Raw model (for completeness)
{
"meta": {
"id": "03229b01-57b0-493d-b673-058149c5f9cd",
"sha1": "4029c6195d1d67323575b2a3bad1fccb79313ef9",
"sha256": "cf9b36fb97c9a4fc8bf45ff26449b5744e16b85c330ef32af1e73a03801ae5f0",
"filenames": [
"zabcxyz123.pk3"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [],
"filename": null,
"added": "2019-09-06 18:17:19",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"COLD": "COLD.png",
"DEIMOS": "DEIMOS.png",
"INFECT": "INFECT.png",
"ISO": "ISO.png",
"LAT": "LAT.png",
"MAP00": "MAP00.png",
"MAP01": "MAP01.png",
"MAP02": "MAP02.png",
"MAP04": "MAP04.png",
"MAP05": "MAP05.png",
"MAP06": "MAP06.png",
"MAP07": "MAP07.png",
"MAP08": "MAP08.png",
"MAP09": "MAP09.png",
"MAP10": "MAP10.png",
"MAP11": "MAP11.png",
"MAP12": "MAP12.png",
"MAP13": "MAP13.png",
"MAP14": "MAP14.png",
"MAP15": "MAP15.png",
"MAP15B": "MAP15B.png",
"MAP17": "MAP17.png",
"MAP18": "MAP18.png",
"MAP19": "MAP19.png",
"MAP21": "MAP21.png",
"MAP22": "MAP22.png",
"MAP23": "MAP23.png",
"MAP24": "MAP24.png",
"MAP26": "MAP26.png",
"MAP27": "MAP27.png",
"MAP29": "MAP29.png",
"MAP30": "MAP30.png",
"MAP31": "MAP31.png",
"MAP32": "MAP32.png",
"MAP33": "MAP33.png",
"MAP34": "MAP34.png",
"MAP35": "MAP35.png",
"MAP37": "MAP37.png",
"MAP38": "MAP38.png",
"MAP39": "MAP39.png",
"MAP40": "MAP40.png",
"MAP41": "MAP41.png",
"MAP42": "MAP42.png",
"MAP43": "MAP43.png",
"MAP44": "MAP44.png",
"MAP45": "MAP45.png",
"MAP47": "MAP47.png",
"MAP48": "MAP48.png",
"MAP49": "MAP49.png",
"MAP50": "MAP50.png",
"MAP51": "MAP51.png",
"MAP52": "MAP52.png",
"MAP53": "MAP53.png",
"MAP54": "MAP54.png",
"SEWERS": "SEWERS.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2019-09-06 18:17:19",
"file": {
"type": "PK3",
"size": 35414640,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4029c6195d1d67323575b2a3bad1fccb79313ef9/4029c6195d1d67323575b2a3bad1fccb79313ef9.pk3.gz",
"corrupt": false
},
"content": {
"maps": [
"COLD",
"DEIMOS",
"INFECT",
"ISO",
"LAT",
"MAP00",
"MAP01",
"MAP02",
"MAP03",
"MAP04",
"MAP05",
"MAP06",
"MAP07",
"MAP08",
"MAP09",
"MAP10",
"MAP11",
"MAP12",
"MAP13",
"MAP14",
"MAP15",
"MAP15B",
"MAP17",
"MAP18",
"MAP19",
"MAP21",
"MAP22",
"MAP23",
"MAP24",
"MAP26",
"MAP27",
"MAP29",
"MAP30",
"MAP31",
"MAP32",
"MAP33",
"MAP34",
"MAP35",
"MAP36",
"MAP37",
"MAP38",
"MAP39",
"MAP40",
"MAP41",
"MAP42",
"MAP43",
"MAP44",
"MAP45",
"MAP47",
"MAP48",
"MAP49",
"MAP50",
"MAP51",
"MAP52",
"MAP53",
"MAP54",
"SEWERS"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 4922,
"maps": 57,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
]
},
"text_files": [
{
"source": "pk3",
"name": "ANIMDEFS.txt",
