cbm9ehwilyinccompatv2.5.pk3

PK3 79 KiB 0 map(s)

Counts

endoom0
graphics0
lumps32
maps0
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "01568bf5-511a-4b43-b3bc-329485b02e0e",
    "sha1": "3a1ccad5b6622d3993859d325e916ec83cf8ba13",
    "sha256": "910e61433391f1f4114c06fcc042820a9df41d56bedda13711677a8b5e27afa2",
    "filenames": [
      "cbm9ehwilyinccompatv2.5.pk3"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2019-07-28 10:43:46",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": null,
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2019-07-28 10:43:46",
    "file": {
      "type": "PK3",
      "size": 80505,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3a1ccad5b6622d3993859d325e916ec83cf8ba13/3a1ccad5b6622d3993859d325e916ec83cf8ba13.pk3.gz",
      "corrupt": false
    },
    "content": {
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 32,
        "maps": 0,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "cbm9ehwilyinccompatv2.5",
      "description": "This WAD package contains no playable maps and primarily consists of interface and HUD modifications, focusing on vertical status bars and weapon ammo displays. It features custom graphical elements related to inventory and player classes, with references to Mega Man-themed weapons and ammo types. The content is minimal, with no monster encounters, level design, or gameplay elements included. It appears designed for compatibility with Doom source ports supporting advanced HUD scripting rather than standalone gameplay.",
      "tags": [
        "ammo_display",
        "class_system",
        "hud_mod",
        "interface_mod",
        "no_maps",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "SBARINFO.V.txt",
        "contents": "//VERTICAL BARS\nheight 0;\n\nstatusbar fullscreen,forcescaled\n{\nInInventory not NoHud,1\n{\nDrawImage\"EmptIcon\",24,64;//Scroll down for rest of Classes stuff, its past the MEGAMAN art\n\nInInventory not NoHealthBar,1\n{\nDrawBar\"BARHEALT\",\"BAREMPTY\",Health,vertical,24,8;\n\tInInventory LightTeamFlag,1{DrawImage\"LBAR\",24,3;}\n\tInInventory WilyTeamFlag,1{DrawImage\"WBAR\",24,3;}\n\tInInventory CossackTeamFlag,1{DrawImage\"CBAR\",24,3;}\n\tInInventory KingTeamFlag,1{DrawImage\"KBAR\",24,3;}\n\nInInventory SkullShieldCheck,1{DrawBar\"4H_A_BAR\",\"NOBAR\",SkullShieldCheck,vertical,24,8;}\nInInventory SkullBarrierProtection,1{DrawBar\"4H_A_BAR\",\"NOBAR\",SkullShieldCheck,vertical,24,8;}\n//InInventory BasicArmor,1{DrawBar\"BARAMT31\",\"NOBAR\",Armor,vertical,24,8;}\n\nPlayerClass Maestro{\n\t//InInventory AmmoNumberFlag,1{\n\t\tWeaponAmmo BusterAmmo{}\n\t\telse WeaponAmmo not VanillaAmmo{DrawNumber 5,\"8BDMAFONT\",Untranslated,Ammo1,alignment(right),15,31;}\n\t//}\n}\n//InInventory HealthNumberFlag,1{\n\tDrawNumber 5,\"8BDMAFONT\",Untranslated,Health,alignment(left),31,31;\n//}\n\nDrawSelectedInventory INDEXFONT,24,64,37,64,white;\nDrawImage weaponicon,16,64;\n}\n\n//MM1 Bars\nIsSelected RollingCutterWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SuperArmWepC{Drawbar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected IceSlasherWepC{Drawbar\"BARAMMO3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HyperBombWepC{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FireStormWepC{Drawbar\"BARAMMO5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderBeamWepC{Drawbar\"BARAMMO6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeSlowWepC{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected OilSliderWepC{DrawBar\"BARAMMO8\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory OilSliderFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",OilSliderFlag,vertical,16,8;}}\n\n//MM2\nIsSelected MetalBladeWepC{Drawbar\"BARAMMO9\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AirShooterWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BubbleLeadWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected QuickBoomerangWepC{Drawbar\"BARAMM11\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CrashBombWepC{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeStopperWepC{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AtomicFireWepC{Drawbar\"BARAMM13\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,70{DrawBar\"BARFLS2\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected LeafShieldWepC{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",LeafShieldCharge,vertical,16,8;}}\n\n//MM3\nIsSelected NeedleCannonWepC{Drawbar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MagnetMissileWepC{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GeminiLaserWepC{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HardKnuckleWepC{Drawbar\"BARAMM16\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TopSpinWepC{Drawbar\"BARAMM17\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SearchSnakeWepC{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SparkShockWepC{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ShadowBladeWepC{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM4\nIsSelected FlashStopperWepC{Drawbar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RainFlushWepC{Drawbar\"BARAMM19\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DrillBombWepC{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PharaohShotWepC{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,78{DrawBar\"BARFLS4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\telse InInventory PharaohCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",PharaohCharge,vertical,16,8;}}\nIsSelected RingBoomerangWepC{Drawbar\"BARAMMO9\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DustCrusherWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DiveMissileWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SkullbarrierWepC{Drawbar\"BARAMM21\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory SkullBarrierCooldown,1{DrawBar\"BARAMM65\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\n\n//MM5\nIsSelected GravityHoldWepC{Drawbar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WaterWaveWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PowerStoneWepC{Drawbar\"BARAMM22\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GyroAttackWepC{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected StarCrashWepC{Drawbar\"BARAMM23\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS6\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ChargeKickWepC{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected NapalmBombWepC{Drawbar\"BARAMM24\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CrystalEyeWepC{Drawbar\"BARAMM25\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM6\nIsSelected BlizzardAttackWepC{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CentaurFlashWepC{Drawbar\"BARAMM26\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlameBlastWepC{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected KnightCrushWepC{Drawbar\"BARAMM27\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PlantbarrierWepC{Drawbar\"BARAMM28\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\tDrawBar\"6E_A_BAR\",\"NOBAR\",Health,vertical,24,8;}}\nIsSelected SilverTomahawkWepC{Drawbar\"BARAMM29\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WindStormWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected YamatoSpearWepC{Drawbar\"BARAMM30\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM7\nIsSelected FreezeCrackerWepC{Drawbar\"BARAMM31\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected JunkShieldWepC{Drawbar\"BARAMM32\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",JunkDuration,vertical,16,8;}}\nIsSelected DangerWrapWepC{Drawbar\"BARAMM33\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderBoltWepC{Drawbar\"BARAMM34\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WildCoilWepC{Drawbar\"BARAMM35\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,23{DrawBar\"BARFLS9\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected SlashClawWepC{Drawbar\"BARAMM36\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected NoiseCrushWepC{Drawbar\"BARAMM37\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,1{DrawBar\"BARFLS10\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ScorchWheelWepC{Drawbar\"BARAMM38\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WheelCount,1{DrawBar\"BARFLS1\",\"NOBAR\",WheelCount,vertical,16,8;}}\n\n//MM8\nIsSelected MegaBallWepC{Drawbar\"BARAMM39\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TornadoHoldWepC{Drawbar\"BARAMM40\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AstroCrushWepC{Drawbar\"BARAMM41\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlameSwordWepC{Drawbar\"BARAMM42\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderClawWepC{Drawbar\"BARAMM43\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HomingSniperWepC{Drawbar\"BARAMM44\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,35{DrawBar\"BARFLS11\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected IceWaveWepC{DrawBar\"BARAMM45\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlashBombWepC{Drawbar\"BARAMM46\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WaterBalloonWepC{Drawbar\"BARAMM47\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MMB\nIsSelected TenguBladeWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CopyVisionWepC{Drawbar\"BARAMM52\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected LightningBoltWepC{Drawbar\"BARAMM53\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected IceWallWepC{Drawbar\"BARAMM54\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SpreadDrillWepC{DrawBar\"BARAMM55\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RemoteMineWepC{Drawbar\"BARAMM56\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,5{DrawBar\"BARFLS14\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected WaveBurnerWepC{Drawbar\"BARAMM57\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MagicCardWepC{Drawbar\"BARAMM58\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TrebleBoostC{Drawbar\"BARAMM59\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM9\nIsSelected PlugBallWepC{DrawBar\"BARAMM60\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected LaserTridentWepC{DrawBar\"BARAMM61\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TornadoBlowWepC{DrawBar\"BARAMM68\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected JewelSatelliteWepC{DrawBar\"BARAMM63\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory JewelShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",JewelShieldCheck,vertical,16,8;}}\nIsSelected MagmaBazookaWepC{DrawBar\"BARAMM64\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,19{DrawBar\"BARFLS13\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ConcreteShotWepC{DrawBar\"BARAMM65\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BlackHoleBombWepC{DrawBar\"BARAMM66\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory BlackHoleBombCooldown,1{DrawBar\"BARFLS15\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected HornetChaserWepC{DrawBar\"BARAMM67\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM10\nIsSelected TripleBladeWepC{DrawBar\"BAMMO100\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WaterShieldWepC{DrawBar\"BAMMO101\",\"VAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WaterShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",WaterShieldCheck,vertical,16,8;}}\nIsSelected CommandoBombWepC{DrawBar\"BAMMO102\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ChillSpikeWepC{DrawBar\"BAMMO103\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderWoolWepC{DrawBar\"BAMMO104\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ReboundStrikerWepC{DrawBar\"BAMMO105\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WheelCutterWepC{DrawBar\"BAMMO106\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WheelCutterCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",WheelCutterCheck,vertical,16,8;}}\nIsSelected SolarBlazeWepC{DrawBar\"BAMMO107\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MMV\nIsSelected SparkChaserWepC{DrawBar\"BAMMO_V0\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GrabBusterWepC{DrawBar\"BAMMO_V1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BubbleBombWepC{DrawBar\"BAMMO_V2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PhotonMissileWepC{DrawBar\"BAMMO_V3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ElectricShockWepC{DrawBar\"BAMMO_V4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BlackHoleWepC{DrawBar\"BAMMO_V5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DeepDiggerWepC{DrawBar\"BAMMO_V6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BreakDashWepC{DrawBar\"BAMMO_V7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SaltWaterWepC{DrawBar\"BAMMO_V8\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MMK\nIsSelected SakugarneWepC{Drawbar\"BARAMM48\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MirrorBusterWepC{Drawbar\"BARAMM49\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MirrorBusterFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",MirrorBusterFlag,vertical,16,8;}}\nIsSelected ScrewCrusherWepC{Drawbar\"BARAMM50\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BalladeCrackerWepC{Drawbar\"BARAMM51\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//Assists\nInInventory RushJetCounter,5{DrawImage\"RUSHH2H8\",290,8;}\nInInventory RushJetCounter,1{DrawImage\"RUSHOUT\",290,8;}\nInInventory RushMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory RushMarineCounter,5{DrawImage\"RUSHO0\",290,8;}\n\t\tInInventory RushMarineCounter,1{DrawImage\"RUSHMOUT\",290,8;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"RUSHP0\",290,8;}}\n\nInInventory ProtoJetCounter,1{InInventory ProtoJetCounter,5{DrawImage\"PJETF0\",290,8;}\nelse InInventory ProtoJetCounter,1{DrawImage\"PJETE0\",290,8;}}\nInInventory ProtoMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory ProtoMarineCounter,20{DrawImage\"PJETQ0\",290,16;}\n\t\telse InInventory ProtoMarineCounter,1{DrawImage\"PJETR0\",290,16;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"PJETP0\",290,16;}}\nInInventory BassJetCounter,1{InInventory BassJetCounter,5{DrawImage\"TRBL20\",284,16;}\nelse InInventory BassJetCounter,1{DrawImage\"TRBL10\",284,16;}}\nInInventory BassMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory BassMarineCounter,20{DrawImage\"TRBLY0\",294,18;}\n\t\telse InInventory BassMarineCounter,1{DrawImage\"TRBLX0\",294,18;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"TRBLZ0\",294,18;}}\n\nInInventory BeatCallCheck,1{DrawImage\"BEATD0\",298,16;}\nInInventory BeatCounter,5{DrawImage\"BEATB8B2\",298,16;}\nInInventory BeatCounter,1{DrawImage\"BEATOUT\",298,16;}\nInInventory BeatSupportActivated,1{DrawImage\"BSPTA0\",314,16;}\nInInventory BeatSupportFired,1{DrawImage \"BSPTB0\",314,16;}\nInInventory Flashed,1{DrawImage\"FBLIND\",-30,-20;}\nInInventory EnergyBalancerActive,1{DrawImage\"NRGOUT\",267,10;}\n\n//Boss Health\nInInventory BossHealth1,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth1,vertical,292,8;}\nInInventory BossHealth2,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth2,vertical,292,8;}\nInInventory BossHealth3,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth3,vertical,292,8;}\nInInventory BossHealth4,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth4,vertical,292,8;}\nInInventory BossHealth5,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth5,vertical,292,8;}\nInInventory BossHealth6,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth6,vertical,292,8;}\nInInventory BossHealth7,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth7,vertical,306,8;}\nInInventory BossHealth8,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth8,vertical,292,8;}\n//WI\nInInventory PWBossHealth1, 1{DrawBar \"PWHPDRIL\", \"BAREMPTY\", PWBossHealth1, vertical, 292, 8;}\nInInventory PWBossHealth2, 1{DrawBar \"PWHPSNAK\", \"BAREMPTY\", PWBossHealth2, vertical, 292, 8;}\nInInventory PWBossHealth3, 1{DrawBar \"PWHPHEAT\", \"BAREMPTY\", PWBossHealth3, vertical, 292, 8;}\nInInventory PWBossHealth4, 1{DrawBar \"PWHPFLAM\", \"BAREMPTY\", PWBossHealth4, vertical, 292, 8;}\nInInventory PWBossHealth5, 1{DrawBar \"PWHPBUBB\", \"BAREMPTY\", PWBossHealth5, vertical, 292, 8;}\nInInventory PWBossHealth6, 1{DrawBar \"PWHPSPLA\", \"BAREMPTY\", PWBossHealth6, vertical, 292, 8;}\nInInventory PWBossHealth7, 1{DrawBar \"PWHPFROS\", \"BAREMPTY\", PWBossHealth7, vertical, 306, 8;}\nInInventory PWBossHealth8, 1{DrawBar \"PWHPFREE\", \"BAREMPTY\", PWBossHealth8, vertical, 292, 8;}\nInInventory PWBossHealth9, 1{DrawBar \"PWHPDAR1\", \"BAREMPTY\", PWBossHealth9, vertical, 292, 8;}\nInInventory PWBossHealth10, 1{DrawBar \"PWHPDAR2\", \"BAREMPTY\", PWBossHealth10, vertical, 306, 8;}\nInInventory PWBossHealth11, 1{DrawBar \"PWHPDAR3\", \"BAREMPTY\", PWBossHealth11, vertical, 320, 8;}\nInInventory PWBossHealth12, 1{DrawBar \"PWHPDAR4\", \"BAREMPTY\", PWBossHealth12, vertical, 334, 8;}\nInInventory PWBossHealth13, 1{DrawBar \"BARHEALT\", \"BAREMPTY\", PWBossHealth13, vertical, 334, 8;}\nInInventory PWBossHealth16, 1{DrawBar \"PWHPDAR4\", \"BAREMPTY\", PWBossHealth16, vertical, 292, 8;}\nInInventory PWBossHealth17, 1{DrawBar \"PWHPDAR4\", \"BAREMPTY\", PWBossHealth17, vertical, 300, 8;}\n\n//WILY INC WEAPONS\nIsSelected MillTreadWepC{Drawbar\"WBARDRK1\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected ShieldSpiralWepC{Drawbar\"WBARDRK2\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected ImmobilizationRingWepC{Drawbar\"WBARDRK3\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected BerserkBusterWepC{Drawbar\"WBARDRK4\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\n\n//WI\nInInventory EvilRobotShield,1{DrawBar\"BARAMM32\",\"BAREMPTY\",BossHealth1,vertical,292,8;}\n\n// Misc\nInInventory TimeStoppedCounter,1{DrawImage\"FLASHS\",36,0;}\n\n/*\n        ▄▄█▀▀▄\n      ▄█████▄▄█▄\n     ▄▀██████▄▄██\n     █ █▀  ▄▄▀█ █\n     ▄██   ▀▀ ▀ █\n  ▄█▀  ▀█ ▀▀▀▀▄▀▀█▄\n ▄███ ▄  ▀▀▀▀▀▄ ███▄\n ██████       ██████\n ▀███▀█████████▀███▀\n    ▄█▄ ▀▀█▀   █▄\n ▄▄█████▄▀ ▀▄█████▄▄\n█████████   █████████\n*/\n\n//Classes start//\n\nInInventory not NoHealthBar,1{\n\nDrawImage playericon,20,0;//24\nDrawMugShot 1,20,0;\n\nInInventory StaminaFlag||UnSolid,1{\n\tInInventory ForceStaminaFlag{InInventory not StaminaFlag,500{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,113;}\n\t\telse{DrawImage\"ARCSTAMX\",2,113;}//94\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,116;}}\n\telse{InInventory not StaminaFlag,250{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,113;}\n\t\telse{DrawImage\"ARCSTAMX\",2,113;}\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,116;}}\n}\n\nInInventory IsInvunFlag,1{DrawBar\"0H_I_BAR\",\"NOBAR\",Health,vertical,24,8;\n\tDrawBar\"0H_M_BAR\",\"NOBAR\",IsInvunFlag,vertical,24,8;}\nelse InInventory GuardUpFlag,1{DrawBar\"0H_R_BAR\",\"NOBAR\",Health,vertical,24,8;}\nelse InInventory GuardDownFlag,1{DrawBar\"0H_W_BAR\",\"NOBAR\",Health,vertical,24,8;}\n\nInInventory BasicArmor,1{\n\tDrawNumber 4,CMBHRFONT,DarkGray,Armor,alignment(left),31,40;\n\tDrawNumber 4,CMBHRFONT,DarkGray,SavePercent,alignment(left),31,46;\n\tInInventory BossBasicArmorAmount,1{DrawBar\"BARAMT31\",\"NOBAR\",Armor BossBasicArmorAmount,vertical,24,8;}\n\telse{DrawBar\"BARAMT31\",\"NOBAR\",Armor,vertical,24,8;}\n}\n\nInInventory CanAirJump,1{InInventory CanAirJumpLimit,1{DrawImage\"JMPAIR_1\",4,94;}//110\n\telse{DrawImage\"JMPAIR_2\",4,94;}\n\tDrawNumber 2,CMBHQFONT,Untranslated,CanAirJumpLimit,alignment(left),12,96;}\nInInventory CanWallJump,1{InInventory CanWallJumpLimit,1{DrawImage\"JMPWAL_1\",4,103;}\n\telse{DrawImage\"JMPWAL_2\",4,103;}\n\tDrawNumber 2,CMBHQFONT,Untranslated,CanWallJumpLimit,alignment(left),12,105;}\n}\n\n//Extra Copy Weapons\nIsSelected HyperStormHWepC{Drawbar\"XTR0BR_U\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaWaterSWepC{Drawbar\"XTR0BR_T\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MWSShieldCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",MWSShieldCharge,vertical,16,8;}}\nIsSelected BusterRodGWepC{Drawbar\"XTR0BR_S\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FakeRepeaterWepC{DrawBar\"XTR0BR_R\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory RepeaterChamber,1{DrawBar\"BARFLS1\",\"NOBAR\",RepeaterChamber,vertical,16,8;}}\nIsSelected RainbowGalaxyWepC{DrawBar\"BARAMM66\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DynamoTendrilWepC{Drawbar\"XTR0BR_P\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PlantTrapperWepC{Drawbar\"XTR0BR_O\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CentaurArrowWepC{DrawBar\"BARAMM26\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DarkShieldWepC{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GravitySphereWepC{DrawBar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SkullSniperWepC{DrawBar\"BARAMM21\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DiveSonarWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlashBulbWepC{DrawBar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DocScannerWepC{Drawbar\"XTR0BR_H\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TopTwistWepC{Drawbar\"BARAMM17\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BoobeamBarrierWepC{Drawbar\"XTR0BR_F\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeBenderWepC{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory TimeBenderFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",TimeBenderFlag,vertical,16,8;}}\nIsSelected FragBomberWepC{DrawBar\"XTR0BR_D\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory FragBomberCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",FragBomberCharge,vertical,16,8;}}\nIsSelected WaveBusterWepC{Drawbar\"XTR0BR_C\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RisingFistWepC{Drawbar\"XTR0BR_B\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RollSweepWepC{Drawbar\"XTR0BR_A\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nPlayerClass