Counts

endoom0
graphics0
lumps53
maps0
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "0141755e-93ca-401c-b4a6-7c2dce830b7c",
    "sha1": "adaa0e029ad877e02febdb3a0d6e6a1ae07405d7",
    "sha256": "f551c920d96d5c3c82f0c794501cc480f626d038da60aa40083b54777244e27e",
    "filenames": [
      "bd21_hudpack_v1.2.pk3",
      "fc587b5720fc27d9f9fb6f54e519bba2.pk3"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2018-05-20 15:35:02",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": null,
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-05-20 15:35:02",
    "file": {
      "type": "PK3",
      "size": 43246,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/adaa0e029ad877e02febdb3a0d6e6a1ae07405d7/adaa0e029ad877e02febdb3a0d6e6a1ae07405d7.pk3.gz",
      "corrupt": false
    },
    "content": {
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 53,
        "maps": 0,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "bd21_hudpack_v1.2.pk3",
      "description": "This is a gameplay UI add-on rather than a levelset: it contains custom fullscreen HUD/status bar definitions, fonts, and an options menu for selecting different HUD styles (including Brutal Doom and Complex Doom variants). The package provides alternate numeric fonts and key/armor/health/ammo readouts with aspect-ratio-aware layouts (e.g., 16:9 handling) and scripting to force HUD restarts. No maps are included, so there is no combat, progression, or difficulty curve to summarize. Overall it’s intended for modern source ports/mod stacks that support SBARINFO/MENUDEF-style customization (with some options explicitly marked for Zandronum).",
      "tags": [
        "brutal_doom_support",
        "complex_doom_support",
        "font_replacement",
        "fullscreen_hud",
        "gameplay_mod_addon",
        "hud_mod",
        "menudef",
        "no_maps",
        "sbarinfo",
        "statusbar",
        "ui_customization",
        "zandronum"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "Fontdefs.txt",
        "contents": "CLASSIC_INDEXFONT\n{\n\t0 STYSNU20\n\t1 STYSNU21\n\t2 STYSNU22\n\t3 STYSNU23\n\t4 STYSNU24\n\t5 STYSNU25\n\t6 STYSNU26\n\t7 STYSNU27\n\t8 STYSNU28\n\t9 STYSNU29\n}\n\nCLASSIC_HUDFONT\n{\n\t0 STTNU20\n\t1 STTNU21\n\t2 STTNU22\n\t3 STTNU23\n\t4 STTNU24\n\t5 STTNU25\n\t6 STTNU26\n\t7 STTNU27\n\t8 STTNU28\n\t9 STTNU29\n}"
      },
      {
        "source": "pk3",
        "name": "MENUDEF.TXT",
        "contents": "OptionMenu \"BrutalDoomOptionsPlayer\"\n{\n   Title \"Player Options\"\n   StaticText \"All changes made here requires the level\"\n   StaticText \"to be restarted or take effect on next level.\"\n   StaticText \" \"\n\n   Option \"Player Gender\", \"gender\", \"genderOption\"\n   StaticText \"Zandronum Only\"\n   StaticText \" \"\n\n   Option \"Fullscreen HUD Type\", \"bd_sbartype\", \"HUDType\"\n   StaticText \"HUDs autodetect your screen ratio\"\n   StaticText \" \"\n\n   Option \"HUD Size\", \"screenblocks\", \"screenblocksize\"\n   StaticText \" \"\n   StaticText \" \"\n\n   Command \"Force HUD to Restart\",\t\t\t\"puke 649\"\n}\n\nOptionValue \"screenblocksize\"\n{\n\t10, \"Classic HUD\"\n\t11, \"Fullscreen HUD\"\n\t12, \"No HUD\"\n}\n\nOptionValue \"HUDType\"\n{\n\t1, \"Brutal Doom Type 1\"\n\t2, \"Brutal Doom Type 2\"\n\t3, \"Complex Doom Type 1\"\n\t4, \"Complex Doom Type 2\"\n\t5, \"Brutal Doom Minimalist\"\n\t6, \"Full Helmet (original)\"\n\t7, \"Full Helmet (modified)\"\n}"
      },
      {
        "source": "pk3",
        "name": "SBARINFO.txt",
        "contents": "base Doom;\nheight 32;\nmonospacefonts true, \"0\";\n\n//   ·~·\t//\n\nStatusbar Fullscreen\n{\n\n// Brutal Doom Type //\nInInventory sbartype1, 1 || sbartype2, 1\n{\n\t// STAMINA\n\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 190, 0;\n\n\t// RADSUIT\n\tdrawnumber 4, SMALLFONT, green, PowerupTime RadSuit, whennotzero, alignment(center), drawshadow, 160, 181, 0;\n\n\t// INVULNERABILITY\n\tdrawnumber 4, SMALLFONT, Black, PowerupTime InvulnerabilitySphere, whennotzero, drawshadow, alignment(center), 160, 172, 0;\n\n\t// INVISIBILITY\n\tdrawnumber 4, SMALLFONT, Blue, PowerupTime BlurSphere, whennotzero, drawshadow, alignment(center), 160, 163, 0;\n\n\t// INFRARED\n\tdrawnumber 4, SMALLFONT, White, PowerupTime NightVisionGiver, whennotzero, drawshadow, alignment(center), 160, 152, 0;\n\n\taspectratio \"16:9\"\n\t{\n\t\t// Keys //\n\t\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 20, 185;\n\t\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 30, 185;\n\t\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 40, 185;\n\n\t\t// Armor //\n\t\tdrawimage armoricon, 0, 186;\n\t\tdrawnumber 2, CLASSIC_INDEXFONT, blue, SavePercent, whennotzero, 12, 182, 0, green, 46, red, 65;\n\n\t\tdrawnumber 6, SMALLFONT, green, armor, drawshadow | whennotzero, alignment(center), 1, 188, 0, yellow, 10, blue, 100;\n\n\t\t// Health //\n\t\tInInventory GenderMale, 1\n\t\t{\n\t\t\tdrawmugshot \"STM\", 5, -48, 154;\n\t\t}\n\n\t\tInInventory GenderFemale, 1\n\t\t{\n\t\t\tdrawmugshot \"GAL\", 5, -52, 154;\n\t\t}\n\n\t\tdrawnumber 6, SMALLFONT, yellow, health, drawshadow, alignment(center), -32, 188, 0, red, 41, green, 71;\n\n\t\t// GRENADES //\n\t\tdrawimage \"GRNDA\", 245, 195;\n\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 246, 185, 0;\n\n\t\t// Frags //\n\t\tgamemode deathmatch, teamgame\n\t\t{\n\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 352, 8;\n\t\t\tdrawString SMALLFONT, darkred, \"Frags\", 352, 0;\n\t\t}\n\n\t\t// Weapon Icons //\n\t\t// Dual Wielded Weapons //\n\t\tIsSelected \"DualPistols\" //slot 2\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 284, 170, center;\n\t\t\tdrawimage \"PISTG0\", 288, 174, center;\n\t\t\tdrawimage \"CLIPB0\", 348, 173, center, 15, 20;\n\t\t}\n\t\tIsSelected \"DualSMG\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SMGZA0\", 284, 170, center;\n\t\t\tdrawimage \"SMGZA0\", 288, 174, center;\n\t\t\tdrawimage \"CLIPB0\", 348, 173, center, 15, 20;\n\t\t}\n\t\tIsSelected \"DualRifles\" //slot 4\n\t\t{\n\t\t\tdrawimage \"RIFLA0\", 284, 171, center;\n\t\t\tdrawimage \"RIFLA0\", 288, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 347, 175, center;\n\t\t}\n\t\tIsSelected \"DualPlasmaRifles\" //slot 6\n\t\t{\n\t\t\tdrawimage \"PLASA0\", 282, 171, center;\n\t\t\tdrawimage \"PLASA0\", 286, 175, center;\n\t\t\tdrawimage \"CELLA0\", 346, 175, center;\n\t\t}\n\t\tIsSelected \"DualMP40\" //slot 2\n\t\t{\n\t\t\tdrawimage \"MP40I0\", 284, 171, center;\n\t\t\tdrawimage \"MP40I0\", 288, 175, center;\n\t\t\tdrawimage \"CLIPB0\", 348, 173, center, 15, 20;\n\t\t}\n\n\t\t// Normal Weapons //\n\t\tIsSelected \"Chain_saw\"\n\t\t{\n\t\t\tdrawimage \"CSAWA0\", 330, 175, center;\n\t\t}\n\t\tIsSelected \"BrutalAxe\"\n\t\t{\n\t\t\tdrawimage \"AXE\", 325, 180, center;\n\t\t}\n\t\tIsSelected \"BrutalPistol\" //slot 2\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 288, 174, center;\n\t\t\tdrawimage \"CLIPB0\", 348, 173, center, 15, 20;\n\t\t}\n\t\tIsSelected \"BrutalSMG\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SMGZA0\", 288, 174, center;\n\t\t\tdrawimage \"CLIPB0\", 348, 173, center, 15, 20;\n\t\t}\n\t\tIsSelected \"Shot_Gun\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SHTCA0\", 288, 172, center;\n\t\t\tdrawimage \"SHELA0\", 347, 175, center;\n\t\t}\n\t\tIsSelected \"SSG\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SGN2A0\", 288, 176, center;\n\t\t\tdrawimage \"SHELA0\", 347, 175, center;\n\t\t}\n\t\tIsSelected \"AssaultShotgun\" //slot 3\n\t\t{\n\t\t\tdrawimage \"A12PA0\", 288, 171, center;\n\t\t\tdrawimage \"SHELA0\", 347, 175, center;\n\t\t}\n\t\tIsSelected \"Rifle\" //slot 