Raw model (for completeness)
{
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"added": "2018-01-07 15:08:43",
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"name": null,
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},
"added": "2018-01-07 15:08:43",
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"analysis": {
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"description": "This WAD contains a single large, complex map with over 600 things and 400 sectors, indicating a dense and detailed level design. The texture set is diverse, featuring a mix of techbase and industrial elements with some hellish accents, suggesting a hybrid thematic style. Monster presence is significant, with a high thing count implying challenging combat scenarios, likely including hitscanners and varied enemy types. Resource distribution is not explicitly detailed but the map's scale and complexity hint at a balanced approach to ammo and health. The layout appears intricate and nonlinear, favoring exploration and tactical navigation. It is designed for DOOM2 and compatible with vanilla Doom engine standards.",
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