Raw model (for completeness)
{
"meta": {
"id": "04717bec-d0f2-4f5b-8048-8264d8f12ee0",
"sha1": "f60f82a0bd48bb06c5f210f035d2225c96cdf5bc",
"sha256": "00db9a257a3d475f8b26924aae409c5f2b88deced57dda33b80dcad820b5cb09",
"filenames": [
"jon.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:09:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"E1M2": "E1M2.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:09:30",
"file": {
"type": "PWAD",
"size": 126783,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f60f82a0bd48bb06c5f210f035d2225c96cdf5bc/f60f82a0bd48bb06c5f210f035d2225c96cdf5bc.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "jon.wad",
"description": "This WAD contains a single map, E1M2, featuring a large and complex layout with 174 sectors and over 1000 linedefs. The monster population is moderate to high with 188 total enemies, including a balanced mix of hitscanners and projectile attackers, notably many lost souls and imps but no bosses. Resources are moderately distributed with a variety of weapons including BFG9000 and plasma rifle, and a fair amount of health and armor pickups. The environment uses a mix of brownstone, marble, and hellish lava textures, suggesting a classic Doom episode 1 techbase and hell theme blend. The map progression is linear with key hunts (blue and red skull keys) and teleport usage. The format is Doom format, compatible with vanilla or Boom engines.",
"tags": [
"ammo_plentiful",
"hell",
"hitscanner_heavy",
"key_hunt",
"linear",
"medium_maps",
"moderate",
"single_map",
"techbase",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "E1M2",
"title": "E1M2",
"format": "doom",
"stats": {
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"linedefs": 1016,
"sidedefs": 1320,
"vertices": 1059,
"sectors": 174,
"segs": 1528,
"ssectors": 557,
"nodes": 556,
"textures": {
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"FLOOR5_2": 1,
"BIGDOOR7": 3,
"FLOOR5_3": 4,
"FLOOR1_6": 1,
"BROWNHUG": 30,
"BROWN96": 79,
"CEIL3_5": 3,
"FLAT4": 32,
"FIREMAG1": 7,
"BIGDOOR3": 1,
"MARBLE3": 33,
"NUKESLAD": 5,
"SFLR6_4": 1,
"SHAWN2": 3,
"BLOOD3": 2,
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"FLAT5": 1,
"FLOOR4_8": 8,
"BROVINE2": 1,
"BROWNWEL": 2,
"CRATOP1": 1,
"METAL": 19,
"FLAT5_1": 3,
"NUKAGE3": 2,
"SKINFACE": 3,
"STONE2": 71,
"BROWNGRN": 8,
"MARBLE1": 67,
"SW1GSTON": 1,
"MARBLE2": 17,
"GSTONE1": 169,
"FLAT10": 2,
"LAVA1": 1,
"DEM1_6": 4,
"BRNPOIS": 1,
"BRNBIGC": 6,
"MARBFACE": 1,
"SP_DUDE1": 2,
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"FLOOR6_1": 16,
"FLAT5_8": 24,
"FLOOR7_2": 21,
"EXITDOOR": 2,
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"FLOOR6_2": 19,
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"SW1GARG": 1,
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"FLOOR3_3": 12
}
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"by_type": {
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"cacodemon": 11,
"demon": 19,
"imp": 34,
"lost_soul": 39,
"shotgun_guy": 18,
"spectre": 1,
"zombieman": 58
},
"by_category": {
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"hitscanner": 76,
"melee": 20,
"projectile": 92
}
},
"items": {
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"by_type": {
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"ammo_clip": 1,
"armor_bonus": 10,
"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 3,
"cell_pack": 3,
"chaingun": 2,
"chainsaw": 1,
"computer_area_map": 1,
"health_bonus": 13,
"invulnerability": 1,
"medikit": 6,
"plasma_rifle": 1,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 3,
"shells": 2,
"shotgun": 1,
"soulsphere": 1,
"stimpack": 16
},
"ammo_by_category": {
"bullets": 2,
"cells": 3,
"rockets": 1,
"shells": 5
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 149,
"hmp_monsters": 116,
"htr_monsters": 95,
"uv_items": 68,
"hmp_items": 70,
"htr_items": 57
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
}
}
]
}