Raw model (for completeness)
{
"meta": {
"id": "017d0fe8-3cee-4236-a013-41bf31b62612",
"sha1": "b25f416b92ce3b72f4ed64e49fbaf0bb59e27c13",
"sha256": "6f1b88b91f5820eb6f255557d2da7ea1390801950d236eb094b280397d85da53",
"title": "ArchDlux.wad",
"authors": [
"Mike Bowers"
],
"filenames": [
"archdlux.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 21:20:18",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "ArchDlux.wad",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 21:20:18",
"file": {
"type": "PWAD",
"size": 140874,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b25f416b92ce3b72f4ed64e49fbaf0bb59e27c13/b25f416b92ce3b72f4ed64e49fbaf0bb59e27c13.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "ArchDlux.wad",
"description": "ArchDlux.wad is a single-map PWAD designed for Doom II, featuring one challenging level (MAP01) built from scratch. The map is large and complex, with 416 things and 259 sectors, emphasizing a high monster count including 15 archviles, 17 chaingunners, and other tough enemies, making it a very hard combat experience. Ammo is scarce, requiring careful conservation, and the map warns against running from archviles due to their deadly threat. The environment uses a mix of techbase and industrial textures with heavy use of brick, metal, and stone, supporting a linear progression focused on survival and tactical combat. It is intended for experienced players and is compatible with vanilla Doom II.",
"authors": [
"Mike Bowers"
],
"tags": [
"ammo_tight",
"archvile_heavy",
"doom2",
"industrial",
"linear",
"single_map",
"techbase",
"vanilla_compatible",
"very_hard"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Title : ArchDlux.wad\nAuthor : Mike Bowers\nEmail Address : mike.bowers@co.hennepin.mn.us\n\n==============================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01 (Doom II Version 1.9)\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : Yes. U.V. will be a REAL challange.\n The other levels are a bit easier\n (more ammo and fewer baddies)\nNew Sounds : No\nNew Graphics : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : A few weeks\nEditor(s) used : DoomCad 6.1\nKnown Bugs : None\n\n* Misc. Info *\n\nThis level is intended for the \"Doom Guru\". Save your game often\nbecause YOU WILL DIE! Be conservative with your ammo if your are\nplaying on skill level 4 or 5 because I didn't give you very much of it.\nMost importantly..... DO NOT run from the Archviles!!! If you do,\nyou will be sorry. If you don't believe me, just try it. (run away!\nrun away!)\n\nSee if you can do it without cheating. I did it. But then again, I\nmade the damn thing.\n\nGood luck. Your gonna need it."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 416,
"linedefs": 1078,
"sidedefs": 1526,
"vertices": 903,
"sectors": 259,
"segs": 1596,
"ssectors": 422,
"nodes": 421,
"textures": {
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"DOORTRAK": 42,
"FLOOR4_6": 8,
"NUKAGE3": 2,
"BIGDOOR4": 2,
"BRICK5": 9,
"FLOOR6_2": 4,
"METAL2": 110,
"SPCDOOR2": 2,
"BROWNHUG": 63,
"STONE2": 39,
"BROWN1": 8,
"STEP6": 2,
"GATE3": 3,
"CRATINY": 4,
"MARBLE1": 202,
"METAL4": 9,
"SW1MET2": 1,
"ASHWALL3": 2,
"CRATOP2": 8,
"METAL": 42,
"DEM1_5": 1,
"FLOOR4_8": 221,
"CEIL1_1": 230,
"SW1ROCK": 2,
"MARBFAC2": 2,
"METAL5": 37,
"BRICK6": 29,
"CRATE3": 11,
"F_SKY1": 20,
"GATE1": 1,
"SLADWALL": 84,
"DEM1_6": 1,
"BLAKWAL1": 11,
"ROCK2": 1,
"BIGDOOR3": 4,
"CRATE2": 8,
"SW1COMP": 1,
"BRICK1": 137,
"MARBFAC3": 3,
"STARTAN3": 72,
"BIGDOOR2": 6,
"SW1BRN1": 1,
"SW1MARB": 1,
"COMPTALL": 22,
"GSTONE1": 9,
"ASHWALL2": 9,
"BROWN96": 19,
"GRASS2": 1,
"FLAT5_7": 1,
"ROCK1": 72,
"CEIL3_2": 8,
"CRATE1": 32,
"MARBLE2": 1,
"BIGBRIK1": 3,
"CRATOP1": 8,
"METAL3": 2,
"BIGDOOR1": 4
}
},
"monsters": {
"total": 171,
"by_type": {
"arachnotron": 4,
"archvile": 15,
"baron": 2,
"cacodemon": 6,
"chaingun_guy": 17,
"demon": 6,
"imp": 59,
"revenant": 5,
"shotgun_guy": 30,
"spectre": 2,
"zombieman": 25
},
"by_category": {
"boss": 0,
"hitscanner": 72,
"melee": 8,
"projectile": 91
}
},
"items": {
"total": 169,
"by_type": {
"ammo_box": 10,
"ammo_clip": 13,
"backpack": 5,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 3,
"cell": 1,
"cell_pack": 9,
"chaingun": 2,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 2,
"health_bonus": 19,
"invulnerability": 1,
"medikit": 23,
"megasphere": 2,
"plasma_rifle": 1,
"rocket": 20,
"rocket_box": 13,
"rocket_launcher": 3,
"shell_box": 5,
"shells": 21,
"soulsphere": 1,
"stimpack": 8,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 23,
"cells": 10,
"rockets": 33,
"shells": 26
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 167,
"hmp_monsters": 155,
"htr_monsters": 124,
"uv_items": 161,
"hmp_items": 163,
"htr_items": 169
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
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