Raw model (for completeness)
{
"meta": {
"id": "01b07539-6c3c-4a5c-adc1-1c3a7e6b744d",
"sha1": "a43de8db63b0463dd70e35e37dda6d3abb1d5f1c",
"sha256": "bc915130de232acdae8bc8d6e45ef606fbefbf09aeadc09d9eb7dee048b1eac0",
"filenames": [
"sf14unofficialpatch3.pk3"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [],
"filename": null,
"added": "2013-11-09 21:33:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-09 21:33:10",
"file": {
"type": "PK3",
"size": 195075,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a43de8db63b0463dd70e35e37dda6d3abb1d5f1c/a43de8db63b0463dd70e35e37dda6d3abb1d5f1c.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 136,
"maps": 0,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
]
},
"analysis": {
"title": "Shotgun Frenzy v1.4 Unofficial Patch",
"description": "This WAD is an unofficial update patch for Shotgun Frenzy v1.4, focusing on fixing exploits related to infinite money and gameplay balance. It does not contain any maps or new levels but modifies game mechanics and console variables to adjust credit bonuses and weapon usage restrictions. The patch is designed for ZDoom engine compatibility and aims to maintain the original gameplay experience while preventing cheating. No new textures, monsters, or level designs are included.",
"tags": [
"balance_fix",
"exploit_fix",
"no_maps",
"patch",
"zdoom_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "pk3",
"name": "readme.txt",
"contents": "This is an *unofficial* update to Shotgun Frenzy v1.4.\n*UNOFFICIAL*, meaning, I am not the original author.\nThis update is a modification of the source originally\nincluded in sfrenzy14.pk3. The source has been modified\nto address several known exploits which users are exploiting\nto get, essentially, infinite money.\n\nAlso, to discourage users hopping between spectating / playing,\na new console variable has been added to adjust the bonus money\ngiven to players joining later in the game. The default behavior\nis identical to the original, official release (I mentioned this\nrelease is unofficial, right, and you shouldn't bother any of the\noriginal authors if a problem arises with this release, right?).\nIf you want to reduce the credit bonus, issue something like\n\nset sf_creditcorrection -8\n\nSensible values are from -10 (no credit bonus) to +infinity,\nthough the sensibility of the latter is debatable. Negative values\nreduce the credit bonus for new players / people joining from spec.\nPositive values increase this bonus.\n\nThings fixed (that I remember):\n Credit / upgrade costs listed in menu now match actual costs (some were mismatched before)\n Cannot recycle dualshot razor when you don't have it (people love to exploit this one)\n Hopefully impossible to use the mech weapons while not in the mech (less common)\n\ncontact: t3hdoom@gmx.com"
}
]
},
"maps": []
}