WAD.WAD V1.1 (Waste And Destroy)

PWAD 103 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things605
Linedefs638
Sectors162
Monsters346
Items196
Raw model (for completeness)
{
  "meta": {
    "id": "040450e8-51d4-4192-9149-9dc8dbe98fb1",
    "sha1": "5ed3955334a930a7c9be97b3e559b4be55313e27",
    "sha256": "8922a1cf4034d015f9f3e3c782882841843db20aca8d995b2ae3512949312bca",
    "title": "WAD.WAD V1.1 (Waste And Destroy)",
    "filenames": [
      "wad.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:39:23",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "WAD.WAD V1.1 (Waste And Destroy)",
      "description": "An average sized wad centred around a large open courtyard. You start out behind some cover, watch out for seargents around you in a bunker to the southwest and a shooting gallery to the east. The level is split into two main areas, the door to the south of the courtyard leads to my bit of the level, and the corridor to the east leads to Simon's. There is a keycard kept in each area.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:39:23",
    "file": {
      "type": "PWAD",
      "size": 105917,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5ed3955334a930a7c9be97b3e559b4be55313e27/5ed3955334a930a7c9be97b3e559b4be55313e27.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 605,
        "linedefs": 638,
        "sidedefs": 866,
        "vertices": 546,
        "sectors": 162,
        "segs": 934,
        "ssectors": 249,
        "nodes": 248,
        "textures": {
          "ROCKRED1": 41,
          "SPCDOOR3": 3,
          "FLOOR7_1": 2,
          "SP_HOT1": 9,
          "FLAT5_5": 2,
          "MFLR8_2": 9,
          "GSTONE2": 3,
          "BIGDOOR1": 4,
          "COMPSTA1": 3,
          "WOOD5": 1,
          "GATE2": 1,
          "FLAT4": 22,
          "FLAT5_3": 12,
          "FLOOR4_8": 70,
          "PLAT1": 1,
          "TEKWALL1": 6,
          "SILVER3": 12,
          "SW1STRTN": 1,
          "FLAT5_8": 19,
          "ICKWALL2": 6,
          "SP_ROCK1": 6,
          "SW2STON2": 1,
          "CEIL5_2": 4,
          "FLAT20": 6,
          "GSTONE1": 12,
          "ROCKRED3": 1,
          "FLOOR1_6": 1,
          "TLITE6_6": 2,
          "FLOOR0_6": 5,
          "FLOOR1_7": 1,
          "SHAWN3": 19,
          "STEP1": 12,
          "STEP2": 4,
          "LITEBLU4": 2,
          "CEIL3_5": 55,
          "FLAT14": 5,
          "NUKEDGE1": 4,
          "STEP6": 4,
          "FLOOR0_3": 9,
          "FLAT8": 1,
          "GRAYBIG": 19,
          "CEIL5_1": 16,
          "STARTAN3": 88,
          "COMPBLUE": 6,
          "BIGDOOR2": 6,
          "BROWN1": 10,
          "DOORRED2": 2,
          "FLAT1_1": 4,
          "FLOOR0_7": 1,
          "SW1GSTON": 1,
          "WOOD1": 7,
          "STEP3": 4,
          "STONE": 69,
          "SW1STON2": 1,
          "F_SKY1": 10,
          "DOOR1": 2,
          "ROCKRED2": 6,
          "STEP4": 8,
          "COMPSPAN": 8,
          "DOORYEL": 2,
          "CEIL3_1": 7,
          "DOORTRAK": 42,
          "BROWNHUG": 58,
          "FLOOR5_4": 8,
          "FLAT3": 13,
          "BIGDOOR6": 2,
          "BIGDOOR5": 3,
          "BIGDOOR3": 4,
          "GATE1": 2,
          "FLAT19": 2,
          "SLADPOIS": 2,
          "FLAT23": 13,
          "DOOR3": 5,
          "COMPSTA2": 3,
          "GATE4": 5,
          "GRAYPOIS": 4,
          "NUKAGE2": 1,
          "SLADWALL": 7,
          "SUPPORT2": 10,
          "CEIL3_6": 3,
          "GRAY7": 43,
          "FLOOR6_1": 13,
          "STONE2": 86,
          "GRAY1": 4,
          "GRAY2": 3,
          "GRAY5": 141
        }
      },
      "monsters": {
        "total": 346,
        "by_type": {
          "baron": 8,
          "cacodemon": 9,
          "cyberdemon": 1,
          "demon": 19,
          "imp": 210,
          "lost_soul": 6,
          "shotgun_guy": 31,
          "spectre": 10,
          "spider_mastermind": 1,
          "zombieman": 51
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 82,
          "melee": 29,
          "projectile": 233
        }
      },
      "items": {
        "total": 196,
        "by_type": {
          "ammo_box": 29,
          "armor_bonus": 17,
          "backpack": 3,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 9,
          "cell_pack": 23,
          "chaingun": 3,
          "chainsaw": 2,
          "green_armor": 2,
          "health_bonus": 8,
          "invisibility": 1,
          "medikit": 23,
          "plasma_rifle": 4,
          "rocket": 3,
          "rocket_box": 18,
          "rocket_launcher": 4,
          "shell_box": 16,
          "shells": 19,
          "shotgun": 2,
          "soulsphere": 5,
          "stimpack": 2
        },
        "ammo_by_category": {
          "bullets": 29,
          "cells": 23,
          "rockets": 21,
          "shells": 35
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 328,
        "hmp_monsters": 248,
        "htr_monsters": 129,
        "uv_items": 119,
        "hmp_items": 126,
        "htr_items": 187
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "e8e4268c-6c29-4cb6-a1fd-25ee4c015db3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5ed3955334a930a7c9be97b3e559b4be55313e27/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "8b8303f5-ae16-4db2-b35e-537bf75907cf",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5ed3955334a930a7c9be97b3e559b4be55313e27/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Waste And Destroy",
        "description": "A mixed techbase/stone map built around a large open courtyard, with two main branches that each hold a key and feed back into the central area. Combat is dense and varied, with lots of imps and zombies/shotgunners backed by several barons and cacodemons, plus both a cyberdemon and a spider mastermind as major threats. For a typical UV run it plays hard but well-supplied, offering plenty of ammo (including rockets and cells) and strong weapons up to the BFG, with teleports helping connect areas and pace encounters.",
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "courtyard",
          "generous_health",
          "hard",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "monster_heavy",
          "projectile_heavy",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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