"contents": "texture wfall1\n\npic 1 tics 5\npic 2 tics 5\npic 3 tics 5\npic 4 tics 5\n\ntexture lfall1\n\npic 1 tics 5\npic 2 tics 5\npic 3 tics 5\npic 4 tics 5\n\ntexture impse1\npic 1 tics 5\npic 2 tics 5\npic 3 tics 5\n\ntexture bwfall1\npic 1 tics 5\npic 2 tics 5\npic 3 tics 5\npic 4 tics 5\n\ntexture FRWALLB1\npic 1 tics 8\npic 2 tics 8\npic 3 tics 8\n\ntexture DPORTAL1\n\n pic 1 tics 3\n pic 2 tics 3\n pic 3 tics 3\n pic 4 tics 3\n pic 5 tics 3\n pic 6 tics 3\n pic 7 tics 3\n pic 8 tics 3\n pic 9 tics 3\n\ntexture BPORTAL1\n\n pic 1 tics 3\n pic 2 tics 3\n pic 3 tics 3\n pic 4 tics 3\n pic 5 tics 3\n pic 6 tics 3\n pic 7 tics 3\n pic 8 tics 3\n pic 9 tics 3\n\ntexture N_WDRP01\n\n pic 1 tics 3\n pic 2 tics 3\n pic 3 tics 3\n pic 4 tics 3\n pic 5 tics 3\n pic 6 tics 3\n pic 7 tics 3\n pic 8 tics 3\n\ntexture N_BDRP01\n\n pic 1 tics 3\n pic 2 tics 3\n pic 3 tics 3\n pic 4 tics 3\n pic 5 tics 3\n pic 6 tics 3\n pic 7 tics 3\n pic 8 tics 3\n\ntexture ICEFALL1\n\n pic 1 tics 5\n pic 2 tics 5\n pic 3 tics 5\n pic 4 tics 5\n\ntexture BLUFIRE1\n\n pic 1 tics 8\n pic 2 tics 8\n pic 3 tics 8\n\ntexture PUFALL1\n\n pic 1 tics 5\n pic 2 tics 5\n pic 3 tics 5\n pic 4 tics 5\n\nflat PURPW1\n\n pic 1 tics 8\n pic 2 tics 8\n pic 3 tics 8\n pic 4 tics 8\n\ntexture METFAN1\n\n pic 1 tics 3\n pic 2 tics 3\n pic 3 tics 3\n pic 4 tics 3\n\ntexture STRYC1\n\n pic STRYC1 tics 5\n pic STRYC2 tics 5\n pic STRYC3 tics 5\n pic STRYC4 tics 5\n pic STRYC5 tics 5\n pic STRYC6 tics 5\n pic STRYC7 tics 5\n pic STRYC8 tics 5\n pic STRYC9 tics 5\n pic STRYC10 tics 5\n pic STRYC11 tics 5\n pic STRYC12 tics 5\n\ntexture STRY2A\n\n pic 1 tics 5\n pic 2 tics 5\n pic 3 tics 5\n pic 4 tics 5\n pic 5 tics 5\n pic 6 tics 5\n pic 7 tics 5\n pic 8 tics 5\n pic 9 tics 5\n pic 10 tics 5\n pic 11 tics 5\n pic 12 tics 5\n\ntexture STRYD1\n\n pic STRYD1 tics 5\n pic STRYD2 tics 5\n pic STRYD3 tics 5\n pic STRYD4 tics 5\n pic STRYD5 tics 5\n pic STRYD6 tics 5\n pic STRYD7 tics 5\n pic STRYD8 tics 5\n pic STRYD9 tics 5\n pic STRYD10 tics 5\n pic STRYD11 tics 5\n pic STRYD12 tics 5\n\ntexture N_SNWF01\n\n pic N_SNWF01 tics 5\n pic N_SNWF02 tics 5\n pic N_SNWF03 tics 5\n pic N_SNWF04 tics 5\n pic N_SNWF05 tics 5\n pic N_SNWF06 tics 5\n pic N_SNWF07 tics 5\n pic N_SNWF08 tics 5\n pic N_SNWF09 tics 5\n pic N_SNWF10 tics 5\n pic N_SNWF11 tics 5\n pic N_SNWF12 tics 5\n pic N_SNWF13 tics 5\n pic N_SNWF14 tics 5\n pic N_SNWF15 tics 5\n pic N_SNWF16 tics 5\n\ntexture KARAMBA\n pic KARAMBA tics 70\n pic KARAMBAB tics 70\n\nwarp flat fwater\nwarp flat nukage\nwarp flat slime\nwarp flat lava\nwarp flat blood\nwarp flat NFGSLM01\nwarp flat oil1\nwarp flat wblood\nwarp flat wfwater\nwarp flat qlava\nwarp flat wlava\nwarp flat wnukage\nwarp flat wrpwatr\nwarp flat bldwrp\nwarp flat NFGSLM01\n\nwarp2 flat XWAWRP\n\nswitch ADELSWX1 on sound Switch1 pic ADELSWX2 tics 0\nswitch ADELSWX2 off sound Switch2 pic ADELSWX1 tics 0"
},
{
"source": "pk3",
"name": "CVARINFO.txt",
