tributea3.wad

PWAD 7.7 MiB 5 map(s)

Counts

endoom0
graphics0
lumps173
maps6
palettes0

Totals (across maps)

Things202
Linedefs2347
Sectors457
Monsters0
Items131
Raw model (for completeness)
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        "MAP03",
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    {
      "map": "MAP01",
      "title": "UDM3 MAP15 FLASH BACK",
      "format": "doom",
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    {
      "map": "MAP02",
      "title": "Pobla8 flash back",
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        "description": "This small, vanilla-compatible map features no monsters, focusing instead on exploration with teleport-based navigation. The environment uses a variety of natural rock and vine textures, suggesting an outdoor or cave-like theme. Despite the presence of powerful weapons, ammo is extremely limited, making combat preparation minimal and emphasizing traversal over fighting.",
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      "map": "MAP03",
      "title": "King1 Flashback",
      "format": "doom",
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        "title": null,
        "description": "This medium-sized map features a snowy and rocky theme with varied textures suggesting outdoor and industrial elements. It contains no monsters, focusing instead on exploration and item collection, including abundant rockets and heavy weapons like the BFG9000. The layout includes teleportation mechanics and a secret exit, promoting nonlinear navigation without combat challenge. Suitable for players seeking a peaceful, puzzle-like experience rather than traditional Doom combat.",
        "tags": [
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          "secret_exit",
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    {
      "map": "MAP04",
      "title": "GW20 Flashback the god awakened",
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        "description": "This small, monster-free map features a natural or outdoor-themed environment with extensive rocky and grassy textures. Combat is absent, focusing instead on exploration or puzzle elements, with plentiful ammo and weapons available despite no enemies. The layout is straightforward and linear, with no keys or teleportation mechanics, suitable for vanilla Doom or Boom-compatible ports.",
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      "map": "MAP05",
      "title": "Inside the fort",
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      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "source": "marker"
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      "analysis": {
        "title": null,
        "description": "This map features a techbase-themed environment with no monsters, focusing on exploration and item collection rather than combat. It includes teleportation for navigation and a moderate map size with a nonlinear layout. Ammo is notably absent, emphasizing a non-combat or puzzle-oriented experience. The map is compatible with vanilla and Boom engines and offers a calm, incidental gameplay flow without threats.",
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}

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