Summary

Title
eh_codepack_v0.877.pk3, ff4dd4d036129225bc1cd8b996bda826.pk3
Author(s)
WAD ID
SHA1
SHA256

Guesses

Engines
ZDOOM
IWADs

AI Analysis

A ZDoom gameplay/code pack rather than a mapset, providing a class-based “Ghouls vs Humans” ruleset with multiple playable classes, custom weapons/ammo, and team definitions. It includes extensive DECORATE actors, ACS scripts (including achievements and HUD messaging), and GLDEFS dynamic lighting for many projectiles and effects. Vanilla pickups are largely replaced/disabled, indicating the mod expects its own resource and weapon economy. No playable maps are included, but there are several map-specific decoration actor packs (snow, fog, blood rain, props) intended to be used by external maps.

Tags
achievementsacsclass_basedctf_supportcustom_ammocustom_weaponsdecoratedynamic_lightsgameplay_modgorehud_messagesmap_decorationsno_mapspk3teamplayzdoom

Files

Name(s)
eh_codepack_v0.877.pk3ff4dd4d036129225bc1cd8b996bda826.pk3
Type
PK3
Size
1.1 MiB

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