Raw model (for completeness)
{
"meta": {
"id": "0304e515-1682-4028-8c2e-ffc91bd43ef2",
"sha1": "b1494d5d0d0879fd36971c3694f3f82c50de45a5",
"sha256": "7e5406b1e679c3e37c37eddb6141a637a9c7b50dfccf492c6c9e5f9a4cc96f6f",
"filenames": [
"model.pk3"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [],
"filename": null,
"added": "2013-11-23 14:57:18",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-23 14:57:18",
"file": {
"type": "PK3",
"size": 193519,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b1494d5d0d0879fd36971c3694f3f82c50de45a5/b1494d5d0d0879fd36971c3694f3f82c50de45a5.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 9,
"maps": 0,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
]
},
"analysis": {
"title": "model.pk3",
"description": "This WAD contains no playable maps and serves as a model resource pack for Doom, featuring player and death animations with MD2 models and custom skins. It is designed for use with ZDoom-compatible engines and does not include any gameplay content or levels. The package focuses solely on visual enhancements without altering game mechanics or adding monsters, items, or textures. It is suitable for modders seeking to replace or augment player models in their own projects.",
"tags": [
"no_maps",
"player_models",
"resource_pack",
"visual_mod",
"zdoom_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "pk3",
"name": "Modeldef.txt",
"contents": "Model DoomPlayer\n{\n Path \"models/players/doomguy\"\n Model 0 \"marine.md2\"\n Skin 0 \"marine_g.png\"\n Model 1 \"marine_weapon.md2\"\n Skin 1 \"marine_weapon.pcx\"\n Scale 1.2 1.2 1.2\n\n FrameIndex PLAY A 1 0\n FrameIndex PLAY A 0 0\n FrameIndex PLAY B 1 1\n FrameIndex PLAY B 0 1\n FrameIndex PLAY C 1 2\n FrameIndex PLAY C 0 2\n FrameIndex PLAY D 1 3\n FrameIndex PLAY D 0 3\n FrameIndex PLAY E 1 4\n FrameIndex PLAY E 0 4\n FrameIndex PLAY F 1 5\n FrameIndex PLAY F 0 5\n FrameIndex PLAY G 1 6\n FrameIndex PLAY G 0 6\n}\n\nModel DoomPlayer\n{\n Path \"models/players/doomguy\"\n Model 0 \"death.md2\"\n Skin 0 \"marine_g.png\"\n Scale 1.23 1.23 1.23\n\n FrameIndex PLAY H 0 7\n FrameIndex PLAY I 0 8\n FrameIndex PLAY J 0 9\n FrameIndex PLAY K 0 10\n FrameIndex PLAY L 0 11\n FrameIndex PLAY M 0 12\n FrameIndex PLAY N 0 13\n FrameIndex PLAY N 0 14\n FrameIndex PLAY N 0 15\n}\n\nModel DoomPlayer\n{\n Path \"models/players/doomguy\"\n Model 0 \"xplode.md2\"\n Skin 0 \"xplode.pcx\"\n Scale 1.2 1.2 1.2\n\n FrameIndex PLAY O 0 0\n FrameIndex PLAY P 0 1\n FrameIndex PLAY Q 0 2\n FrameIndex PLAY R 0 3\n FrameIndex PLAY S 0 4\n FrameIndex PLAY T 0 7\n FrameIndex PLAY U 0 7\n FrameIndex PLAY V 0 7\n FrameIndex PLAY W 0 7\n}\n\nModel DeadMarine\n{\n Path \"models/players/doomguy\"\n Model 0 \"tris.md2\"\n Skin 0 \"marine_d.png\"\n Scale 1.2 1.2 1.2\n\n FrameIndex PLAY N 0 15\n}\n\nModel GibbedMarine\n{\n Path \"models/players/doomguy\"\n Model 0 \"xplode.md2\"\n Skin 0 \"xplode.pcx\"\n Scale 1.2 1.2 1.2\n\n FrameIndex PLAY W 0 7\n}"
}
]
},
"maps": []
}