"contents": "// Top Maps\nuser int tm0 = 0;\nuser int tm1 = 0;\nuser int tm2 = 0;\nuser int tm3 = 0;\nuser int tm4 = 0;\nuser int tm5 = 0;\nuser int tm6 = 0;\nuser int tm7 = 0;\nuser int tm8 = 0;\nuser int tm9 = 0;\nuser int tm10 = 0;\nuser int tm11 = 0;\n\n// Bottom Maps\nuser int bm0 = 0;\nuser int bm1 = 0;\nuser int bm2 = 0;\nuser int bm3 = 0;\nuser int bm4 = 0;\nuser int bm5 = 0;\nuser int bm6 = 0;\nuser int bm7 = 0;\nuser int bm8 = 0;\nuser int bm9 = 0;\nuser int bm10 = 0;\nuser int bm11 = 0;"
},
{
"source": "pk3",
"name": "MAPINFO.txt",
"contents": "map MAP00 \"START\" {\n\tislobby\n\tsky1 = sky1, 0.0\n\tnext = MAP00\n}\n\nmap MAP01 \"Fortress Collision - ZDCTF 01\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_tense\n\tnext = MAP00\n\tLevelNum = 1\n}\n\nmap MAP02 \"Dirt Nap\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_dirt\n\tnext = MAP00\n\tLevelNum = 2\n}\n\nmap MAP03 \"Exophase - ZDCTF 03\" {\n\tsky1 = SKY2A, 0.0\n\tmusic = d_stalks\n\tnext = MAP00\n\tLevelNum = 3\n}\n\nmap MAP04 \"R's...Magical Ice Forts - ZDCTF 04\" {\n\tsky1 = D1SKY1, 0.0\n\tmusic = d_doom2\n\tnext = MAP00\n\tLevelNum = 4\n}\n\nmap MAP05 \"Data Core Delta - CORE 01\" {\n\tsky1 = SKYESSLR, 0.0\n\tsky2 = skyessl1, 0.0\n\tmusic = d_doom\n\tnext = MAP00\n\tLevelNum = 5\n}\n\nmap MAP06 \"Lazarus Revisited - SMARTCTF 01\" {\n\tsky1 = D1SKY4, 0.0\n\tmusic = d_the_da\n\tnext = MAP00\n\tLevelNum = 6\n}\n\nmap MAP07 \"Obsidian Outpost - CORE 09\" {\n\tsky1 = SKYD13, 0.0\n\tmusic = D_OBS\n\tnext = MAP00\n\tLevelNum = 7\n}\n\nmap MAP08 \"Something Epic - ZDCTF 08\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_ddtblu\n\tnext = MAP00\n\tLevelNum = 8\n}\n\nmap MAP09 \"Compulsive Simplicity - CORE 27\" {\n\tsky1 = SKYUSE1, 0.0\n\tmusic = d_in_cit\n\tnext = MAP00\n\tLevelNum = 9\n}\n\nmap MAP10 \"Medieval\" {\n\tsky1 = SKY2A, 0.0\n\tmusic = HM_E1M1\n\tnext = MAP00\n\tLevelNum = 10\n}\n\nmap MAP11 \"Toxic Refineries II - CORE 29\" {\n\tsky1 = STRYC1, 0.0\n\tmusic = d_trii\n\tnext = MAP00\n\tLevelNum = 11\n}\n\nmap MAP12 \"Red Shift - CORE 36\" {\n\tsky1 = sky32, 0.0\n\tmusic = d_shift\n\tnext = MAP00\n\tLevelNum = 12\n}\n\nmap MAP13 \"Caribbean Catastrophe - CORE 39\" {\n\tsky1 = stsky7, 0.0\n\tmusic = d_carr\n\tnext = MAP00\n\tLevelNum = 13\n}\n\nmap MAP14 \"Mephitic Waste - CORE 26\" {\n\tsky1 = STRYC1, 0.0\n\tmusic = d_meph\n\tnext = MAP00\n\tLevelNum = 14\n}\n\nmap MAP15 \"Karamba!\" {\n\tsky1 = iorisky7\n\tmusic = d_ind\n\tnext = MAP00\n\tLevelNum = 15\n}\n\nmap MAP15B \"Karamba! V2\" {\n\tsky1 = iorisky7\n\tmusic = d_ind\n\tnext = MAP00\n}\n\nmap MAP17 \"Buntaluffigus - THIRTY4 17\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_stlks3\n\tnext = MAP00\n\tLevelNum = 17\n}\n\nmap MAP18 \"Towering Gardens - CORE 24\" {\n\tsky1 = STSKY7, 0.0\n\tmusic = d_garden\n\tnext = MAP00\n\tLevelNum = 