wdibeta_phobos_outpostb2.pk3

PK3 6.6 MiB 0 map(s)

Counts

endoom0
graphics0
lumps77
maps1
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "0422d447-b1b7-4463-ac6b-980025d8e7c9",
    "sha1": "f7e75a8edb58326c19c9bd3aeb3bdafdbbf7d449",
    "sha256": "a7664154288591b8c40afd8333e0b9fbf32b410c85b710dcca3069dfb7ee40ee",
    "filenames": [
      "wdibeta_phobos_outpostb2.pk3"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [],
      "filename": null,
      "added": "2018-03-28 00:18:39",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "WDIAB02": "WDIAB02.png",
        "wdiab02": "wdiab02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-03-28 00:18:39",
    "file": {
      "type": "PK3",
      "size": 6955617,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f7e75a8edb58326c19c9bd3aeb3bdafdbbf7d449/f7e75a8edb58326c19c9bd3aeb3bdafdbbf7d449.pk3.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "WDIAB02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 77,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ]
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "DECORATE.txt",
        "contents": "ACTOR DeadGirl 9416\n{\n  //$Category Phobos Outpost Things\n  //$Sprite GIRLA0\n  //$Title \"Dead girl\"\n\tRadius 18\n\tHeight 79\n\t+SOLID\n\t+NOGRAVITY\n\tStates\n\t{\n\tSpawn:\n\t\tGIRL A -1\n\t\tStop\n\t}\n}\n\nACTOR FakeMP5 : CustomInventory 6021//Why won't this work?\n{\n  //$Category Phobos Outpost Things\n  //$Sprite MP5IA\n  //$Title \"Suppressed MP5\"\n\tRadius 8\n\tHeight 16\n\tInventory.PickupMessage \"Found a suppressed MP5.\"\n\tScale 0.7\n\tStates\n\t{\n\tSpawn:\n\t\tMP5I A 1\n\t\tLoop\n\tPickup:\n\t\tMP5I A 0\n\t\tMP5I A 0 A_PlaySound(\"pickups/weapon\")\n\t\tMP5I A 0 A_GiveInventory(\"MP5\")\n\t\tStop\n\tNotPickup:\n\t\tMP5I A 0\n\t\tFail\n\t}\n}\n\nactor MP5 : Weapon\n{\n\tWeapon.selectionorder 700\n\tWeapon.AmmoUse 1\n\tWeapon.Ammogive 25\n\tWeapon.Ammotype \"Cell\"\n\tobituary \"\"\n\tDecal \"BulletChip\"\n\tattacksound \"mp5fire\"\n\t+Weapon.NoAlert\n\t+WEAPON.NO_AUTO_SWITCH\n    +INVENTORY.UNDROPPABLE\n    +NOAUTOAIM\n\tStates\n\t{\n\tspawn:\n\t\tMP5I A 1\n\t\tLoop\n\tready:\n\t\tMP5S A 1 A_WeaponReady\n\t\tLoop\n\tdeselect:\n\t\tMP5S A 1 A_Lower\n\t\tLoop\n\tselect:\n\t\tMP5S A 1 A_Raise\n\t\tLoop\n\tfire:\n\t\tMP5S B 1 A_FireBullets(1,2,1,14)\n\t\tMP5S B 1 bright A_GunFlash\n\t\tMP5S C 1 bright A_GunFlash\n\t\tMP5S D 0 A_FireCustomMissile (\"PistolSmokeSpawner\", 