Raw model (for completeness)
{
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"sha256": "d984c53b416bb4538f8dd9be328f0e38dd4f8d401fb540879947be188b17992d",
"title": "WHERE AM I?",
"authors": [
"RAJUN CAJUN"
],
"filenames": [
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"iwad": [
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"filename": null,
"added": "2013-11-06 22:28:36",
"locked": false,
"canDownload": true,
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"hidden": false,
"name": "WHERE AM I?",
"description": "DOOM2 DEATHMATCH LEVEL! ITS DESIGNED WITH THE -RESPAWN & -ALTDEATH IN MIND. THE MONSTERS KEEP YA MOVIN! SKILLS 1 & 2 ARE FOR 2 PLAYER, AND SKILLS 4 & 5 ARE FOR 4 PLAYER. WHAT ABOUT 3 PLAYER? YOU DECIDE! IF YOUR GOOD DOOMERS..I SUGGEST 1&2. THE DIFFERENCE BETWEEN 2 PLAYER & 4 PLAYER IS AMMO & HEALTH. I'VE ONLY PLAYTESTED 2 PLAYER AND THERE WAS TOO MUCH AMMO, SO I PUT IN SKILL LEVELS. THERE IS NO EXIT, BECAUSE I HATE WHEN SOMEONE HITS THE EXIT 20 SECS INTO IT! ONCE I MAKE MORE LEVELS I'LL PUT IN EXITS.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:28:36",
"file": {
"type": "PWAD",
"size": 56778,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9ba5a4cd4408e1206f0c9c537e6ea5aed16096ba/9ba5a4cd4408e1206f0c9c537e6ea5aed16096ba.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
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},
"engines_guess": [
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],
"iwads_guess": [
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"text_files": [
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"name": null,
"contents": "================================================================\nTitle : WHERE AM I?\nFilename : WEARAMI.WAD\nAuthor : RAJUN CAJUN\nEmail Address : cajun@lava.net\nMisc. Author Info : DOOMAHOLIC WITH A DEATHMATCH VIRUS! I LOVE BEER!\n\t\t\t I LOVE FOOD(SPICY)! I LOVE THE SAINTS! I KNOW...\n\t\t\t I'M FUCKED!\n\nDescription : DOOM2 DEATHMATCH LEVEL! ITS DESIGNED WITH THE\n\t\t\t -RESPAWN & -ALTDEATH IN MIND. THE MONSTERS KEEP\n YA MOVIN!\n\t\t\t SKILLS 1 & 2 ARE FOR 2 PLAYER, AND SKILLS 4 & 5\n\t\t\t ARE FOR 4 PLAYER. WHAT ABOUT 3 PLAYER? YOU DECIDE!\n\t\t\t IF YOUR GOOD DOOMERS..I SUGGEST 1&2. THE\n\t\t\t DIFFERENCE BETWEEN 2 PLAYER & 4 PLAYER IS AMMO &\n\t\t\t HEALTH. I'VE ONLY PLAYTESTED 2 PLAYER AND THERE\n\t\t\t WAS TOO MUCH AMMO, SO I PUT IN SKILL LEVELS.\n\t\t\t THERE IS NO EXIT, BECAUSE I HATE WHEN SOMEONE\n\t\t\t HITS THE EXIT 20 SECS INTO IT! ONCE I MAKE MORE\n\t\t\t LEVELS I'LL PUT IN EXITS.\n\nAdditional Credits to : ID SOFTWARE FOR PUTTING A MOUSE IN MY HAND INSTEAD\n\t\t\t OF A BEER! MAN I'M SAVIN' MONEY! BRAD KUNTZELMAN\n\t\t\t FOR HELPING ME OUT WITH THIS. ZMAN FOR GETTING ME\n\t\t\t STARTED AT EDITING. MY GIRLFRIEND FOR HER\n\t\t\t TOLERANCE & UNDERSTANDING!\n================================================================\n\n* Play Information *\n\nLevel # : MAP01\nSingle Player : Yes, but there ain't shit(no cheatin')\nCooperative 2-4 Player : Yes, I think...WHO CARES!\nDeathmatch 2-4 Player : Yes, try -respawn first. Thats what I had in mind.\nDifficulty Settings : Yes, 1&2(2 player) 4&5(4player) 3(either)\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild time : DONT KNOW...ITS MY FIRST ONE. IT HAPPENED SO FAST!\nEditor(s) used : WADED, DEEP\nKnown Bugs : NONE (I Think)\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels. Please\nlet me know the name, so I can check it out!\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nBBS numbers: Reflective Edge (808) 523-0406 or 533-4944\n\nOther: My DOOM PAGE http://www.lava.net/~cajun/doom\n\nPlease give me some feedback!!!!! I just wanna know if anyone has used it."
}
]
},
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"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 442,
"sidedefs": 621,
"vertices": 359,
"sectors": 110,
"segs": 643,
"ssectors": 207,
"nodes": 206,
"textures": {
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"STONE2": 3,
"BROWNHUG": 6,
"NUKAGE3": 4,
"ASHWALL4": 112,
"BRICK6": 227,
"RROCK11": 68,
"SLOPPY1": 8,
"FLAT5_5": 24,
"RROCK12": 91,
"STARTAN3": 26,
"BSTONE1": 54,
"BSTONE2": 128
}
},
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"by_type": {
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"shotgun_guy": 16,
"zombieman": 2
},
"by_category": {
"boss": 0,
"hitscanner": 18,
"melee": 0,
"projectile": 4
}
},
"items": {
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"by_type": {
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"backpack": 4,
"berserk": 5,
"blue_armor": 5,
"cell_pack": 4,
"chaingun": 1,
"chainsaw": 4,
"green_armor": 4,
"invisibility": 4,
"light_amp_goggles": 1,
"medikit": 8,
"plasma_rifle": 2,
"rocket_box": 4,
"rocket_launcher": 2,
"shell_box": 6,
"shotgun": 1,
"soulsphere": 5,
"super_shotgun": 4
},
"ammo_by_category": {
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"cells": 4,
"rockets": 4,
"shells": 6
},
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
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]
},
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"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 22,
"hmp_monsters": 22,
"htr_monsters": 22,
"uv_items": 58,
"hmp_items": 41,
"htr_items": 49
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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"analysis": {
"title": "WHERE AM I?",
"description": "A compact Doom II deathmatch arena with a mostly techbase/brick-and-rock look and some nukage accents, built around teleport movement. Combat is light but hitscanner-leaning (many shotgun guys) with a few revenants to add pressure, and it’s stocked with lots of weapons and powerups for constant re-engagement. For a typical UV run it plays more like a moderate, movement-focused skirmish map than a full single-player level, and it notably has no exit.",
"tags": [
"ammo_plentiful",
"arena_fights",
"deathmatch",
"generous_health",
"hitscanner_heavy",
"moderate",
"multiplayer",
"no_exit",
"small",
"techbase",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}