18\n}\n\nmap MAP19 \"Bad Moon - THIRTY16 25\" {\n\tsky1 = stsky7, 0.0\n\tmusic = d_bad\n\tnext = MAP00\n\tLevelNum = 19\n}\n\nmap MAP21 \"Charon Orbit - VELOCTF 31\" {\n\tsky1 = SKYESSLR, 0.0\n\tmusic = D_CONFLT\n\tnext = MAP00\n\tLevelNum = 21\n}\n\nmap MAP22 \"Gargantuan Retarded - THIRTY7 22\" {\n\tsky1 = IORISKY2, 0.0\n\tmusic = d_ddtbl3\n\tnext = MAP00\n\tLevelNum = 22\n}\n\nmap MAP23 \"Mercurial - RAGECTF 10\" {\n\tsky1 = 06SKY, 0.0\n\tmusic = D_MERC\n\tnext = MAP00\n\tLevelNum = 23\n}\n\nmap MAP24 \"Submersed Stronghold - CORE 37\" {\n\tsky1 = HEXSKY5A, 0.1\n\tmusic = D_SUB\n\tnext = MAP00\n\tLevelNum = 24\n}\n\nmap MAP26 \"Status: Idle - ZDCTF 26\" {\n\tsky1 = IORISKY2, 0.0\n\tmusic = d_messg2\n\tnext = MAP00\n\tLevelNum = 26\n}\n\nmap MAP27 \"Titania Base - CORE 28\" {\n\tsky1 = SKYHX3C, 0.0\n\tmusic = d_map28\n\tnext = MAP00\n\tLevelNum = 27\n}\n\nmap MAP28 \"Isolation - CORE 11\" {\n\tsky1 = skyessl1, 0.0\n\tmusic = d_tense2\n\tnext = MAP00\n\tLevelNum = 28\n}\n\nmap MAP29 \"Toxic Refineries - ZDECTF2 19\" {\n\tsky1 = SKYSTR1, 0.0\n\tmusic = d_shawn3\n\tnext = MAP00\n\tLevelNum = 29\n}\n\nmap MAP30 \"Closer\" {\n\tsky1 = SKY28, 0.0\n\tmusic = D_PANS\n\tnext = MAP00\n\tLevelNum = 30\n}\n\nmap MAP31 \"Mountain Zero - THIRTY4 31\" {\n\tsky1 = SKYZRION, 0.0\n\tmusic = d_evil2\n\tnext = MAP00\n\tLevelNum = 31\n}\n\nmap MAP32 \"Insane Gunslinger Compound - THIRTY7 27\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_scat\n\tnext = MAP00\n\tLevelNum = 32\n}\n\nmap MAP33 \"Not Kansas - ZDU 34\" {\n\tsky1 = SKYUSE1, 0.0\n\tmusic = d_kans\n\tnext = MAP00\n\tLevelNum = 33\n}\n\nmap MAP34 \"Return To Phobos - ZDCTF 16\" {\n\tsky1 = SKYSODA1, 0.0\n\tmusic = d_dead2\n\tnext = MAP00\n\tLevelNum = 34\n}\n\nmap MAP35 \"Starship Pain - ENZUIGIRICTF 09 REDUX\" {\n\tsky1 = SKY29, 0.0\n\tmusic = d_runni2\n\tnext = MAP00\n\tLevelNum = 35\n}\n\nmap MAP36 \"Wanderlust - CORE 19\" {\n\tsky1 = STRYD1, 0.0\n\tmusic = D_MAP19\n\tnext = MAP00\n\tLevelNum = 36\n}\n\nmap MAP37 \"The Old Castle - ZDCTF 18\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_castle\n\tnext = MAP00\n\tLevelNum = 37\n}\n\nmap MAP38 \"Complex Epsilon - RAGECTF 19\" {\n\tsky1 = SKYESSLR, 0.0\n\tmusic = d_romero\n\tnext = MAP00\n\tLevelNum = 38\n}\n\nmap MAP39 \"Cascadia\" {\n\tmusic = d_tor\n\tnext = MAP00\n\tLevelNum = 39\n}\n\nmap MAP40 \"Black Rock Spire - CORE 35\" {\n\tsky1 = SKY10B, 0.0\n\tmusic = d_spire\n\tnext = MAP00\n\tLevelNum = 40\n}\n\nmap MAP41 \"Reign of Atonement - CORE 31\" {\n\tsky1 = STRYD1, 0.0\n\tmusic = d_reign\n\tnext = MAP00\n\tLevelNum = 41\n}\n\nmap MAP42 \"Oscura Realidad\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_wfalls\n\tnext = MAP00\n\tLevelNum = 42\n}\n\nmap MAP43 \">:( - BPCTF 26\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = D_ANGRY\n\tnext = MAP00\n\tLevelNum = 43\n}\n\nmap MAP44 \"Powerhouse\" {\n\tsky1 = skyessl1, 0.0\n\tmusic = cut_fnk2\n\tnext = MAP00\n\tLevelNum = 44\n}\n\nmap MAP45 \"NINE - ICE9-CTF 09\" {\n\tsky1 = SKY29, 0.0\n\tmusic = D_NINE\n\tnext = MAP00\n\tLevelNum = 45\n}\n\nmap MAP47 \"Pupu's Temple\" {\n\tsky1 = SKYZRION, 0\n\tmusic = d_pupu\n\tnext = MAP00\n\tLevelNum = 47\n}\n\nmap MAP48 \"Planetary Duality - CORE 21\" {\n\tsky1 = STRYD1, 0.0\n\tsky2 = STRY2A, 0.0\n\tmusic = d_map21\n\tnext = MAP00\n\tLevelNum = 48\n}\n\nmap MAP49 \"Volcanicity\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_suck\n\tnext = MAP00\n\tLevelNum = 49\n}\n\nmap MAP50 \"Area Fiddy One\" {\n\tsky1 = SKY_STAR, 0.0\n\tmusic = d_subd\n\tnext = MAP00\n\tLevelNum = 50\n}\n\nmap MAP51 \"Tundra Terminal - CORE 43\" {\n\tsky1 = RSKY8, 0.0\n\tmusic = D_TUNDRA\n\tnext = MAP00\n\tLevelNum = 51\n}\n\nmap MAP52 \"Frisson - ICE9 07\" {\n sky1 = SKYHX3C\n\tmusic = D_FRIS\n\tnext = MAP00\n\tLevelNum = 52\n}\n\nmap MAP53 \"Stoney Creek\" {\n sky1 = SKY_STAR\n\tmusic = D_JP_BEC\n\tnext = MAP00\n\tLevelNum = 53\n}\n\nmap MAP54 \"Trite - ICE9CTF 19\" {\n\tsky1 = iorisky7\n\tmusic = D_TRITE\n\tnext = MAP00\n\tLevelNum = 54\n}\n\nmap COLD \"Cold Sweats - ZDECTF2 01\" {\n\tsky1 = IORISKY7, 0.0\n\tmusic = d_shawn3\n\tnext = MAP00\n\tLevelNum = 99\n}\n\nmap DEIMOS \"Deimos Hazzard Zone - CORE 07\" {\n\tsky1 = SKYSODA1, 0.0\n\tmusic = d_map07\n\tnext = MAP00\n\tLevelNum = 100\n}\n\nmap LAT \"Lateralus\" {\n\tsky1 = SKY29, 0.0\n\tmusic = d_wttv\n\tnext = MAP00\n\tLevelNum = 101\n}\n\nmap INFECT \"Infection - RAGECTF 21\" {\n\tsky1 = D1SKY1, 0.0\n\tmusic = d_adrian\n\tnext = MAP00\n\tLevelNum = 102\n}\n\nmap ISO \"Isolation - CORE 11\" {\n\tsky1 = skyessl1, 0.0\n\tmusic = d_tense2\n\tnext = MAP00\n\tLevelNum = 103\n}\n\nmap SEWERS \"The SEWERS!?!?\" {\n sky1 = SKYHX3C\n\tmusic = D_CART\n\tnext = MAP00\n\tLevelNum = 104\n}"
},
{
"source": "pk3",
"name": "KEYCONF.txt",
"contents": "// Map Preferences\naddkeysection \"XCTF\" xctfConf\naddmenukey \"Random Map\" \"randmap\"\n\nalias randmap \"puke 700\"\nalias COLD \"callvote map COLD\"\nalias DEIMOS \"callvote map DEIMOS\"\nalias LAT \"callvote map LAT\"\nalias INFECT \"callvote map INFECT\"\nalias ISO \"callvote map ISO\"\n\nalias ISO2 \"puke 777\""
},
{
"source": "pk3",
"name": "LOADACS.txt",
"contents": "BLOCK\nRANDMAP"
},
{
"source": "pk3",
"name": "MENUDEF.txt",