4\n\t\t{\n\t\t\tdrawimage \"RIFLA0\", 288, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 347, 175, center;\n\t\t}\n\t\tIsSelected \"Minigun\" //slot 4\n\t\t{\n\t\t\tdrawimage \"MGUNA0\", 295, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 335, 175, center;\n\t\t}\n\t\tIsSelected \"MachineGun\" //slot 4\n\t\t{\n\t\t\tdrawimage \"MGN1Z0\", 288, 172, center;\n\t\t\tdrawimage \"CLIPA0\", 347, 175, center;\n\t\t\tdrawimage \"ROCKA0\", 361, 144, center;\n\t\t\t//check if grenade is loaded\n\t\t\tInInventory \"FiredMGGrenade\", 1 { drawimage \"reddot\", 350, 145, center; }\n\t\t\telse { drawimage \"greendot\", 350, 145, center; }\n\t\t}\n\t\tIsSelected \"Rocket_Launcher\" //slot 5\n\t\t{\n\t\t\tdrawimage \"RLAUA0\", 288, 172, center;\n\t\t\tdrawimage \"GBPJA3A7\", 346, 175, center;\n\t\t}\n\t\tIsSelected \"GrenadeLauncher\" //slot 5\n\t\t{\n\t\t\tdrawimage \"GLAPA0\", 295, 175, center;\n\t\t\tdrawimage \"GBPJA3A7\", 337, 175, center;\n\t\t}\n\t\tIsSelected \"Plasma_Gun\" //slot 6\n\t\t{\n\t\t\tdrawimage \"PLASA0\", 286, 175, center;\n\t\t\tdrawimage \"CELLA0\", 346, 175, center;\n\t\t}\n\t\tIsSelected \"RailGun\" //slot 6\n\t\t{\n\t\t\tdrawimage \"SRCGA0\", 286, 171, center;\n\t\t\tdrawimage \"CELLA0\", 346, 175, center;\n\t\t}\n\t\tIsSelected \"BIG_FUCKING_GUN\" //slot 7\n\t\t{\n\t\t\tdrawimage \"BFUGA0\", 293, 167, center;\n\t\t\tdrawimage \"CELLA0\", 337, 175, center;\n\t\t}\n\t\tIsSelected \"BFG10k\" //slot 7\n\t\t{\n\t\t\tdrawimage \"BFG2A0\", 293, 173, center;\n\t\t\tdrawimage \"CELLA0\", 337, 175, center;\n\t\t}\n\t\tIsSelected \"Unmaker\" //slot 7\n\t\t{\n\t\t\tdrawimage \"UNHWA0\", 315, 173, center;\n\t\t}\n\t\tIsSelected \"MP40\" //slot 2\n\t\t{\n\t\t\tdrawimage \"MP40I0\", 288, 175, center;\n\t\t\tdrawimage \"CLIPB0\", 348, 173, center, 15, 20;\n\t\t}\n\t\tIsSelected \"HitlersBuzzsaw\" //slot 4\n\t\t{\n\t\t\tdrawimage \"HBUSD0\", 295, 175, center;\n\t\t\tdrawimage \"BUZZAMMO\", 342, 172, center, 25, 25;\n\t\t}\n\t\tIsSelected \"HellishMissileLauncher\" //slot 8\n\t\t{\n\t\t\tdrawimage \"FATBD0\", 315, 173, center;\n\t\t}\n\t\tIsSelected \"FlameCannon\" //slot 8\n\t\t{\n\t\t\tdrawimage \"MANAH0\", 295, 175, center;\n\t\t\tdrawimage \"GSLNA0\", 335, 175, center;\n\t\t}\n\n\t\t// Meat Shields //\n\t\tIsSelected \"ZMANShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"XDT5I0\", 288, 175, center;\n\t\t}\n\t\tIsSelected \"SguyShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"XDT5I0\", 288, 175, center;\n\t\t}\n\t\tIsSelected \"CguyShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"HND3A0\", 288, 175, center;\n\t\t}\n\t\tIsSelected \"ImpShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"HND4X0\", 288, 175, center;\n\t\t}\n\t\tIsSelected \"NaziShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"XDT5I0\", 288, 175, center;\n\t\t}\n\t\tIsSelected \"EvilMarineShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"XDT5I0\", 288, 175, center;\n\t\t}\n\t\tIsSelected \"ZombieCivilianShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 348, 174, center;\n\t\t\tdrawimage \"XDT5I0\", 288, 175, center;\n\t\t}\n\n\t\t// Purist Weapons //\n\t\tIsSelected \"ClassicSaw\"\n\t\t{\n\t\t\tdrawimage \"CSAWA0\", 330, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicPistol\" //slot 2\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 300, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 335, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicSMG\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SMGZA0\", 300, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 335, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicShotgun\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SHTCB0\", 293, 175, center;\n\t\t\tdrawimage \"SHELA0\", 335, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicSSG\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SGN2A0\", 295, 176, center;\n\t\t\tdrawimage \"SHELA0\", 335, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicChaingun\" //slot 4\n\t\t{\n\t\t\tdrawimage \"MGUNB0\", 295, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 335, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicRocketLauncher\" //slot 5\n\t\t{\n\t\t\tdrawimage \"RLAUB0\", 295, 175, center;\n\t\t\tdrawimage \"GBPJA3A7\", 339, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicPlasmaRifle\" //slot 6\n\t\t{\n\t\t\tdrawimage \"PLASA0\", 295, 175, center;\n\t\t\tdrawimage \"CELLA0\", 337, 175, center;\n\t\t}\n\t\tIsSelected \"VanillaBFG9000\" //slot 7\n\t\t{\n\t\t\tdrawimage \"BFUGA0\", 293, 167, center;\n\t\t\tdrawimage \"CELLA0\", 337, 175, center;\n\t\t}\n\n\t\t// this checks to see if there is a non-normal brutal doom weapon being used\n\t\t// this code will look UGLY but it will not break weapon compatibility brutal doom add-ons\n\n\t\t// check for brutal doom weapons\n\t\tIsSelected not \"BrutalPistol\"{ IsSelected not \"BrutalSMG\" { IsSelected not \"Shot_Gun\" { IsSelected not \"SSG\" { IsSelected not \"AssaultShotgun\" { IsSelected not \"Rifle\" { IsSelected not \"Minigun\" { IsSelected not \"MachineGun\" { IsSelected not \"Rocket_Launcher\" { IsSelected not \"GrenadeLauncher\" { IsSelected not \"Plasma_Gun\" { IsSelected not \"RailGun\" { IsSelected not \"BIG_FUCKING_GUN\" { IsSelected not \"BFG10k\" { IsSelected not \"Unmaker\" { IsSelected not \"MP40\" { IsSelected not \"HitlersBuzzsaw\" { IsSelected not \"DualPistols\" { IsSelected not \"DualSMG\" { IsSelected not \"DualRifles\" { IsSelected not \"DualPlasmaRifles\" { IsSelected not \"DualMP40\" { IsSelected not \"HellishMissileLauncher\" { IsSelected not \"FlameCannon\" {\n\n\t\t// check for meatshields\n\t\tIsSelected not \"ZMANShield\"{ IsSelected not \"ImpShield\"{ IsSelected not \"SguyShield\"{ IsSelected not \"CguyShield\"{ IsSelected not \"NaziShield\"{ IsSelected not \"EvilMarineShield\"{ IsSelected not \"ZombieCivilianShield\"{\n\n\t\t// check for purist weapons\n\t\tIsSelected not \"ClassicPistol\" { IsSelected not \"ClassicSMG\" { IsSelected not \"ClassicShotgun\" { IsSelected not \"ClassicSSG\" { IsSelected not \"ClassicChaingun\" { IsSelected not \"ClassicRocketLauncher\" { IsSelected not \"ClassicPlasmaRifle\" { IsSelected not \"VanillaBFG9000\" {\n\n\t\t// generic weapons //\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawimage ammoicon2, 288, 170, center;\n\t\t\t\tdrawimage ammoicon1, 347, 170, center;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawimage ammoicon1, 315, 170, center;\n\t\t\t}\n\t\t}\n\n\t\t//end purist\n\t\t}}}}}}}}\n\n\t\t//end meatshields\n\t\t}}}}}}}\n\n\t\t//end brutal doom weapons\n\t\t}}}}}}}}}}}}}}}}}}}}}}}} // should be done now\n\n\t}\n\telse\n\t{\n\t\taspectratio \"16:10\"\n\t\t{\n\t\t\t// Keys //\n\t\t\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 45, 185;\n\t\t\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 55, 185;\n\t\t\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 65, 185;\n\n\t\t\t// Armor //\n\t\t\tdrawimage armoricon, 25, 186;\n\t\t\tdrawnumber 2, CLASSIC_INDEXFONT, blue, SavePercent, whennotzero, 37, 182, 0, green, 46, red, 65;\n\n\t\t\tdrawnumber 6, SMALLFONT, green, armor, drawshadow | whennotzero, alignment(center), 26, 188, 0, yellow, 10, blue, 100;\n\n\t\t\t// Health //\n\t\t\tInInventory GenderMale, 1\n\t\t\t{\n\t\t\t\tdrawmugshot \"STM\", 5, -23, 154;\n\t\t\t}\n\n\t\t\tInInventory GenderFemale, 1\n\t\t\t{\n\t\t\t\tdrawmugshot \"GAL\", 5, -27, 154;\n\t\t\t}\n\n\t\t\tdrawnumber 6, SMALLFONT, yellow, health, drawshadow, alignment(center), -7, 188, 0, red, 41, green, 71;\n\n\t\t\t// GRENADES //\n\t\t\tdrawimage \"GRNDA\", 220, 195;\n\t\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 221, 185, 0;\n\n\t\t\t// Frags //\n\t\t\tgamemode deathmatch, teamgame\n\t\t\t{\n\n\t\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 327, 8;\n\t\t\t\tdrawString SMALLFONT, darkred, \"Frags\", 327, 0;\n\t\t\t}\n\n\t\t\t// Weapon Icons //\n\t\t\t// Dual Wielded Weapons //\n\t\t\tIsSelected \"DualPistols\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 259, 170, center;\n\t\t\t\tdrawimage \"PISTG0\", 263, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 323, 173, center, 15, 10;\n\t\t\t}\n\t\t\tIsSelected \"DualSMG\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"SMGZA0\", 259, 170, center;\n\t\t\t\tdrawimage \"SMGZA0\", 263, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 323, 173, center, 15, 10;\n\t\t\t}\n\t\t\tIsSelected \"DualRifles\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"RIFLA0\", 259, 171, center;\n\t\t\t\tdrawimage \"RIFLA0\", 263, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 322, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"DualPlasmaRifles\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"PLASA0\", 257, 171, center;\n\t\t\t\tdrawimage \"PLASA0\", 261, 175, center;\n\t\t\t\tdrawimage \"CELLA0\", 321, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"DualMP40\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"MP40I0\", 259, 171, center;\n\t\t\t\tdrawimage \"MP40I0\", 263, 175, center;\n\t\t\t\tdrawimage \"CLIPB0\", 323, 173, center, 15, 10;\n\t\t\t}\n\n\t\t\t// Normal Weapons //\n\t\t\tIsSelected \"Chain_saw\"\n\t\t\t{\n\t\t\t\tdrawimage \"CSAWA0\", 305, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BrutalAxe\"\n\t\t\t{\n\t\t\t\tdrawimage \"AXE\", 300, 180, center;\n\t\t\t}\n\t\t\tIsSelected \"BrutalPistol\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 263, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 323, 173, center, 15, 10;\n\t\t\t}\n\t\t\tIsSelected \"BrutalSMG\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"SMGZA0\", 263, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 323, 173, center, 15, 10;\n\t\t\t}\n\t\t\tIsSelected \"Shot_Gun\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SHTCA0\", 263, 172, center;\n\t\t\t\tdrawimage \"SHELA0\", 322, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"SSG\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SGN2A0\", 263, 176, center;\n\t\t\t\tdrawimage \"SHELA0\", 322, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"AssaultShotgun\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"A12PA0\", 263, 171, center;\n\t\t\t\tdrawimage \"SHELA0\", 322, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Rifle\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"RIFLA0\", 263, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 322, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Minigun\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"MGUNA0\", 270, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 310, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"MachineGun\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"MGN1Z0\", 263, 172, center;\n\t\t\t\tdrawimage \"CLIPA0\", 322, 175, center;\n\t\t\t\tdrawimage \"ROCKA0\", 336, 144, center;\n\t\t\t\t//check if grenade is loaded\n\t\t\t\tInInventory \"FiredMGGrenade\", 1 { drawimage \"reddot\", 325, 145, center; }\n\t\t\t\telse { drawimage \"greendot\", 325, 145, center; }\n\t\t\t}\n\t\t\tIsSelected \"Rocket_Launcher\" //slot 5\n\t\t\t{\n\t\t\t\tdrawimage \"RLAUA0\", 263, 172, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 321, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"GrenadeLauncher\" //slot 5\n\t\t\t{\n\t\t\t\tdrawimage \"GLAPA0\", 270, 175, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 312, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Plasma_Gun\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"PLASA0\", 261, 175, center;\n\t\t\t\tdrawimage \"CELLA0\", 321, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"RailGun\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"SRCGA0\", 261, 171, center;\n\t\t\t\tdrawimage \"CELLA0\", 321, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BIG_FUCKING_GUN\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"BFUGA0\", 268, 167, center;\n\t\t\t\tdrawimage \"CELLA0\", 312, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BFG10k\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"BFG2A0\", 268, 173, center;\n\t\t\t\tdrawimage \"CELLA0\", 312, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Unmaker\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"UNHWA0\", 290, 173, center;\n\t\t\t}\n\t\t\tIsSelected \"MP40\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"MP40I0\", 263, 175, center;\n\t\t\t\tdrawimage \"CLIPB0\", 323, 173, center, 15, 10;\n\t\t\t}\n\t\t\tIsSelected \"HitlersBuzzsaw\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"HBUSD0\", 270, 175, center;\n\t\t\t\tdrawimage \"BUZZAMMO\", 317, 172, center, 25, 25;\n\t\t\t}\n\t\t\tIsSelected \"HellishMissileLauncher\" //slot 8\n\t\t\t{\n\t\t\t\tdrawimage \"FATBD0\", 290, 173, center;\n\t\t\t}\n\t\t\tIsSelected \"FlameCannon\" //slot 8\n\t\t\t{\n\t\t\t\tdrawimage \"MANAH0\", 270, 175, center;\n\t\t\t\tdrawimage \"GSLNA0\", 310, 175, center;\n\t\t\t}\n\n\t\t\t// Meat Shields //\n\t\t\tIsSelected \"ZMANShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 263, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"SguyShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 263, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"CguyShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"HND3A0\", 263, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ImpShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"HND4X0\", 263, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"NaziShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 263, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"EvilMarineShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 263, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ZombieCivilianShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 323, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 263, 175, center;\n\t\t\t}\n\n\t\t\t// Purist Weapons //\n\t\t\tIsSelected \"ClassicSaw\"\n\t\t\t{\n\t\t\t\tdrawimage \"CSAWA0\", 315, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicPistol\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 275, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 310, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicSMG\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"SMGZA0\", 275, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 310, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicShotgun\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SHTCB0\", 268, 175, center;\n\t\t\t\tdrawimage \"SHELA0\", 310, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicSSG\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SGN2A0\", 270, 176, center;\n\t\t\t\tdrawimage \"SHELA0\", 310, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicChaingun\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"MGUNB0\", 270, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 310, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicRocketLauncher\" //slot 5\n\t\t\t{\n\t\t\t\tdrawimage \"RLAUB0\", 270, 175, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 314, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicPlasmaRifle\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"PLASA0\", 270, 175, center;\n\t\t\t\tdrawimage \"CELLA0\", 312, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"VanillaBFG9000\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"BFUGA0\", 268, 167, center;\n\t\t\t\tdrawimage \"CELLA0\", 312, 175, center;\n\t\t\t}\n\n\t\t\t// this checks to see if there is a non-normal brutal doom weapon being used\n\t\t\t// this code will look UGLY but it will not break weapon compatibility brutal doom add-ons\n\n\t\t\t// check for brutal doom weapons\n\t\t\tIsSelected not \"BrutalPistol\"{ IsSelected not \"BrutalSMG\" { IsSelected not \"Shot_Gun\" { IsSelected not \"SSG\" { IsSelected not \"AssaultShotgun\" { IsSelected not \"Rifle\" { IsSelected not \"Minigun\" { IsSelected not \"MachineGun\" { IsSelected not \"Rocket_Launcher\" { IsSelected not \"GrenadeLauncher\" { IsSelected not \"Plasma_Gun\" { IsSelected not \"RailGun\" { IsSelected not \"BIG_FUCKING_GUN\" { IsSelected not \"BFG10k\" { IsSelected not \"Unmaker\" { IsSelected not \"MP40\" { IsSelected not \"HitlersBuzzsaw\" { IsSelected not \"DualPistols\" { IsSelected not \"DualSMG\" { IsSelected not \"DualRifles\" { IsSelected not \"DualPlasmaRifles\" { IsSelected not \"DualMP40\" { IsSelected not \"HellishMissileLauncher\" { IsSelected not \"FlameCannon\" {\n\n\t\t\t// check for meatshields\n\t\t\tIsSelected not \"ZMANShield\"{ IsSelected not \"ImpShield\"{ IsSelected not \"SguyShield\"{ IsSelected not \"CguyShield\"{ IsSelected not \"NaziShield\"{ IsSelected not \"EvilMarineShield\"{ IsSelected not \"ZombieCivilianShield\"{\n\n\t\t\t// check for purist weapons\n\t\t\tIsSelected not \"ClassicPistol\" { IsSelected not \"ClassicSMG\" { IsSelected not \"ClassicShotgun\" { IsSelected not \"ClassicSSG\" { IsSelected not \"ClassicChaingun\" { IsSelected not \"ClassicRocketLauncher\" { IsSelected not \"ClassicPlasmaRifle\" { IsSelected not \"VanillaBFG9000\" {\n\n\t\t\t// generic weapons //\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawimage ammoicon2, 263, 170, center;\n\t\t\t\t\tdrawimage ammoicon1, 322, 170, center;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawimage ammoicon1, 290, 170, center;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t//end purist\n\t\t\t}}}}}}}}\n\n\t\t\t//end meatshields\n\t\t\t}}}}}}}\n\n\t\t\t//end brutal doom weapons\n\t\t\t}}}}}}}}}}}}}}}}}}}}}}}} // should be done now\n\n\t\t}\n\t\telse\n\t\t{\n\t\t\t// Keys //\n\t\t\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 70, 185;\n\t\t\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 80, 185;\n\t\t\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 90, 185;\n\n\t\t\t// Armor //\n\t\t\tdrawimage armoricon, 50, 186;\n\t\t\tdrawnumber 2, CLASSIC_INDEXFONT, blue, SavePercent, whennotzero, 62, 182, 0, green, 46, red, 65;\n\n\t\t\tdrawnumber 6, SMALLFONT, green, armor, drawshadow | whennotzero, alignment(center), 51, 188, 0, yellow, 10, blue, 100;\n\n\t\t\t// Health //\n\t\t\tInInventory GenderMale, 1\n\t\t\t{\n\t\t\t\tdrawmugshot \"STM\", 5, 2, 154;\n\t\t\t}\n\n\t\t\tInInventory GenderFemale, 1\n\t\t\t{\n\t\t\t\tdrawmugshot \"GAL\", 5, -2, 154;\n\t\t\t}\n\n\t\t\tdrawnumber 6, SMALLFONT, yellow, health, drawshadow, alignment(center), 18, 188, 0, red, 41, green, 71;\n\n\t\t\t// GRENADES //\n\t\t\tdrawimage \"GRNDA\", 294, 155;\n\t\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 295, 145, 0;\n\n\t\t\t// Frags //\n\t\t\tgamemode deathmatch, teamgame\n\t\t\t{\n\t\t\t\taspectratio \"4:3\"\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 302, 8;\n\t\t\t\t\tdrawString SMALLFONT, darkred, \"Frags\", 302, 0;\n\t\t\t\t}\n\t\t\t\taspectratio \"5:4\"\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 302, -5;\n\t\t\t\t\tdrawString SMALLFONT, darkred, \"Frags\", 302, -13;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Weapon Icons //\n\t\t\t// Dual Wielded Weapons //\n\t\t\tIsSelected \"DualPistols\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 234, 170, center;\n\t\t\t\tdrawimage \"PISTG0\", 238, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 298, 173, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"DualSMG\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"SMGZA0\", 234, 170, center;\n\t\t\t\tdrawimage \"SMGZA0\", 238, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 298, 173, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"DualRifles\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"RIFLA0\", 234, 171, center;\n\t\t\t\tdrawimage \"RIFLA0\", 238, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 297, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"DualPlasmaRifles\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"PLASA0\", 232, 171, center;\n\t\t\t\tdrawimage \"PLASA0\", 236, 175, center;\n\t\t\t\tdrawimage \"CELLA0\", 296, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"DualMP40\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"MP40I0\", 233, 171, center;\n\t\t\t\tdrawimage \"MP40I0\", 237, 175, center;\n\t\t\t\tdrawimage \"CLIPB0\", 298, 173, center, 15, 20;\n\t\t\t}\n\n\t\t\t// Normal Weapons //\n\t\t\tIsSelected \"Chain_saw\"\n\t\t\t{\n\t\t\t\tdrawimage \"CSAWA0\", 280, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BrutalAxe\"\n\t\t\t{\n\t\t\t\tdrawimage \"AXE\", 275, 180, center;\n\t\t\t}\n\t\t\tIsSelected \"BrutalPistol\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 238, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 298, 173, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"BrutalSMG\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"SMGZA0\", 238, 174, center;\n\t\t\t\tdrawimage \"CLIPB0\", 298, 173, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"Shot_Gun\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SHTCA0\", 238, 172, center;\n\t\t\t\tdrawimage \"SHELA0\", 297, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"SSG\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SGN2A0\", 238, 176, center;\n\t\t\t\tdrawimage \"SHELA0\", 297, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"AssaultShotgun\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"A12PA0\", 238, 171, center;\n\t\t\t\tdrawimage \"SHELA0\", 297, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Rifle\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"RIFLA0\", 238, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 297, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Minigun\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"MGUNA0\", 245, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 285, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"MachineGun\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"MGN1Z0\", 238, 172, center;\n\t\t\t\tdrawimage \"CLIPA0\", 297, 175, center;\n\t\t\t\tdrawimage \"ROCKA0\", 311, 124, center;\n\t\t\t\t//check if grenade is loaded\n\t\t\t\tInInventory \"FiredMGGrenade\", 1 { drawimage \"reddot\", 300, 125, center; }\n\t\t\t\telse { drawimage \"greendot\", 300, 125, center; }\n\t\t\t}\n\t\t\tIsSelected \"Rocket_Launcher\" //slot 5\n\t\t\t{\n\t\t\t\tdrawimage \"RLAUA0\", 238, 172, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 296, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"GrenadeLauncher\" //slot 5\n\t\t\t{\n\t\t\t\tdrawimage \"GLAPA0\", 245, 175, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 287, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Plasma_Gun\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"PLASA0\", 236, 175, center;\n\t\t\t\tdrawimage \"CELLA0\", 296, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"RailGun\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"SRCGA0\", 236, 171, center;\n\t\t\t\tdrawimage \"CELLA0\", 296, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BIG_FUCKING_GUN\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"BFUGA0\", 243, 167, center;\n\t\t\t\tdrawimage \"CELLA0\", 287, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BFG10k\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"BFG2A0\", 