Protoman{DrawBar\"00_0_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\nPlayerClass Megaman{InInventory MegaBusterFlag,1{DrawBar\"00_1_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\n\telse{DrawBar\"00___BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}}\nPlayerClass Bass{DrawBar\"00_4_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\nPlayerClass Duo{DrawBar\"08_9_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\n//MM0\nIsSelected JetBusterC{DrawBar\"00_A_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PowerFistC{DrawBar\"00_A_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nIsSelected MegaBallBoss{DrawBar\"BARAMM39\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaCutBallBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaGutsBallBoss{DrawBar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaIceBallBoss{DrawBar\"BARAMMO3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaBombBallBoss{DrawBar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaFireBallBoss{DrawBar\"BARAMMO5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaElecBallBoss{DrawBar\"BARAMMO6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaTimeBallBoss{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaOilBallBoss{DrawBar\"BARAMMO8\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo BallsOfSteelAmmo&&RockmanSoccerAmmo{DrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;\n\tDrawBar\"00_B_BAR\",\"NOBAR\",RockBallJumpStamina,vertical,16,8;}\n\nIsSelected RollSwingBoss{DrawBar\"00_2_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"00_C_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RollBucketBoss{DrawBar\"00_2_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"00_C_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\nIsSelected TrebleBoosterWepC{DrawBar\"00_D_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nWeaponAmmo AutoIsRightAmmo&&ScrewYouBuySomeAmmo{DrawImage\"AUTOAMMS\",1,8;\n\tInInventory PowerAutoAmmoRegen,1{DrawNumber 3,CMBHRFONT,Gold,Ammo2,alignment(right),13,24;}\n\telse {DrawNumber 3,CMBHRFONT,Yellow,Ammo2,alignment(right),13,24;}\n\tDrawBar\"00_G_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tIsSelected AutoShopperBoss,AutoMetShopperBoss{DrawBar\"BARFLS1\",\"NOBAR\",AutoCreationFlag,vertical,16,8;\n\t\tInInventory AutoItemTypeFlag,8{DrawImage\"AUTOAMM8\",3,32;DrawString CMBHRFONT,Yellow,\"100\",13,44;}\n\t\telse InInventory AutoItemTypeFlag,7{DrawImage\"AUTOAMM7\",3,32;DrawString CMBHRFONT,MenuGreen,\"50%\",13,44;DrawImage\"00_GA_BR\",16,36;}\n\t\telse InInventory AutoItemTypeFlag,6{DrawImage\"AUTOAMM6\",3,32;DrawString CMBHRFONT,Yellow,\"90\",13,44;}\n\t\telse InInventory AutoItemTypeFlag,5{DrawImage\"AUTOAMM5\",3,32;DrawString CMBHRFONT,Yellow,\"70\",13,44;}\n\t\telse InInventory AutoItemTypeFlag,4{DrawImage\"AUTOAMM4\",3,32;DrawString CMBHRFONT,Yellow,\"50\",13,44;}\n\t\telse InInventory AutoItemTypeFlag,3{DrawImage\"AUTOAMM3\",3,32;DrawString CMBHRFONT,Yellow,\"30\",13,44;}\n\t\telse InInventory AutoItemTypeFlag,2{DrawImage\"AUTOAMM2\",3,32;DrawString CMBHRFONT,Yellow,\"100\",13,44;}\n\t\telse InInventory AutoItemTypeFlag,1{DrawImage\"AUTOAMM1\",3,32;DrawString CMBHRFONT,Yellow,\"130\",13,44;}\n}}\n\nIsSelected ShotokanLightBoss{Drawbar\"0R_V_BAR\",\"0R_U_BAR\",Ammo1,vertical,16,8;\n\tDrawbar\"0R_T_BAR\",\"0R_S_BAR\",Ammo2,vertical,reverse,8,8;\n\tDrawImage\"0R_W_BAR\",16,64;\n\tInInventory SuperComboGauge,7{DrawImage\"0R_A_BAR\",17,51;DrawImage\"0R_X_BAR\",16,64;}\n\tInInventory SuperComboGauge,14{DrawImage\"0R_A_BAR\",17,37;}\n\tInInventory SuperComboGauge,21{DrawImage\"0R_A_BAR\",17,23;}\n\tInInventory SuperComboGauge,28{DrawImage\"0R_A_BAR\",17,9;}}\n\nIsSelected SniperJoeBoss{DrawBar\"BARAMMO4\",\"BAREMPTY\",JoeGrenadeCharge,vertical,8,8;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo2,vertical,16,8;}\n\telse{DrawBar\"BARAMM48\",\"BAREMPTY\",Ammo2,vertical,16,8;}}\nIsSelected MachineGunJoeBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,8,8;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo2,vertical,16,8;}\n\telse{DrawBar\"BARAMM48\",\"BAREMPTY\",Ammo2,vertical,16,8;}}\nIsSelected JoeSelectBoss{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"JoeIcon1\",60,60;DrawImage\"JoeIcon2\",180,12;\n\tInInventory JoeSelectApacheFlag,1{DrawString DBIGFONT,Green,\"MAINFIRE\",50,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"MAINFIRE\",50,110,0,alignment(left);}\n\tInInventory JoeSelectTruckFlag,1{DrawString DBIGFONT,Green,\"ALTFIRE\",198,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"ALTFIRE\",198,110,0,alignment(left);}}\nIsSelected ApacheJoeBoss{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo2,vertical,16,8;}\nIsSelected TruckJoeBoss{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo2,vertical,16,8;}\n\nWeaponAmmo BBA_Money{\n\tDrawbar\"BBBBAR\",\"BBBBARN\",BBA_Money,vertical,16,8;\n\n\tInInventory BBA_Money,600{DrawImage\"BBBRDA6\",16,8;}\n\telse InInventory BBA_Money,500{DrawImage\"BBBRDA5\",16,8;}\n\telse InInventory BBA_Money,400{DrawImage\"BBBRDA4\",16,8;}\n\telse InInventory BBA_Money,300{DrawImage\"BBBRDA3\",16,8;}\n\telse InInventory BBA_Money,200{DrawImage\"BBBRDA2\",16,8;}\n\telse InInventory BBA_Money,100{DrawImage\"BBBRDA1\",16,8;}\n\n\tDrawImage\"BBBBARF\",16,8;\n\tInInventory not BBA_Shotgun,1{DrawImage\"BBBWEP1A\",16,8;}\n\tInInventory not BBA_Chaingun,1{DrawImage\"BBBWEP2A\",16,8;}\n\tInInventory not BBA_SuperShotgun,1{DrawImage\"BBBWEP3A\",16,8;}\n\tInInventory not BBA_RocketLauncher,1{DrawImage\"BBBWEP4A\",16,8;}\n\tInInventory not BBA_PlasmaRifle,1{DrawImage\"BBBWEP5A\",16,8;}\n\tInInventory not BBA_BFG9000,1{DrawImage\"BBBWEP6A\",16,8;}\n\n\tIsSelected BBA_Pistol{DrawImage\"BBAAMM1\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_Shotgun{DrawImage\"BBAAMM2\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_Chaingun{DrawImage\"BBAAMM1\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_SuperShotgun{DrawImage\"BBAAMM2\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_RocketLauncher{DrawImage\"BBAAMM3\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_PlasmaRifle{DrawImage\"BBAAMM4\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_BFG9000{DrawImage\"BBAAMM4\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\t}\nIsSelected WildBearBoss{DrawImage \"C_00X0X\",20,0;}\n\n//MM1\n//IsSelected RollingCutterBoss{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected IceSlasherBoss{Drawbar\"BARAMMO3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HyperBombBoss{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FireStormBoss{Drawbar\"BARAMMO5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderBeamBoss{Drawbar\"BARAMMO6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo TimeToDefeatYouAmmo{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected OilSliderBoss{DrawBar\"BARAMMO8\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"01_8_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory OilSledFlag,1{DrawBar\"1H_S_BAR\",\"NOBAR\",OilSledFlag,vertical,16,8;}\n\tInInventory not OilStaminaFlag,127{DrawBar\"1H_R_BAR\",\"NOBAR\",OilStaminaFlag,vertical,16,8;}}\n\n//MM2\nIsSelected MetalBladeBoss{Drawbar\"BARAMMO9\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MetalFloatFlag,1{DrawImage\"METSTALA\",282,8;}\n\tInInventory not MetalHoverBootsAmmo,140{DrawBar\"2A_R_BAR\",\"NOBAR\",MetalHoverBootsAmmo,vertical,16,8;}}\nIsSelected AirShooterBoss{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BubbleLeadBoss{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory IsTreadingWater,1{DrawBar\"2C_S_BAR\",\"NOBAR\",Ammo2,vertical,16,8;}\n\telse InInventory not BubbleDabbleAmmo,280{DrawBar\"2C_R_BAR\",\"NOBAR\",Ammo2,vertical,16,8;}}\nIsSelected QuickBoomerangBoss{Drawbar\"BARAMM11\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory QuickManTrail,1{Drawbar\"2D_A_BAR\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected CrashBombBoss{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeStopperBoss{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AtomicFireBoss{Drawbar\"BARAMM13\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ZippoAmmo,200{DrawImage\"HeatIco5\",16,64;}\n\telse InInventory ZippoAmmo,150{DrawImage\"HeatIco4\",16,64;}\n\telse InInventory ZippoAmmo,100{DrawImage\"HeatIco3\",16,64;}\n\telse InInventory ZippoAmmo,50{DrawImage\"HeatIco2\",16,64;}}\nIsSelected AtomicPillarBoss{Drawbar\"BARAMM13\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected LeafShieldBoss{\n\tInInventory IncredibleAmmo,42{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\tInInventory ShieldCheck,1{DrawBar\"BARFLS3\",\"NOBAR\",Ammo1,vertical,16,8;}}\n\telse {Drawbar\"BARAMXO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\tInInventory ShieldCheck,1{DrawBar\"BARFLS3X\",\"NOBAR\",Ammo1,vertical,16,8;}}}\nWeaponAmmo WahweeAmmo{DrawBar\"WILYBAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",CapsuleAmmo,vertical,8,8;}//Dr. Wily\nIsSelected AlienTrapBoss{Drawbar\"02_A_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM3\nWeaponAmmo NoodleAmmo{Drawbar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MagnetMissileBoss{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GeminiLaserBoss{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory CloneSpawned,1{Drawbar\"3C_G_BAR\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected HardKnuckleBoss{Drawbar\"BARAMM16\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TopSpinBoss{InInventory Top_Charge,105{Drawbar\"03_5_BAR\",\"BAREMPTY\",Top_Charge,vertical,16,8;}\nelse{Drawbar\"BARAMM17\",\"BAREMPTY\",Top_Charge,vertical,16,8;}}\nIsSelected SearchSnakeBoss{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory SnakeClimbing,1{DrawImage\"SNACRAWA\",282,8;}\n\tInInventory not SnakeClamberAmmo,250{DrawBar\"3F_R_BAR\",\"NOBAR\",SnakeClamberAmmo,vertical,16,8;}}\nIsSelected SparkShockBoss{Drawbar\"BARAMM12\",\"BAREMPTY\",SparkmanHoldFlag,vertical,16,8;}\nIsSelected ShadowBladeBoss{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\nInInventory DocBusterC,1{DrawBar\"03_9_BAR\",\"BAREMPTY\",DocVirusAmmo,vertical,8,8;\n\tInInventory DocRobotSpeed_F,130{DrawImage\"DOC_130S\",2,136;}\n\telse InInventory DocRobotSpeed_F,120{DrawImage\"DOC_120S\",2,136;}\n\telse InInventory DocRobotSpeed_F,115{DrawImage\"DOC_115S\",2,136;}\n\telse InInventory DocRobotSpeed_F,110{DrawImage\"DOC_110S\",2,136;}\n\telse InInventory DocRobotSpeed_F,105{DrawImage\"DOC_105S\",2,136;}\n\telse InInventory DocRobotSpeed_F,100{DrawImage\"DOC_100S\",2,136;}\n\telse InInventory DocRobotSpeed_F,95{DrawImage\"DOC_095S\",2,136;}\n\telse InInventory DocRobotSpeed_F,90{DrawImage\"DOC_090S\",2,136;}\n\telse{DrawImage\"DOC_NULS\",2,136;}\n\tDrawString CMB_DOCNUM_FONT,Untranslated,\"%\",19,146,0,alignment(left);\n\tDrawNumber 3,CMB_DOCNUM_FONT,Untranslated,DocRobotSpeed_F,alignment(right),19,146;\n\n\tInInventory DocRobotJump_F,160{DrawImage\"DOC_160J\",2,164;}\n\telse InInventory DocRobotJump_F,130{DrawImage\"DOC_130J\",2,164;}\n\telse InInventory DocRobotJump_F,120{DrawImage\"DOC_120J\",2,164;}\n\telse InInventory DocRobotJump_F,110{DrawImage\"DOC_110J\",2,164;}\n\telse InInventory DocRobotJump_F,100{DrawImage\"DOC_100J\",2,164;}\n\telse{DrawImage\"DOC_NULJ\",2,164;}\n\tDrawString CMB_DOCNUM_FONT,Untranslated,\"%\",19,176,0,alignment(left);\n\tDrawNumber 3,CMB_DOCNUM_FONT,Untranslated,DocRobotJump_F,alignment(right),19,176;\n}\n\n//MM4\nIsSelected FlashStopperBoss{DrawBar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMM18\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RainFlushBoss{Drawbar\"BARAMM19\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DrillBombBoss{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",DigLimit,vertical,8,8;}\nIsSelected PharaohShotBoss{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,78{DrawBar\"BARFLS4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\tDrawBar\"04_4_BAR\",\"NOBAR\",PharaohHover,vertical,16,8;\n\tInInventory PharaohHoverFlag,1{DrawImage\"PHAFLS1\",290,8;}}\nIsSelected RingBoomerangBoss{\n\tInInventory HasRing,1{DrawImage\"4E_A_BAR\",6,16;}\n\telse InInventory RingFlag,1{DrawImage\"4E_B_BAR\",6,16;}\n\telse{DrawImage\"4E_C_BAR\",6,16;}\n\tInInventory HasRing2,1{DrawImage\"4E_A_BAR\",6,36;}\n\telse InInventory RingFlag2,1{DrawImage\"4E_B_BAR\",6,36;}\n\telse{DrawImage\"4E_C_BAR\",6,36;}}\nWeaponAmmo CrushEmAmmo{DrawBar\"DUSBAR\",\"DUSEMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo YouSunkMyAmmo{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"04_7_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected SkullBarrierBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMM21\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS5X\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\tInInventory SkullRageFlag,1{DrawBar\"4H_S_BAR\",\"NOBAR\",SkullRageFlag,vertical,16,8;}}\n\n//MM5\nIsSelected GravityHoldBoss{Drawbar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"05_1_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected WaterWaveBoss{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"WAVEHOKB\",1,16;\n\tInInventory HookshotStamina,200{DrawNumber 3,CMBHRFONT,Orange,HookshotStamina,alignment(left),fillzeros,1,40;}\n\telse{DrawNumber 3,CMBHRFONT,Red,HookshotStamina,alignment(left),fillzeros,1,40;}}\nIsSelected PowerStoneBoss{Drawbar\"BARAMM22\",\"BAREMPTY\",StoneBossCharge,vertical,16,8;}\nIsSelected PowerStoneCoreBoss{Drawbar\"BARAMM22\",\"BAREMPTY\",StoneCoreFlagX,vertical,16,8;}\nIsSelected GyroAttackBoss{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected StarCrashBoss{Drawbar\"BARAMM23\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS6\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ChargeKickBoss{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected NapalmBombBoss{Drawbar\"BARAMM24\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CrystalEyeBoss{Drawbar\"BARAMM25\",\"BAREMPTY\",CrystalEyeCharge,vertical,16,8;\n\tInInventory CrystalEyeDelay,1{DrawBar\"BARFLS1\",\"NOBAR\",CrystalEyeDelay,vertical,16,8;}}\nIsSelected DarkTankBoss{DrawBar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DarkSniperBoss{DrawBar\"BARAMM51\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM6\nWeaponAmmo BowloramaAmmo{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CentaurFlashBoss{Drawbar\"BARAMM26\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlameBlastBoss{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected KnightCrushBoss{Drawbar\"BARAMM27\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PlantbarrierBoss{Drawbar\"BARAMM28\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS7\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected SilverTomahawkBoss{Drawbar\"BARAMM29\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WindStormBoss{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,16,8;\n\tDrawbar\"06_7_BAR\",\"BAREMPTY\",Ammo1,vertical,8,8;}\nIsSelected YamatoSpearBoss{Drawbar\"BARAMM30\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM7\nIsSelected FreezeCrackerBoss{Drawbar\"BARAMM31\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MrFreezeAltCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",MrFreezeAltCharge,vertical,16,8;}}\nIsSelected JunkShieldBoss{Drawbar\"DUSBAR\",\"DUSEMPTY\",Ammo1,vertical,16,8;}\n//IsSelected DangerWrapBoss{Drawbar\"BARAMM33\",\"BAREMPTY\",Ammo1,vertical,16,8;\n//\tInInventory DangerFly,1{DrawBar\"BARFLS1\",\"NOBAR\",DangerFly,vertical,16,8;}}\nIsSelected DangerWrapBoss{Drawbar\"BARAMM33\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BAREMPTY\",\"07_3_BAR\",BurstBombStock,vertical,reverse,8,8;\n\tInInventory DangerFly,1{DrawBar\"BARFLS1\",\"NOBAR\",DangerFly,vertical,16,8;}}\nIsSelected ThunderBoltBoss{Drawbar\"BARAMM34\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory IBeFlyin,1{DrawBar\"7D_A_BAR\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected WildCoilBoss{Drawbar\"BARAMM35\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SlashClawBoss{Drawbar\"BARAMM36\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM57\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected NoiseCrushBoss{Drawbar\"BARAMM37\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory NoiseCrushFlagB,1{DrawBar\"BARFLS10\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ScorchWheelBoss{Drawbar\"BARAMM38\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory TurboWheelCount,1{DrawBar\"BARFLS1\",\"NOBAR\",TurboWheelCount,vertical,16,8;}\n\tDrawbar\"07_8_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory TurboHonkDelay,1{DrawBar\"7H_A_BAR\",\"NOBAR\",TurboHonkDelay,vertical,8,8;}}\n\n//MM8\nIsSelected TornadoHoldBoss{Drawbar\"BARAMM40\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory TenguIsHovering,1{DrawImage\"TENJETA\",290,8;}}\nIsSelected AstroCrushBoss{Drawbar\"BARAMM52\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM41\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected FlameSwordBoss{Drawbar\"BARAMM42\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory SwordLegCramp,1{DrawImage\"SWRDICON\",286,8;}}\nWeaponAmmo YoGeekyAmmo{Drawbar\"BARAMM43\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nIsSelected HomingSniperBoss{\n\tDrawbar\"08_5_BAR\",\"8E_E_BAR\",Ammo1,vertical,4,8;\n\tDrawImage\"HSNCM0\",18,12;\n\tInInventory SearchTargetID4,1{\n\t\tInInventory SearchTargetID4CD,1{DrawImage\"HSNCJ0\",18,12;}\n\t\tElse{DrawImage\"HSNCK0\",18,12;}}\n\tDrawImage\"HSNCM0\",18,28;\n\tInInventory SearchTargetID3,1{\n\t\tInInventory SearchTargetID3CD,1{DrawImage\"HSNCJ0\",18,28;}\n\t\tElse{DrawImage\"HSNCK0\",18,28;}}\n\tDrawImage\"HSNCM0\",18,44;\n\tInInventory SearchTargetID2,1{\n\t\tInInventory SearchTargetID2CD,1{DrawImage\"HSNCJ0\",18,44;}\n\t\tElse{DrawImage\"HSNCK0\",18,44;}}\n\tDrawImage\"HSNCM0\",18,60;\n\tInInventory SearchTargetID1,1{\n\t\tInInventory SearchTargetID1CD,1{DrawImage\"HSNCJ0\",18,60;}\n\t\tElse{DrawImage\"HSNCK0\",18,60;}}\n\t}\nIsSelected IceWaveBoss{DrawBar\"BARAMM45\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"8F_A_BAR\",\"NOBAR\",IceWaveHoldFlag,vertical,16,8;}\nIsSelected FlashBombBoss{Drawbar\"BARAMM46\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"08_7_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory CuteBombFlag,1{DrawBar\"8G_A_BAR\",\"NOBAR\",CuteBombFlag,vertical,8,8;}}\nIsSelected WaterBalloonBoss{DrawBar\"8H_A_BAR\",\"8H_Z_BAR\",Ammo1,vertical,16,8;\n\tDrawBar\"8H_B_BAR\",\"8H_Z_BAR\",Ammo2,vertical,8,8;}\nIsSelected OriginalDuoBoss,OriginalDuoMeteorBoss{DrawBar\"08_O_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nInInventory EvilFistC,1{Drawbar\"BARAMMO5\",\"BAREMPTY\",EvilRageAmmo,vertical,8,8;\n\tInInventory GigaType,8{DrawImage\"ASTROI\",8,64;}\n\telse InInventory GigaType,7{DrawImage\"ICEWAVI\",8,64;}\n\telse InInventory GigaType,6{DrawImage\"WATERBI\",8,64;}\n\telse InInventory GigaType,5{DrawImage\"HSNIPERI\",8,64;}\n\telse InInventory GigaType,4{DrawImage\"TCLAWI\",8,64;}\n\telse InInventory GigaType,3{DrawImage\"TORNAHI\",8,64;}\n\telse InInventory GigaType,2{DrawImage\"FLSHBOMI\",8,64;}\n\telse InInventory GigaType,1{DrawImage\"FSWORDI\",8,64;}\n\t}\n\n//MM9\nIsSelected ConcreteShotBoss{Drawbar\"BARAMM65\",\"BAREMPTY\",ConcreteChargeFlag,vertical,16,8;}\nIsSelected TornadoBlowBoss{Drawbar\"BARAMM68\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM65\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory TornadoHoverActive,1{DrawImage\"TORNICON\",290,8;}}\nWeaponAmmo SplashingAboutAmmo{DrawBar\"BARAMM61\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"09_3_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory IsTreadingWater,1{DrawBar\"9C_S_BAR\",\"NOBAR\",SplashDabbleAmmo,vertical,16,8;}\n\telse InInventory not SplashDabbleAmmo,280{DrawBar\"9C_R_BAR\",\"NOBAR\",SplashDabbleAmmo,vertical,16,8;}}\nIsSelected PlugBallBoss{DrawBar\"BARAMM60\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo OutragousGemsAmmo{\n\tInInventory JewelSlot1,5{DrawImage\"JEWJF\",8,8;}\n\telse InInventory JewelSlot1,4{DrawImage\"JEWJE\",8,8;}\n\telse InInventory JewelSlot1,3{DrawImage\"JEWJD\",8,8;}\n\telse InInventory JewelSlot1,2{DrawImage\"JEWJC\",8,8;}\n\telse InInventory JewelSlot1,1{DrawImage\"JEWJB\",8,8;}\n\telse {DrawImage\"JEWJA\",8,8;}\n\tIsSelected JewelSatelliteBoss1{DrawImage\"JEWJG\",8,8;}\n\n\tInInventory JewelSlot2,5{DrawImage\"JEWJF\",8,22;}\n\telse InInventory JewelSlot2,4{DrawImage\"JEWJE\",8,22;}\n\telse InInventory JewelSlot2,3{DrawImage\"JEWJD\",8,22;}\n\telse InInventory JewelSlot2,2{DrawImage\"JEWJC\",8,22;}\n\telse InInventory JewelSlot2,1{DrawImage\"JEWJB\",8,22;}\n\telse {DrawImage\"JEWJA\",8,22;}\n\tIsSelected JewelSatelliteBoss2{DrawImage\"JEWJG\",8,22;}\n\n\tInInventory JewelSlot3,5{DrawImage\"JEWJF\",8,36;}\n\telse InInventory JewelSlot3,4{DrawImage\"JEWJE\",8,36;}\n\telse InInventory JewelSlot3,3{DrawImage\"JEWJD\",8,36;}\n\telse InInventory JewelSlot3,2{DrawImage\"JEWJC\",8,36;}\n\telse InInventory JewelSlot3,1{DrawImage\"JEWJB\",8,36;}\n\telse {DrawImage\"JEWJA\",8,36;}\n\tIsSelected JewelSatelliteBoss3{DrawImage\"JEWJG\",8,36;}\n\n\tInInventory JewelSlot4,5{DrawImage\"JEWJF\",8,50;}\n\telse InInventory JewelSlot4,4{DrawImage\"JEWJE\",8,50;}\n\telse InInventory JewelSlot4,3{DrawImage\"JEWJD\",8,50;}\n\telse InInventory JewelSlot4,2{DrawImage\"JEWJC\",8,50;}\n\telse InInventory JewelSlot4,1{DrawImage\"JEWJB\",8,50;}\n\telse {DrawImage\"JEWJA\",8,50;}\n\tIsSelected JewelSatelliteBoss4{DrawImage\"JEWJG\",8,50;}\n}\nIsSelected MagmaBazookaBoss{Drawbar\"BARAMM64\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HornetChaserBoss{DrawBar\"BARAMM67\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"09_6_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory HornetIsHovering,1{DrawImage\"HORNJETA\",290,8;}}\nIsSelected BlackHoleBombBoss,RainbowGalaxyBoss{Drawbar\"GALBAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t//InInventory BlackHoleFlag,1{DrawImage\"HORNJETA\",290,8;}\n\tDrawImage \"C_09H0X\",20,0;}\nIsSelected RevolverBusterBoss{DrawBar\"BARAMM10\",\"BAREMPTY\",FakemanDashCounter,vertical,16,8;\n\tInInventory IAmTheLawAmmo,6{DrawImage\"FSTOK6\",0,28;}\n\telse InInventory IAmTheLawAmmo,5{DrawImage\"FSTOK5\",0,28;}\n\telse InInventory IAmTheLawAmmo,4{DrawImage\"FSTOK4\",0,28;}\n\telse InInventory IAmTheLawAmmo,3{DrawImage\"FSTOK3\",0,28;}\n\telse InInventory IAmTheLawAmmo,2{DrawImage\"FSTOK2\",0,28;}\n\telse InInventory IAmTheLawAmmo,1{DrawImage\"FSTOK1\",0,28;}\n\telse {DrawImage\"FSTOK0\",0,28;}\n\tDrawImage\"FAKELOOT\",2,73;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),12,74;\n}\n\n//MM10\nIsSelected TripleBladeBoss,TripleBladeBoss2{Drawbar\"BAMMO100\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WaterShieldBoss{Drawbar\"BAMMO101\",\"BAREMPTY\",Ammo2,vertical,16,8;\n\tDrawImage\"HWATSHP0\",22,73;\n\tDrawImage\"HWATSHP0\",17,76;\n\tDrawImage\"HWATSHP0\",14,81;\n\tDrawImage\"HWATSHP0\",17,86;\n\tDrawImage\"HWATSHP0\",22,89;\n\tDrawImage\"HWATSHP0\",27,86;\n\tDrawImage\"HWATSHP0\",30,81;\n\tDrawImage\"HWATSHP0\",27,76;\n\tInInventory PumpmanShieldFlag,1{\n\t\tInInventory PumpNextRadius,1{DrawImage\"WATARWH2\",21,80;}\n\t\telse{DrawImage\"WATARWH1\",21,80;}\n\t}\n\tInInventory PumpBubbleHP1,30{DrawImage\"HWATSHP3\",22,73;}\n\telse InInventory PumpBubbleHP1,15{DrawImage\"HWATSHP1\",22,73;}\n\telse InInventory PumpBubbleHP1,1{DrawImage\"HWATSHP1\",22,73;}\n\tInInventory PumpBubbleHP2,30{DrawImage\"HWATSHP3\",17,76;}\n\telse InInventory PumpBubbleHP2,15{DrawImage\"HWATSHP1\",17,76;}\n\telse InInventory PumpBubbleHP2,1{DrawImage\"HWATSHP1\",17,76;}\n\tInInventory PumpBubbleHP3,30{DrawImage\"HWATSHP3\",14,81;}\n\telse InInventory PumpBubbleHP3,15{DrawImage\"HWATSHP1\",14,81;}\n\telse InInventory PumpBubbleHP3,1{DrawImage\"HWATSHP1\",14,81;}\n\tInInventory PumpBubbleHP4,30{DrawImage\"HWATSHP3\",17,86;}\n\telse InInventory PumpBubbleHP4,15{DrawImage\"HWATSHP1\",17,86;}\n\telse InInventory PumpBubbleHP4,1{DrawImage\"HWATSHP1\",17,86;}\n\tInInventory PumpBubbleHP5,30{DrawImage\"HWATSHP3\",22,89;}\n\telse InInventory PumpBubbleHP5,15{DrawImage\"HWATSHP2\",22,89;}\n\telse InInventory PumpBubbleHP5,1{DrawImage\"HWATSHP1\",22,89;}\n\tInInventory PumpBubbleHP6,30{DrawImage\"HWATSHP3\",27,86;}\n\telse InInventory PumpBubbleHP6,15{DrawImage\"HWATSHP2\",27,86;}\n\telse InInventory PumpBubbleHP6,1{DrawImage\"HWATSHP1\",27,86;}\n\tInInventory PumpBubbleHP7,30{DrawImage\"HWATSHP3\",30,81;}\n\telse InInventory PumpBubbleHP7,15{DrawImage\"HWATSHP2\",30,81;}\n\telse InInventory PumpBubbleHP7,1{DrawImage\"HWATSHP1\",30,81;}\n\tInInventory PumpBubbleHP8,30{DrawImage\"HWATSHP3\",27,76;}\n\telse InInventory PumpBubbleHP8,15{DrawImage\"HWATSHP2\",27,76;}\n\telse InInventory PumpBubbleHP8,1{DrawImage\"HWATSHP1\",27,76;}\n\t}\nIsSelected CommandoBombBoss,CommandoMineBoss{DrawBar\"10_3_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ChillSpikeBoss{Drawbar\"BAMMO103\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ChillSlideAmmo,168{Drawbar\"BARAMM31\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\t\telse{Drawbar\"WT_2_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\tInInventory ChillShield,1{DrawBar\"BARHEALT\",\"BAREMPTY\",ChillHealthFlag,vertical,24,8;\n\t\tDrawNumber 5,\"8BDMAFONT\",Untranslated,ChillHealthFlag,alignment(left),31,31;\n\t\tInInventory not ChillHealthFlag,10{DrawImage \"STYSCBM_\",36,31;}\n\t\tDrawBar\"10D_H_BR\",\"10D_I_BR\",ChillShield,vertical,24,49;\n\t\tDrawNumber 5,\"8BDMAFONT\",Teal,ChillShield,alignment(left),31,38;}\n\telse{DrawImage \"C_10D0Y\",20,0;}\n\t\tInInventory Chill_ItemCoolD,1{DrawBar\"10D_S_BR\",\"NOBAR\",Chill_ItemCoolD,vertical,16,8;}\n\t\tInInventory Chill_ItemCharge,1{DrawBar\"8G_A_BAR\",\"NOBAR\",Chill_ItemCharge,vertical,16,8;}\n\tDrawBar\"10D_R_BR\",\"NOBAR\",ChillShieldCooldown,vertical,24,8;}\n\nIsSelected WheelCutterBoss{Drawbar\"BAMMO106\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory NitroBikeWallBoostAttack,8{DrawBar\"BARFLS1\",\"NOBAR\",Ammo1,vertical,16,8;}}\n\n//MMB\nIsSelected LightningBoltBoss{Drawbar\"BARAMM53\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"DYNABAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory not DynamoStaminaFlag,250{DrawBar\"BA_R_BAR\",\"NOBAR\",DynamoStaminaFlag,vertical,16,8;}}\nIsSelected IceWallBoss{Drawbar\"BARAMM54\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"COLDBAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected SpreadDrillBoss{DrawBar\"BARAMM55\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0B_C_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RemoteMineBoss{Drawbar\"0B_D_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\t//DrawString SMALLFONT,WhiteOutLine,\"BOOTY:\",2,74,0,alignment(left);\n\tDrawImage\"PIRABOTY\",2,74;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),12,74;//48\n}\nIsSelected WaveBurnerBoss{Drawbar\"BARAMM57\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory BurnBabyBurnAmmo,84{Drawbar\"BARAMX52\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\telse {Drawbar\"BARAMM52\",\"BAREMPTY\",Ammo2,vertical,8,8;}}\nWeaponAmmo SnortSnortAmmo{Drawbar\"BARAMM58\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected KingAxeBoss,KingShieldBoss{Drawbar\"0B_K_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM41\",\"BAREMPTY\",TheKingShieldFlag,vertical,8,8;\n\tInInventory TheKingStamina,1{Drawbar\"BK_A_BAR\",\"NOBAR\",TheKingStamina,vertical,8,8;}}\n\n//MMWT\nIsSelected MonkeyKingBoss{Drawbar\"WT_A_BAR\",\"BAREMPTY\",ammo1,vertical,16,8;}\nIsSelected SandySandBoss{Drawbar\"WT_B_BAR\",\"BAREMPTY\",ammo1,vertical,16,8;\n\tDrawbar\"WT_2_BAR\",\"BAREMPTY\",ammo2,vertical,8,8;\n\tInInventory MWSShieldCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",MWSShieldCharge,vertical,8,8;}}\nIsSelected PigsyBoss{DrawBar\"WT_C_BAR\",\"BAREMPTY\",HyperStormHeat,vertical,16,8;\nDrawBar\"WT_3_BAR\",\"NOBAR\",HyperStormCold,vertical,16,8;}\nIsSelected PiggyBoss{DrawBar\"WT_C_BAR\",\"BAREMPTY\",HyperStormHeat,vertical,16,8;\nDrawBar\"WT_3_BAR\",\"NOBAR\",HyperStormCold,vertical,16,8;}\n\n//MMK\nIsSelected MirrorBusterBoss{Drawbar\"BARAMM49\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MirrorBusterFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",MirrorBusterFlag,vertical,16,8;}}\nIsSelected ScrewCrusherBoss,BounceCrusherBoss{Drawbar\"BARAMM50\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BalladeCrackerBoss{Drawbar\"BAREMPTY\",\"0K_3_BAR\",BalladeMineFlag,vertical,reverse,16,8;\n\tInInventory BalladeFocusFlag,1{DrawBar\"KC_A_BAR\",\"NOBAR\",BalladeFocusFlag,vertical,16,8;}}\nIsSelected SakugarneBoss,QuintBusterBoss{Drawbar\"BARAMM48\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"0K_4_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RaThorWrathBoss{DrawBar\"0K_E_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"0K_5_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory RaThorSpawnGraphic,1{DrawImage\"THORSINS\",91,60;}\n\tDrawImage\"SOUCOUNT\",2,73;\n\tDrawNumber 5,CMBHPFONT,Untranslated,ThorSoulAmmo,alignment(left),12,74;\n\tInInventory RaThorHoldFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",RaThorHoldFlag,vertical,16,8;}}\n\n//MMV\nIsSelected GrabBusterBoss{Drawbar\"BARAMM19\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_1_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tDrawImage\"MERCLOOT\",2,73;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),12,74;}\nIsSelected BubbleBombBoss,BubbleBomberBoss{Drawbar\"BAMMO_V2\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMMO4\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected PhotonVulcanBoss,PhotonMissileBoss{DrawBar\"0V_D_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_3_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory MarsIsATank,1{DrawBar\"VD_S_BAR\",\"NOBAR\",MarsTankFuel_F,vertical,16,8;}\n\telse InInventory not MarsTankFuel_F,500{DrawBar\"VD_R_BAR\",\"NOBAR\",MarsTankFuel_F,vertical,16,8;}}\nIsSelected ElectricShockBoss{Drawbar\"0V_E_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",JupiterCharge,vertical,16,8;}\nIsSelected DeepDiggerBoss{Drawbar\"0V_6_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_G_BAR\",\"0V_G2BAR\",Ammo2,vertical,8,8;\n\tDrawbar\"VG_A_BAR\",\"NOBAR\",UranusAnger,vertical,8,8;\n\tInInventory UranusCarrying,1{DrawImage\"URANGORE\",3,73;}}\nIsSelected BreakDashBoss{Drawbar\"0V_7_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_H_BAR\",\"0V_H2BAR\",Ammo2,vertical,8,8;\n\tInInventory BreakingIntoADashAmmo,784{Drawbar\"VH_S_BAR\",\"NOBAR\",Ammo2,vertical,8,8;}}\nIsSelected SaltWaterBoss{Drawbar\"0V_8_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_I_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\n//Inventory\n\nInInventory DiveBossLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory PowerDiveSonarLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory ChargeManLink,1{DrawImage\"CHRGM_R3\",235,2;}\nInInventory ChargeWildRideFlag,1{DrawImage\"CHRGM_R4\",235,2;}\nInInventory HomingLockedVision,1{DrawImage\"HomVisA\",0,0;}\nInInventory PowerSplashSinewyEtude,1||PowerSplashSinewyEtudeX{DrawImage\"SPLWBUF1\",302,79;}\nInInventory PowerSplashMightyMarch,1||PowerSplashMightyMarchX{DrawImage\"SPLWBUF2\",302,98;}\nInInventory PowerSplashSwiftSong,1||PowerSplashSwiftSongX{DrawImage\"SPLWBUF3\",300,116;}\nInInventory PlugmanRageFlag,1{DrawImage\"PLUGBUFF\",249,3;}\nInInventory DynamoTagged{DrawImage\"DYNATAG\",174,2;}\nInInventory VenusBlastJumpFlag,1{DrawImage\"VENJUMP1\",301,64;}\n\n//InInventory FloodMyHudTest_F,1{DrawImage\"TESTHUDX\",0,30;}\n\nInInventory MegamanUpgradeFlag,1{DrawImage\"MEGAUPGD\",24,72;}\nInInventory RockmanUpgradeFlag,1{DrawImage\"ROCKUPGD\",24,72;}\nInInventory ProtomanUpgradeFlag,1{DrawImage\"PROTUPGD\",24,72;}\nInInventory BassUpgradeFlag,1{DrawImage\"BASSUPGD\",24,72;}\nInInventory DuoUpgradeFlag,1{DrawImage\"DUOUPGD\",24,72;}\nInInventory DocUpgradeFlag,1{DrawImage\"DOCUPGD\",24,72;}\n\n//InInventory TrioExodiaFlag,1{DrawImage\"ERO9T0\",302,16;}\nInInventory TrioExodiaFlag,1{DrawImage\"EXODIA_7\",291,16;}\n\telse{InInventory TrioExodiaFlag1,1{DrawImage\"EXODIA_1\",291,16;}\n\t\tInInventory TrioExodiaFlag2,1{DrawImage\"EXODIA_2\",291,16;}\n\t\tInInventory TrioExodiaFlag3,1{DrawImage\"EXODIA_3\",291,16;}\n\t\tInInventory TrioExodiaFlag4,1{DrawImage\"EXODIA_4\",291,16;}\n\t\tInInventory TrioExodiaFlag5,1{DrawImage\"EXODIA_5\",291,16;}\n\t\tInInventory TrioExodiaFlag6,1{DrawImage\"EXODIA_6\",291,16;}\n}\nInInventory RaThorSinistarFlag,1{DrawImage\"SINTHOR0\",298,42;}\n\telse{InInventory RaThorSinistarFlag1,1{DrawImage\"SINTHOR1\",296,40;}\n\t\tInInventory RaThorSinistarFlag2,1{DrawImage\"SINTHOR2\",296,40;}\n\t\tInInventory RaThorSinistarFlag3,1{DrawImage\"SINTHOR3\",296,40;}\n\t\tInInventory RaThorSinistarFlag4,1{DrawImage\"SINTHOR4\",296,40;}\n\t\tInInventory RaThorSinistarFlag5,1{DrawImage\"SINTHOR5\",296,40;}\n\t\tInInventory RaThorSinistarFlag6,1{DrawImage\"SINTHOR6\",296,40;}\n}\n\n//Classes end\n\n}\n}\n\nmugshot \"Normal\"{{ST00} -1;}\nmugshot \"Pain\"{{ST00} -1;}\nmugshot \"Ouch\"{{ST00} -1;}\nmugshot \"Rampage\"{{ST00} -1;}\nmugshot \"Grin\"{{ST00} -1;}\nmugshot \"Death\"{{ST00} -1;}\nmugshot \"XDeath\"{{ST00} -1;}\nmugshot \"God\"{{ST00} -1;}\nmugshot \"GodAnimated\"{{ST00} -1;}"
      },
      {
        "source": "pk3",
        "name": "SBARINFO.H.txt",
        "contents": "//HORIZONTAL BARS\nheight 0;\n\nstatusbar normal,forcescaled\n{\nInInventory not NoHud,1\n{\nDrawImage\"EmptIcon\",122,184;//Scroll down for rest of Classes stuff, its past the MEGAMAN art\n\nInInventory not NoHealthBar,1\n{\nDrawBar\"VARHEALT\",\"VAREMPTY\",Health,horizontal,130,184;\n\tInInventory LightTeamFlag,1{DrawImage\"LBARH\",130,179;}\n\tInInventory WilyTeamFlag,1{DrawImage\"WBARH\",130,179;}\n\tInInventory CossackTeamFlag,1{DrawImage\"CBARH\",130,179;}\n\tInInventory KingTeamFlag,1{DrawImage\"KBARH\",130,179;}\n\nInInventory SkullShieldCheck,1{DrawBar\"4H_A_VAR\",\"VNOBAR\",SkullShieldCheck,horizontal,130,184;}\nInInventory SkullBarrierProtection,1{DrawBar\"4H_A_VAR\",\"VNOBAR\",SkullShieldCheck,horizontal,130,184;}\n//InInventory BasicArmor,1{DrawBar\"VARAMT31\",\"VNOBAR\",Armor,horizontal,130,184;}\n\nPlayerClass Maestro{\n\t//InInventory AmmoNumberFlag,1{\n\t\tWeaponAmmo BusterAmmo{}\n\t\telse WeaponAmmo not VanillaAmmo{DrawNumber 5,\"8BDMAFONT\",Untranslated,Ammo1,alignment(left),80,177;}\n\t//}\n}\n//InInventory HealthNumberFlag,1{\n\tDrawNumber 5,\"8BDMAFONT\",Untranslated,Health,alignment(left),152,177;\n//}\n\nDrawSelectedInventory INDEXFONT,122,184,120,185,white;\nDrawImage weaponicon,50,184;\n}\n\n//MM1 Bars\nIsSelected RollingCutterWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SuperArmWepC{Drawbar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected IceSlasherWepC{Drawbar\"VARAMMO3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HyperBombWepC{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FireStormWepC{Drawbar\"VARAMMO5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderBeamWepC{Drawbar\"VARAMMO6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeSlowWepC{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected OilSliderWepC{DrawBar\"VARAMMO8\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory OilSliderFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",OilSliderFlag,horizontal,58,184;}}\n\n//MM2\nIsSelected MetalBladeWepC{Drawbar\"VARAMMO9\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AirShooterWepC{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BubbleLeadWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected QuickBoomerangWepC{Drawbar\"VARAMM11\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CrashBombWepC{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeStopperWepC{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AtomicFireWepC{Drawbar\"VARAMM13\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,70{DrawBar\"VARFLS2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected LeafShieldWepC{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",LeafShieldCharge,horizontal,58,184;}}\n\n//MM3\nIsSelected NeedleCannonWepC{Drawbar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MagnetMissileWepC{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GeminiLaserWepC{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HardKnuckleWepC{Drawbar\"VARAMM16\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TopSpinWepC{Drawbar\"VARAMM17\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SearchSnakeWepC{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SparkShockWepC{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ShadowBladeWepC{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM4\nIsSelected FlashStopperWepC{Drawbar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RainFlushWepC{Drawbar\"VARAMM19\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DrillBombWepC{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PharaohShotWepC{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,78{DrawBar\"VARFLS4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\telse InInventory PharaohCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",PharaohCharge,horizontal,58,184;}}\nIsSelected RingBoomerangWepC{Drawbar\"VARAMMO9\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DustCrusherWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DiveMissileWepC{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SkullbarrierWepC{Drawbar\"VARAMM21\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory SkullBarrierCooldown,1{DrawBar\"VARAMM65\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\n\n//MM5\nIsSelected GravityHoldWepC{Drawbar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterWaveWepC{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PowerStoneWepC{Drawbar\"VARAMM22\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GyroAttackWepC{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected StarCrashWepC{Drawbar\"VARAMM23\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ChargeKickWepC{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected NapalmBombWepC{Drawbar\"VARAMM24\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CrystalEyeWepC{Drawbar\"VARAMM25\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM6\nIsSelected BlizzardAttackWepC{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CentaurFlashWepC{Drawbar\"VARAMM26\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlameBlastWepC{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected KnightCrushWepC{Drawbar\"VARAMM27\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PlantbarrierWepC{Drawbar\"VARAMM28\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\tDrawBar\"6E_A_VAR\",\"VNOBAR\",Health,horizontal,130,184;}}\nIsSelected SilverTomahawkWepC{Drawbar\"VARAMM29\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WindStormWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected YamatoSpearWepC{Drawbar\"VARAMM30\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM7\nIsSelected FreezeCrackerWepC{Drawbar\"VARAMM31\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected JunkShieldWepC{Drawbar\"VARAMM32\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",JunkDuration,horizontal,58,184;}}\nIsSelected DangerWrapWepC{Drawbar\"VARAMM33\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderBoltWepC{Drawbar\"VARAMM34\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WildCoilWepC{Drawbar\"VARAMM35\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,23{DrawBar\"VARFLS9\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected SlashClawWepC{Drawbar\"VARAMM36\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected NoiseCrushWepC{Drawbar\"VARAMM37\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,1{DrawBar\"VARFLS10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ScorchWheelWepC{Drawbar\"VARAMM38\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WheelCount,1{DrawBar\"VARFLS1\",\"VNOBAR\",WheelCount,horizontal,58,184;}}\n\n//MM8\nIsSelected MegaBallWepC{Drawbar\"VARAMM39\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TornadoHoldWepC{Drawbar\"VARAMM40\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AstroCrushWepC{Drawbar\"VARAMM41\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlameSwordWepC{Drawbar\"VARAMM42\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderClawWepC{Drawbar\"VARAMM43\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HomingSniperWepC{Drawbar\"VARAMM44\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,35{DrawBar\"VARFLS11\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected IceWaveWepC{DrawBar\"VARAMM45\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlashBombWepC{Drawbar\"VARAMM46\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterBalloonWepC{Drawbar\"VARAMM47\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MMB\nIsSelected TenguBladeWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CopyVisionWepC{Drawbar\"VARAMM52\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected LightningBoltWepC{Drawbar\"VARAMM53\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected IceWallWepC{Drawbar\"VARAMM54\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SpreadDrillWepC{DrawBar\"VARAMM55\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RemoteMineWepC{Drawbar\"VARAMM56\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,5{DrawBar\"VARFLS14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected WaveBurnerWepC{Drawbar\"VARAMM57\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MagicCardWepC{Drawbar\"VARAMM58\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TrebleBoostC{Drawbar\"VARAMM59\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM9\nIsSelected PlugBallWepC{DrawBar\"VARAMM60\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected LaserTridentWepC{DrawBar\"VARAMM61\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TornadoBlowWepC{DrawBar\"VARAMM68\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected JewelSatelliteWepC{DrawBar \"VARAMM63\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory JewelShieldCheck,1{DrawBar \"VARFLS1\",\"VNOBAR\",JewelShieldCheck,horizontal,58,184;}}\nIsSelected MagmaBazookaWepC{DrawBar\"VARAMM64\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,19{DrawBar \"VARFLS13\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ConcreteShotWepC{DrawBar\"VARAMM65\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BlackHoleBombWepC{DrawBar\"VARAMM66\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory BlackHoleBombCooldown,1{DrawBar\"VARFLS15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected HornetChaserWepC{DrawBar \"VARAMM67\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM10\nIsSelected TripleBladeWepC{DrawBar\"VAMMO100\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterShieldWepC{DrawBar\"VAMMO101\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WaterShieldCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",WaterShieldCheck,horizontal,58,184;}}\nIsSelected CommandoBombWepC{DrawBar\"VAMMO102\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ChillSpikeWepC{DrawBar\"VAMMO103\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderWoolWepC{DrawBar\"VAMMO104\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ReboundStrikerWepC{DrawBar\"VAMMO105\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WheelCutterWepC{DrawBar\"VAMMO106\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WheelCutterCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",WheelCutterCheck,horizontal,58,184;}}\nIsSelected SolarBlazeWepC{DrawBar\"VAMMO107\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MMV\nIsSelected