nm-map13-107.pk3

PK3 9.3 MiB 13 map(s)

Counts

endoom0
graphics0
lumps45
maps13
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
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      "filename": null,
      "added": "2016-08-24 01:55:22",
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        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png",
        "MAP08": "MAP08.png",
        "MAP09": "MAP09.png",
        "MAP10": "MAP10.png",
        "MAP11": "MAP11.png",
        "MAP12": "MAP12.png",
        "MAP13": "MAP13.png",
        "map01": "map01.png",
        "map02": "map02.png",
        "map03": "map03.png",
        "map04": "map04.png",
        "map05": "map05.png",
        "map06": "map06.png",
        "map07": "map07.png",
        "map08": "map08.png",
        "map09": "map09.png",
        "map10": "map10.png",
        "map11": "map11.png",
        "map12": "map12.png",
        "map13": "map13.png"
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      "palettes": null,
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    "added": "2016-08-24 01:55:22",
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        "source": "pk3",
        "name": "DECORATE.TXT",
        "contents": "ACTOR MarkerItem : Inventory { Inventory.MaxAmount 1 }\n\nACTOR RedCard : DoomKey\n{\n  +NoGravity\n  Inventory.PickupMessage \"$GOTREDCARD\"\n  Inventory.Icon \"STKEYS2\"\n  States\n  {\n  Spawn:\n    RKEY A 10\n    RKEY B 10 Bright\n    Loop\n  }\n}"
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      {
        "source": "pk3",
        "name": "MAPINFO.TXT",
        "contents": "map MAP01 \"Nazi Catacombs\"\n{\n\tLevelNum = 1\n\tNext = MAP02\n\tSKY1 = RSKY3\n\tMusic = HELLMARC\n\tExitPic = INTER1\n\tInterMusic = OSTWIND\n}\n\nmap MAP02 \"Late Invasion\" /* - */\n{\n\tLevelNum = 2\n\tNext = MAP03\n\tSKY1 = RSKY1\n\tMusic = WASTE\n\tExitPic = INTER2\n\tInterMusic = RUN\n}\n\nmap MAP03 \"Canyon\"\n{\n\tLevelNum = 3\n\tNext = MAP04\n\tSKY1 = F_SKY1\n\tMusic = SHED\n\tExitPic = INTER3\n\tInterMusic = LETITDIE\n}\n\nmap MAP04 \"BFG Testing Facility\"\n{\n\tLevelNum = 4\n\tNext = MAP05\n\tSKY1 = RSKY1\n\tMusic = MAXBAM\n\tExitPic = INTER4\n\tInterMusic = CINEMA\n}\n\nmap MAP05 \"The Way of the Dragon\"\n{\n\tLevelNum = 5\n\tNext = MAP06\n\tSKY1 = RSKY1\n\tMusic = STORMING\n\tExitPic = INTER5\n\tInterMusic = RUN\n}\n\nmap MAP06 \"Kingdom of Hell\"\n{\n\tLevelNum = 6\n\tNext = MAP07\n\tSKY1 = RSKY1\n\tMusic = SOLDIERS\n\tInterMusic = RUN\n}\n\nmap MAP07 \"Test of Strength\"\n{\n\tLevelNum = 7\n\tNext = MAP08\n\tSKY1 = RSKY1\n\tMusic = JOURNEY\n\tInterMusic = LETITDIE\n}\n\nmap MAP08 \"Trapped\"\n{\n\tLevelNum = 8\n\tNext = MAP09\n\tSKY1 = RSKY1\n\tMusic = FRONTIER\n\tInterMusic = CINEMA\n}\n\nmap MAP09 \"Outside\"\n{\n\tLevelNum = 9\n\tNext = MAP10\n\tSKY1 = RSKY1\n\tMusic = AWAKE /* + */\n\tInterMusic = RUN\n}\n\nmap MAP10 \"No Chemistry\"\n{\n\tLevelNum = 10\n\tNext = MAP11\n\tSKY1 = RSKY1\n\tMusic = HOUSE\n\tInterMusic = LETITDIE\n}\n\nmap MAP11 \"Range\"\n{\n\tLevelNum = 11\n\tNext = MAP12\n\tSKY1 = RSKY1\n\tMusic = DESIGN\n\tInterMusic = RUN\n}\n\nmap MAP12 \"Nazi Experemental Base\"\n{\n\tLevelNum = 12\n\tNext = MAP13\n\tSKY1 = RSKY2\n\tMusic = HOUSE\n\tInterMusic = RUN\n}\n\nmap MAP13 \"End in Hell\"\n{\n\tLevelNum = 13\n\tNext = MAP01\n\tSKY1 = RSKY3\n\tMusic = ANGEL\n\tInterMusic = RUN\n}"
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      {
        "source": "pk3",
        "name": "README.TXT",
        "contents": "Original maps by NightmareRus\nAdditional mapping, scripting and other wierd stuff by p2nches"
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      {
        "source": "pk3",
        "name": "SNDINFO.TXT",
        "contents": "sounds/laugh laugh\nsounds/lucky lucky\nsounds/no no\n\nambient1 paradisu\n$rolloff ambient1 48 64\n$ambient 1 ambient1 point continuous 20.0 35.0 1.0\n\nambient2 hum\n$rolloff ambient2 256 1024\n$ambient 2 ambient2 point continuous 20.0 35.0 1.0"
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}

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