243, 173, center;\n\t\t\t\tdrawimage \"CELLA0\", 287, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"Unmaker\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"UNHWA0\", 265, 173, center;\n\t\t\t}\n\t\t\tIsSelected \"MP40\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"MP40I0\", 237, 175, center;\n\t\t\t\tdrawimage \"CLIPB0\", 298, 173, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"HitlersBuzzsaw\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"HBUSD0\", 245, 175, center;\n\t\t\t\tdrawimage \"BUZZAMMO\", 292, 172, center, 25, 25;\n\t\t\t}\n\t\t\tIsSelected \"HellishMissileLauncher\" //slot 8\n\t\t\t{\n\t\t\t\tdrawimage \"FATBD0\", 265, 173, center;\n\t\t\t}\n\t\t\tIsSelected \"FlameCannon\" //slot 8\n\t\t\t{\n\t\t\t\tdrawimage \"MANAH0\", 245, 175, center;\n\t\t\t\tdrawimage \"GSLNA0\", 285, 175, center;\n\t\t\t}\n\n\t\t\t// Meat Shields //\n\t\t\tIsSelected \"ZMANShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 238, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"SguyShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 238, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"CguyShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"HND3A0\", 238, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ImpShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"HND4X0\", 238, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"NaziShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 238, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"EvilMarineShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 238, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ZombieCivilianShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 298, 174, center;\n\t\t\t\tdrawimage \"XDT5I0\", 238, 175, center;\n\t\t\t}\n\n\t\t\t// Purist Weapons //\n\t\t\tIsSelected \"ClassicSaw\"\n\t\t\t{\n\t\t\t\tdrawimage \"CSAWA0\", 290, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicPistol\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 250, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 285, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicSMG\" //slot 2\n\t\t\t{\n\t\t\t\tdrawimage \"SMGZA0\", 250, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 285, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicShotgun\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SHTCB0\", 243, 175, center;\n\t\t\t\tdrawimage \"SHELA0\", 285, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicSSG\" //slot 3\n\t\t\t{\n\t\t\t\tdrawimage \"SGN2A0\", 245, 176, center;\n\t\t\t\tdrawimage \"SHELA0\", 285, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicChaingun\" //slot 4\n\t\t\t{\n\t\t\t\tdrawimage \"MGUNB0\", 245, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 285, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicRocketLauncher\" //slot 5\n\t\t\t{\n\t\t\t\tdrawimage \"RLAUB0\", 245, 175, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 289, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicPlasmaRifle\" //slot 6\n\t\t\t{\n\t\t\t\tdrawimage \"PLASA0\", 245, 175, center;\n\t\t\t\tdrawimage \"CELLA0\", 287, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"VanillaBFG9000\" //slot 7\n\t\t\t{\n\t\t\t\tdrawimage \"BFUGA0\", 243, 167, center;\n\t\t\t\tdrawimage \"CELLA0\", 287, 175, center;\n\t\t\t}\n\n\t\t\t// this checks to see if there is a non-normal brutal doom weapon being used\n\t\t\t// this code will look UGLY but it will not break weapon compatibility brutal doom add-ons\n\n\t\t\t// check for brutal doom weapons\n\t\t\tIsSelected not \"BrutalPistol\"{ IsSelected not \"BrutalSMG\" { IsSelected not \"Shot_Gun\" { IsSelected not \"SSG\" { IsSelected not \"AssaultShotgun\" { IsSelected not \"Rifle\" { IsSelected not \"Minigun\" { IsSelected not \"MachineGun\" { IsSelected not \"Rocket_Launcher\" { IsSelected not \"GrenadeLauncher\" { IsSelected not \"Plasma_Gun\" { IsSelected not \"RailGun\" { IsSelected not \"BIG_FUCKING_GUN\" { IsSelected not \"BFG10k\" { IsSelected not \"Unmaker\" { IsSelected not \"MP40\" { IsSelected not \"HitlersBuzzsaw\" { IsSelected not \"DualPistols\" { IsSelected not \"DualSMG\" { IsSelected not \"DualRifles\" { IsSelected not \"DualPlasmaRifles\" { IsSelected not \"DualMP40\" { IsSelected not \"HellishMissileLauncher\" { IsSelected not \"FlameCannon\" {\n\n\t\t\t// check for meatshields\n\t\t\tIsSelected not \"ZMANShield\"{ IsSelected not \"ImpShield\"{ IsSelected not \"SguyShield\"{ IsSelected not \"CguyShield\"{ IsSelected not \"NaziShield\"{ IsSelected not \"EvilMarineShield\"{ IsSelected not \"ZombieCivilianShield\"{\n\n\t\t\t// check for purist weapons\n\t\t\tIsSelected not \"ClassicPistol\" { IsSelected not \"ClassicSMG\" { IsSelected not \"ClassicShotgun\" { IsSelected not \"ClassicSSG\" { IsSelected not \"ClassicChaingun\" { IsSelected not \"ClassicRocketLauncher\" { IsSelected not \"ClassicPlasmaRifle\" { IsSelected not \"VanillaBFG9000\" {\n\n\t\t\t// generic weapons //\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawimage ammoicon2, 238, 170, center;\n\t\t\t\t\tdrawimage ammoicon1, 297, 170, center;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawimage ammoicon1, 265, 170, center;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t//end purist\n\t\t\t}}}}}}}}\n\n\t\t\t//end meatshields\n\t\t\t}}}}}}}\n\n\t\t\t//end brutal doom weapons\n\t\t\t}}}}}}}}}}}}}}}}}}}}}}}} // should be done now\n\n\t\t}\n\t}\n}\n\n// Brutal Doom Type 1 Ammo //\nInInventory sbartype1, 1\n{\n\taspectratio \"16:9\"\n\t{\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, drawshadow, alignment(center), 285, 185, 0;\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 345, 185, 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 315, 185, 0;\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\taspectratio \"16:10\"\n\t\t{\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, drawshadow, alignment(center), 260, 185, 0;\n\t\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 320, 185, 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 290, 185, 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, drawshadow, alignment(center), 235, 185, 0;\n\t\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 295, 185, 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 265, 185, 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n}\n\n// Brutal Doom Type 2 Ammo //\nInInventory sbartype2, 1\n{\n\taspectratio \"16:9\"\n\t{\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo2, drawshadow, alignment(center), 286, 183, 0;\n\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 346, 183, 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 316, 183, 0;\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\taspectratio \"16:10\"\n\t\t{\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo2, drawshadow, alignment(center), 261, 183, 0;\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 321, 183, 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 291, 183, 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo2, drawshadow, alignment(center), 236, 183, 0;\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 296, 183, 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 266, 183, 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n\n// Complex Doom Type //\nInInventory sbartype3, 1 || sbartype4, 1\n{\n\n\taspectratio \"16:9\"\n\t{\n\t\tGameMode singleplayer, cooperative\n\t\t{\n\t\t\tAlpha 0.50\n\t\t\tDrawImage \"KIS\", -52, 2;\n\n\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, kills, 0, 7;\n\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, items, 0, 