SparkChaserWepC{DrawBar\"VAMMO_V0\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GrabBusterWepC{DrawBar\"VAMMO_V1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BubbleBombWepC{DrawBar\"VAMMO_V2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PhotonMissileWepC{DrawBar\"VAMMO_V3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ElectricShockWepC{DrawBar\"VAMMO_V4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BlackHoleWepC{DrawBar\"VAMMO_V5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DeepDiggerWepC{DrawBar\"VAMMO_V6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BreakDashWepC{DrawBar\"VAMMO_V7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SaltWaterWepC{DrawBar\"VAMMO_V8\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MMK\nIsSelected SakugarneWepC{Drawbar\"VARAMM48\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MirrorBusterWepC{Drawbar\"VARAMM49\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MirrorBusterFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",MirrorBusterFlag,horizontal,58,184;}}\nIsSelected ScrewCrusherWepC{Drawbar\"VARAMM50\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BalladeCrackerWepC{Drawbar\"VARAMM51\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//Assists\nInInventory RushJetCounter,5{DrawImage\"RUSHH2H8\",290,8;}\nInInventory RushJetCounter,1{DrawImage\"RUSHOUT\",290,8;}\nInInventory RushMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory RushMarineCounter,5{DrawImage\"RUSHO0\",290,8;}\n\t\tInInventory RushMarineCounter,1{DrawImage\"RUSHMOUT\",290,8;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"RUSHP0\",290,8;}}\n\nInInventory ProtoJetCounter,1{InInventory ProtoJetCounter,5{DrawImage\"PJETF0\",290,8;}\nelse InInventory ProtoJetCounter,1{DrawImage\"PJETE0\",290,8;}}\nInInventory ProtoMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory ProtoMarineCounter,20{DrawImage\"PJETQ0\",290,16;}\n\t\telse InInventory ProtoMarineCounter,1{DrawImage\"PJETR0\",290,16;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"PJETP0\",290,16;}}\nInInventory BassJetCounter,1{InInventory BassJetCounter,5{DrawImage\"TRBL20\",284,16;}\nelse InInventory BassJetCounter,1{DrawImage\"TRBL10\",284,16;}}\nInInventory BassMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory BassMarineCounter,20{DrawImage\"TRBLY0\",294,18;}\n\t\telse InInventory BassMarineCounter,1{DrawImage\"TRBLX0\",294,18;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"TRBLZ0\",294,18;}}\n\nInInventory BeatCallCheck,1{DrawImage\"BEATD0\",298,16;}\nInInventory BeatCounter,5{DrawImage\"BEATB8B2\",298,16;}\nInInventory BeatCounter,1{DrawImage\"BEATOUT\",298,16;}\nInInventory BeatSupportActivated,1{DrawImage\"BSPTA0\",314,16;}\nInInventory BeatSupportFired,1{DrawImage \"BSPTB0\",314,16;}\nInInventory Flashed,1{DrawImage\"FBLIND\",-30,-20;}\nInInventory EnergyBalancerActive,1{DrawImage\"NRGOUT\",267,10;}\n\n//Boss Health\nInInventory BossHealth1,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth1,horizontal,202,184;}\nInInventory BossHealth2,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth2,horizontal,202,184;}\nInInventory BossHealth3,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth3,horizontal,202,184;}\nInInventory BossHealth4,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth4,horizontal,202,184;}\nInInventory BossHealth5,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth5,horizontal,202,184;}\nInInventory BossHealth6,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth6,horizontal,202,184;}\nInInventory BossHealth7,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth7,horizontal,202,168;}\nInInventory BossHealth8,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth8,horizontal,202,184;}\n//WI\nInInventory PWBossHealth1, 1{DrawBar \"PWHPDRIL\", \"BAREMPTY\", PWBossHealth1, vertical, 292, 8;}\nInInventory PWBossHealth2, 1{DrawBar \"PWHPSNAK\", \"BAREMPTY\", PWBossHealth2, vertical, 292, 8;}\nInInventory PWBossHealth3, 1{DrawBar \"PWHPHEAT\", \"BAREMPTY\", PWBossHealth3, vertical, 292, 8;}\nInInventory PWBossHealth4, 1{DrawBar \"PWHPFLAM\", \"BAREMPTY\", PWBossHealth4, vertical, 292, 8;}\nInInventory PWBossHealth5, 1{DrawBar \"PWHPBUBB\", \"BAREMPTY\", PWBossHealth5, vertical, 292, 8;}\nInInventory PWBossHealth6, 1{DrawBar \"PWHPSPLA\", \"BAREMPTY\", PWBossHealth6, vertical, 292, 8;}\nInInventory PWBossHealth7, 1{DrawBar \"PWHPFROS\", \"BAREMPTY\", PWBossHealth7, vertical, 306, 8;}\nInInventory PWBossHealth8, 1{DrawBar \"PWHPFREE\", \"BAREMPTY\", PWBossHealth8, vertical, 292, 8;}\nInInventory PWBossHealth9, 1{DrawBar \"PWHPDAR1\", \"BAREMPTY\", PWBossHealth9, vertical, 292, 8;}\nInInventory PWBossHealth10, 1{DrawBar \"PWHPDAR2\", \"BAREMPTY\", PWBossHealth10, vertical, 306, 8;}\nInInventory PWBossHealth11, 1{DrawBar \"PWHPDAR3\", \"BAREMPTY\", PWBossHealth11, vertical, 320, 8;}\nInInventory PWBossHealth12, 1{DrawBar \"PWHPDAR4\", \"BAREMPTY\", PWBossHealth12, vertical, 334, 8;}\nInInventory PWBossHealth13, 1{DrawBar \"BARHEALT\", \"BAREMPTY\", PWBossHealth13, vertical, 334, 8;}\nInInventory PWBossHealth16, 1{DrawBar \"PWHPDAR4\", \"BAREMPTY\", PWBossHealth16, vertical, 292, 8;}\nInInventory PWBossHealth17, 1{DrawBar \"PWHPDAR4\", \"BAREMPTY\", PWBossHealth17, vertical, 300, 8;}\n//WILY INC WEAPONS\nIsSelected MillTreadWepC{Drawbar\"VDARK1BAR\", \"VAREMPTY\", Ammo1, horizontal, 58, 184;}\nIsSelected ShieldSpiralWepC{Drawbar\"VDARK2BAR\", \"VAREMPTY\", Ammo1, horizontal, 58, 184;}\nIsSelected ImmobilizationRingWepC {DrawBar \"VDRK3BAR\", \"VAREMPTY\", Ammo1, horizontal, 58, 184;}\nIsSelected BerserkBusterWepC{Drawbar\"VDARK4BAR\", \"VAREMPTY\", Ammo1, horizontal, 58, 184;}\n\nInInventory EvilRobotShield,1{DrawBar\"VARAMM32\",\"VAREMPTY\",BossHealth1,horizontal,202,184;}\n\n// Misc\nInInventory TimeStoppedCounter,1{DrawImage\"FLASHS\",36,0;}\n\n/*\n        ▄▄█▀▀▄\n      ▄█████▄▄█▄\n     ▄▀██████▄▄██\n     █ █▀  ▄▄▀█ █\n     ▄██   ▀▀ ▀ █\n  ▄█▀  ▀█ ▀▀▀▀▄▀▀█▄\n ▄███ ▄  ▀▀▀▀▀▄ ███▄\n ██████       ██████\n ▀███▀█████████▀███▀\n    ▄█▄ ▀▀█▀   █▄\n ▄▄█████▄▀ ▀▄█████▄▄\n█████████   █████████\n*/\n\n//Classes start//\n\nInInventory not NoHealthBar,1{\n\nDrawImage playericon,188,185;\nDrawMugShot 1,188,185;\n\nInInventory StaminaFlag||UnSolid,1{\n\tInInventory ForceStaminaFlag{InInventory not StaminaFlag,500{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,113;}\n\t\telse{DrawImage\"ARCSTAMX\",2,113;}//94\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,116;}}\n\telse{InInventory not StaminaFlag,250{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,113;}\n\t\telse{DrawImage\"ARCSTAMX\",2,113;}\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,116;}}\n}\n\nInInventory IsInvunFlag,1{DrawBar\"0H_I_VAR\",\"VNOBAR\",Health,horizontal,130,184;\n\tDrawBar\"0H_M_VAR\",\"VNOBAR\",IsInvunFlag,horizontal,130,184;}\nelse InInventory GuardUpFlag,1{DrawBar\"0H_R_VAR\",\"VNOBAR\",Health,horizontal,130,184;}\nelse InInventory GuardDownFlag,1{DrawBar\"0H_W_VAR\",\"VNOBAR\",Health,horizontal,130,184;}\n\nInInventory BasicArmor,1{\n\tDrawNumber 4,CMBHRFONT,DarkGray,Armor,alignment(right),157,192;\n\tDrawNumber 4,CMBHRFONT,DarkGray,SavePercent,alignment(left),160,192;\n\tInInventory BossBasicArmorAmount,1{DrawBar\"VARAMT31\",\"VNOBAR\",Armor BossBasicArmorAmount,horizontal,130,184;}\n\telse{DrawBar\"VARAMT31\",\"VNOBAR\",Armor,horizontal,130,184;}\n}\n\nInInventory CanAirJump,1{InInventory CanAirJumpLimit,1{DrawImage\"JMPAIR_1\",4,94;}//110\n\telse{DrawImage\"JMPAIR_2\",4,94;}\n\tDrawNumber 2,CMBHQFONT,Untranslated,CanAirJumpLimit,alignment(left),12,96;}\nInInventory CanWallJump,1{InInventory CanWallJumpLimit,1{DrawImage\"JMPWAL_1\",4,103;}\n\telse{DrawImage\"JMPWAL_2\",4,103;}\n\tDrawNumber 2,CMBHQFONT,Untranslated,CanWallJumpLimit,alignment(left),12,105;}\n}\n\n//Extra Copy Weapons\nIsSelected HyperStormHWepC{Drawbar\"XTR0VR_U\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaWaterSWepC{Drawbar\"XTR0VR_T\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MWSShieldCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",MWSShieldCharge,horizontal,58,184;}}\nIsSelected BusterRodGWepC{Drawbar\"XTR0VR_S\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FakeRepeaterWepC{DrawBar\"XTR0VR_R\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory RepeaterChamber,1{DrawBar\"VARFLS1\",\"VNOBAR\",RepeaterChamber,horizontal,58,184;}}\nIsSelected RainbowGalaxyWepC{DrawBar\"VARAMM66\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DynamoTendrilWepC{Drawbar\"XTR0VR_P\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PlantTrapperWepC{Drawbar\"XTR0VR_O\",\"BAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CentaurArrowWepC{DrawBar\"VARAMM26\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DarkShieldWepC{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GravitySphereWepC{DrawBar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SkullSniperWepC{DrawBar\"VARAMM21\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DiveSonarWepC{Drawbar\"VARAMM10\",\"BAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlashBulbWepC{DrawBar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DocScannerWepC{Drawbar\"XTR0VR_H\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TopTwistWepC{Drawbar\"VARAMM17\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BoobeamBarrierWepC{Drawbar\"XTR0VR_F\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeBenderWepC{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory TimeBenderFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",TimeBenderFlag,horizontal,58,184;}}\nIsSelected FragBomberWepC{DrawBar\"XTR0VR_D\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory FragBomberCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",FragBomberCharge,horizontal,58,184;}}\nIsSelected WaveBusterWepC{Drawbar\"XTR0VR_C\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RisingFistWepC{Drawbar\"XTR0VR_B\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RollSweepWepC{Drawbar\"XTR0VR_A\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nPlayerClass Protoman{DrawBar\"00_0_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\nPlayerClass Megaman{InInventory MegaBusterFlag,1{DrawBar\"00_1_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\n\telse{DrawBar\"00___VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}}\nPlayerClass Bass{DrawBar\"00_4_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\nPlayerClass Duo{DrawBar\"08_9_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\n//MM0\nIsSelected JetBusterC{DrawBar\"00_A_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PowerFistC{DrawBar\"00_A_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nIsSelected MegaBallBoss{DrawBar\"VARAMM39\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaCutBallBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaGutsBallBoss{DrawBar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaIceBallBoss{DrawBar\"VARAMMO3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaBombBallBoss{DrawBar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaFireBallBoss{DrawBar\"VARAMMO5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaElecBallBoss{DrawBar\"VARAMMO6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaTimeBallBoss{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaOilBallBoss{DrawBar\"VARAMMO8\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo BallsOfSteelAmmo&&RockmanSoccerAmmo{DrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;\n\tDrawBar\"00_B_VAR\",\"VNOBAR\",RockBallJumpStamina,horizontal,58,184;}\n\nIsSelected RollSwingBoss{DrawBar\"00_2_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"00_C_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RollBucketBoss{DrawBar\"00_2_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"00_C_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\nIsSelected TrebleBoosterWepC{DrawBar\"00_D_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nWeaponAmmo AutoIsRightAmmo&&ScrewYouBuySomeAmmo{DrawImage\"AUTOAMMS\",75,169;\n\tInInventory PowerAutoAmmoRegen,1{DrawNumber 3,CMBHRFONT,Gold,Ammo2,alignment(right),72,174;}\n\telse {DrawNumber 3,CMBHRFONT,Yellow,Ammo2,alignment(right),72,174;}\n\tDrawBar\"00_G_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tIsSelected AutoShopperBoss,AutoMetShopperBoss{DrawBar\"VARFLS1\",\"VNOBAR\",AutoCreationFlag,horizontal,58,184;\n\t\tInInventory AutoItemTypeFlag,8{DrawImage\"AUTOAMM8\",94,172;DrawString CMBHRFONT,Yellow,\"100\",118,174;}\n\t\telse InInventory AutoItemTypeFlag,7{DrawImage\"AUTOAMM7\",94,172;DrawString CMBHRFONT,MenuGreen,\"50%\",118,174;DrawImage\"00_GA_VR\",85,184;}\n\t\telse InInventory AutoItemTypeFlag,6{DrawImage\"AUTOAMM6\",94,172;DrawString CMBHRFONT,Yellow,\"90\",114,174;}\n\t\telse InInventory AutoItemTypeFlag,5{DrawImage\"AUTOAMM5\",94,172;DrawString CMBHRFONT,Yellow,\"70\",114,174;}\n\t\telse InInventory AutoItemTypeFlag,4{DrawImage\"AUTOAMM4\",94,172;DrawString CMBHRFONT,Yellow,\"50\",114,174;}\n\t\telse InInventory AutoItemTypeFlag,3{DrawImage\"AUTOAMM3\",94,172;DrawString CMBHRFONT,Yellow,\"30\",114,174;}\n\t\telse InInventory AutoItemTypeFlag,2{DrawImage\"AUTOAMM2\",94,172;DrawString CMBHRFONT,Yellow,\"100\",118,174;}\n\t\telse InInventory AutoItemTypeFlag,1{DrawImage\"AUTOAMM1\",94,172;DrawString CMBHRFONT,Yellow,\"130\",118,174;}\n}}\n\nIsSelected ShotokanLightBoss{Drawbar\"0R_V_VAR\",\"0R_U_VAR\",Ammo1,horizontal,58,184;\n\tDrawbar\"0R_T_VAR\",\"0R_S_VAR\",Ammo2,horizontal,reverse,58,176;\n\tDrawImage\"0R_W_VAR\",46,183;\n\tInInventory SuperComboGauge,7{DrawImage\"0R_A_VAR\",59,185;DrawImage\"0R_X_VAR\",46,183;}\n\tInInventory SuperComboGauge,14{DrawImage\"0R_A_VAR\",73,185;}\n\tInInventory SuperComboGauge,21{DrawImage\"0R_A_VAR\",87,185;}\n\tInInventory SuperComboGauge,28{DrawImage\"0R_A_VAR\",101,185;}}\n\nIsSelected SniperJoeBoss{DrawBar\"VARAMMO4\",\"VAREMPTY\",JoeGrenadeCharge,horizontal,58,176;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo2,horizontal,58,184;}\n\telse{DrawBar\"VARAMM48\",\"VAREMPTY\",Ammo2,horizontal,58,184;}}\nIsSelected MachineGunJoeBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,176;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo2,horizontal,58,184;}\n\telse{DrawBar\"VARAMM48\",\"VAREMPTY\",Ammo2,horizontal,58,184;}}\nIsSelected JoeSelectBoss{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"JoeIcon1\",60,60;DrawImage\"JoeIcon2\",180,12;\n\tInInventory JoeSelectApacheFlag,1{DrawString DBIGFONT,Green,\"MAINFIRE\",50,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"MAINFIRE\",50,110,0,alignment(left);}\n\tInInventory JoeSelectTruckFlag,1{DrawString DBIGFONT,Green,\"ALTFIRE\",198,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"ALTFIRE\",198,110,0,alignment(left);}}\nIsSelected ApacheJoeBoss{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo2,horizontal,58,184;}\nIsSelected TruckJoeBoss{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo2,horizontal,58,184;}\n\nWeaponAmmo BBA_Money{\n\n\tDrawbar\"BBHBAR\",\"BBHBARN\",BBA_Money,horizontal,68,184;\n\n\tInInventory BBA_Money,600{DrawImage\"BBHRDA6\",68,184;}\n\telse InInventory BBA_Money,500{DrawImage\"BBHRDA5\",68,184;}\n\telse InInventory BBA_Money,400{DrawImage\"BBHRDA4\",68,184;}\n\telse InInventory BBA_Money,300{DrawImage\"BBHRDA3\",68,184;}\n\telse InInventory BBA_Money,200{DrawImage\"BBHRDA2\",68,184;}\n\telse InInventory BBA_Money,100{DrawImage\"BBHRDA1\",68,184;}\n\n\tDrawImage\"BBHBARF\",68,184;\n\tInInventory not BBA_Shotgun,1{DrawImage\"BBHWEP1A\",68,184;}\n\tInInventory not BBA_Chaingun,1{DrawImage\"BBHWEP2A\",68,184;}\n\tInInventory not BBA_SuperShotgun,1{DrawImage\"BBHWEP3A\",68,184;}\n\tInInventory not BBA_RocketLauncher,1{DrawImage\"BBHWEP4A\",68,184;}\n\tInInventory not BBA_PlasmaRifle,1{DrawImage\"BBHWEP5A\",68,184;}\n\tInInventory not BBA_BFG9000,1{DrawImage\"BBHWEP6A\",68,184;}\n\n\tIsSelected BBA_Pistol{DrawImage\"BBAAMM1\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_Shotgun{DrawImage\"BBAAMM2\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_Chaingun{DrawImage\"BBAAMM1\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_SuperShotgun{DrawImage\"BBAAMM2\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_RocketLauncher{DrawImage\"BBAAMM3\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_PlasmaRifle{DrawImage\"BBAAMM4\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_BFG9000{DrawImage\"BBAAMM4\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\t}\nIsSelected WildBearBoss{DrawImage \"C_00X0X\",188,185;}\n\n//MM1\n//IsSelected RollingCutterBoss{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected IceSlasherBoss{Drawbar\"VARAMMO3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HyperBombBoss{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FireStormBoss{Drawbar\"VARAMMO5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderBeamBoss{Drawbar\"VARAMMO6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo TimeToDefeatYouAmmo{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected OilSliderBoss{DrawBar\"VARAMMO8\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"01_8_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory OilSledFlag,1{DrawBar\"1H_S_VAR\",\"VNOBAR\",OilSledFlag,horizontal,58,184;}\n\tInInventory not OilStaminaFlag,127{DrawBar\"1H_R_VAR\",\"VNOBAR\",OilStaminaFlag,horizontal,58,184;}}\n\n//MM2\nIsSelected MetalBladeBoss{Drawbar\"VARAMMO9\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MetalFloatFlag,1{DrawImage\"METSTALA\",282,8;}\n\tInInventory not MetalHoverBootsAmmo,140{DrawBar\"2A_R_VAR\",\"VNOBAR\",MetalHoverBootsAmmo,horizontal,58,184;}}\nIsSelected AirShooterBoss{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BubbleLeadBoss{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory IsTreadingWater,1{Drawbar\"2C_S_VAR\",\"VNOBAR\",Ammo2,horizontal,58,184;}\n\telse InInventory not BubbleDabbleAmmo,280{DrawBar\"2C_R_VAR\",\"VNOBAR\",Ammo2,horizontal,58,184;}}\nIsSelected QuickBoomerangBoss{Drawbar\"VARAMM11\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory QuickManTrail,1{Drawbar\"2D_A_VAR\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\nIsSelected CrashBombBoss{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeStopperBoss{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AtomicFireBoss{Drawbar\"VARAMM13\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ZippoAmmo,200{DrawImage\"HeatIco5\",50,184;}\n\telse InInventory ZippoAmmo,150{DrawImage\"HeatIco4\",50,184;}\n\telse InInventory ZippoAmmo,100{DrawImage\"HeatIco3\",50,184;}\n\telse InInventory ZippoAmmo,50{DrawImage\"HeatIco2\",50,184;}}\nIsSelected AtomicPillarBoss{Drawbar\"VARAMM13\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected LeafShieldBoss{\n\tInInventory IncredibleAmmo,42{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\tInInventory ShieldCheck,1{DrawBar\"VARFLS3\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\n\telse {Drawbar\"VARAMXO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\tInInventory ShieldCheck,1{DrawBar\"VARFLS3X\",\"VNOBAR\",Ammo1,horizontal,58,184;}}}\nWeaponAmmo WahweeAmmo{DrawBar\"WILYVAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",CapsuleAmmo,horizontal,58,176;}//Dr. Wily\nIsSelected AlienTrapBoss{Drawbar\"02_A_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM3\nWeaponAmmo NoodleAmmo{Drawbar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MagnetMissileBoss{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GeminiLaserBoss{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory CloneSpawned,1{Drawbar\"3C_G_VAR\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\nIsSelected HardKnuckleBoss{Drawbar\"VARAMM16\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TopSpinBoss{InInventory Top_Charge,105{Drawbar\"03_5_VAR\",\"VAREMPTY\",Top_Charge,horizontal,58,184;}\nelse{Drawbar\"VARAMM17\",\"VAREMPTY\",Top_Charge,horizontal,58,184;}}\nIsSelected SearchSnakeBoss{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory SnakeClimbing,1{DrawImage\"SNACRAWA\",282,8;}\n\tInInventory not SnakeClamberAmmo,250{DrawBar\"3F_R_VAR\",\"VNOBAR\",SnakeClamberAmmo,horizontal,58,184;}}\nIsSelected SparkShockBoss{Drawbar\"VARAMM12\",\"VAREMPTY\",SparkmanHoldFlag,horizontal,58,184;}\nIsSelected ShadowBladeBoss{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\nInInventory DocBusterC,1{DrawBar\"03_9_VAR\",\"VAREMPTY\",DocVirusAmmo,horizontal,58,176;\n\tInInventory DocRobotSpeed_F,130{DrawImage\"DOC_130S\",2,136;}\n\telse InInventory DocRobotSpeed_F,120{DrawImage\"DOC_120S\",2,136;}\n\telse InInventory DocRobotSpeed_F,115{DrawImage\"DOC_115S\",2,136;}\n\telse InInventory DocRobotSpeed_F,110{DrawImage\"DOC_110S\",2,136;}\n\telse InInventory DocRobotSpeed_F,105{DrawImage\"DOC_105S\",2,136;}\n\telse InInventory DocRobotSpeed_F,100{DrawImage\"DOC_100S\",2,136;}\n\telse InInventory DocRobotSpeed_F,95{DrawImage\"DOC_095S\",2,136;}\n\telse InInventory DocRobotSpeed_F,90{DrawImage\"DOC_090S\",2,136;}\n\telse{DrawImage\"DOC_NULS\",2,136;}\n\tDrawString CMB_DOCNUM_FONT,Untranslated,\"%\",19,146,0,alignment(left);\n\tDrawNumber 3,CMB_DOCNUM_FONT,Untranslated,DocRobotSpeed_F,alignment(right),19,146;\n\n\tInInventory DocRobotJump_F,160{DrawImage\"DOC_160J\",2,164;}\n\telse InInventory DocRobotJump_F,130{DrawImage\"DOC_130J\",2,164;}\n\telse InInventory DocRobotJump_F,120{DrawImage\"DOC_120J\",2,164;}\n\telse InInventory DocRobotJump_F,110{DrawImage\"DOC_110J\",2,164;}\n\telse InInventory DocRobotJump_F,100{DrawImage\"DOC_100J\",2,164;}\n\telse{DrawImage\"DOC_NULJ\",2,164;}\n\tDrawString CMB_DOCNUM_FONT,Untranslated,\"%\",19,176,0,alignment(left);\n\tDrawNumber 3,CMB_DOCNUM_FONT,Untranslated,DocRobotJump_F,alignment(right),19,176;\n}\n\n//MM4\nIsSelected FlashStopperBoss{DrawBar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMM18\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RainFlushBoss{Drawbar\"VARAMM19\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DrillBombBoss{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",DigLimit,horizontal,58,176;}\nIsSelected PharaohShotBoss{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,78{DrawBar\"VARFLS4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\tDrawBar\"04_4_VAR\",\"VNOBAR\",PharaohHover,horizontal,58,184;\n\tInInventory