"contents": "OptionMenu \"RandomMapList\"\n{\n\tTitle \"xctf randmap settings\"\n\n\tStaticText \"Top Maps\"\n\tNumberField\t\"Top Map\", \"tm0\", 0, 50, 1\n\tNumberField \"Top Map\", \"tm1\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm2\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm3\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm4\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm5\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm6\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm7\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm8\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm9\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm10\", 0, 50, 1\n\tNumberField\t\"Top Map\", \"tm11\", 0, 50, 1\n\n\tStaticText \" \"\n\tStaticText \"Bottom Maps\"\n\n\tNumberField\t\"Bottom Map\", \"bm0\", 0, 50, 1\n\tNumberField \"Bottom Map\", \"bm1\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm2\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm3\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm4\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm5\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm6\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm7\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm8\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm9\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm10\", 0, 50, 1\n\tNumberField\t\"Bottom Map\", \"bm11\", 0, 50, 1\n\n\tStaticText \" \"\n\tSubmenu \"Help\",\t\t\t\t\t\t\"RandMapHelp\"\n}\n\nOptionMenu \"RandMapHelp\"\n{\n\tTitle \"xctf randmap help\"\n\n\tStaticText \"Bind randmap by typing 'bind <key> randmap' in console\"\n\tStaticText \"\"\n\tStaticText \"Top Maps: The maps you want to play the most\"\n\tStaticText \"Bottom Maps: Maps that you are okay with playing every\"\n\tStaticText \"once in a while\"\n\tStaticText \"The maps you dislike the most should be left out of both lists\", 1\n\tStaticText \"\"\n\tStaticText \"0 counts as a random map from 1 to 50\"\n\tStaticText \"\"\n\tStaticText \"What is Randmap?\", 1\n\tStaticText \"\"\n\tStaticText \"Randmap is a script that selects a map by utilizing the\"\n\tStaticText \"players map preference and a random modifier\"\n\tStaticText \"\"\n\tStaticText \"There are five random modifiers:\", 1\n\tStaticText \"\"\n\tStaticText \"majority: Takes one of the most selected maps\"\n\tStaticText \"in the top or bottom list\"\n\tStaticText \"majority all: Takes one of the most selected\"\n\tStaticText \"maps in both top and bottom lists\"\n\tStaticText \"majority inverse: Takes one of the most selected maps\"\n\tStaticText \"from the opposite list from the calling player\"\n\tStaticText \"true random: Takes a map from the top or bottom\"\n\tStaticText \"list from any player\"\n\tStaticText \"greed: Picks a map from one of the calling players lists\"\n\tStaticText \"\"\n\tStaticText \"For further inquireies, please dial 1-800-Frank\", 1\n}\n\nOptionMenu \"OptionsMenu\"\n{\n\tTitle \"OPTIONS\"\n\tSubmenu \"Multiplayer Options\",\t\t\"ZA_MultiplayerOptions\" // [TP]\n\tStaticText \" \" // [TP]\n\tSubmenu \"Customize Controls\",\t\t\"CustomizeControls\"\n\tSubmenu \"Mouse options\",\t\t\t\"MouseOptions\"\n\tSubmenu \"Joystick options\",\t\t\t\"JoystickOptions\"\n\tStaticText \" \"\n\tSubmenu \"Player Setup\",\t\t\t\t\"PlayerMenu\"\n\tSubmenu \"Gameplay Options\",\t\t\t\"GameplayOptions\"\n\tSubmenu \"Compatibility Options\",\t\"CompatibilityOptions\"\n\tSubmenu \"Automap Options\",\t\t\t\"AutomapOptions\"\n\tSubmenu \"HUD Options\",\t\t\t\t\"HUDOptions\"\n\tSubmenu \"Miscellaneous Options\",\t\"MiscOptions\"\n\tSubmenu \"Sound Options\",\t\t\t\"SoundOptions\"\n\tSubmenu \"Display Options\",\t\t\t\"VideoOptions\"\n\tSubmenu \"Set video mode\",\t\t\t\"VideoModeMenu\"\n\tStaticText \" \"\n\n\tSubmenu \"xctf randmap settings\",\t\"RandomMapList\"\n\tSubmenu \"randmap help\",\t\t\t\t\"RandMapHelp\"\n\n\tStaticText \" \"\n\tSafeCommand \"Reset to defaults\",\t\"reset2defaults\"\n\tSafeCommand\t\"Reset to last saved\",\t\"reset2saved\"\n\tCommand \"Go to console\",\t\t\t\"menuconsole\"\n}"
},
{
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}
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},
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"title": null,
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"tags": [
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"linear",
"medium_length",
"moderate",
"techbase",
"vanilla_compatible",
"zdoom"
]
}
},
{
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},
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"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This map features a techbase-themed environment with animated textures suggesting advanced machinery and portals. Combat is moderately challenging with a balanced distribution of monsters and ample ammunition, favoring a linear progression through the level. The layout likely emphasizes straightforward navigation without complex key hunts or sprawling areas, suitable for typical ZDoom gameplay.",
"tags": [
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"linear",
"medium_length",
"moderate",
"techbase",
"vanilla_compatible",
"zdoom"
]
}
},
{
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},
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},
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"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This ZDoom map features a techbase-themed environment with animated textures suggesting advanced technology and portals. Combat is hitscanner-heavy with numerous hitscan enemies, supported by plentiful ammo resources. The layout is mostly linear, guiding players through corridors and rooms without complex key hunts or nonlinear exploration. Difficulty is moderate, suitable for players familiar with typical ZDoom combat pacing and resource management.",
"tags": [
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"linear",
"medium_length",
"techbase",
"zdoom"
]
}
}
]
}