Plate - 2 micro levels

PWAD 1.4 MiB 2 map(s)

Counts

endoom0
graphics0
lumps658
maps2
palettes1

Totals (across maps)

Things56
Linedefs969
Sectors181
Monsters0
Items0
Raw model (for completeness)
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    "sha256": "ff6321fef6a50a90022b907dba5ec03d6a536f4f4094137bfefe6c6d331659bf",
    "title": "Plate - 2 micro levels",
    "authors": [
      "Gunsmith"
    ],
    "filenames": [
      "gs_plate.wad"
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      "filename": null,
      "added": "2015-09-14 23:33:47",
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      "name": "Plate - 2 micro levels",
      "description": "I tried to make a few medium-sized maps but I was quickly tired of it and upload what it has turned. This is 2 very small maps. I am sure that you will not like this wad, but I forced to upload it, because I don't want to work with it anymore.",
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        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png"
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    "added": "2015-09-14 23:33:47",
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    "content": {
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        "MAP02"
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      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : GZDoom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Plate - 2 micro levels\nFilename                : gs_plate.zip\nRelease date            : 21.03.2015\nAuthor                  : Gunsmith\nEmail Address           : thesal715@gmail.com\nOther Files By Author   : gs_aegis.zip\n\nDescription             : I tried to make a few medium-sized maps but I was\n                          quickly tired of it and upload what it has\n                          turned.\n                          This is 2 very small maps. I am sure that you\n                          will not like this wad, but I forced to upload\n                          it, because I don't want to work with it anymore.\n\nAdditional Credits to   : Nick Baker for textures, Team TNT and\n                          Modarchive.org for music, Raven Software for 2\n                          Skyboxes (recolored), Realm667 for monsters,\n                          Creators of the tools I used.\n===========================================================================\n* What is included *\n\nNew levels              : 2\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01, MAP02\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : About 2 weeks\nEditor(s) used          : GZDoomBuilder, SLADE\nKnown Bugs              : Misaligned textures, many odd stuff in the wad\n                          included...\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
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