PharaohHoverFlag,1{DrawImage\"PHAFLS1\",290,8;}}\nIsSelected RingBoomerangBoss{\n\tInInventory HasRing,1{DrawImage\"4E_A_BAR\",66,180;}\n\telse InInventory RingFlag,1{DrawImage\"4E_B_BAR\",66,180;}\n\telse{DrawImage\"4E_C_BAR\",66,180;}\n\tInInventory HasRing2,1{DrawImage\"4E_A_BAR\",86,180;}\n\telse InInventory RingFlag2,1{DrawImage\"4E_B_BAR\",86,180;}\n\telse{DrawImage\"4E_C_BAR\",86,180;}}\nWeaponAmmo CrushEmAmmo{DrawBar\"DUSVAR\",\"DUSVMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo YouSunkMyAmmo{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"04_7_VAR\",\"BAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected SkullBarrierBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMM21\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS5X\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\tInInventory SkullRageFlag,1{DrawBar\"4H_S_VAR\",\"VNOBAR\",SkullRageFlag,horizontal,58,184;}}\n\n//MM5\nIsSelected GravityHoldBoss{Drawbar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"05_1_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected WaterWaveBoss{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"WAVEHOKV\",83,171;\n\tInInventory HookshotStamina,200{DrawNumber 3,CMBHRFONT,Orange,HookshotStamina,alignment(left),fillzeros,70,176;}\n\telse{DrawNumber 3,CMBHRFONT,Red,HookshotStamina,alignment(left),fillzeros,70,176;}}\nIsSelected PowerStoneBoss{Drawbar\"VARAMM22\",\"VAREMPTY\",StoneBossCharge,horizontal,58,184;}\nIsSelected PowerStoneCoreBoss{Drawbar\"VARAMM22\",\"VAREMPTY\",StoneCoreFlagX,horizontal,58,184;}\nIsSelected GyroAttackBoss{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected StarCrashBoss{Drawbar\"VARAMM23\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ChargeKickBoss{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected NapalmBombBoss{Drawbar\"VARAMM24\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CrystalEyeBoss{Drawbar\"VARAMM25\",\"VAREMPTY\",CrystalEyeCharge,horizontal,58,184;\n\tInInventory CrystalEyeDelay,1{DrawBar\"VARFLS1\",\"VNOBAR\",CrystalEyeDelay,horizontal,58,184;}}\nIsSelected DarkTankBoss{DrawBar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DarkSniperBoss{DrawBar\"VARAMM51\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM6\nWeaponAmmo BowloramaAmmo{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CentaurFlashBoss{Drawbar\"VARAMM26\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlameBlastBoss{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected KnightCrushBoss{Drawbar\"VARAMM27\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PlantbarrierBoss{Drawbar\"VARAMM28\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected SilverTomahawkBoss{Drawbar\"VARAMM29\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WindStormBoss{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,184;\n\tDrawbar\"06_7_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,176;}\nIsSelected YamatoSpearBoss{Drawbar\"VARAMM30\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM7\nIsSelected FreezeCrackerBoss{Drawbar\"VARAMM31\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MrFreezeAltCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",MrFreezeAltCharge,horizontal,58,184;}}\nIsSelected JunkShieldBoss{Drawbar\"DUSVAR\",\"DUSVMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DangerWrapBoss{Drawbar\"VARAMM33\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VAREMPTY\",\"07_3_VAR\",BurstBombStock,horizontal,reverse,58,176;\n\tInInventory DangerFly,1{DrawBar\"VARFLS1\",\"VNOBAR\",DangerFly,horizontal,58,184;}}\nIsSelected ThunderBoltBoss{Drawbar\"VARAMM34\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory IBeFlyin,1{DrawBar\"7D_A_VAR\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\nIsSelected WildCoilBoss{Drawbar\"VARAMM35\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SlashClawBoss{Drawbar\"VARAMM36\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM57\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected NoiseCrushBoss{Drawbar\"VARAMM37\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory NoiseCrushFlagB,1{DrawBar\"VARFLS10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ScorchWheelBoss{Drawbar\"VARAMM38\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory TurboWheelCount,1{DrawBar\"VARFLS1\",\"VNOBAR\",TurboWheelCount,horizontal,58,184;}\n\tDrawbar\"07_8_VAR\",\"BAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory TurboHonkDelay,1{DrawBar\"7H_A_VAR\",\"VNOBAR\",TurboHonkDelay,horizontal,58,176;}}\n\n//MM8\nIsSelected TornadoHoldBoss{Drawbar\"VARAMM40\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory TenguIsHovering,1{DrawImage\"TENJETA\",290,8;}}\nIsSelected AstroCrushBoss{Drawbar\"VARAMM52\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM41\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected FlameSwordBoss{Drawbar\"VARAMM42\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory SwordLegCramp,1{DrawImage\"SWRDICON\",286,8;}}\nWeaponAmmo YoGeekyAmmo{Drawbar\"VARAMM43\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nIsSelected HomingSniperBoss{\n\tDrawbar\"08_5_VAR\",\"8E_E_VAR\",Ammo1,horizontal,58,174;\n\tDrawImage\"HSNCM0\",61,188;\n\tInInventory SearchTargetID1,1{\n\t\tInInventory SearchTargetID1CD,1{DrawImage\"HSNCJ0\",61,188;}\n\t\tElse{DrawImage\"HSNCK0\",61,188;}}\n\tDrawImage\"HSNCM0\",77,188;\n\tInInventory SearchTargetID2,1{\n\t\tInInventory SearchTargetID2CD,1{DrawImage\"HSNCJ0\",77,188;}\n\t\tElse{DrawImage\"HSNCK0\",77,188;}}\n\tDrawImage\"HSNCM0\",93,188;\n\tInInventory SearchTargetID3,1{\n\t\tInInventory SearchTargetID3CD,1{DrawImage\"HSNCJ0\",93,188;}\n\t\tElse{DrawImage\"HSNCK0\",93,188;}}\n\tDrawImage\"HSNCM0\",109,188;\n\tInInventory SearchTargetID4,1{\n\t\tInInventory SearchTargetID4CD,1{DrawImage\"HSNCJ0\",109,188;}\n\t\tElse{DrawImage\"HSNCK0\",109,188;}}\n\t}\nIsSelected IceWaveBoss{DrawBar\"VARAMM45\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"8F_A_VAR\",\"VNOBAR\",IceWaveHoldFlag,horizontal,58,184;}\nIsSelected FlashBombBoss{Drawbar\"VARAMM46\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"08_7_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory CuteBombFlag,1{DrawBar\"8G_A_VAR\",\"VNOBAR\",CuteBombFlag,horizontal,58,176;}}\nIsSelected WaterBalloonBoss{DrawBar\"8H_A_VAR\",\"8H_Z_VAR\",Ammo1,horizontal,58,184;\n\tDrawBar\"8H_B_VAR\",\"8H_Z_VAR\",Ammo2,horizontal,58,176;}\nIsSelected OriginalDuoBoss,OriginalDuoMeteorBoss{DrawBar\"08_O_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nInInventory EvilFistC,1{Drawbar\"VARAMMO5\",\"VAREMPTY\",EvilRageAmmo,horizontal,58,176;\n\tInInventory GigaType,8{DrawImage\"ASTROI\",50,176;}\n\telse InInventory GigaType,7{DrawImage\"ICEWAVI\",50,176;}\n\telse InInventory GigaType,6{DrawImage\"WATERBI\",50,176;}\n\telse InInventory GigaType,5{DrawImage\"HSNIPERI\",50,176;}\n\telse InInventory GigaType,4{DrawImage\"TCLAWI\",50,176;}\n\telse InInventory GigaType,3{DrawImage\"TORNAHI\",50,176;}\n\telse InInventory GigaType,2{DrawImage\"FLSHBOMI\",50,176;}\n\telse InInventory GigaType,1{DrawImage\"FSWORDI\",50,176;}\n\t}\n\n//MM9\nIsSelected ConcreteShotBoss{Drawbar\"VARAMM65\",\"VAREMPTY\",ConcreteChargeFlag,horizontal,58,184;}\nIsSelected TornadoBlowBoss{DrawBar\"VARAMM68\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM65\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory TornadoHoverActive,1{DrawImage\"TORNICON\",290,8;}}\nWeaponAmmo SplashingAboutAmmo{DrawBar\"VARAMM61\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"09_3_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory IsTreadingWater,1{Drawbar\"9C_S_VAR\",\"VNOBAR\",SplashDabbleAmmo,horizontal,58,184;}\n\telse InInventory not SplashDabbleAmmo,280{DrawBar\"9C_R_VAR\",\"VNOBAR\",SplashDabbleAmmo,horizontal,58,184;}}\nIsSelected PlugBallBoss{DrawBar\"VARAMM60\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo OutragousGemsAmmo{\n\tInInventory JewelSlot1,5{DrawImage\"JEWJF\",61,181;}\n\telse InInventory JewelSlot1,4{DrawImage\"JEWJE\",61,181;}\n\telse InInventory JewelSlot1,3{DrawImage\"JEWJD\",61,181;}\n\telse InInventory JewelSlot1,2{DrawImage\"JEWJC\",61,181;}\n\telse InInventory JewelSlot1,1{DrawImage\"JEWJB\",61,181;}\n\telse {DrawImage\"JEWJA\",61,181;}\n\tIsSelected JewelSatelliteBoss1{DrawImage\"JEWJG\",61,181;}\n\n\tInInventory JewelSlot2,5{DrawImage\"JEWJF\",75,181;}\n\telse InInventory JewelSlot2,4{DrawImage\"JEWJE\",75,181;}\n\telse InInventory JewelSlot2,3{DrawImage\"JEWJD\",75,181;}\n\telse InInventory JewelSlot2,2{DrawImage\"JEWJC\",75,181;}\n\telse InInventory JewelSlot2,1{DrawImage\"JEWJB\",75,181;}\n\telse {DrawImage\"JEWJA\",75,181;}\n\tIsSelected JewelSatelliteBoss2{DrawImage\"JEWJG\",75,181;}\n\n\tInInventory JewelSlot3,5{DrawImage\"JEWJF\",89,181;}\n\telse InInventory JewelSlot3,4{DrawImage\"JEWJE\",89,181;}\n\telse InInventory JewelSlot3,3{DrawImage\"JEWJD\",89,181;}\n\telse InInventory JewelSlot3,2{DrawImage\"JEWJC\",89,181;}\n\telse InInventory JewelSlot3,1{DrawImage\"JEWJB\",89,181;}\n\telse {DrawImage\"JEWJA\",89,181;}\n\tIsSelected JewelSatelliteBoss3{DrawImage\"JEWJG\",89,181;}\n\n\tInInventory JewelSlot4,5{DrawImage\"JEWJF\",103,181;}\n\telse InInventory JewelSlot4,4{DrawImage\"JEWJE\",103,181;}\n\telse InInventory JewelSlot4,3{DrawImage\"JEWJD\",103,181;}\n\telse InInventory JewelSlot4,2{DrawImage\"JEWJC\",103,181;}\n\telse InInventory JewelSlot4,1{DrawImage\"JEWJB\",103,181;}\n\telse {DrawImage\"JEWJA\",103,181;}\n\tIsSelected JewelSatelliteBoss4{DrawImage\"JEWJG\",103,181;}\n}\nIsSelected MagmaBazookaBoss{Drawbar\"VARAMM64\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HornetChaserBoss{DrawBar\"VARAMM67\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"09_6_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory HornetIsHovering,1{DrawImage\"HORNJETA\",290,8;}}\nIsSelected BlackHoleBombBoss,RainbowGalaxyBoss{Drawbar\"GALBARJ\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t//InInventory BlackHoleFlag,1{DrawImage\"HORNJETA\",290,8;}\n\tDrawImage \"C_09H0X\",188,185;}\nIsSelected RevolverBusterBoss{DrawBar\"VARAMM10\",\"VAREMPTY\",FakemanDashCounter,horizontal,58,184;\n\tInInventory IAmTheLawAmmo,6{DrawImage\"FSTOK6\",79,168;}\n\telse InInventory IAmTheLawAmmo,5{DrawImage\"FSTOK5\",79,168;}\n\telse InInventory IAmTheLawAmmo,4{DrawImage\"FSTOK4\",79,168;}\n\telse InInventory IAmTheLawAmmo,3{DrawImage\"FSTOK3\",79,168;}\n\telse InInventory IAmTheLawAmmo,2{DrawImage\"FSTOK2\",79,168;}\n\telse InInventory IAmTheLawAmmo,1{DrawImage\"FSTOK1\",79,168;}\n\telse {DrawImage\"FSTOK0\",79,168;}\n\tDrawImage\"FAKELOOT\",198,184;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),208,185;}\n\n//MM10\nIsSelected TripleBladeBoss,TripleBladeBoss2{Drawbar\"VAMMO100\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterShieldBoss{Drawbar\"VAMMO101\",\"VAREMPTY\",Ammo2,horizontal,58,184;\n\tDrawImage\"HWATSHP0\",84,162;\n\tDrawImage\"HWATSHP0\",79,165;\n\tDrawImage\"HWATSHP0\",76,170;\n\tDrawImage\"HWATSHP0\",79,175;\n\tDrawImage\"HWATSHP0\",84,178;\n\tDrawImage\"HWATSHP0\",89,175;\n\tDrawImage\"HWATSHP0\",92,170;\n\tDrawImage\"HWATSHP0\",89,165;\n\tInInventory PumpmanShieldFlag,1{\n\t\tInInventory PumpNextRadius,1{DrawImage\"WATARWH2\",83,169;}\n\t\telse{DrawImage\"WATARWH1\",83,169;}\n\t}\n\tInInventory PumpBubbleHP1,30{DrawImage\"HWATSHP3\",84,162;}\n\telse InInventory PumpBubbleHP1,15{DrawImage\"HWATSHP1\",84,162;}\n\telse InInventory PumpBubbleHP1,1{DrawImage\"HWATSHP1\",84,162;}\n\tInInventory PumpBubbleHP2,30{DrawImage\"HWATSHP3\",79,165;}\n\telse InInventory PumpBubbleHP2,15{DrawImage\"HWATSHP1\",79,165;}\n\telse InInventory PumpBubbleHP2,1{DrawImage\"HWATSHP1\",79,165;}\n\tInInventory PumpBubbleHP3,30{DrawImage\"HWATSHP3\",76,170;}\n\telse InInventory PumpBubbleHP3,15{DrawImage\"HWATSHP1\",76,170;}\n\telse InInventory PumpBubbleHP3,1{DrawImage\"HWATSHP1\",76,170;}\n\tInInventory PumpBubbleHP4,30{DrawImage\"HWATSHP3\",79,175;}\n\telse InInventory PumpBubbleHP4,15{DrawImage\"HWATSHP1\",79,175;}\n\telse InInventory PumpBubbleHP4,1{DrawImage\"HWATSHP1\",79,175;}\n\tInInventory PumpBubbleHP5,30{DrawImage\"HWATSHP3\",84,178;}\n\telse InInventory PumpBubbleHP5,15{DrawImage\"HWATSHP2\",84,178;}\n\telse InInventory PumpBubbleHP5,1{DrawImage\"HWATSHP1\",84,178;}\n\tInInventory PumpBubbleHP6,30{DrawImage\"HWATSHP3\",89,175;}\n\telse InInventory PumpBubbleHP6,15{DrawImage\"HWATSHP2\",89,175;}\n\telse InInventory PumpBubbleHP6,1{DrawImage\"HWATSHP1\",89,175;}\n\tInInventory PumpBubbleHP7,30{DrawImage\"HWATSHP3\",92,170;}\n\telse InInventory PumpBubbleHP7,15{DrawImage\"HWATSHP2\",92,170;}\n\telse InInventory PumpBubbleHP7,1{DrawImage\"HWATSHP1\",92,170;}\n\tInInventory PumpBubbleHP8,30{DrawImage\"HWATSHP3\",89,165;}\n\telse InInventory PumpBubbleHP8,15{DrawImage\"HWATSHP2\",89,165;}\n\telse InInventory PumpBubbleHP8,1{DrawImage\"HWATSHP1\",89,165;}\n\t}\nIsSelected CommandoBombBoss,CommandoMineBoss{DrawBar\"10_3_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ChillSpikeBoss{Drawbar\"VAMMO103\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ChillSlideAmmo,168{Drawbar\"VARAMM31\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\t\telse{Drawbar\"WT_2_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\tInInventory ChillShield,1{DrawBar\"VARHEALT\",\"VAREMPTY\",ChillHealthFlag,horizontal,130,184;//24 8\n\t\tDrawNumber 5,\"8BDMAFONT\",Untranslated,ChillHealthFlag,alignment(left),152,177;//31 31\n\t\tInInventory not ChillHealthFlag,10{DrawImage \"STYSCBM_\",157,177;}//36 31\n\t\tDrawBar\"10D_H_VR\",\"10D_I_VR\",ChillShield,horizontal,131,184;//24 49\n\t\tDrawNumber 5,\"8BDMAFONT\",Teal,ChillShield,alignment(left),138,177;}//31 38\n\telse{DrawImage \"C_10D0Y\",188,185;}\n\t\tInInventory Chill_ItemCoolD,1{DrawBar\"10D_S_VR\",\"VNOBAR\",Chill_ItemCoolD,horizontal,58,184;}\n\t\tInInventory Chill_ItemCharge,1{DrawBar\"8G_A_VAR\",\"VNOBAR\",Chill_ItemCharge,horizontal,58,184;}\n\tDrawBar\"10D_R_VR\",\"VNOBAR\",ChillShieldCooldown,horizontal,130,184;}\n\nIsSelected CommandoBombBoss,CommandoMineBoss{DrawBar\"10_3_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WheelCutterBoss{Drawbar\"VAMMO106\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory NitroBikeWallBoostAttack,8{DrawBar\"VARFLS1\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\n\n//MMB\nIsSelected LightningBoltBoss{Drawbar\"VARAMM53\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"DYNAVAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory not DynamoStaminaFlag,250{DrawBar\"BA_R_VAR\",\"VNOBAR\",DynamoStaminaFlag,horizontal,58,184;}}\nIsSelected IceWallBoss{Drawbar\"VARAMM54\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"COLDVAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected SpreadDrillBoss{DrawBar\"VARAMM55\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0B_C_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RemoteMineBoss{Drawbar\"0B_D_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\t//DrawString SMALLFONT,WhiteOutLine,\"BOOTY:\",188,184,0,alignment(left);\n\tDrawImage\"PIRABOTY\",198,185;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),208,185;//234\n}\nIsSelected WaveBurnerBoss{Drawbar\"VARAMM57\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory BurnBabyBurnAmmo,84{Drawbar\"VARAMX52\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\telse {Drawbar\"VARAMM52\",\"VAREMPTY\",Ammo2,horizontal,58,176;}}\nWeaponAmmo SnortSnortAmmo{Drawbar\"VARAMM58\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected KingAxeBoss,KingShieldBoss{Drawbar\"0B_K_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM41\",\"VAREMPTY\",TheKingShieldFlag,horizontal,58,176;\n\tInInventory TheKingStamina,1{Drawbar\"BK_A_VAR\",\"VNOBAR\",TheKingStamina,horizontal,58,176;}}\n\n//MMWT\nIsSelected MonkeyKingBoss{Drawbar\"WT_A_VAR\",\"VAREMPTY\",ammo1,horizontal,58,184;}\nIsSelected SandySandBoss{Drawbar\"WT_B_VAR\",\"VAREMPTY\",ammo1,horizontal,58,184;\n\tDrawbar\"WT_2_VAR\",\"VAREMPTY\",ammo2,horizontal,58,176;\n\tInInventory MWSShieldCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",MWSShieldCharge,horizontal,58,176;}}\nIsSelected PigsyBoss{DrawBar\"WT_C_VAR\",\"VAREMPTY\",HyperStormHeat,horizontal,58,184;\nDrawBar\"WT_3_VAR\",\"VNOBAR\",HyperStormCold,horizontal,58,184;}\nIsSelected PiggyBoss{DrawBar\"WT_C_VAR\",\"VAREMPTY\",HyperStormHeat,horizontal,58,184;\nDrawBar\"WT_3_VAR\",\"VNOBAR\",HyperStormCold,horizontal,58,184;}\n\n//MMK\nIsSelected MirrorBusterBoss{Drawbar\"VARAMM49\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MirrorBusterFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",MirrorBusterFlag,horizontal,58,184;}}\nIsSelected ScrewCrusherBoss,BounceCrusherBoss{Drawbar\"VARAMM50\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BalladeCrackerBoss{Drawbar\"VAREMPTY\",\"0K_3_VAR\",BalladeMineFlag,horizontal,58,184;\n\tInInventory BalladeFocusFlag,1{DrawBar\"KC_A_VAR\",\"VNOBAR\",BalladeFocusFlag,horizontal,58,184;}}\nIsSelected SakugarneBoss,QuintBusterBoss{Drawbar\"VARAMM48\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"0K_4_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RaThorWrathBoss{DrawBar\"0K_E_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"0K_5_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory RaThorSpawnGraphic,1{DrawImage\"THORSINS\",91,60;}\n\tDrawImage\"SOUCOUNT\",198,184;\n\tDrawNumber 5,CMBHPFONT,Untranslated,ThorSoulAmmo,alignment(left),208,185;\n\tInInventory RaThorHoldFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",RaThorHoldFlag,horizontal,58,184;}}\n\n//MMV\nIsSelected GrabBusterBoss{Drawbar\"VARAMM19\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_1_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tDrawImage\"MERCLOOT\",198,184;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),208,185;}\nIsSelected BubbleBombBoss,BubbleBomberBoss{DrawBar\"VAMMO_V2\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMMO4\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected PhotonVulcanBoss,PhotonMissileBoss{DrawBar\"0V_D_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_3_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory MarsIsATank,1{DrawBar\"VD_S_VAR\",\"VNOBAR\",MarsTankFuel_F,horizontal,58,184;}\n\telse InInventory not MarsTankFuel_F,500{DrawBar\"VD_R_VAR\",\"VNOBAR\",MarsTankFuel_F,horizontal,58,184;}}\nIsSelected ElectricShockBoss{Drawbar\"0V_E_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",JupiterCharge,horizontal,58,184;}\nIsSelected DeepDiggerBoss{Drawbar\"0V_6_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_G_VAR\",\"0V_G2VAR\",Ammo2,horizontal,58,176;\n\tDrawbar\"VG_A_VAR\",\"VNOBAR\",UranusAnger,horizontal,58,176;\n\tInInventory UranusCarrying,1{DrawImage\"URANGORE\",76,166;}}\nIsSelected BreakDashBoss{Drawbar\"0V_7_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_H_VAR\",\"0V_H2VAR\",Ammo2,horizontal,58,176;\n\tInInventory BreakingIntoADashAmmo,784{Drawbar\"VH_S_VAR\",\"VNOBAR\",Ammo2,horizontal,58,176;}}\nIsSelected SaltWaterBoss{Drawbar\"0V_8_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_I_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\n//Inventory\n\nInInventory DiveBossLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory PowerDiveSonarLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory ChargeManLink,1{DrawImage\"CHRGM_R3\",235,2;}\nInInventory ChargeWildRideFlag,1{DrawImage\"CHRGM_R4\",235,2;}\nInInventory HomingLockedVision,1{DrawImage\"HomVisA\",0,0;}\nInInventory PowerSplashSinewyEtude,1||PowerSplashSinewyEtudeX{DrawImage\"SPLWBUF1\",302,79;}\nInInventory PowerSplashMightyMarch,1||PowerSplashMightyMarchX{DrawImage\"SPLWBUF2\",302,98;}\nInInventory PowerSplashSwiftSong,1||PowerSplashSwiftSongX{DrawImage\"SPLWBUF3\",300,116;}\nInInventory PlugmanRageFlag,1{DrawImage\"PLUGBUFF\",249,3;}\nInInventory DynamoTagged{DrawImage\"DYNATAG\",174,2;}\nInInventory VenusBlastJumpFlag,1{DrawImage\"VENJUMP1\",301,64;}\n\n//InInventory FloodMyHudTest_F,1{DrawImage\"TESTHUDX\",0,30;}\n\nInInventory MegamanUpgradeFlag,1{DrawImage\"MEGAUPGD\",122,176;}\nInInventory RockmanUpgradeFlag,1{DrawImage\"ROCKUPGD\",122,176;}\nInInventory ProtomanUpgradeFlag,1{DrawImage\"PROTUPGD\",122,176;}\nInInventory BassUpgradeFlag,1{DrawImage\"BASSUPGD\",122,176;}\nInInventory DuoUpgradeFlag,1{DrawImage\"DUOUPGD\",122,176;}\nInInventory DocUpgradeFlag,1{DrawImage\"DOCUPGD\",122,176;}\n\n//InInventory TrioExodiaFlag,1{DrawImage\"ERO9T0\",302,16;}\nInInventory TrioExodiaFlag,1{DrawImage\"EXODIA_7\",291,16;}\n\telse{InInventory TrioExodiaFlag1,1{DrawImage\"EXODIA_1\",291,16;}\n\t\tInInventory TrioExodiaFlag2,1{DrawImage\"EXODIA_2\",291,16;}\n\t\tInInventory TrioExodiaFlag3,1{DrawImage\"EXODIA_3\",291,16;}\n\t\tInInventory TrioExodiaFlag4,1{DrawImage\"EXODIA_4\",291,16;}\n\t\tInInventory TrioExodiaFlag5,1{DrawImage\"EXODIA_5\",291,16;}\n\t\tInInventory TrioExodiaFlag6,1{DrawImage\"EXODIA_6\",291,16;}\n}\nInInventory RaThorSinistarFlag,1{DrawImage\"SINTHOR0\",298,42;}\n\telse{InInventory RaThorSinistarFlag1,1{DrawImage\"SINTHOR1\",296,40;}\n\t\tInInventory RaThorSinistarFlag2,1{DrawImage\"SINTHOR2\",296,40;}\n\t\tInInventory RaThorSinistarFlag3,1{DrawImage\"SINTHOR3\",296,40;}\n\t\tInInventory RaThorSinistarFlag4,1{DrawImage\"SINTHOR4\",296,40;}\n\t\tInInventory RaThorSinistarFlag5,1{DrawImage\"SINTHOR5\",296,40;}\n\t\tInInventory RaThorSinistarFlag6,1{DrawImage\"SINTHOR6\",296,40;}\n}\n\n//Classes end\n\n}\n}\n\nmugshot \"Normal\"{{ST00} -1;}\nmugshot \"Pain\"{{ST00} -1;}\nmugshot \"Ouch\"{{ST00} -1;}\nmugshot \"Rampage\"{{ST00} -1;}\nmugshot \"Grin\"{{ST00} -1;}\nmugshot \"Death\"{{ST00} -1;}\nmugshot \"XDeath\"{{ST00} -1;}\nmugshot \"God\"{{ST00} -1;}\nmugshot \"GodAnimated\"{{ST00} -1;}"
      },
      {
        "source": "pk3",
        "name": "README.txt",
        "contents": "This wad was made by MegaVile to ensure WilyInc and CBM are compatible together, since the latest version of\nWily Inc features new bars that overrides CBM's, and vice versa.\n\nPLEASE Insert this wad after both wads as not to screw it up.\nThank you."