0, 0, 8, 12, 0, 0)\n        MP5S D 2 A_FireCustomMissile (\"PisCaseSpawn\", 0, 0, 8, 10, 0, 0)\n\t\tTNT1 B 0 A_Refire\n\t\tGoto Ready\n\t}\n}\n\n/*ACTOR FakeExtinguisher : CustomInventory 6046 //by Minigunner\n{\n  //$Category Phobos Outpost Things\n  //$Sprite FEXTA0\n  //$Title \"Fire Extinguisher\"\n\tRadius 16\n\tHeight 8\n\tScale 0.6\n\tInventory.PickupMessage \"Found a heavy fire extinguisher. Now, how the hell is this thing operated?\"\n\tInventory.RespawnTics 21000 //10 Minutes\n\tStates\n\t{\n\tSpawn:\n\t\tFEXT A 1\n\t\tLoop\n\tPickup:\n\t\tFEXT A 0\n\t\tFEXT A 0 A_JumpIfInventory(\"Slot1Filled\",1,\"NotPickup\")\n\t\tFEXT A 0 A_PlaySound(\"pickups/weapon\")\n\t\tFEXT A 0 A_GiveInventory(\"FireExtinguisher\",1)\n\t\tFEXT A 0 A_GiveInventory(\"Slot1Filled\",1)\n\t\tFEXT A 1 //ACS_Execute(670,0,14)\n\t\tStop\n\tNotPickup:\n\t\tFEXT A 0\n\t\tFEXT A 1 //ACS_Execute(670,0,14)\n\t\tFail\n\t}\n}\n\nACTOR DroppedExtinguisher\n{\n\tPROJECTILE\n\t-NOGRAVITY\n\tDamage 0\n\tRadius 16\n\tHeight 8\n\tSpeed 9\n\tScale 0.6\n\tDeathSound \"FEXTel/wall\"\n\tStates\n\t{\n\tSpawn:\n\t\tFEXT A 1\n\t\tLoop\n\tDeath:\n\t\tFEXT A 35\n\t\tFEXT A 1 A_SpawnItem(\"FakeExtinguisher\",0,0,0,0)\n\t\tStop\n\t}\n}\n\nActor FireExtinguisher : Weapon\n{\n\tRadius 8\n\tHeight 32\n\tScale 0.2\n\tInventory.PickupMessage \"Found a heavy Fire Extinguisher.\"\n\tWeapon.SelectionOrder 2200\n\t+WEAPON.MeleeWeapon\n\t+WEAPON.NoAutoFire\n\t+INVENTORY.UNDROPPABLE\n\n\tStates\n\t{\n\tSpawn:\n\t\tFEXT A 0\n\t\tgoto Death\n\tPickup:\n\n\tSelect:\n\t\tFEXT B 1 A_Raise\n\t\tloop\n\n\tDeselect:\n\t\tFEXT B 1 A_Lower\n\t\tloop\n\n\tReady:\n\t\tFEXT B 0 A_JumpIfInventory(\"IsDropping\",1,\"DropWeapon\")\n\t\tFEXT B 1 A_WeaponReady\n\t\tLoop\n\n\tDropWeapon:\n\t\tFEXT B 0\n\t\tFEXT B 1 A_TakeInventory(\"IsDropping\",1)\n\t\tFEXT B 0 A_TakeInventory(\"Slot1Filled\",1)\n\t\tFEXT B 0 A_FireCustomMissile(\"DroppedExtinguisher\",0,0,0)\n\t\tFEXT B 1 A_TakeInventory(\"FireExtinguisher\",1)\n\t\tStop\n\n\tFire:\n\t\tFEXT B 1 Offset(0, 48)\n\t\tFEXT B 1 Offset(0, 64)\n\t\tFEXT B 1 Offset(0, 80)\n\t\tFEXT B 1 Offset(0, 96)\n\t\tFEXT B 1 Offset(0, 112)\n\t\tFEXT B 1 Offset(0, 128)\n\t\tTNT1 A 10\n\t\tTNT1 A 1 A_Refire\n        Goto Swing\n\n    Hold:\n\t\tTNT1 A 1\n\t\tTNT1 A 1 A_Refire\n\t\tGoto Swing\n\n\tSwing:\n\t\tFEXX C 2 Offset(0, 33)\n\t\tFEXT C 2\n\t\tFEXX D 1 A_CustomPunch(10, 1, 1, \"ShovelPuff\", 64)\n\t\tFEXT D 1 