UMBRING2.WAD

PWAD 254 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things607
Linedefs1651
Sectors402
Monsters323
Items208
Raw model (for completeness)
{
  "meta": {
    "id": "02063abe-e853-4e99-92d2-ace65337a213",
    "sha1": "fe2b07cb45d2c681ef9918a2c51909b1469704fd",
    "sha256": "f2f5ea60f36b64e3c5499b1b7d84ab51c8b238f64784045554a0c14098fd5989",
    "filenames": [
      "UMBRING2.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2018-01-07 15:08:43",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-01-07 15:08:43",
    "file": {
      "type": "PWAD",
      "size": 259791,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fe2b07cb45d2c681ef9918a2c51909b1469704fd/fe2b07cb45d2c681ef9918a2c51909b1469704fd.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "UMBRING2",
      "description": "This WAD contains a single large, complex map with over 600 things and 400 sectors, indicating a dense and detailed level design. The texture set is diverse, featuring a mix of techbase and industrial elements with some hellish accents, suggesting a hybrid thematic style. Monster presence is significant, with a high thing count implying challenging combat scenarios, likely including hitscanners and varied enemy types. Resource distribution is not explicitly detailed but the map's scale and complexity hint at a balanced approach to ammo and health. The layout appears intricate and nonlinear, favoring exploration and tactical navigation. It is designed for DOOM2 and compatible with vanilla Doom engine standards.",
      "tags": [
        "hard",
        "hitscanner_heavy",
        "industrial",
        "medium_maps",
        "mixed_theme",
        "nonlinear",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 607,
        "linedefs": 1651,
        "sidedefs": 2407,
        "vertices": 1657,
        "sectors": 402,
        "segs": 2780,
        "ssectors": 1057,
        "nodes": 1056,
        "textures": {
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          "CEIL5_1": 3,
          "ICKWALL1": 6,
          "SW1GARG": 2,
          "CEIL1_2": 4,
          "SKINMET1": 7,
          "SLADPOIS": 6,
          "STEP2": 7,
          "TLITE6_4": 19,
          "FLOOR0_3": 61,
          "MARBLE1": 23,
          "SW1METAL": 2,
          "EXITSIGN": 24,
          "STARG2": 18,
          "CEIL3_5": 5,
          "GATE1": 2,
          "GSTONE1": 109,
          "CEIL5_2": 6,
          "BIGDOOR7": 5,
          "FLAT5_8": 36,
          "CEIL3_3": 1,
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          "SP_DUDE4": 1,
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          "TLITE6_6": 25,
          "NUKAGE3": 2,
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          "ROCKRED3": 13,
          "SP_ROCK1": 27,
          "FWATER1": 3,
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          "SW1DIRT": 2,
          "WOOD3": 15,
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          "BIGDOOR1": 2,
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          "STONE2": 18,
          "ROCKRED1": 7,
          "EXITDOOR": 2,
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          "METAL": 18,
          "BROWNGRN": 20,
          "CEIL1_3": 2,
          "CRATE1": 4,
          "DOORTRAK": 2,
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          "GRAYVINE": 10,
          "GSTSATYR": 2,
          "LITE5": 12,
          "ICKWALL7": 4,
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          "SKINSCAB": 4,
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          "DOORYEL": 2,
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          "GRAYBIG": 15,
          "FLOOR0_6": 1,
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          "CRATELIT": 4,
          "PIPE2": 2,
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          "PLAT1": 2,
          "SW1GRAY1": 2,
          "FIRELAVA": 1,
          "GRAYTALL": 7,
          "DOORRED2": 4,
          "MFLR8_3": 10,
          "SFLR7_4": 1,
          "SP_FACE1": 14,
          "CRATE2": 4,
          "STONE": 17,
          "BROWN144": 40,
          "WOODGARG": 10,
          "BROWN96": 86,
          "FLOOR1_1": 1,
          "ICKWALL4": 1,
          "MARBFACE": 2,
          "ASHWALL2": 171,
          "FIRELAV2": 5,
          "FLAT2": 6,
          "BROVINE2": 17,
          "FWATER4": 1,
          "GATE3": 6,
          "FLOOR4_1": 7,
          "GRAY4": 166,
          "GSTVINE2": 7,
          "LITEBLU4": 5,
          "SKINSYMB": 5,
          "SKSPINE1": 8,
          "MFLR8_4": 5,
          "SUPPORT2": 2,
          "LITE3": 3,
          "FLAT5_7": 3,
          "FLOOR4_8": 14,
          "BLOOD1": 19,
          "GSTLION": 2,
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          "NUKEDGE1": 5,
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      },
      "monsters": {
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        "by_type": {
          "arachnotron": 1,
          "archvile": 1,
          "baron": 18,
          "cacodemon": 22,
          "chaingun_guy": 31,
          "cyberdemon": 3,
          "demon": 32,
          "hell_knight": 9,
          "imp": 106,
          "lost_soul": 27,
          "pain_elemental": 3,
          "revenant": 1,
          "shotgun_guy": 39,
          "spectre": 13,
          "spider_mastermind": 1,
          "zombieman": 16
        },
        "by_category": {
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          "hitscanner": 86,
          "melee": 45,
          "projectile": 188
        }
      },
      "items": {
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        "by_type": {
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          "armor_bonus": 11,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 2,
          "cell": 3,
          "cell_pack": 5,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 4,
          "health_bonus": 17,
          "invisibility": 1,
          "invulnerability": 4,
          "medikit": 22,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 10,
          "rocket": 7,
          "rocket_box": 35,
          "rocket_launcher": 2,
          "shell_box": 25,
          "shells": 7,
          "soulsphere": 5,
          "stimpack": 26,
          "super_shotgun": 3
        },
        "ammo_by_category": {
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          "cells": 8,
          "rockets": 42,
          "shells": 32
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
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          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 323,
        "htr_monsters": 323,
        "uv_items": 208,
        "hmp_items": 208,
        "htr_items": 208
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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}

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