      },
      {
        "source": "pk3",
        "name": "KnightCrushBoss.txt",
        "contents": "actor KnightCrushBoss : BaseMM8BDMWep_CBM\n{\ntag \"$TAGC_6D\"\ndropitem \"KnightCrushWepCDropped\"\nWeapon.AmmoUse 0\nWeapon.AmmoGive 28\nObituary \"$OB_KNIGHTCRUSH\"\nweapon.ammotype \"TisButAScratchAmmo\"\nStates\n{\nSpawn:\nC_06 D 1\nloop\nReady:\nKNIA A 0 ACS_ExecuteAlways(998,0,DYE_KNIGHTMAN)\nKNIA A 0 A_TakeInventory(\"StopShield\",9)\nKNIA A 0 A_GunFlash\nGoto Ready1\nReady1:\nKNIA A 0 A_JumpIfInventory(\"TisButAScratchAmmo\",28,\"Ready2\")\nKNIA A 3 A_WeaponReady(8)\nKNIA A 0 A_GiveInventory(\"TisButAScratchAmmo\",1)\nloop\nReady2:\nKNIA A 3 A_WeaponReady\nKNIA A 0 A_GiveInventory(\"TisButAScratchAmmo\",1)\nloop\nDeselect:\nKNIA A 0 A_GiveInventory(\"StopShield\",1)\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Lower\nKNIA A 1 A_Lower\ngoto Deselect+1\nSelect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Raise\nKNIA A 1 A_Raise\nLoop\nFire:\nKNIA B 0 A_PlaySoundEx(\"weapon/KnightShot\",\"Weapon\")\nKNIA B 0 A_GiveInventory(\"StopShield\",1)\nKNIA B 3 A_GiveInventory(\"KnightmanFlag\",1)\nKNIA C 0 A_TakeInventory(\"KnightDouble\",1)\nKNIA C 3 A_GiveInventory(\"KnightmanMain_CI\",1)\nKNIA D 6\nGoto Check\n\nCheck:\nKNIA D 0 A_JumpIfInventory(\"KnightDouble\",1,\"Return\")\nKNIA D 1 A_GiveInventory(\"KnightFlag\",1)\nKNIA D 0 A_JumpIfInventory(\"KnightFlag\",35,\"Return\")\nloop\n\nReturn:\nKNIA D 2 A_TakeInventory(\"KnightmanFlag\",999)\nKNIA C 2\nKNIA B 4 A_TakeInventory(\"KnightFlag\",999)\nGoto Ready+1\n\nAltFire:\nKNIA A 0 A_JumpIfInventory(\"TisButAScratchAmmo\",28,\"ShieldCharge\")\ngoto Ready+1\nShieldCharge:\nKNIA G 0 A_GiveInventory(\"VivifyDelay7\",1)\nKNIA G 0 A_Refire(1)\nKNIA G 0 A_TakeInventory(\"TisButAScratchAmmo\",99)\nKNIA G 2 SetPlayerProperty(0,1,0)\nKNIA G 0 A_PlaySoundEx(\"weapon/chargekick\",\"Weapon\")\nKNIA G 0 A_GiveInventory(\"StopShield\",1)\nKNIA G 0 A_GiveInventory(\"InvulnerableOn_Pickup\",1)\nKNIA H 1 A_ChangeVelocity(Cos(pitch)*6,0,-sin(pitch)*3,1)//A_Recoil(-6)\nKNIA H 0 A_FireCustomMissile(\"KnightRush\")\n//KNIA H 0 A_GiveInventory(\"Repulsion\",1)\nKNIA H 1 A_ChangeVelocity(Cos(pitch)*6,0,-sin(pitch)*3,1)\nKNIA H 0 A_FireCustomMissile(\"KnightRush\")\n//KNIA H 0 A_GiveInventory(\"Repulsion\",1)\nKNIA H 1 A_ChangeVelocity(Cos(pitch)*6,0,-sin(pitch)*3,1)\nKNIA H 0 A_FireCustomMissile(\"KnightRush\")\n//KNIA H 0 A_GiveInventory(\"Repulsion\",1)\nKNIA H 1 A_ChangeVelocity(Cos(pitch)*6,0,-sin(pitch)*3,1)\nKNIA H 0 A_FireCustomMissile(\"KnightRush\")\n//KNIA H 0 A_GiveInventory(\"Repulsion\",1)\nKNIA G 1 SetPlayerProperty(0,0,0)\nKNIA G 0 A_GiveInventory(\"InvulnerableOff_Pickup\",1)\nKNIA G 0 A_TakeInventory(\"StopShield\",9)\nKNIA G 3 A_GunFlash\nGoto Ready1\n\nFlash:\nTNT1 A 1 A_GiveInventory(\"KnightShieldHitbox_P\",1)\nstop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "CentaurFlashBoss.txt",
        "contents": "actor CentaurFlashBoss : BaseMM8BDMWep_CBM\n{\ntag \"$TAGC_6B\"\ndropitem \"CentaurmanWepDroppedX\"\nWeapon.AmmoUse 0\n//Weapon.AmmoUse2 18\nWeapon.AmmoGive 28\nObituary \"$OB_CENTAURFLASH\"\nInventory.Pickupmessage \"You got the Centaur Buster!\"\nweapon.ammotype \"ClipClopAmmo\"\nweapon.ammotype2 \"ClipClopAmmo\"\nStates\n{\nSpawn:\nC_06 B 1\nloop\nReady:\nCENB A 0 ACS_ExecuteAlways(998,0,DYE_CENTAURMAN)\nCENB A 0 A_GunFlash\ngoto Ready1\nReady1:\nCENB A 0 A_JumpIfInventory(\"ClipClopAmmo\",18,\"Ready2\")\nCENB A 4 A_WeaponReady(8)\nCENB A 0 A_JumpIfInventory(\"WarpGo\",1,\"Ready1a\")\nCENB A 0 A_GiveInventory(\"ClipClopAmmo\",1)\nCENB A 0\nloop\nReady1a:\nCENB A 1 A_WeaponReady(8)\nCENB A 0 A_JumpIfInventory(\"WarpGo\",1,\"Ready1a\")\nCENB A 0 A_GiveInventory(\"ClipClopAmmo\",1)\ngoto Ready1\nReady2:\nCENB A 4 A_WeaponReady\nCENB A 0 A_JumpIfInventory(\"WarpGo\",1,\"Ready1a\")\nCENB A 0 A_GiveInventory(\"ClipClopAmmo\",1)\nCENB A 0\nloop\n\nDeselect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Lower\nCENB A 1 A_Lower\nLoop\nSelect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Raise\nCENB A 1 A_Raise\nLoop\n\nFire:\nCENB A 0 A_JumpIfInventory(\"IsBot\",1,\"BotFire\")\nCENB A 0 A_PlaySoundEx(\"weapon/CentShot\",\"Weapon\")\nCENB B 2 A_GiveInventory(\"CentaurmanMain_CI\",1)\nCENB B 2 A_GiveInventory(\"ClipClopAmmo\",1)\nCENB C 4\nCENB A 9\ngoto Ready1\nAltFire:\nCENB A 0 A_JumpIfInventory(\"WarpGo\",1,\"NoAmmo\")\nCENB A 0 A_GiveInventory(\"VivifyDelay5\",1)\nCENB A 0 A_Refire(1)\nCENB A 0 A_PlaySoundEx(\"weapon/centaurflash\",\"SoundSlot7\")\n//CENB A 0 A_GiveInventory(\"Repulsion\",1)\nCENB A 0 A_FireCustomMissile(\"CentaurmanFlashCC\",0,0,0,0)\nCENB A 0 A_GiveInventory(\"CentaurmanAlt_CI\",1)\nCENB A 0 A_TakeInventory(\"ClipClopAmmo\",18,TIF_NOTAKEINFINITE)\nCENB A 5 A_SetBlend(white,0.95,5)\nCENB A 10\nGoto Ready1\nAltFire2:\nTNT1 A 0 A_JumpIfInventory(\"ClipClopAmmo\",14,\"AltFire3\")\ngoto NoAmmo\nAltFire3:\nCENB A 1 A_GiveInventory(\"WarpGo\",1)\ngoto Ready1\nNoAmmo:\nCENB A 0\nGoto Ready1\nFlash:\nTNT1 A 0 A_JumpIfInventory(\"IsDead\",1,\"NoFlash\")\nTNT1 A 0 A_JumpIfInventory(\"WarpGo\",1,\"Flash.CentWarp\")\nTNT1 A 1\nloop\nFlash.CentWarp:\nTNT1 A 0 A_GiveInventory(\"CentaurWarpStart_P\",1)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.9,0)\nTNT1 A 1 A_SetTranslucent(0.8,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.7,0)\nTNT1 A 1 A_SetTranslucent(0.6,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.5,0)\nTNT1 A 1 A_SetTranslucent(0.4,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.3,0)\nTNT1 A 1 A_SetTranslucent(0.2,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.1,0)\nTNT1 A 0 A_JumpIfInventory(\"IsDead\",1,\"NoFlash\")\nTNT1 A 0 A_TakeInventory(\"UnSolid\",99)\nTNT1 A 0 A_ChangeFlag(\"SOLID\",0)\nTNT1 A 0 A_ChangeFlag(\"THRUSPECIES\",1)\nTNT1 A 1 A_SetTranslucent(0.0,0)\nTNT1 A 0 A_Stop\nTNT1 A 0 A_JumpIfInventory(\"WilyIncAntiFlightFlag\", 1, \"Flash.CentWarp2\")\nTNT1 A 1 A_ChangeVelocity(cos(pitch)*500,0,-sin(pitch)*500,3)//A_Recoil(-500)\nTNT1 A 1 A_Stop\nTNT1 A 0 A_JumpIfInventory(\"IsDead\",1,\"NoFlash\")\nTNT1 A 0 A_ChangeFlag(\"THRUSPECIES\",0)\nTNT1 A 0 A_SpawnItemEx(\"ReSolidifier\")\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.1,0)\nTNT1 A 0 A_TakeInventory(\"WarpGo\",1)\nTNT1 A 0 A_PlaySoundEx(\"weapon/portout\",\"SoundSlot6\")\nTNT1 A 1 A_SetTranslucent(0.2,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.3,0)\nTNT1 A 1 A_SetTranslucent(0.4,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.5,0)\nTNT1 A 1 A_SetTranslucent(0.6,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.7,0)\nTNT1 A 1 A_SetTranslucent(0.8,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.9,0)\nTNT1 A 0 A_GiveInventory(\"CentaurWarpEnd_P\",1)\nTNT1 A 1 A_SetTranslucent(1.0,0)\ngoto Flash\nFlash.CentWarp2:\nTNT1 A 1 A_ChangeVelocity(cos(pitch)*250,0,-sin(pitch)*250,3)//A_Recoil(-500)\nTNT1 A 1 A_Stop\nTNT1 A 0 A_JumpIfInventory(\"IsDead\",1,\"NoFlash\")\nTNT1 A 0 A_ChangeFlag(\"THRUSPECIES\",0)\nTNT1 A 0 A_SpawnItemEx(\"ReSolidifier\")\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.1,0)\nTNT1 A 0 A_TakeInventory(\"WarpGo\",1)\nTNT1 A 0 A_PlaySoundEx(\"weapon/portout\",\"SoundSlot6\")\nTNT1 A 1 A_SetTranslucent(0.2,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.3,0)\nTNT1 A 1 A_SetTranslucent(0.4,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.5,0)\nTNT1 A 1 A_SetTranslucent(0.6,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.7,0)\nTNT1 A 1 A_SetTranslucent(0.8,0)\nTNT1 A 0 A_JumpIfInventory(\"PowerRage_ST\",1,2)\nTNT1 A 1 A_SetTranslucent(0.9,0)\nTNT1 A 0 A_GiveInventory(\"CentaurWarpEnd_P\",1)\nTNT1 A 1 A_SetTranslucent(1.0,0)\ngoto Flash\n\nBotFire:\nCENB A 0 A_JumpIfCloser(1000,2)\nCENB A 0 A_JumpIfInventory(\"ClipClopAmmo\",28,\"BotFireWarp\")\nCENB A 0 A_JumpIfInventory(\"ClipClopAmmo\",18,\"BotFireAlt\")\nCENB A 0 A_JumpIfInventory(\"ClipClopAmmo\",10,\"BotFire2\")\nCENB A 0 A_GiveInventory(\"BotRetreatFlag\",1)\nCENB A 0 A_Jump(128,\"BotFireRetreat\")\nBotFireWait:\nCENB A 4\nCENB A 0 A_GiveInventory(\"ClipClopAmmo\",random(1,2))\nCENB A 0 A_TakeInventory(\"BotRetreatFlag\",999)\nGoto Ready1\nBotFire2:\nTNT1 A 0 A_Jump(128,\"BotFireWait\")\ngoto Fire+1\nBotFireRetreat:\nCENB A 0 A_PlaySoundEx(\"weapon/mbuster\",\"Weapon\")\nCENB A 0 A_FireCustomMissile(\"CentaurShot\",0,0,8,0)\nCENB BC 4\nCENB A 9\nCENB A 0 A_TakeInventory(\"BotRetreatFlag\",999)\ngoto Ready1\nBotFireAlt:\nTNT1 A 0 A_JumpIfCloser(500,\"AltFire\")\ngoto Fire+1\nBotFireWarp:\nTNT1 A 0 A_GiveInventory(\"WarpGo\",1)\ngoto Fire+1\n}\n}"
      },
      {
        "source": "pk3",
        "name": "RaThor.txt",
        "contents": "actor RaThor : DuoClassBase\n{\nPlayer.ScoreIcon \"C_0KE0X\"\nplayer.displayname \"RaThor\"\nplayer.soundclass \"rathorc\"\n\nplayer.startitem \"RaThorWrathBoss\"\nplayer.startitem \"ThorPrimeItem\"\nplayer.startitem \"WrathAmmo\", 24\nplayer.startitem \"AztecAmmo\", 7\nplayer.startitem \"RaThorSpawnStart_P\"\nplayer.startitem \"CanHarvestSouls\"\nplayer.startitem \"CanAirJump\"\nplayer.startitem \"CanAirJumpStack\", 1\n\nplayer.forwardmove 0.89, 0.89\nplayer.sidemove 0.86, 0.86\nplayer.jumpz 12.5\n\nplayer.startitem \"ThunderBeamWeakness\", 1\nplayer.startitem \"SparkShockWeakness\", 1\nplayer.startitem \"ThunderBoltWeakness\", 1\nplayer.startitem \"ThunderClawWeakness\", 1\nplayer.startitem \"LightningBoltWeakness\", 1\nplayer.startitem \"PlugBallWeakness\", 1\nplayer.startitem \"ElectricShockWeakness\", 1\n\nStates\n{\nSpawn:\nRATH A 0\nRATH A 0 A_JumpIfInventory(\"ThorIsGrabbingF\",1,3)\nRATH B 1\nRATH A -1\nRATH R 1\nRATH Q 1 A_JumpIfInventory(\"VivifyDelay8\",1,\"MissileRelease\")\nwait\nSee:\nRATH B 0 A_JumpIfInventory(\"ThorIsGrabbingF\",1,\"SeeHold\")\nRATH BCDE 5\nGoto Spawn\nSeeHold:\nRATH RRRRRSSSSSTTTTTUUUUU 1 A_JumpIfInventory(\"VivifyDelay8\",1,\"MissileRelease\")\nGoto Spawn+4\nMissile:\nRATH F 0 A_JumpIfInventory(\"VivifyDelay10\",1,\"MissileThrow\")\nRATH F 0 A_JumpIfInventory(\"VivifyDelay6\",1,\"MissileSlam\")\nRATH F 0 A_JumpIfInventory(\"VivifyDelay4\",1,\"MissileLungeWait\")\nRATH FG 5\ngoto Spawn\nMissileLungeWait:\nRATH F 1 A_JumpIfInventory(\"ThorIsLungingF\",1,\"MissileLunge\")\nloop\nMissileLunge:\nRATH V 0 A_JumpIfInventory(\"ThorIsGrabbingF\",1,\"Spawn\")\nRATH V 1 A_JumpIfInventory(\"VivifyDelay5\",1,\"Spawn\")\nloop\nMissileThrow:\nRATH P 24\nRATH Q 5\ngoto Spawn\nMissileSlam:\nRATH Q 1 A_JumpIfInventory(\"VivifyDelay5\",1,\"MissileRelease\")\nloop\nMissileRelease:\nRATH Q 6\nGoto Spawn\n\nClassPainLunge:\nRATH \"#\" 0 A_SpawnItemEx(\"DelayPainFX\")\ngoto MissileLunge\nClassPain:\nRATH H 0 A_JumpIfInventory(\"ThorIsLungingF\",1,\"ClassPainLunge\")\ngoto PainContinue\nDeathFix:\nRATH H 0 A_GiveInventory(\"SpecialDeathFlag\",1)\ngoto DeathContinue\nClassDeath:\nRATH H 0 A_JumpIfInventory(\"InstagibFlag\",1,\"ClassDeathM\")\nRATH H 0 A_JumpIfInventory(\"RiseDeathFlag\",1,\"ClassDeathR\")\nRATH H 0 A_JumpIfInventory(\"IceDeathFlag\",1,\"ClassDeathI\")\nRATH H 19\ngoto ClassDeathM\nClassDeathM:\nRATH H 0 //A_SpawnItemEx(\"RaThorRareDeathHelper\",0,0,0,momx,momy,momz,0,9) //Nope\ngoto MegaDeathEnd\nClassDeathR:\nRATH H 1 ThrustThingZ(0,21,0,1)\nRATH H 0 A_JumpIf(ceilingz-z<64,\"ClassDeathM\")\nRATH H 0 A_GiveInventory(\"RiseDeathFlag2\",1)\nRATH H 0 A_JumpIfInventory(\"RiseDeathFlag2\",25,\"ClassDeathM\")\nloop\nClassDeathI:\nRATH H 0 ACS_ExecuteAlways(998,0,DYE_ICEDEATHCBM,10)\nRATH H 1 A_PlaySoundEx(\"CBM/freeze\",\"Voice\")\nRATH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 1 A_SpawnItemEx(\"FrozenDeathBitFX\",frandom(16,48),0,fRandom(16,48),0,0,0,random(0,359))\nRATH H 0 A_PlaySoundEx(\"CBM/icebreak\",\"Body\")\nRATH H 0 A_SpawnItemEx(\"FrozenDeathFXC\",0,0,0)\nRATH H 0 //A_SpawnItemEx(\"RaThorRareDeathHelper\",0,0,0,momx,momy,momz,0,9) //Nope\ngoto DeathWait\n}\n}\n\nactor RaThorSinistarFlag : OnceC{}\nactor RaThorSinistarFlag1 : OnceC{}\nactor RaThorSinistarFlag2 : OnceC{}\nactor RaThorSinistarFlag3 : OnceC{}\nactor RaThorSinistarFlag4 : OnceC{}\nactor RaThorSinistarFlag5 : OnceC{}\nactor RaThorSinistarFlag6 : OnceC{}\n\nactor RaThorRareDeathHelper : BasicHelper\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_Jump(256,\"S_1\",\"S_2\",\"S_3\",\"S_4\",\"S_5\",\"S_6\")\ngoto S_1\nS_1:\nTNT1 A 1 A_SpawnItemEx(\"RaThorSinistar_P1\",0,0,40,momx+random(2,3),momy+frandom(-1,1),momz+frandom(2,6),random(-2,2),41,0)\nstop\nS_2:\nTNT1 A 1 A_SpawnItemEx(\"RaThorSinistar_P2\",0,0,28,momx+random(1,3),momy+frandom(-1,1),momz+frandom(2,6),random(-2,2),41,0)\nstop\nS_3:\nTNT1 A 1 A_SpawnItemEx(\"RaThorSinistar_P3\",0,0,30,momx+random(1,4),momy+frandom(-2,2),momz+frandom(2,6),random(-2,2),41,0)\nstop\nS_4:\nTNT1 A 1 A_SpawnItemEx(\"RaThorSinistar_P4\",0,0,30,momx+random(1,4),momy+frandom(-2,2),momz+frandom(2,6),random(-2,2),41,0)\nstop\nS_5:\nTNT1 A 1 A_SpawnItemEx(\"RaThorSinistar_P5\",0,0,6,momx+random(1,4),momy+frandom(-2,2),momz+frandom(2,6),random(-2,2),41,0)\nstop\nS_6:\nTNT1 A 1 A_SpawnItemEx(\"RaThorSinistar_P6\",0,0,6,momx+random(1,4),momy+frandom(-2,2),momz+frandom(2,6),random(-2,2),41,0)\nstop\n}\n}\n\nactor RaThorSinistar_PFX : BasicClientSide\n{\nrenderstyle translucent\nalpha 0.8\nScale 2.5\nStates\n{\nSpawn:\nRA_H V 0\nRA_H V 0 A_Jump(256,\"S1\",\"S2\",\"S3\",\"S4\",\"S5\",\"S6\",\"S7\",\"S8\",\"S9\")\nS1:\nRA_H RUTVRUTV 2\nstop\nS2:\nRA_H TSRWTSRW 2\nstop\nS3:\nRA_H RSTURSTU 2\nstop\nS4:\nRA_H TURSTURS 2\nstop\nS5:\nRA_H RVTWSVUW 2\nstop\nS6:\nRA_H UWSVTWRV 2\nstop\nS7:\nRA_H RTVWSUVW 2\nstop\nS8:\nRA_H VWVWVWVW 2\nstop\nS9:\nRA_H WVWVWVWV 2\nstop\n}\n}\n\nactor RaThorSinistar_P1 : CustomInventory\n{//βεωαᴦΣ\ninventory.pickupmessage \"\\cgPicked up Central Piece \\cuSigma\\cg.\"\ninventory.amount 1\ninventory.maxamount 1\nscale 1.25\nStates\n{\nSpawn:\nSINI M 1\ngoto Spawn2\nSpawn2:\n//300 * 5 // A_SpawnItemEx(\"RaThorSinistar_PFX\",random(4,12),0,random(6,24),frandom(1,3),0,frandom(1,3),random(0,89)*4,1)\n\"----\" \"############################################################################################################################################################################################################################################################################################################\" 5 A_SpawnItemEx(\"RaThorSinistar_PFX\",random(4,12),0,random(6,24),frandom(1,3),0,frandom(1,3),random(0,89)*4,1)\n\"----\" \"#\" 1 A_FadeOut(0.05)\nwait\nPickup:\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag1\",1)\ngoto End\nEnd:\nTNT1 A 0 A_PlaySoundEx(\"GNT/Treasure\",\"Item\")\nTNT1 A 0 A_GiveInventory(\"RaThorSinistar_PX\",1)\nstop\n}\n}\nactor RaThorSinistar_P2 : RaThorSinistar_P1\n{\ninventory.pickupmessage \"\\cgPicked up Amulet Piece \\cuGamma\\cg.\"\nStates\n{\nSpawn:\nSINI N 1\ngoto Spawn2\nPickup:\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag2\",1)\ngoto End\n}\n}\nactor RaThorSinistar_P3 : RaThorSinistar_P1\n{\ninventory.pickupmessage \"\\cgPicked up Amulet Piece \\cuAlpha\\cg.\"\nStates\n{\nSpawn:\nSINI O 1\ngoto Spawn2\nPickup:\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag3\",1)\ngoto End\n}\n}\nactor RaThorSinistar_P4 : RaThorSinistar_P1\n{\ninventory.pickupmessage \"\\cgPicked up Amulet Piece \\cuOmega\\cg.\"\nStates\n{\nSpawn:\nSINI P 1\ngoto Spawn2\nPickup:\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag4\",1)\ngoto End\n}\n}\nactor RaThorSinistar_P5 : RaThorSinistar_P1\n{\ninventory.pickupmessage \"\\cgPicked up Amulet Piece \\cuEpsilon\\cg.\"\nStates\n{\nSpawn:\nSINI Q 1\ngoto Spawn2\nPickup:\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag5\",1)\ngoto End\n}\n}\nactor RaThorSinistar_P6 : RaThorSinistar_P1\n{\ninventory.pickupmessage \"\\cgPicked up Amulet Piece \\cuBeta\\cg.\"\nStates\n{\nSpawn:\nSINI R 1\ngoto Spawn2\nPickup:\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag6\",1)\ngoto End\n}\n}\n\nactor RaThorSinistar_PX : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag1\",1,1)\nstop\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag2\",1,1)\nstop\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag3\",1,1)\nstop\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag4\",1,1)\nstop\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag5\",1,1)\nstop\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag6\",1,1)\nstop\nTNT1 A 0 A_GiveInventory(\"RaThorSinistar_PZ\")\nstop\n}\n}\n\nactor RaThorSinistar_PZ : CustomInventory\n{\ninventory.pickupmessage \"\\cgYou have rebuilt the \\cuSinistar\\cg!\"\nStates\n{\nPickup:\nTNT1 A 0 A_GiveInventory(\"DrainRune_ST\")\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag\",1,3)\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistarFollow\",0,0,0,0,0,0,0,1)\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistarFollow_W\")\nTNT1 A 0 A_GiveInventory(\"RaThorSinistarFlag\")\nstop\n}\n}\n\nactor RaThorSinistarFollow_W : BasicHelper\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_PlaySoundEx(\"weapon/RaThorSinistarX\",\"Weapon\")\nTNT1 A 0 A_PlaySoundEx(\"weapon/RaThorSinistar\",\"Weapon\")\nTNT1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 1 A_Warp(2,0,0,28,0,24)\nTNT1 A 10\nstop\n}\n}\n\nactor RaThorSinistarFollow : BasicHelper\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0\nTNT1 A 0\nTNT1 AA 1 A_GiveToTarget(\"RaThorSinistarFollowFX1_P\",1)\nTNT1 A 2\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_CHECK_TARGET_OOC)==0,\"Death\")\nTNT1 AA 1 A_GiveToTarget(\"RaThorSinistarFollowFX2_P\",1)\nTNT1 A 2\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_CHECK_TARGET_OOC)==0,\"Death\")\nTNT1 AA 1 A_GiveToTarget(\"RaThorSinistarFollowFX3_P\",1)\nTNT1 A 2\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_CHECK_TARGET_OOC)==0,\"Death\")\ngoto Spawn+3\n}\n}\n\nactor RaThorSinistarFollowFX1_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistarFollowFX1\",0,0,84,momx,momy,momz,0,9)\nstop\n}\n}\nactor RaThorSinistarFollowFX2_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistarFollowFX2\",0,0,84,momx,momy,momz,0,9)\nstop\n}\n}\nactor RaThorSinistarFollowFX3_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistarFollowFX3\",0,0,84,momx,momy,momz,0,9)\nstop\n}\n}\n\nactor RaThorSinistarFollowFX1 : BasicClientSide\n{\nRenderStyle Translucent\nAlpha 0.85\nScale 1.0\nStates\n{\nSpawn:\nSINI S 0\nSINI S 1\nstop\n}\n}\nactor RaThorSinistarFollowFX2 : RaThorSinistarFollowFX1\n{\nStates\n{\nSpawn:\nSINI T 0\nSINI T 1\nstop\n}\n}\nactor RaThorSinistarFollowFX3 : RaThorSinistarFollowFX1\n{\nStates\n{\nSpawn:\nSINI U 0\nSINI U 1\nstop\n}\n}\n\nactor RaThorSinistarDropper_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag\",1,\"No\")\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag1\",1,\"P_1\")\ngoto P_1+1\nNo:\nTNT1 A 0\nstop\nP_1:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistar_P1\",0,0,8,random(2,6),0,random(4,9),random(0,359),1)\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag2\",1,\"P_2\")\ngoto P_2+1\nP_2:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistar_P2\",0,0,8,random(2,6),0,random(4,9),random(0,359),1)\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag3\",1,\"P_3\")\ngoto P_3+1\nP_3:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistar_P3\",0,0,8,random(2,6),0,random(4,9),random(0,359),1)\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag4\",1,\"P_4\")\ngoto P_4+1\nP_4:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistar_P4\",0,0,8,random(2,6),0,random(4,9),random(0,359),1)\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag5\",1,\"P_5\")\ngoto P_5+1\nP_5:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistar_P5\",0,0,8,random(2,6),0,random(4,9),random(0,359),1)\nTNT1 A 0 A_JumpIfInventory(\"RaThorSinistarFlag6\",1,\"P_6\")\ngoto No\nP_6:\nTNT1 A 0 A_SpawnItemEx(\"RaThorSinistar_P6\",0,0,8,random(2,6),0,random(4,9),random(0,359),1)\nstop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "BBA_Weapons.txt",