A_Recoil(-0.2*cos(pitch))\n\t\tFEXX E 1 A_CustomPunch(15, 1, 1, \"ShovelPuff\", 64)\n\t\tFEXT E 1 A_Recoil(-0.2*cos(pitch))\n\t\tFEXX F 1 A_CustomPunch(20, 1, 1, \"ShovelPuff\", 64)\n\t\tFEXT F 1 A_Recoil(-0.2*cos(pitch))\n\t\tFEXT GH 1\n\t\tTNT1 A 22\n\t\tTNT1 A 0 A_Refire\n\t\tFEXT B 1 Offset(0, 112)\n\t\tFEXT B 1 Offset(0, 96)\n\t\tFEXT B 1 Offset(0, 80)\n\t\tFEXT B 1 Offset(0, 64)\n\t\tFEXT B 1 Offset(0, 48)\n\t\tFEXT B 1 Offset(0, 33)\n\t\tGoto Ready\n\n\tDeath:\n\t   FEXT A 0 A_SpawnItem(\"DroppedExtinguisher\",0,0,0,0)\n\t   TNT1 A 0 A_FadeOut(1.0)\n\t   goto death + 1\n\t}\n}*/\n\nactor MedKey : Key 240\n{\n  //$Category Phobos Outpost Things\n  //$Sprite MDKYA0\n  //$Title \"Medical Supplies key\"\n  inventory.pickupmessage \"Found the medical supplies room keycard.\"\n  inventory.icon \"MEDKEYA0\"\n  +INVENTORY.UNDROPPABLE\n  states\n  {\n  Spawn:\n    MDKY A -1\n    stop\n  }\n}\n\nactor SecKey : Key 210\n{\n  //$Category Phobos Outpost Things\n  //$Sprite SCKYA0\n  //$Title \"Security Room keycard\"\n  inventory.pickupmessage \"Found the security room keycard.\"\n  inventory.icon \"MEDKEYA0\"\n  +INVENTORY.UNDROPPABLE\n  states\n  {\n  Spawn:\n    SCKY A -1\n    stop\n  }\n}"
      },
      {
        "source": "pk3",
        "name": "KEYCONF.txt",
        "contents": "weaponsection \"abbuwwdi\"\n//addslotdefault 1 FireExtinguisher\nsetslot 3 MP5"
      },
      {
        "source": "pk3",
        "name": "LOCKDEFS.txt",
        "contents": "Lock 240\n{\n\tMedKey\n\tMessage \"You need the medical supplies keycard to open this door.\"\n\tRemoteMessage \"\"\n\tMapcolor 255 255 255\n\tLOCKEDSOUND \"weapons/noiseready\"\n}\n\nLock 210\n{\n\tSecKey\n\tMessage \"You need the security room keycard to open this door.\"\n\tRemoteMessage \"\"\n\tMapcolor 255 255 255\n\tLOCKEDSOUND \"weapons/noiseready\"\n}"
      },
      {
        "source": "pk3",
        "name": "MAPINFO.txt",
        "contents": "map WDIAB02 \"Phobos Outpost\"\n{\n\tmusic = \"D_H2AMB\"\n\tlevelnum = 20\n\tnext = WDI01\n\tallowcrouch\n\tallowjump\n\tcheckswitchrange\n\tfallingdamage\n\tforcefallingdamage\n\tevenlighting\n\tTeamDamage = 1.0\n\tnointermission\n}"
      },
      {
        "source": "pk3",
        "name": "SNDINFO.txt",
        "contents": "DIALUP DIALUP\nCRYSTAL CRYSTAL\nGANDHIII GANDHIII\nMP5FIRE MP5FIRE\nSHITFACE SHITFACE"
      }
    ]
  },
  "maps": []
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.