Counts

endoom0
graphics1
lumps173
maps0
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "03d9e9a9-71ae-4923-8be6-6f0b00762ff0",
    "sha1": "dcbe8bd429cf3003c763686a54826106bb0eaf37",
    "sha256": "ba9c5ba72a26c102614b4f57ae3d5bfb7f8da08011c6c62f8b36bfe49acce65e",
    "filenames": [
      "complex-doom_syringemod_v2g_hotfix.pk3"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "PLUTONIA"
      ],
      "filename": null,
      "added": "2014-01-10 20:54:41",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": null,
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-10 20:54:41",
    "file": {
      "type": "PK3",
      "size": 4690173,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/dcbe8bd429cf3003c763686a54826106bb0eaf37/dcbe8bd429cf3003c763686a54826106bb0eaf37.pk3.gz",
      "corrupt": false
    },
    "content": {
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 173,
        "maps": 0,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "PLUTONIA"
      ]
    },
    "analysis": {
      "title": "complex-doom_syringemod_v2g_hotfix",
      "description": "This WAD is a ZDoom-compatible mod designed for the Plutonia IWAD, focusing on gameplay enhancements rather than new maps. It includes custom models and graphical assets, such as blood effects and tracer rounds, to enrich visual feedback during combat. No new maps are provided, indicating it functions as a gameplay or weapon mod rather than a level pack. The mod likely emphasizes improved combat mechanics and visual polish within existing Plutonia levels. Resource balance, difficulty, and map structure are not applicable due to the absence of maps.",
      "tags": [
        "combat_focus",
        "mod",
        "no_maps",
        "plutonia",
        "visual_enhancements",
        "zdoom"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "modeldef.txt",
        "contents": "Model NewBloodSpot2\n{\n   Path \"models/bloodspot\"\n   Model 0 \"bloodspot.md3\"\n   Skin 0 \"bloodpool2.png\"\n   Scale 20.0 20.0 1.0\n   ZOffset 1\n\n   FrameIndex BSPT A 0 0\n}\n\nModel TracerRound\n{\n   Path \"models/tracer\"\n   SKIN 0 \"tracer.png\"\n   MODEL 0 \"Tracer.md3\"\n   Scale 1.0 0.33 0.33\n   PITCHFROMMOMENTUM\n\n   FrameIndex RIC1 A 0 0\n}\n\nModel TracerRoundShotgun\n{\n   Path \"models/tracer\"\n   SKIN 0 \"tracer.png\"\n   MODEL 0 \"Tracer.md3\"\n   Scale 0.5 0.16 0.16\n   PITCHFROMMOMENTUM\n\n   FrameIndex RIC1 A 0 0\n}"
      }
    ]
  },
  "maps": []
}

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