        "contents": "actor BBA_ShopItem : BasicClassItem\n{\ninventory.icon \"BBASHOP\"\ninventory.pickupmessage \"Roll: Good luck, MEGA MAN!\"\nTag \"\"\nstates\n{\nSpawn:\nBBAB Z -1\nloop\nUse:\n//TNT1 A 0 A_JumpIfInventory(\"BBA_Money\",600,\"BFG\")\nTNT1 A 0 A_JumpIfInventory(\"BBA_Money\",500,\"PlasmaRifle\")\nTNT1 A 0 A_JumpIfInventory(\"BBA_Money\",400,\"RocketLauncher\")\nTNT1 A 0 A_JumpIfInventory(\"BBA_Money\",300,\"SuperShotgun\")\nTNT1 A 0 A_JumpIfInventory(\"BBA_Money\",200,\"Chaingun\")\nTNT1 A 0 A_JumpIfInventory(\"BBA_Money\",100,\"Shotgun\")\nfail\nShotgun:\nTNT1 A 0 A_JumpIfInventory(\"BBA_Shotgun\",1,\"AmmoRefill\")\nTNT1 A 0 A_GiveInventory(\"BBA_Shotgun\",1)\nTNT1 A 0 A_SpawnItemEx(\"BBA_Shop1_H\")//A_SelectWeapon(\"BBA_Shotgun\")\nTNT1 A 0 A_TakeInventory(\"BBA_Money\",100)\nGoto NewWeapon\nChaingun:\nTNT1 A 0 A_JumpIfInventory(\"BBA_Chaingun\",1,\"AmmoRefill\")\nTNT1 A 0 A_GiveInventory(\"BBA_Chaingun\",1)\nTNT1 A 0 A_GiveInventory(\"BBA_Clip\",40)\nTNT1 A 0 A_SpawnItemEx(\"BBA_Shop2_H\")\nTNT1 A 0 A_TakeInventory(\"BBA_Money\",200)\nGoto NewWeapon\nSuperShotgun:\nTNT1 A 0 A_JumpIfInventory(\"BBA_SuperShotgun\",1,\"AmmoRefill\")\nTNT1 A 0 A_GiveInventory(\"BBA_SuperShotgun\",1)\nTNT1 A 0 A_SpawnItemEx(\"BBA_Shop3_H\")\nTNT1 A 0 A_TakeInventory(\"BBA_Money\",300)\nGoto NewWeapon\nRocketLauncher:\nTNT1 A 0 A_JumpIfInventory(\"BBA_RocketLauncher\",1,\"AmmoRefill\")\nTNT1 A 0 A_GiveInventory(\"BBA_RocketLauncher\",1)\nTNT1 A 0 A_SpawnItemEx(\"BBA_Shop4_H\")\nTNT1 A 0 A_TakeInventory(\"BBA_Money\",400)\nGoto NewWeapon\nPlasmaRifle:\nTNT1 A 0 A_JumpIfInventory(\"BBA_PlasmaRifle\",1,\"AmmoRefill\")\nTNT1 A 0 A_GiveInventory(\"BBA_PlasmaRifle\",1)\nTNT1 A 0 A_SpawnItemEx(\"BBA_Shop5_H\")\nTNT1 A 0 A_TakeInventory(\"BBA_Money\",500)\nGoto NewWeapon\n//BFG:\n//TNT1 A 0 A_JumpIfInventory(\"BBA_BFG9000\",1,\"AmmoRefill\")\n//TNT1 A 0 A_GiveInventory(\"BBA_BFG9000\",1)\n//TNT1 A 0 A_SpawnItemEx(\"BBA_Shop6_H\")\n//TNT1 A 0 A_TakeInventory(\"BBA_Money\",600)\n//Goto NewWeapon\nNewWeapon:\nTNT1 A 0 A_PlaySound(\"BBA_Snd/weapon\",\"SoundSlot6\")\nfail\nAmmoRefill:\nTNT1 A 0 A_PlaySound(\"BBA_Snd/ammo\",\"SoundSlot6\",0.95)\nTNT1 A 0 A_GiveInventory(\"BBA_Clip\",120)\nTNT1 A 0 A_GiveInventory(\"BBA_Shell\",40)\nTNT1 A 0 A_GiveInventory(\"BBA_Rockets\",30)\nTNT1 A 0 A_GiveInventory(\"BBA_Cell\",120)\nTNT1 A 0 A_TakeInventory(\"BBA_Money\",100)\nfail\n}\n}\nactor BBA_BFGBall\n{\nTranslation \"204:204=69:69\",\"195:195=199:199\",\"249:249=216:216\",\"250:250=75:75\"\nPROJECTILE\ndamagetype \"BBA_Mega\"\nobituary \"$OB_BBABFG\"\n+SKYEXPLODE\n+DONTREFLECT\nDamage (1)\nRadius 13\nheight 13\nspeed 25\nscale 2.5\nstates\n{\nSpawn:\nBFS1 AAAABBBB 1 A_SpawnItemEx(\"BBA_BFGBallFX\",0,random(-32,32),random(-32,32),-1,0,0,0,1)\nloop\nDeath:\nBFE1 A 0 A_PlaySound(\"BBA_Snd/bfg\",7,0.95)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 0,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 1,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 2,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 3,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 4,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 5,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 6,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 7,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 8,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 9,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 10,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 11,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 12,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 13,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 14,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 15,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 16,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 17,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 18,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 19,1)\nBFE1 A 0 A_SpawnItemEx(\"BBA_BFGBallFX\",0,0,0,15,0,0,18 * 20,1)\nBFE1 AB 4\nBFE1 C 0 ACS_NamedExecuteAlways(\"cbm_bbabfg\",0,1000) // Scan for players in range\nBFE1 C 4 A_Explode(1,300,0,0,24)\nBFE1 DEF 4\nstop\n}\n}\n\nactor BBA_BFGTracer : BasicExplosion\n{\ndamagetype \"BBA_Mega\"\nobituary \"$OB_BBABFGZAP\"\n+SEEKERMISSILE\n+LOOKALLAROUND\nrenderstyle none\nreactiontime 17\nspeed 0\nstates\n{\nSpawn:\nPLAY A 0\nPLAY A 2 ACS_ExecuteAlways(C_SET_POINTER,0,8,ACS_NamedExecuteWithREsult(\"cbm_getfixedangle\")+1000) // Set Tracer field to scanned player\nPLAY C 1 A_JumpIfTargetInLOS(\"SpawnGive\",0,1) // Check if can actually see the player\nstop\nSpawnGive:\nBASS A 0 A_ReArrangePointers(8,1,2) // Shenanigans\nBASS A 1 A_CustomRailgun(0,0,0,0,RGF_SILENT|RGF_NOPIERCING,1,40,\"none\",0,0,1000,0,1.0,0,\"BBA_BFGFX\",0) // Zap FX\ngoto SpawnBoom\nSpawnBoom:\nBASS A 0 A_ReArrangePointers(8,1,2)\nBASS A 0 A_Warp(8,0,0,28,0,8)\nBASS A 0 A_Explode(1,14,0,0,14)\nBASS A 3 A_GiveToTarget(\"BBA_Money\",reactiontime)\nstop\n}\n}\n\nactor BBA_BFGTracer0 : BBA_BFGTracer\n{\nstates\n{\nSpawnGive:\nBASS A 0 A_ReArrangePointers(8,1,2)\nBASS A 1 A_CustomRailgun(0,0,0,0,3,1,40,\"none\",0,0,1000,0,1.0,0,\"BBA_BFGFX0\",0)\ngoto SpawnBoom\n}\n}\nactor BBA_BFGTracer1 : BBA_BFGTracer\n{\nstates\n{\nSpawnGive:\nBASS A 0 A_ReArrangePointers(8,1,2)\nBASS A 1 A_CustomRailgun(0,0,0,0,3,1,40,\"none\",0,0,1000,0,1.0,0,\"BBA_BFGFX1\",0)\ngoto SpawnBoom\n}\n}\nactor BBA_BFGTracer2 : BBA_BFGTracer\n{\nstates\n{\nSpawnGive:\nBASS A 0 A_ReArrangePointers(8,1,2)\nBASS A 1 A_CustomRailgun(0,0,0,0,3,1,40,\"none\",0,0,1000,0,1.0,0,\"BBA_BFGFX2\",0)\ngoto SpawnBoom\n}\n}\nactor BBA_BFGTracer3 : BBA_BFGTracer\n{\nstates\n{\nSpawnGive:\nBASS A 0 A_ReArrangePointers(8,1,2)\nBASS A 1 A_CustomRailgun(0,0,0,0,3,1,40,\"none\",0,0,1000,0,1.0,0,\"BBA_BFGFX3\",0)\ngoto SpawnBoom\n}\n}\n\nactor BBA_BFGFX\n{\nTranslation \"204:204=69:69\",\"250:250=75:75\"\n+NOINTERACTION\n+CLIENTSIDEONLY\nRadius 2\nHeight 2\nscale 0.25\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_Jump(256,1,3)\nYMFX K 2\nYMFX K 1 A_FadeOut(0.1)\nwait\nSpawn2:\nYMFX O 2\nYMFX O 1 A_FadeOut(0.25)\nloop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "EvilRobot.txt",
        "contents": "actor Trio : DuoClassBase\n{\nPlayer.ScoreIcon \"C_08K0X\"\nplayer.displayname \"EvilRobot\"\nplayer.soundclass \"evilrobotc\"\n\nplayer.startitem \"EvilFistC\"\nplayer.startitem \"BusterAmmo\", 3\nplayer.startitem \"EvilRageAmmo\", 112\nplayer.startitem \"TrioSpawnStart_P\"\nplayer.startitem \"CanCopyWeapons\"\nplayer.startitem \"CanUseItems\"\nplayer.startitem \"NoAmmoPickup\"\nplayer.startitem \"CopyNerf\"\n\nplayer.forwardmove 0.73, 0.73\nplayer.sidemove 0.71, 0.71\nStates\n{\nSpawn:\nEROB A 0\nEROB B 1 //ACS_NamedExecuteAlways(\"MVHDARS\",0)\nEROB A 1\nGoto Spawn+2\nSee:\nEROB BCDE 5\nGoto Spawn\nMissile:\nEROB F 0 A_JumpIfInventory(\"MillTreadProtection\",1,\"MillTread\")\nEROB FF 1 A_JumpIfInventory(\"TrioFireFlag\",1,\"Missile2\")\nEROB F 3\nEROB G 3\n\"----\" G 1 A_JumpIfInventory(\"BerserkBusterFiring\", 1, \"Missile\")\ngoto Spawn\nMissile2:\nEROB I 1\nEROB I 1 A_JumpIfInventory(\"TrioFireFlag\",1,1)\ngoto Missile\nEROB I 1\nEROB I 1 A_JumpIfInventory(\"TrioFireFlag\",1,1)\ngoto Missile\nEROB I 1\nEROB I 1 A_JumpIfInventory(\"TrioFireFlag\",1,1)\ngoto Missile\nEROB J 1\nEROB J 1 A_JumpIfInventory(\"TrioFireFlag\",1,1)\ngoto Missile\nEROB J 1\nEROB J 1 A_JumpIfInventory(\"TrioFireFlag\",1,1)\ngoto Missile\nEROB J 1\nEROB J 1 A_JumpIfInventory(\"TrioFireFlag\",1,\"Missile2\")\ngoto Missile\nClassPain:\nEROB H 0\ngoto PainContinue\nDeathFix:\nEROB H 0 A_Jump(256,2)//32\nEROB H 0 A_JumpIfInventory(\"TrioRuneFlag\",1,2)\ngoto DeathContinue\nEROB H 0 A_GiveInventory(\"SpecialDeathFlag\",1)\ngoto DeathContinue\nEROB H 0 A_Jump(256,1)//32\ngoto DeathContinue\nEROB H 0 A_GiveInventory(\"SpecialDeathFlag\",1)\ngoto DeathContinue\nClassDeath:\nEROB H 0 A_JumpIfInventory(\"InstagibFlag\",1,\"ClassDeathM\")\nEROB H 0 A_JumpIfInventory(\"RiseDeathFlag\",1,\"ClassDeathR\")\nEROB H 0 A_JumpIfInventory(\"IceDeathFlag\",1,\"ClassDeathI\")\nEROB H 19\ngoto ClassDeathM\nClassDeathM:\nEROB H 0 //A_SpawnItemEx(\"TrioRareDeathHelper\",0,0,0,momx,momy,momz,0,9) //Nope.\ngoto MegaDeathEnd\nClassDeathR:\nEROB H 1 ThrustThingZ(0,21,0,1)\nEROB H 0 A_JumpIf(ceilingz-z<64,\"ClassDeathM\")\nEROB H 0 A_GiveInventory(\"RiseDeathFlag2\",1)\nEROB H 0 A_JumpIfInventory(\"RiseDeathFlag2\",25,\"ClassDeathM\")\nloop\nClassDeathI:\nEROB H 0 ACS_ExecuteAlways(998,0,DYE_ICEDEATHCBM,10)\nEROB H 1 A_PlaySoundEx(\"CBM/freeze\",\"Voice\")\nEROB HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 1 A_SpawnItemEx(\"FrozenDeathBitFX\",frandom(16,48),0,fRandom(16,48),0,0,0,random(0,359))\nEROB H 0 A_PlaySoundEx(\"CBM/icebreak\",\"Body\")\nEROB H 0 A_SpawnItemEx(\"FrozenDeathFXC\",0,0,0)\nEROB H 0 //A_SpawnItemEx(\"TrioRareDeathHelper\",0,0,0,momx,momy,momz,0,9) //Nope.\ngoto DeathWait\nMillTread:\nMTCH B 20\ngoto Spawn\n}\n}"
      },
      {
        "source": "pk3",
        "name": "actors/DarkRingsReplacement.txt",
        "contents": "actor ClassBase : ClassBase1\n{\nstates\n{\n//yo modders, replace this txt file and put your additional pain states here [Jaxof7]\n\n//Example\nPain.Dark3StunC:\n\"----\" H 0 A_GiveInventory(\"3StopActivatorC\", 1)\ngoto Pain\n\n}\n}\n\nactor DarkStunner3C replaces DarkStunner3\n{\nPROJECTILE\n+DONTBLAST\nscale 2.5\nHeight 32\nRadius 32\nDamage (1)\nSpeed 22\ndamagetype \"TimeStopper\"\nspecies \"Darkman\"\n+THRUSPECIES\nstates\n{\n\tSpawn:\n\tDARS DEF 3\n\tloop\n}\n}\n\nactor DarkStunner4C replaces DarkStunner4\n{\nPROJECTILE\nscale 2.5\nHeight 32\nRadius 32\nDamage (1)\nSpeed 27\ndamagetype \"TimeStopper\"\nspecies \"Darkman\"\n+THRUSPECIES\nstates\n{\n\tSpawn:\n\tDARS DEF 3\n\tloop\n}\n}\n\nactor DarkStunner5C replaces DarkStunner5\n{\nPROJECTILE\nscale 2.5\nHeight 32\nRadius 32\nDamage (1)\nSpeed 32\ndamagetype \"TimeStopper\"\nspecies \"Darkman\"\n+THRUSPECIES\nstates\n{\n\tSpawn:\n\tDARS DEF 3\n\tloop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "actors/weapons/MillTreadWepC.txt",
        "contents": "/////////////////\n//  MILL TREAD // \t\t\t\tby MegaVile\n/////////////////\n\nactor MillTreadWepCGiver : WepCGiver replaces MillTreadWepItem\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nInventory.Pickupmessage \"$PU_MILLTREAD\"\nStates\n{\nSpawn:\nWEPF A 1\nloop\nPickup2:\nDUST B 0 A_JumpIfInventory(\"MillTreadWepC\",1,\"No\")\nDUST B 0 A_GiveInventory(\"MillTreadWepC\",1)\nstop\nRock_P:goto Rock_P8\n}\n}\n\nactor MillTreadWepC : BaseMM8BDMWep replaces MillTreadWep\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nWeapon.AmmoUse 1\nWeapon.AmmoGive 28\nWeapon.SlotNumber 1\nInventory.Pickupmessage \"$PU_MILLTREAD\"\nObituary \"$OB_MILLTREAD\"\nweapon.ammotype \"MillTreadAmmo\"\nTag \"$TAG_MILLTREAD\"\ninventory.pickupsound \"weapon/weaponup\"\ninventory.icon \"WEPFA0\"\n+WEAPON.AMMO_OPTIONAL\nScale 2.0\nStates\n{\nSpawn:\nWEPF A 1\nloop\nReadyC:Goto Ready+1\nPickup:\nWEPF A 1 A_JumpIfInventory(\"CanCopyWeapons\",1,\"Pickup2\")\nfail\nPickup2:\nWEPF A 1 A_GiveInventory(\"MillTreadWep\",1)\nstop\nReady:\nMLTR A 0 ACS_ExecuteAlways(998,0,2013)\nMLTR A 1 A_JumpIfInventory(\"WeaponCharge\",46,\"TreadLoop\")\nMLTR A 0 A_JumpIfInventory(\"MillTreadChargeAmmo\",35,\"GiveAmmo1\")\nMLTR A 0 A_TakeInventory(\"MillTreadProtection\", 1)\nMLTR A 0 A_TakeInventory(\"WeaponCharge\",999)\nMLTR A 0 A_GiveInventory(\"MillTreadChargeAmmo\",1)\nMLTR D 0 A_TakeInventory(\"CutterFlag\", 9999)\nMLTR A 0 A_WeaponReady\nGoto Ready+1\nGiveAmmo1:\nMLTR A 0 A_GiveInventory(\"MillTreadAmmo\",1)\nMLTR A 5 A_TakeInventory(\"MillTreadChargeAmmo\",35)\nGoto Ready+1\nDeselect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Lower\nMLTR A 0 A_TakeInventory(\"MillTreadProtection\", 1)\nMLTR A 0 A_TakeInventory(\"WeaponCharge\",999)\nMLTR D 0 A_TakeInventory(\"CutterFlag\", 9999)\nMLTR G 1\nLoop\nSelect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Raise\nMLTR A 1\nLoop\nFire:\nMLTR A 0 A_JumpIfNoAmmo(\"NoAmmo\")\nMLTR A 1\ngoto Hold\nHold:\nMLTR D 0 A_JumpIfNoAmmo(\"NoAmmo\")\nMLTR G 0 A_JumpIfInventory(\"WeaponCharge\",46,\"TreadLoop\")\nMLTR D 0 A_JumpIfInventory(\"WeaponCharge\",15,\"ChargeState2\")\nMLTR D 1 A_GiveInventory(\"WeaponCharge\",1)\nMLTR A 0 A_Refire\nGoto Fire1\nChargeState2:\nMLTR G 0 A_JumpIfNoAmmo(\"NoAmmo\")\nMLTR G 0 A_JumpIfInventory(\"WeaponCharge\",45,\"ChargeState3\")\nMLTR G 2 A_GiveInventory(\"WeaponCharge\",1)\nMLTR G 0 A_Refire\nGoto Fire1\nChargeState3:\nMLTR F 0 A_JumpIfNoAmmo(\"NoAmmo\")\nMLTR G 1 A_GiveInventory(\"WeaponCharge\",1)\nGoto Tread\nFire1:\nMLTR A 0 A_TakeInventory(\"WeaponCharge\",999)\nMLTR D 0 A_GiveInventory(\"CutterFlag\", 5)\nMLTR A 4 A_JumpIfInventory(\"MillTreadAmmo\",4,\"DashAttackStart\")\nGoto NoAmmo\nDashAttackStart:\nMLTR D 0 A_Recoil(-25)\nMLTR D 0 A_PlaySoundEx(\"weapon/tengudash\",\"Weapon\")\nMLTR D 1 ACS_NamedExecuteAlways(\"core_freezeplayer\",0,0,1)\nMLTR D 0 A_TakeInventory(\"MillTreadAmmo\", 4,TIF_NOTAKEINFINITE)\nMLTR A 0 A_GiveInventory(\"MillTreadProtection\", 1)\nDashAttack:\nMLTR E 0 A_Recoil(-3)\nMLTR E 3 A_SpawnItemEx(\"MillTreadKick\", 48, 0, 32, momx, momy, momz, 0, SXF_ABSOLUTEMOMENTUM) //A_FireCustomMissile(\"TenguDash\",0,0,11,-8)\nMLTR E 0 A_TakeInventory(\"CutterFlag\", 1)\nMLTR E 0 A_JumpIfInventory(\"CutterFlag\", 1, \"DashAttack\")\nDashFinish:\nMLTR E 0 ACS_NamedExecuteAlways(\"core_freezeplayer\",0,0,0)\nMLTR E 0 A_ScaleVelocity(0.25)\nMLTR ED 2\nMLTR A 0 A_TakeInventory(\"WeaponCharge\", 999)\nMLTR CBA 2\nMLTR A 0 A_TakeInventory(\"MillTreadProtection\", 1)\nMLTR A 0 A_Refire\nGoto Ready+1\nTread:\nMLTR F 1\nTreadStart:\nMLTR F 2 A_PlaySoundEx(\"weapon/tengudash\",\"Weapon\")\nMLTR G 5 A_Recoil(-30)\nMLTR A 0 A_GiveInventory(\"MillTreadProtection\", 1)\nGoto TreadLoop\nTreadLoop:\nMTDH G 0 A_JumpIfNoAmmo(\"NoAmmo\")\nMTDH G 0 A_Recoil(-6)\nMTDH G 0 A_PlaySoundEx(\"misc/trainmove\", \"Weapon\")\nMTDH AB 3 A_SpawnItemEx(\"MillTreadKickX\", 48, 0, 32, momx, momy, momz, 0, SXF_ABSOLUTEMOMENTUM)\nMTDH G 0 A_GiveInventory(\"MillTreadDrainAmmo\", 1)\nMTDH G 0 A_JumpIfInventory(\"MillTreadDrainAmmo\", 4, \"DrainAmmo1\")\nMTDH B 1 A_Refire\nGoto TreadEnd\nTreadEnd:\nMLTR A 0 A_TakeInventory(\"MillTreadProtection\", 1)\nMLTR A 0 A_TakeInventory(\"WeaponCharge\",999)\nMTDH B 4\nMTDH A 4\nMLTR F 3\nMLTR G 3\nMLTR A 1\ngoto Ready+1\nDrainAmmo1:\nMLTR A 0 A_TakeInventory(\"MillTreadAmmo\", 1,TIF_NOTAKEINFINITE)\nMTDH A 0 A_TakeInventory(\"MillTreadDrainAmmo\",4)\nGoto TreadLoop\nNoAmmo:\nMLTR A 1 ACS_Execute(979,0)\nMLTR A 0 A_TakeInventory(\"WeaponCharge\",999)\nMLTR A 0 A_Refire\nGoto Ready+1\nEvilSelect:\nTNT1 A 0 A_GiveInventory(\"TrioGigaFlag\",1)\nTNT1 A 0 A_GiveInventory(\"TrioFireFlag\",1)\nTNT1 A 0 A_JumpIfInventory(\"TrioRageWeakness\",1,\"EvilAlt1\")\nloop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "actors/weapons/ShieldSpiralWepC.txt",
        "contents": "/////////////////////\n//  SHIELD SPIRAL  // \t\t\t\tby MegaVile\n/////////////////////\n\nactor ShieldSpiralWepCGiver : WepCGiver replaces ShieldSpiralWepItem\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nInventory.Pickupmessage \"$PU_SHIELDSPIRAL\"\nStates\n{\nSpawn:\nWEPF B 1\nloop\nPickup2:\nDUST B 0 A_JumpIfInventory(\"ShieldSpiralWepC\",1,\"No\")\nDUST B 0 A_GiveInventory(\"ShieldSpiralWepC\",1)\nstop\nRock_P:goto Rock_P6\n}\n}\n\nactor ShieldSpiralWepC : BaseMM8BDMWep replaces ShieldSpiralWep\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nWeapon.AmmoUse 1\nWeapon.AmmoGive 28\nWeapon.SlotNumber 1\nInventory.Pickupmessage \"$PU_SHIELDSPIRAL\"\nObituary \"$OB_SHIELDSPIRAL\"\nweapon.ammotype \"ShieldSpiralAmmo\"\nTag \"$TAG_SHIELDSPIRAL\"\ninventory.pickupsound \"weapon/weaponup\"\ninventory.icon \"WEPFB0\"\n+WEAPON.AMMO_OPTIONAL\nScale 2.0\nStates\n{\nSpawn:\nWEPF B 1\nloop\nReadyC:Goto Ready+1\nReady:\nSSTI A 0 ACS_ExecuteAlways(998,0,2014)\nSSTI A 0 A_GunFlash\nSSTI A 0 A_GiveInventory(\"CalledOff\",1)\nSSTI A 0 A_TakeInventory(\"ShieldSpiralCharge\",999)\nSSTI A 0 A_TakeInventory(\"Charge3SoundCounter\",999)\nSSTI A 0 A_TakeInventory(\"CalledOff\",999)\nSSTI A 0 A_TakeInventory(\"ShieldSpiralLevel2\",999)\nSSTI A 0 A_TakeInventory(\"ShieldSpiralLevel3\",999)\nSSTI A 0 A_JumpIfInventory(\"HoldingBack\",1,\"HeldBackReady\")\nSSTI A 0 A_TakeInventory(\"HoldingBack\",888)\nSSTI A 0 A_JumpIfInventory(\"ShieldSpiralChargeAmmo\",35,\"GiveAmmo1\")\nSSTI A 0 A_GiveInventory(\"ShieldSpiralChargeAmmo\",1)\nSSTI A 1 A_WeaponReady\nGoto Ready+1\nNoAmmo:\nSSTI G 1 ACS_Execute(979,0)\nSSTI G 0 A_Refire\nGoto Ready+1\nGiveAmmo1:\nSSTI A 0 A_GiveInventory(\"ShieldSpiralAmmo\",1)\nSSTI A 1 A_TakeInventory(\"ShieldSpiralChargeAmmo\",35)\nGoto Ready+1\nHeldBackReady:\nSSTI A 0 A_GunFlash\nSSTI A 1 A_GiveInventory(\"CalledOff\",1)\nSSTI A 0 A_TakeInventory(\"ShieldSpiralCharge\",999)\nSSTI A 0 A_TakeInventory(\"Charge3SoundCounter\",999)\nSSTI A 0 A_TakeInventory(\"CalledOff\",999)\nSSTI A 0 A_TakeInventory(\"ShieldSpiralLevel2\",999)\nSSTI A 0 A_TakeInventory(\"ShieldSpiralLevel3\",999)\nSSTI A 1 A_WeaponReady\nGoto Ready+1\nReady2:\nSSTI A 1 A_GiveInventory(\"CalledOff\",1)\nSSTI A 1 A_WeaponReady\nloop\nDeselect:\nSSTI A 0 A_TakeInventory(\"HoldingBack\",888)\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Lower\nSSTI A 1 A_Lower\nTNT1 A 1 A_GiveInventory(\"CalledOff\",1)\nTNT1 A 0 A_TakeInventory(\"CalledOff\",999)\nLoop\nSelect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Raise\nSSTI A 1 A_Raise\nLoop\n\nFire:\nSSTI A 2\nSSTI B 2\nSSTI C 2\nSSTI D 2\nCharge1r:\nDKW2 E 0 A_PlaySoundEx(\"weapon/DarkShieldStart\",\"Weapon\")\nDKW2 E 0 A_SpawnItemEx(\"ShieldSpiralRotater1\",0,0,0,0,0,0,0)\nDKW2 E 0 A_SpawnItemEx(\"ShieldSpiralRotater1\",0,0,0,0,0,0,180)\nCharge1.ar:\nDKW2 E 0 A_JumpIfInventory(\"ShieldSpiralCharge\",25,\"Charge2r\")\nDKW2 E 1\nDKW2 E 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 E 0 A_Refire(\"Charge1.br\")\nGoto Charge1.end\nCharge1.br:\nDKW2 G 0 A_JumpIfInventory(\"ShieldSpiralCharge\",25,\"Charge2r\")\nDKW2 G 1\nDKW2 G 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 G 0 A_Refire(\"Charge1.cr\")\nGoto Charge1.end\nCharge1.cr:\nDKW2 F 0 A_JumpIfInventory(\"ShieldSpiralCharge\",25,\"Charge2r\")\nDKW2 F 1\nDKW2 F 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 F 0 A_Refire(\"Charge1.dr\")\nGoto Charge1.end\nCharge1.dr:\nDKW2 G 0 A_JumpIfInventory(\"ShieldSpiralCharge\",25,\"Charge2r\")\nDKW2 G 1\nDKW2 G 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 G 0 A_Refire(\"Charge1.ar\")\nGoto Charge1.end\nCharge1.end:\nTNT1 A 0 A_GiveInventory(\"CalledOff\",1)\nDKW2 E 1 Offset(15,48)\nDKW2 G 1 Offset(30,80)\nDKW2 F 1 Offset(45,112)\nDKW2 G 1 Offset(60,144)\nCharge1Transition:\nTNT1 A 1 A_JumpIfInventory(\"ShieldSpiralAmmo\",6,\"Level1\")\nTNT1 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nGoto NoAmmo\n\nCharge2r:\nDKW2 H 1\nTNT1 A 0 A_GiveInventory(\"ShieldSpiralLevel2\",1)\nCharge2.ar:\nDKW2 H 0 A_JumpIfInventory(\"ShieldSpiralCharge\",50,\"Charge3r\")\nDKW2 H 1\nDKW2 H 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 H 0 A_Refire(\"Charge2.br\")\nGoto Charge2.end\nCharge2.br:\nDKW2 J 0 A_JumpIfInventory(\"ShieldSpiralCharge\",50,\"Charge3r\")\nDKW2 J 1\nDKW2 J 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 J 0 