Counts

endoom0
graphics0
lumps111
maps1
palettes0

Totals (across maps)

Things47
Linedefs346
Sectors78
Monsters17
Items19
Raw model (for completeness)
{
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      "filename": null,
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    "file": {
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      "corrupt": true,
      "corruptMessage": "100 lump(s) are corrupt"
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    "content": {
      "maps": [
        "E1M1"
      ],
      "counts": {
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        "graphics": 0,
        "lumps": 111,
        "maps": 1,
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      }
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  },
  "maps": [
    {
      "map": "E1M1",
      "title": "E1M1",
      "format": "doom",
      "stats": {
        "things": 47,
        "linedefs": 346,
        "sidedefs": 581,
        "vertices": 351,
        "sectors": 78,
        "segs": 648,
        "ssectors": 262,
        "nodes": 261,
        "textures": {
          "FIREMAG2": 3,
          "TLITE6_1": 2,
          "GRAY4": 26,
          "MARBLE1": 38,
          "MFLR8_2": 42,
          "SW2STARG": 1,
          "COMPTALL": 6,
          "STEPLAD1": 4,
          "BROWN1": 58,
          "FLAT23": 2,
          "COMPUTE1": 32,
          "COMPUTE2": 8,
          "FLAT5_7": 35,
          "MFLR8_3": 3,
          "TLITE6_5": 3,
          "FLOOR1_1": 1,
          "SW1BRNGN": 2,
          "FLOOR5_1": 4,
          "STARTAN3": 11,
          "FLOOR1_6": 2,
          "DOORTRAK": 6,
          "NUKAGE2": 1,
          "BIGDOOR7": 2,
          "FLOOR3_3": 10,
          "F_SKY1": 16,
          "SW1STARG": 1,
          "BIGDOOR3": 6,
          "STARGR2": 6,
          "SW2STON1": 1,
          "SW1DIRT": 1,
          "STONE3": 253,
          "TLITE6_6": 1,
          "ASHWALL": 9,
          "FLOOR0_3": 34
        }
      },
      "monsters": {
        "total": 17,
        "by_type": {
          "cacodemon": 2,
          "demon": 2,
          "imp": 2,
          "lost_soul": 2,
          "shotgun_guy": 3,
          "zombieman": 6
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 9,
          "melee": 2,
          "projectile": 6
        }
      },
      "items": {
        "total": 19,
        "by_type": {
          "ammo_box": 2,
          "bfg9000": 1,
          "cell_pack": 3,
          "chaingun": 2,
          "medikit": 4,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shotgun": 1,
          "soulsphere": 2
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 3,
          "rockets": 1,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 17,
        "hmp_monsters": 17,
        "htr_monsters": 17,
        "uv_items": 19,
        "hmp_items": 19,
        "htr_items": 19
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "analysis": {
        "title": "E1M1",
        "description": "A compact, E1-style tech/marble mix with lots of STONE3 and computer panels, plus a bit of nukage and sky. Combat is light-to-moderate with a hitscanner lean (zombiemen and shotgunners) backed by a few imps and small groups of demons, plus a couple of cacodemons and lost souls. For UV, difficulty is moderate mainly due to early hitscan pressure, but it’s softened by very strong resources including a soulsphere, BFG, plasma rifle, rockets, and plenty of cells. Progression appears straightforward with teleports used for navigation and no key hunt.",
        "tags": [
          "ammo_plentiful",
          "generous_health",
          "hitscanner_heavy",
          "incidental_combat",
          "mixed_theme",
          "moderate",
          "no_keys",
          "small",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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