A_Refire(\"Charge2.cr\")\nGoto Charge2.end\nCharge2.cr:\nDKW2 I 0 A_JumpIfInventory(\"ShieldSpiralCharge\",50,\"Charge3r\")\nDKW2 I 1\nDKW2 I 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 I 0 A_Refire(\"Charge2.dr\")\nGoto Charge2.end\nCharge2.dr:\nDKW2 J 0 A_JumpIfInventory(\"ShieldSpiralCharge\",50,\"Charge3r\")\nDKW2 J 1\nDKW2 J 0 A_GiveInventory(\"ShieldSpiralCharge\",2)\nDKW2 J 0 A_Refire(\"Charge2.ar\")\nGoto Charge2.end\nCharge2.end:\nTNT1 A 0 A_GiveInventory(\"CalledOff\",1)\nDKW2 H 1 Offset(15,48)\nDKW2 J 1 Offset(30,80)\nDKW2 I 1 Offset(45,112)\nDKW2 J 1 Offset(60,144)\nCharge2Transition:\nTNT1 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nTNT1 A 1 A_JumpIfInventory(\"ShieldSpiralAmmo\",9,\"Level2\")\nGoto Charge1Transition\n\nCharge3r:\nDKW2 K 0 A_TakeInventory(\"Charge3SoundCounter\",999)\nDKW2 K 0 A_PlaySoundEx(\"weapon/DarkShieldLoop\",\"Weapon\")\nTNT1 A 0 A_GiveInventory(\"ShieldSpiralLevel3\",1)\nCharge3.ar:\nDKW2 K 0 A_JumpIfInventory(\"Charge3SoundCounter\",6,\"Charge3r\")\nDKW2 K 0 A_GiveInventory(\"Charge3SoundCounter\",1)\nDKW2 K 1\nDKW2 K 0 A_Refire(\"Charge3.br\")\nGoto Charge3.end\nCharge3.br:\nDKW2 M 0 A_JumpIfInventory(\"Charge3SoundCounter\",6,\"Charge3r\")\nDKW2 M 0 A_GiveInventory(\"Charge3SoundCounter\",1)\nDKW2 M 1\nDKW2 M 0 A_Refire(\"Charge3.cr\")\nGoto Charge3.end\nCharge3.cr:\nDKW2 L 0 A_JumpIfInventory(\"Charge3SoundCounter\",6,\"Charge3r\")\nDKW2 L 0 A_GiveInventory(\"Charge3SoundCounter\",1)\nDKW2 L 1\nDKW2 L 0 A_Refire(\"Charge3.dr\")\nGoto Charge3.end\nCharge3.dr:\nDKW2 M 0 A_JumpIfInventory(\"Charge3SoundCounter\",6,\"Charge3r\")\nDKW2 M 0 A_GiveInventory(\"Charge3SoundCounter\",1)\nDKW2 M 1\nDKW2 M 0 A_Refire(\"Charge3.ar\")\nGoto Charge3.end\nCharge3.end:\nDKW2 K 1 Offset(15,48)\nDKW2 M 1 Offset(30,80)\nDKW2 L 1 Offset(45,112)\nDKW2 M 1 Offset(70,144)\nCharge3Transition:\nDKW2 A 0 A_GiveInventory(\"CalledOff\",1)\nTNT1 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nTNT1 A 1 A_JumpIfInventory(\"ShieldSpiralAmmo\",11,\"Level3\")\nGoto Charge2Transition\n\nLevel1:\nDKW2 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nDKW2 A 1 A_JumpIfInventory(\"HoldingBack\",1,\"HeldBackReady\")\nDKW2 A 0 A_GiveInventory(\"HoldingBack\",1)\nDKW2 A 0 A_TakeInventory(\"CalledOff\",999)\nDKW2 G 0 A_TakeInventory(\"ShieldSpiralAmmo\",6,TIF_NOTAKEINFINITE)\nSSTH A 3\nSSTH B 3\nSSTH C 3 A_GiveInventory(\"CalledOff\",1)\nSSTH D 0 A_PlaySoundEx(\"misc/sparkzap\",\"Weapon\")\nSSTH D 0 A_SpawnItemEx(\"ShieldSpiralLV1\",0,0,0,0,0,0,0)\nSSTH D 0 A_SpawnItemEx(\"ShieldSpiralLV1\",0,0,0,0,0,0,90)\nSSTH D 0 A_SpawnItemEx(\"ShieldSpiralLV1\",0,0,0,0,0,0,270)\nSSTH A 0 A_GiveInventory(\"CalledOff\",1)\nSSTH D 3 A_SpawnItemEx(\"ShieldSpiralLV1\",0,0,0,0,0,0,180)\nSSTH E 3\nSSTH F 3\nTNT1 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nGoto Ready+1\nLevel2:\nDKW2 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nDKW2 A 1 A_JumpIfInventory(\"HoldingBack\",1,\"HeldBackReady\")\nDKW2 G 0 A_TakeInventory(\"ShieldSpiralAmmo\",9,TIF_NOTAKEINFINITE)\nDKW2 A 0 A_TakeInventory(\"CalledOff\",999)\nDKW2 A 3 A_PlaySoundEx(\"weapon/copyvision\",\"Weapon\")\nSSTH GH 1 A_GiveInventory(\"CalledOff\",1)\nSSTH I 0 A_PlaySoundEx(\"weapon/sparkshock\",\"Weapon\")\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV2\",0,0,8,0)\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV2\",5,0,8,0)\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV2\",10,0,8,0)\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV2\",15,0,8,0)\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV2\",-5,0,8,0)\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV2\",-10,0,8,0)\nSSTH I 12 A_FireCustomMissile(\"ShieldSpiralLV2\",-15,0,8,0)\nSSTH I 12\nDKW2 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nGoto Ready+1\nLevel3:\nDKW2 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nDKW2 A 1 A_JumpIfInventory(\"HoldingBack\",1,\"HeldBackReady\")\nDKW2 G 0 A_TakeInventory(\"ShieldSpiralAmmo\",11,TIF_NOTAKEINFINITE)\nDKW2 A 0 A_TakeInventory(\"CalledOff\",999)\nDKW2 A 3 A_PlaySoundEx(\"weapon/darkthrow\",\"Weapon\")\nSSTH GH 3\nSSTH I 0 A_GiveInventory(\"CalledOff\",1)\nSSTH I 0 A_PlaySoundEx(\"weapon/copyvision\",\"Weapon\")\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV3\",0,0,8,0)\nSSTH I 0 A_FireCustomMissile(\"ShieldSpiralLV3\",5,0,8,0)\nSSTH I 8 A_FireCustomMissile(\"ShieldSpiralLV3\",-5,0,8,0)\nSSTH I 8\nDKW2 A 1 A_WeaponReady(WRF_NOFIRE|WRF_NOSWITCH)\nGoto Ready+1\nEvilSelect:\nTNT1 A 0 A_GiveInventory(\"TrioGigaFlag\",1)\nTNT1 A 0 A_GiveInventory(\"TrioFireFlag\",1)\nTNT1 A 0 A_JumpIfInventory(\"TrioRageWeakness\",1,\"EvilAlt4\")\nloop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "actors/weapons/ImmobilizationRingWepC.txt",
        "contents": "////////////////////////////\n//  IMMOBILIZATION RING   // \t\t\t\tby MegaVile\n////////////////////////////\n\nactor ImmobilizationRingWepCGiver : WepCGiver replaces ImmobilizationRingWepItem\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nInventory.Pickupmessage \"$PU_IMMOBILIZATIONRING\"\nStates\n{\nSpawn:\nWEPF C 1\nloop\nPickup2:\nDUST B 0 A_JumpIfInventory(\"ImmobilizationRingWepC\",1,\"No\")\nDUST B 0 A_GiveInventory(\"ImmobilizationRingWepC\",1)\nstop\nRock_P:goto Rock_P7\n}\n}\n\nactor ImmobilizationRingWepC : BaseMM8BDMWep replaces ImmobilizationRingWep\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nWeapon.AmmoUse 1\nWeapon.AmmoGive 28\nWeapon.SlotNumber 1\nInventory.Pickupmessage \"$PU_IMMOBILIZATIONRING\"\nObituary \"$OB_IMMOBILIZATIONRING\"\nweapon.ammotype \"ImmobilizationRingAmmo\"\nTag \"$TAG_IMMOBILIZATIONRING\"\ninventory.pickupsound \"weapon/weaponup\"\ninventory.icon \"WEPFC0\"\n+WEAPON.AMMO_OPTIONAL\nScale 2.0\nStates\n{\nSpawn:\nWEPF C 1\nloop\nReadyC:Goto Ready+1\nReady:\nIRNG G 0 ACS_ExecuteAlways(998,0,2015)\nIRNG G 0 A_JumpIfInventory(\"ImmobilizationRingChargeAmmo\",35,\"GiveAmmo1\")\nINRG G 0 A_GiveInventory(\"ImmobilizationRingChargeAmmo\",1)\nIRNG G 1 A_WeaponReady\nGoto Ready+1\nGiveAmmo1:\nINRG G 0 A_GiveInventory(\"ImmobilizationRingAmmo\",1)\nIRNG G 1 A_TakeInventory(\"ImmobilizationRingChargeAmmo\",35)\nGoto Ready+1\nDeselect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Lower\nIRNG G 1\nLoop\nSelect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Raise\nIRNG G 1\nLoop\nFire:\nIRNG G 0 A_JumpIfNoAmmo(\"NoAmmo\")\nIRNG G 1\ngoto Hold\nHold:\nIRNG G 0 A_JumpIfNoAmmo(\"NoAmmo\")\nIRNG G 0 A_JumpIfInventory(\"WeaponCharge\",1,\"Hold2Start\")\nIRNG G 2 A_GiveInventory(\"WeaponCharge\",1)\nIRNG G 0 A_Refire\nGoto Fire1\nHold2Start:\nIRNG G 0 A_GunFlash(\"Sound.IRNG\", GFF_NOEXTCHANGE)//A_PlaySoundEx(\"weapon/IRNG1\", \"SoundSlot5\", 1)\nHold2:\nIRNG G 0 A_JumpIfInventory(\"WeaponCharge\",40,\"Hold3Start\")\nIRNG H 1 ACS_ExecuteAlways(991,0,2016)\nIRNG G 0 A_Refire(\"Hold2.a\")\nGoto Fire1\nHold2.a:\nIRNG G 0 ACS_ExecuteAlways(991,0,2015)\nIRNG G 1 A_GiveInventory(\"WeaponCharge\",1)\nIRNG G 0 A_Refire(\"Hold2\")\nGoto Fire1\nHold3Start:\nHold3:\nIRNG G 0 A_JumpIfInventory(\"WeaponCharge\",70,\"Hold4Start\")\nIRNG I 1 ACS_ExecuteAlways(991,0,2017)\nIRNG G 0 A_Refire(\"Hold3.a\")\nGoto Fire2\nHold3.a:\nIRNG G 1 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_GiveInventory(\"WeaponCharge\",1)\nIRNG G 0 A_Refire(\"Hold3\")\nGoto Fire2\nBotFire:\nIRNG G 0 A_Jump(16, \"Fire3\")\nIRNG G 0 A_Refire(\"Hold4\")\nGoto Fire3\nHold4Start:\nHold4:\nIRNG J 1 ACS_ExecuteAlways(991,0,2018)\nIRNG G 0 A_Refire(\"Hold4.a\")\nGoto Fire3\nHold4.a:\nIRNG G 1 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_JumpIfInventory(\"IsBot\", 1, \"BotFire\")\nIRNG G 0 A_Refire(\"Hold4\")\nGoto Fire3\nFire1:\nIRNG G 0 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_TakeInventory(\"WeaponCharge\",500)\nIRNG G 0 A_ClearRefire\nIRNG G 0 A_PlaySoundEx(\"misc/sparkzap\",\"Weapon\")\nIRNG G 0 A_TakeInventory(\"ImmobilizationRingAmmo\",1,TIF_NOTAKEINFINITE)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",0,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",15,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",-15,0,8,0)\nIRNG KL 2\nIRNG L 12\nIRNG LK 2\nGoto Ready+1\nFire2:\nIRNG G 0 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_TakeInventory(\"WeaponCharge\",500)\nIRNG G 0 A_ClearRefire\nIRNG G 0 A_PlaySoundEx(\"misc/sparkzap\",\"Weapon\")\nIRNG G 0 A_JumpIfInventory(\"ImmobilizationRingAmmo\", 5, \"Fire2r\")\nIRNG G 0 A_TakeInventory(\"ImmobilizationRingAmmo\",1,TIF_NOTAKEINFINITE)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",0,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",15,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",-15,0,8,0)\nIRNG KL 2\nIRNG L 12\nIRNG LK 2\nGoto Ready+1\nFire2r:\nIRNG G 0 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_TakeInventory(\"ImmobilizationRingAmmo\",3,TIF_NOTAKEINFINITE)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",0,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",7,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",-7,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",15,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",-15,0,8,0)\nIRNG KL 4\nIRNG L 14\nIRNG LK 4\nGoto Ready+1\nFire3:\nIRNG G 0 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_TakeInventory(\"WeaponCharge\",500)\nIRNG G 0 A_ClearRefire\nIRNG G 0 A_PlaySoundEx(\"misc/sparkzap\",\"Weapon\")\nIRNG G 0 A_JumpIfInventory(\"ImmobilizationRingAmmo\", 6, \"Fire3r\")\nIRNG G 0 A_JumpIfInventory(\"ImmobilizationRingAmmo\", 3, \"Fire2r\")\nIRNG G 0 A_TakeInventory(\"ImmobilizationRingAmmo\",1,TIF_NOTAKEINFINITE)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",0,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",15,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing1\",-15,0,8,0)\nIRNG KL 2\nIRNG L 12\nIRNG LK 2\nGoto Ready+1\nFire3r:\nIRNG G 0 ACS_ExecuteAlways(991,0,2015)\nIRNG G 0 A_TakeInventory(\"ImmobilizationRingAmmo\",6,TIF_NOTAKEINFINITE)\nIRNG G 0 A_FireCustomMissile(\"IMRing2\",0,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing2\",7,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing2\",-7,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing2\",15,0,8,0)\nIRNG G 0 A_FireCustomMissile(\"IMRing2\",-15,0,8,0)\nIRNG KL 10\nIRNG G 8\nGoto Ready+1\nNoAmmo:\nIRNG G 1 ACS_Execute(979,0)\nIRNG G 0 A_Refire\nGoto Ready+1\n\nSound.IRNG:\nTNT1 A 0 A_JumpIfInventory(\"WeaponCharge\",70,\"Sound.IRNG3\")\nTNT1 A 0 A_JumpIfInventory(\"WeaponCharge\",40,\"Sound.IRNG2\")\nTNT1 A 4 A_PlaySoundEx(\"weapon/IMRING1\", \"Weapon\", 0)\nTNT1 A 1 A_JumpIfInventory(\"WeaponCharge\",1,\"Sound.IRNG\")\nstop\nSound.IRNG2:\nTNT1 A 4 A_PlaySoundEx(\"weapon/IMRING2\", \"Weapon\", 0)\nTNT1 A 1 A_JumpIfInventory(\"WeaponCharge\",1,\"Sound.IRNG\")\nstop\nSound.IRNG3:\nTNT1 A 4 A_PlaySoundEx(\"weapon/IMRING3\", \"Weapon\", 0)\nTNT1 A 1 A_JumpIfInventory(\"WeaponCharge\",1,\"Sound.IRNG\")\nstop\nEvilSelect:\nTNT1 A 0 A_GiveInventory(\"TrioGigaFlag\",1)\nTNT1 A 0 A_GiveInventory(\"TrioFireFlag\",1)\nTNT1 A 0 A_JumpIfInventory(\"TrioRageWeakness\",1,\"EvilAlt2\")\nloop\n}\n}"
      },
      {
        "source": "pk3",
        "name": "actors/weapons/BerserkBusterWepC.txt",
        "contents": "//////////////////////\n//  BERSERK BUSTER  // \t\t\t\tby MegaVile\n//////////////////////\n\nactor BerserkBusterWepCGiver : WepCGiver replaces BerserkBusterWepItem\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nInventory.Pickupmessage \"$PU_BERSERKBUSTER\"\nStates\n{\nSpawn:\nWEPF D 1\nloop\nPickup2:\nDUST B 0 A_JumpIfInventory(\"BerserkBusterWepC\",1,\"No\")\nDUST B 0 A_GiveInventory(\"BerserkBusterWepC\",1)\nstop\nRock_P:goto Rock_P2\n}\n}\n\nactor BerserkBusterWepC : BaseMM8BDMWep replaces BerserkBusterWep\n{\nInventory.RestrictedTo megamanc, protoman, bass, duo, maestro, trio\nWeapon.AmmoUse 1\nWeapon.AmmoGive 28\nWeapon.SlotNumber 1\nInventory.Pickupmessage \"$PU_BERSERKBUSTER\"\nObituary \"$OB_BERSERKBUSTER\"\nweapon.ammotype \"BerserkBusterAmmo\"\nTag \"$TAG_BERSERKBUSTER\"\ninventory.pickupsound \"weapon/weaponup\"\ninventory.icon \"WEPFD0\"\n+WEAPON.AMMO_OPTIONAL\nScale 2.0\nStates\n{\nSpawn:\nWEPF D 1\nloop\nReadyC:Goto Ready+1\nReady:\nBKBS G 0 ACS_ExecuteAlways(998,0,2019)\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterChargeAmmo\",35,\"GiveAmmo1\")\nINRG G 0 A_GiveInventory(\"BerserkBusterChargeAmmo\",1)\nBKBS G 1 A_WeaponReady\nGoto Ready+1\nGiveAmmo1:\nINRG G 0 A_GiveInventory(\"BerserkBusterAmmo\",1)\nBKBS G 1 A_TakeInventory(\"BerserkBusterChargeAmmo\",35)\nGoto Ready+1\nDeselect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Lower\nBKBS G 1\nLoop\nSelect:\nTNT1 AAAAAAAAAAAAAAAAAAAAAA 0 A_Raise\nBKBS G 1\nLoop\nFire:\nBKBS G 0 A_JumpIfNoAmmo(\"NoAmmo\")\nBKBS G 1\ngoto Hold\nHold:\nBKBS G 0 A_JumpIfNoAmmo(\"NoAmmo\")\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",1,\"Hold2Start\")\nBKBS G 2 A_GiveInventory(\"WeaponCharge\",1)\nBKBS G 0 A_Refire\nGoto Fire1\nHold2Start:\nBKBS G 0 A_PlaySoundEx(\"weapon/BkBusterCharge1\", \"Weapon\", 1)\nHold2:\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",40,\"ChargeTransition\")\nBKBS H 1 ACS_ExecuteAlways(991,0,2020)\nBKBS G 0 A_Refire(\"Hold2.a\")\nGoto Fire1\nHold2.a:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS G 1 A_GiveInventory(\"WeaponCharge\",1)\nBKBS G 0 A_Refire(\"Hold2\")\nGoto Fire1\nHold2f:\nBKBS H 1 ACS_ExecuteAlways(991,0,2020)\nBKBS G 0 A_Refire(\"Hold2f.a\")\nGoto Fire1\nHold2f.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_Refire(\"Hold2f\")\nGoto Fire1\nHold3Start:\nBKBS G 0 A_PlaySoundEx(\"weapon/BkBusterCharge2\", \"Weapon\", 1)\nHold3:\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",70,\"ChargeTransition\")\nBKBS I 1 ACS_ExecuteAlways(991,0,2021)\nBKBS G 0 A_Refire(\"Hold3.a\")\nGoto Fire2\nHold3.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_GiveInventory(\"WeaponCharge\",1)\nBKBS G 0 A_Refire(\"Hold3\")\nGoto Fire2\nHold3f:\nBKBS I 1 ACS_ExecuteAlways(991,0,2021)\nBKBS G 0 A_Refire(\"Hold3f.a\")\nGoto Fire2\nHold3f.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_Refire(\"Hold3f\")\nGoto Fire2\nBotFire:\nBKBS G 0 A_Jump(16, \"Fire3\")\nBKBS G 0 A_Refire(\"Hold4\")\nGoto Fire3\nHold4Start:\nBKBS G 0 A_PlaySoundEx(\"weapon/BkBusterCharge3\", \"Weapon\", 1)\nHold4:\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",120,\"ChargeTransition\")\nBKBS J 1 ACS_ExecuteAlways(991,0,2022)\nBKBS G 0 A_Refire(\"Hold4.a\")\nGoto Fire3\nHold4.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_GiveInventory(\"WeaponCharge\",1)\nBKBS G 0 A_Refire(\"Hold4\")\nGoto Fire3\nHold4f:\nBKBS J 1 ACS_ExecuteAlways(991,0,2022)\nBKBS G 0 A_Refire(\"Hold4f.a\")\nGoto Fire3\nHold4f.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_Refire(\"Hold4f\")\nGoto Fire3\nHold5Start:\nBKBS G 0 A_PlaySoundEx(\"weapon/BkBusterChargeEnd\", \"Weapon\", 1)\nHold5:\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",127,\"HoldMaxStart\")\nBKBS M 1 ACS_ExecuteAlways(991,0,2023)\nBKBS G 0 A_Refire(\"Hold5.a\")\nGoto Fire4\nHold5.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_GiveInventory(\"WeaponCharge\",1)\nBKBS G 0 A_Refire(\"Hold5\")\nGoto Fire4\nHoldMaxStart:\nBKBS G 0 A_StopSoundEx(\"Weapon\")\nHoldMax:\nBKBS M 1 ACS_ExecuteAlways(991,0,2023)\nBKBS G 0 A_Refire(\"HoldMax.a\")\nGoto Fire4\nHoldMax.a:\nBKBS G 1 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_JumpIfInventory(\"IsBot\", 1, \"BotFire\")\nBKBS G 0 A_Refire(\"HoldMax\")\nGoto Fire4\nFire1:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_TakeInventory(\"WeaponCharge\",500)\nBKBS G 0 A_ClearRefire\nBKBS G 0 A_PlaySoundEx(\"weapon/coilexplode\",\"Weapon\")\nBKBS G 0 A_TakeInventory(\"BerserkBusterAmmo\",1,TIF_NOTAKEINFINITE)\nBKBS G 0 A_FireCustomMissile(\"BerserkBusterShot\",0,0,8,0)\nBKBS KL 4\nBKBS L 16\nBKBS LK 4\nGoto Ready+1\nFire2:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_TakeInventory(\"WeaponCharge\",500)\nBKBS G 0 A_ClearRefire\nBKBS G 0 A_PlaySoundEx(\"weapon/coilexplode\",\"Weapon\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 5, \"Fire2r\")\nBKBS G 0 A_TakeInventory(\"BerserkBusterAmmo\",1,TIF_NOTAKEINFINITE)\nBKBS G 0 A_FireCustomMissile(\"BerserkBusterShot\",0,0,8,0)\nBKBS KL 4\nBKBS L 16\nBKBS LK 4\nGoto Ready+1\nFire2r:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS K 1 A_TakeInventory(\"BerserkBusterAmmo\",5,TIF_NOTAKEINFINITE)\nBKBS K 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS K 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS K 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 1 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS KL 8\nBKBS L 18\nBKBS LK 8\nGoto Ready+1\nFire3:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_TakeInventory(\"WeaponCharge\",500)\nBKBS G 0 A_ClearRefire\nBKBS G 0 A_PlaySoundEx(\"weapon/coilexplode\",\"Weapon\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 9, \"Fire3r\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 5, \"Fire2r\")\nBKBS G 0 A_TakeInventory(\"BerserkBusterAmmo\",1,TIF_NOTAKEINFINITE)\nBKBS G 0 A_FireCustomMissile(\"BerserkBusterShot\",0,0,8,0)\nBKBS KL 4\nBKBS L 16\nBKBS LK 4\nGoto Ready+1\nFire3r:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS K 1 A_TakeInventory(\"BerserkBusterAmmo\",9,TIF_NOTAKEINFINITE)\nBKBS K 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS K 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS K 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 0 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS L 1 A_CustomMissile(\"BerserkBusterFlurryShot\", 40, 0, random(-4,4),2,frandom(-4,4))\nBKBS KL 15\nBKBS G 12\nGoto Ready+1\nFire4:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_TakeInventory(\"WeaponCharge\",500)\nBKBS G 0 A_ClearRefire\nBKBS G 0 A_PlaySoundEx(\"weapon/coilexplode\",\"Weapon\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 28, \"Fire4r\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 9, \"Fire3r\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 5, \"Fire2r\")\nBKBS G 0 A_TakeInventory(\"BerserkBusterAmmo\",1,TIF_NOTAKEINFINITE)\nBKBS G 0 A_FireCustomMissile(\"BerserkBusterShot\",0,0,8,0)\nBKBS KL 4\nBKBS L 16\nBKBS LK 4\nGoto Ready+1\nFire4r:\nBKBS G 0 ACS_ExecuteAlways(991,0,2019)\nBKBS G 0 A_PlaySoundEx(\"weapon/coilfire1\", \"Weapon\", 1)\nBKBS K 1 A_FireCustomMissile(\"BerserkBusterFlurryShotx\",frandom(-13,13),0,8,0,0)\nBKBS L 1 A_TakeInventory(\"BerserkBusterAmmo\",1,TIF_NOTAKEINFINITE)\nBKBS G 0 A_StopSoundEx(\"Weapon\")\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 1, \"Fire4r\")\nBKBS G 0 A_PlaySoundEx(\"weapon/coilfire1\", \"Weapon\", 1)\nBKBS KL 10\nBKBS G 0 A_StopSoundEx(\"Weapon\")\nBKBS G 8\nGoto Ready+1\nNoAmmo:\nBKBS G 1 ACS_Execute(979,0)\nBKBS G 0 A_Refire\nGoto Ready+1\n\nChargeTransition:\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",120,\"MovetoCharge3Check\")\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",70,\"MovetoCharge2Check\")\nBKBS G 0 A_JumpIfInventory(\"WeaponCharge\",40,\"MovetoCharge1Check\")\nMovetoCharge1Check:\nBKBS G 1 A_JumpIfInventory(\"BerserkBusterAmmo\", 5, \"Hold3Start\")\nGoto Hold2f\nMovetoCharge2Check:\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 9, \"Hold4Start\")\nGoto Hold3f\nMovetoCharge3Check:\nBKBS G 0 A_JumpIfInventory(\"BerserkBusterAmmo\", 28, \"Hold5Start\")\nGoto Hold4f\nEvilSelect:\nTNT1 A 0 A_GiveInventory(\"TrioGigaFlag\",1)\nTNT1 A 0 A_GiveInventory(\"TrioFireFlag\",1)\nTNT1 A 0 A_JumpIfInventory(\"TrioRageWeakness\",1,\"EvilAlt8\")\nloop\n}\n}"
      }
    ]
  },
  "maps": []
}

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