13;\n\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, secrets, 0, 19;\n\n\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, monsters, alignment(left), 13, 7;\n\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalitems, alignment(left), 13, 13;\n\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalsecrets, alignment(left), 13, 19;\n\t\t}\n\n\t\t// Keys //\n\t\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 70, 185;\n\t\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 80, 185;\n\t\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 90, 185;\n\n\t\t// Armor //\n\t\tdrawimage armoricon, -32, 176;\n\t\tdrawnumber 2, CLASSIC_INDEXFONT, blue, SavePercent, whennotzero, -20, 171, 0, green, 46, red, 65;\n\n\t\tdrawnumber 6, CLASSIC_HUDFONT, untranslated, armor, drawshadow, 28, 159, 0;\n\n\t\t// Mugshot //\n\t\tInInventory GenderMale, 1\n\t\t{\n\t\t\tdrawmugshot \"STM\", 5, 33, 161;\n\t\t}\n\n\t\tInInventory GenderFemale, 1\n\t\t{\n\t\t\tdrawmugshot \"GAL\", 5, 33, 161;\n\t\t}\n\n\t\t// Health //\n\t\tInInventory PowerStrength\n\t\t{\n\t\t\tDrawImage \"MEDKC0\", -31, 188, Center;\n\t\t}\n\t\tInInventory Not PowerStrength\n\t\t{\n\t\t\tDrawImage \"MEDKA0\", -31, 188, Center;\n\t\t}\n\t\tdrawnumber 6, CLASSIC_HUDFONT, untranslated, health, drawshadow, 28, 179, 0;\n\n\t\t// Arms //\n\t\tPlayerClass Purist\n\t\t{\n\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 302, 144;\n\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 314, 144;\n\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 326, 144;\n\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 338, 144;\n\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 350, 144;\n\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 362, 144;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 290, 144;\n\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 302, 144;\n\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 314, 144;\n\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 326, 144;\n\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 338, 144;\n\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 350, 144;\n\t\t\tdrawswitchableimage weaponslot 8, \"STGNU28\", \"STYSNU28\", 362, 144;\n\t\t}\n\n\t\t// Total Ammo //\n\t\tPlayerClass Purist\n\t\t{\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 366, 107;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 366, 116;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 366, 125;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 366, 134;\n\n\t\t\tdrawimage \"CLIPA0\", 345, 109, center, 10, 6;\n\t\t\tdrawimage \"SHELA0\", 345, 118, center, 10, 6;\n\t\t\tdrawimage \"GBPJA3A7\", 345, 127, center, 10, 6;\n\t\t\tdrawimage \"CELLA0\", 345, 136, center, 10, 6;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tInInventory \"HitlersBuzzsaw\"\n\t\t\t{\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 366, 78;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 366, 85;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 366, 92;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 366, 99;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 366, 106;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 366, 113;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 366, 120;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 366, 127;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo BuzzsawAmmo, 366, 134;\n\n\t\t\t\tdrawimage \"CLIPB0\", 345, 80, center, 10, 6;\n\t\t\t\tdrawimage \"CLIPA0\", 345, 87, center, 10, 6;\n\t\t\t\tdrawimage \"SHELA0\", 345, 94, center, 10, 6;\n\t\t\t\tdrawimage \"GBPJA3A7\", 345, 101, center, 10, 6;\n\t\t\t\tdrawimage \"CELLA0\", 345, 108, center, 10, 6;\n\t\t\t\tdrawimage \"GSLNA0\", 345, 115, center, 10, 6;\n\t\t\t\tdrawimage \"FATBD0\", 345, 122, center, 10, 6;\n\t\t\t\tdrawimage \"DPRFA0\", 345, 129, center, 10, 6;\n\t\t\t\tdrawimage \"BUZZAMMO\", 345, 135, center, 12, 8;\n\n\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t{\n\t\t\t\t\tInInventory \"FiredMGGrenade\", 1\n\t\t\t\t\t{\n\t\t\t\t\t\tdrawimage \"reddot\", 335, 101, center;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdrawimage \"greendot\", 335, 101, center;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 366, 85;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 366, 92;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 366, 99;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 366, 106;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 366, 113;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 366, 120;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 366, 127;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 366, 134;\n\n\t\t\t\tdrawimage \"CLIPB0\", 345, 87, center, 10, 6;\n\t\t\t\tdrawimage \"CLIPA0\", 345, 94, center, 10, 6;\n\t\t\t\tdrawimage \"SHELA0\", 345, 101, center, 10, 6;\n\t\t\t\tdrawimage \"GBPJA3A7\", 345, 108, center, 10, 6;\n\t\t\t\tdrawimage \"CELLA0\", 345, 115, center, 10, 6;\n\t\t\t\tdrawimage \"GSLNA0\", 345, 122, center, 10, 6;\n\t\t\t\tdrawimage \"FATBD0\", 345, 129, center, 10, 6;\n\t\t\t\tdrawimage \"DPRFA0\", 345, 136, center, 10, 6;\n\n\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t{\n\t\t\t\t\tInInventory \"FiredMGGrenade\", 1\n\t\t\t\t\t{\n\t\t\t\t\t\tdrawimage \"reddot\", 335, 108, center;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdrawimage \"greendot\", 335, 108, center;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t}\n\t\t}\n\n\t\t// STAMINA\t//\n\t\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 190, 0;\n\n\t\t// Powerups //\n\t\tInInventory \"PowerInvulnerable\"\n\t\t{\n\t\t\tDrawimage \"PINVA0\", -35, 138, center, 13, 13;\n\t\t\tDrawnumber 3, smallfont, Black, poweruptime invulnerabilitysphere, drawshadow, Alignment(Left), -25, 135;\n\t\t}\n\t\tInInventory \"PowerInvisibility\"\n\t\t{\n\t\t\tDrawimage \"PINSA0\", -35, 124, center, 13, 13;\n\t\t\tDrawnumber 3, smallfont, blue, poweruptime blursphere, drawshadow, Alignment(Left), -25, 121;\n\t\t}\n\t\tInInventory \"HasInfraRed\", 1\n\t\t{\n\t\t\tDrawimage \"PVISA0\", -35, 111, center, 14 ,7;\n\t\t\tDrawnumber 3, smallfont, white, poweruptime nightvisiongiver, drawshadow, Alignment(Left), -25, 107;\n\t\t}\n\t\tInInventory \"PowerIronfeet\"\n\t\t{\n\t\t\tDrawimage \"SUITA0\", -35, 95, center, 12, 24;\n\t\t\tDrawnumber 3, smallfont, green, poweruptime radsuit, drawshadow, Alignment(Left), -25, 93;\n\t\t}\n\n\t\t// GRENADES //\n\t\tdrawimage \"GRNDA\", 255, 195;\n\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 256, 185, 0;\n\n\t\t// Frags //\n\t\tgamemode deathmatch, teamgame\n\t\t{\n\t\t\tdrawnumber 69, SMALLFONT, darkred, frags, 365, 8;\n\t\t\tdrawstring SMALLFONT, darkred, \"Frags\", 365, 0;\n\t\t}\n\n\t\t// Weapon Icons //\n\t\t// Dual Wielded Weapons //\n\t\tIsSelected \"DualPistols\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 286, 140;\n\n\t\t\tdrawimage \"PISTG0\", 300, 162, center;\n\t\t\tdrawimage \"PISTG0\", 304, 166, center;\n\t\t\tdrawimage \"CLIPB0\", 304, 188, center, 15, 20;\n\t\t}\n\t\tIsSelected \"DualSMG\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 286, 140;\n\n\t\t\tdrawimage \"SMGZA0\", 300, 160, center;\n\t\t\tdrawimage \"SMGZA0\", 304, 164, center;\n\t\t\tdrawimage \"CLIPB0\", 304, 188, center, 15, 20;\n\t\t}\n\t\tIsSelected \"DualRifles\" //slot 4\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"RIFLA0\", 300, 162, center;\n\t\t\tdrawimage \"RIFLA0\", 304, 166, center;\n\t\t\tdrawimage \"CLIPA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"DualPlasmaRifles\" //slot 6\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 334, 140;\n\n\t\t\tdrawimage \"PLASA0\", 300, 163, center;\n\t\t\tdrawimage \"PLASA0\", 304, 167, center;\n\t\t\tdrawimage \"CELLA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"DualMP40\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 286, 140;\n\n\t\t\tdrawimage \"MP40I0\", 300, 162, center;\n\t\t\tdrawimage \"MP40I0\", 304, 166, center;\n\t\t\tdrawimage \"CLIPB0\", 304, 188, center, 15, 20;\n\t\t}\n\n\t\t// Normal Weapons //\n\t\tIsSelected \"Chain_saw\"\n\t\t{\n\t\t\tdrawimage \"CSAWA0\", 330, 175, center;\n\t\t}\n\t\tIsSelected \"BrutalAxe\"\n\t\t{\n\t\t\tdrawimage \"AXE\", 325, 180, center;\n\t\t}\n\t\tIsSelected \"BrutalPistol\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 286, 140;\n\n\t\t\tdrawimage \"PISTG0\", 304, 166, center;\n\t\t\tdrawimage \"CLIPB0\", 304, 188, center, 15, 20;\n\t\t}\n\t\tIsSelected \"BrutalSMG\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 286, 140;\n\n\t\t\tdrawimage \"SMGZA0\", 304, 164, center;\n\t\t\tdrawimage \"CLIPB0\", 304, 188, center, 15, 20;\n\t\t}\n\t\tIsSelected \"Shot_Gun\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 298, 140;\n\n\t\t\tdrawimage \"SHTCA0\", 304, 166, center;\n\t\t\tdrawimage \"SHELA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"SSG\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 298, 140;\n\n\t\t\tdrawimage \"SGN2A0\", 304, 168, center;\n\t\t\tdrawimage \"SHELA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"AssaultShotgun\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 298, 140;\n\n\t\t\tdrawimage \"A12PA0\", 304, 166, center;\n\t\t\tdrawimage \"SHELA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"Rifle\" //slot 4\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"RIFLA0\", 304, 166, center;\n\t\t\tdrawimage \"CLIPA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"Minigun\" //slot 4\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"MGUNA0\", 302, 175, center;\n\t\t\tdrawimage \"CLIPA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"MachineGun\" //slot 4\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"MGN1Z0\", 299, 166, center;\n\t\t\tdrawimage \"CLIPA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"Rocket_Launcher\" //slot 5\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 322, 140;\n\n\t\t\tdrawimage \"RLAUA0\", 304, 166, center;\n\t\t\tdrawimage \"GBPJA3A7\", 306, 187, center;\n\t\t}\n\t\tIsSelected \"GrenadeLauncher\" //slot 5\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 322, 140;\n\n\t\t\tdrawimage \"GLAPA0\", 300, 178, center;\n\t\t\tdrawimage \"GBPJA3A7\", 348, 160, center;\n\t\t}\n\t\tIsSelected \"Plasma_Gun\" //slot 6\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 334, 140;\n\n\t\t\tdrawimage \"PLASA0\", 304, 167, center;\n\t\t\tdrawimage \"CELLA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"RailGun\" //slot 6\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 334, 140;\n\n\t\t\tdrawimage \"SRCGA0\", 304, 166, center;\n\t\t\tdrawimage \"CELLA0\", 304, 188, center;\n\t\t}\n\t\tIsSelected \"BIG_FUCKING_GUN\" //slot 7\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 346, 140;\n\n\t\t\tdrawimage \"BFUGA0\", 299, 170, center;\n\t\t\tdrawimage \"CELLA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"BFG10k\" //slot 7\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 346, 140;\n\n\t\t\tdrawimage \"BFG2A0\", 295, 177, center;\n\t\t\tdrawimage \"CELLA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"Unmaker\" //slot 7\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 346, 140;\n\n\t\t\tdrawimage \"UNHWA0\", 304, 177, center;\n\t\t}\n\t\tIsSelected \"MP40\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 286, 140;\n\n\t\t\tdrawimage \"MP40I0\", 304, 166, center;\n\t\t\tdrawimage \"CLIPB0\", 304, 188, center, 15, 20;\n\t\t}\n\t\tIsSelected \"HitlersBuzzsaw\" //slot 4\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"HBUSD0\", 295, 177, center;\n\t\t\tdrawimage \"BUZZAMMO\", 346, 157, center, 25, 25;\n\t\t}\n\t\tIsSelected \"HellishMissileLauncher\" //slot 8\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 358, 140;\n\n\t\t\tdrawimage \"FATBD0\", 302, 175, center;\n\t\t}\n\t\tIsSelected \"FlameCannon\" //slot 8\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 358, 140;\n\n\t\t\tdrawimage \"MANAH0\", 302, 175, center;\n\t\t\tdrawimage \"GSLNA0\", 348, 160, center;\n\t\t}\n\n\t\t// Meat Shields //\n\t\tIsSelected \"ZMANShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"XDT5I0\", 304, 166, center;\n\t\t}\n\t\tIsSelected \"SguyShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"XDT5I0\", 304, 166, center;\n\t\t}\n\t\tIsSelected \"CguyShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"HND3A0\", 304, 166, center;\n\t\t}\n\t\tIsSelected \"ImpShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"HND4X0\", 304, 166, center;\n\t\t}\n\t\tIsSelected \"NaziShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"XDT5I0\", 304, 166, center;\n\t\t}\n\t\tIsSelected \"EvilMarineShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"XDT5I0\", 304, 166, center;\n\t\t}\n\t\tIsSelected \"ZombieCivilianShield\"\n\t\t{\n\t\t\tdrawimage \"PISTG0\", 304, 188, center;\n\t\t\tdrawimage \"XDT5I0\", 304, 166, center;\n\t\t}\n\n\t\t// Purist Weapons //\n\t\tIsSelected \"ClassicSaw\"\n\t\t{\n\t\t\tdrawimage \"CSAWA0\", 330, 175, center;\n\t\t}\n\t\tIsSelected \"ClassicPistol\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 298, 140;\n\n\t\t\tdrawimage \"PISTG0\", 304, 177, center;\n\t\t\tdrawimage \"CLIPA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"ClassicSMG\" //slot 2\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 298, 140;\n\n\t\t\tdrawimage \"SMGZA0\", 304, 177, center;\n\t\t\tdrawimage \"CLIPA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"ClassicShotgun\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"SHTCB0\", 297, 178, center;\n\t\t\tdrawimage \"SHELA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"ClassicSSG\" //slot 3\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 310, 140;\n\n\t\t\tdrawimage \"SGN2A0\", 300, 179, center;\n\t\t\tdrawimage \"SHELA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"ClassicChaingun\" //slot 4\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 322, 140;\n\n\t\t\tdrawimage \"MGUNB0\", 300, 178, center;\n\t\t\tdrawimage \"CLIPA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"ClassicRocketLauncher\" //slot 5\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 334, 140;\n\n\t\t\tdrawimage \"RLAUB0\", 297, 177, center;\n\t\t\tdrawimage \"GBPJA3A7\", 348, 160, center;\n\t\t}\n\t\tIsSelected \"ClassicPlasmaRifle\" //slot 6\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 346, 140;\n\n\t\t\tdrawimage \"PLASA0\", 300, 177, center;\n\t\t\tdrawimage \"CELLA0\", 349, 160, center;\n\t\t}\n\t\tIsSelected \"VanillaBFG9000\" //slot 7\n\t\t{\n\t\t\tdrawimage \"SEWPA0\", 358, 140;\n\n\t\t\tdrawimage \"BFUGA0\", 297, 170, center;\n\t\t\tdrawimage \"CELLA0\", 349, 160, center;\n\t\t}\n\n\t\t// this checks to see if there is a non-normal brutal doom weapon being used\n\t\t// this code will look UGLY but it will not break weapon compatibility brutal doom add-ons\n\n\t\t// check for brutal doom weapons\n\t\tIsSelected not \"BrutalPistol\"{ IsSelected not \"BrutalSMG\" { IsSelected not \"Shot_Gun\" { IsSelected not \"SSG\" { IsSelected not \"AssaultShotgun\" { IsSelected not \"Rifle\" { IsSelected not \"Minigun\" { IsSelected not \"MachineGun\" { IsSelected not \"Rocket_Launcher\" { IsSelected not \"GrenadeLauncher\" { IsSelected not \"Plasma_Gun\" { IsSelected not \"RailGun\" { IsSelected not \"BIG_FUCKING_GUN\" { IsSelected not \"BFG10k\" { IsSelected not \"Unmaker\" { IsSelected not \"MP40\" { IsSelected not \"HitlersBuzzsaw\" { IsSelected not \"DualPistols\" { IsSelected not \"DualSMG\" { IsSelected not \"DualRifles\" { IsSelected not \"DualPlasmaRifles\" { IsSelected not \"DualMP40\" { IsSelected not \"HellishMissileLauncher\" { IsSelected not \"FlameCannon\" {\n\n\t\t// check for meatshields\n\t\tIsSelected not \"ZMANShield\"{ IsSelected not \"ImpShield\"{ IsSelected not \"SguyShield\"{ IsSelected not \"CguyShield\"{ IsSelected not \"NaziShield\"{ IsSelected not \"EvilMarineShield\"{ IsSelected not \"ZombieCivilianShield\"{\n\n\t\t// check for purist weapons\n\t\tIsSelected not \"ClassicPistol\" { IsSelected not \"ClassicSMG\" { IsSelected not \"ClassicShotgun\" { IsSelected not \"ClassicSSG\" { IsSelected not \"ClassicChaingun\" { IsSelected not \"ClassicRocketLauncher\" { IsSelected not \"ClassicPlasmaRifle\" { IsSelected not \"VanillaBFG9000\" {\n\n\t\t// generic weapons //\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawimage ammoicon2, 304, 166, center;\n\t\t\t\tdrawimage ammoicon1, 304, 188, center;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawimage ammoicon1, 304, 177, center;\n\t\t\t}\n\t\t}\n\n\t\t//end purist\n\t\t}}}}}}}}\n\n\t\t//end meatshields\n\t\t}}}}}}}\n\n\t\t//end brutal doom weapons\n\t\t}}}}}}}}}}}}}}}}}}}}}}}} // should be done now\n\n\t}\n\n\telse\n\t{\n\n\t\taspectratio \"16:10\"\n\t\t{\n\t\t\tGameMode singleplayer, cooperative\n\t\t\t{\n\t\t\t\tAlpha 0.50\n\t\t\t\tDrawImage \"KIS\", -33, 2;\n\n\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, kills, 19, 7;\n\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, items, 19, 13;\n\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, secrets, 19, 19;\n\n\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, monsters, alignment(left), 32, 7;\n\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalitems, alignment(left), 32, 13;\n\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalsecrets, alignment(left), 32, 19;\n\t\t\t}\n\n\t\t\t// Keys //\n\t\t\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 90, 185;\n\t\t\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 100, 185;\n\t\t\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 110, 185;\n\n\t\t\t// Armor //\n\t\t\tdrawimage armoricon, -12, 176;\n\t\t\tdrawnumber 2, CLASSIC_INDEXFONT, blue, SavePercent, whennotzero, 0, 171, 0, green, 46, red, 65;\n\n\t\t\tdrawnumber 6, CLASSIC_HUDFONT, untranslated, armor, drawshadow, 48, 159, 0;\n\n\t\t\t// Mugshot //\n\t\t\tInInventory GenderMale, 1\n\t\t\t{\n\t\t\t\tdrawmugshot \"STM\", 5, 53, 161;\n\t\t\t}\n\n\t\t\tInInventory GenderFemale, 1\n\t\t\t{\n\t\t\t\tdrawmugshot \"GAL\", 5, 53, 161;\n\t\t\t}\n\n\t\t\t// Health //\n\t\t\tInInventory PowerStrength\n\t\t\t{\n\t\t\t\tDrawImage \"MEDKC0\", -11, 188, Center;\n\t\t\t}\n\t\t\tInInventory Not PowerStrength\n\t\t\t{\n\t\t\t\tDrawImage \"MEDKA0\", -11, 188, Center;\n\t\t\t}\n\t\t\tdrawnumber 6, CLASSIC_HUDFONT, untranslated, health, drawshadow, 48, 179, 0;\n\n\t\t\tdrawimage \"ARTICAS2\", 0, 124;\n\n\t\t\t// Arms //\n\t\t\tPlayerClass Purist\n\t\t\t{\n\t\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 277, 144;\n\t\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 289, 144;\n\t\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 301, 144;\n\t\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 313, 144;\n\t\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 325, 144;\n\t\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 337, 144;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 265, 144;\n\t\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 277, 144;\n\t\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 289, 144;\n\t\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 301, 144;\n\t\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 313, 144;\n\t\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 325, 144;\n\t\t\t\tdrawswitchableimage weaponslot 8, \"STGNU28\", \"STYSNU28\", 337, 144;\n\t\t\t}\n\n\t\t\t// Total Ammo //\n\t\t\tPlayerClass Purist\n\t\t\t{\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 341, 107;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 341, 116;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 341, 125;\n\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 341, 134;\n\n\t\t\t\tdrawimage \"CLIPA0\", 320, 109, center, 10, 6;\n\t\t\t\tdrawimage \"SHELA0\", 320, 118, center, 10, 6;\n\t\t\t\tdrawimage \"GBPJA3A7\", 320, 127, center, 10, 6;\n\t\t\t\tdrawimage \"CELLA0\", 320, 136, center, 10, 6;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tInInventory \"HitlersBuzzsaw\"\n\t\t\t\t{\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 341, 78;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 341, 85;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 341, 92;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 341, 99;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 341, 106;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 341, 113;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 341, 120;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 341, 127;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo BuzzsawAmmo, 341, 134;\n\n\t\t\t\t\tdrawimage \"CLIPB0\", 320, 80, center, 10, 6;\n\t\t\t\t\tdrawimage \"CLIPA0\", 320, 87, center, 10, 6;\n\t\t\t\t\tdrawimage \"SHELA0\", 320, 94, center, 10, 6;\n\t\t\t\t\tdrawimage \"GBPJA3A7\", 320, 101, center, 10, 6;\n\t\t\t\t\tdrawimage \"CELLA0\", 320, 108, center, 10, 6;\n\t\t\t\t\tdrawimage \"GSLNA0\", 320, 115, center, 10, 6;\n\t\t\t\t\tdrawimage \"FATBD0\", 320, 122, center, 10, 6;\n\t\t\t\t\tdrawimage \"DPRFA0\", 320, 129, center, 10, 6;\n\t\t\t\t\tdrawimage \"BUZZAMMO\", 320, 135, center, 12, 8;\n\n\t\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t\t{\n\t\t\t\t\t\tInInventory \"FiredMGGrenade\", 1\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdrawimage \"reddot\", 310, 101, center; }\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdrawimage \"greendot\", 310, 101, center;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 341, 85;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 341, 92;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 341, 99;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 341, 106;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 341, 113;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 341, 120;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 341, 127;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 341, 134;\n\n\t\t\t\t\tdrawimage \"CLIPB0\", 320, 87, center, 10, 6;\n\t\t\t\t\tdrawimage \"CLIPA0\", 320, 94, center, 10, 6;\n\t\t\t\t\tdrawimage \"SHELA0\", 320, 101, center, 10, 6;\n\t\t\t\t\tdrawimage \"GBPJA3A7\", 320, 108, center, 10, 6;\n\t\t\t\t\tdrawimage \"CELLA0\", 320, 115, center, 10, 6;\n\t\t\t\t\tdrawimage \"GSLNA0\", 320, 122, center, 10, 6;\n\t\t\t\t\tdrawimage \"FATBD0\", 320, 129, center, 10, 6;\n\t\t\t\t\tdrawimage \"DPRFA0\", 320, 136, center, 10, 6;\n\n\t\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t\t{\n\t\t\t\t\t\tInInventory \"FiredMGGrenade\", 1\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdrawimage \"reddot\", 310, 108, center; }\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdrawimage \"greendot\", 310, 108, center;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// STAMINA\t//\n\t\t\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 190, 0;\n\n\t\t\t// Powerups //\n\t\t\tInInventory \"PowerInvulnerable\"\n\t\t\t{\n\t\t\t\tDrawimage \"PINVA0\", -12, 138, center, 13, 13;\n\t\t\t\tDrawnumber 3, smallfont, Black, poweruptime invulnerabilitysphere, drawshadow, Alignment(Left), -2, 135;\n\t\t\t}\n\t\t\tInInventory \"PowerInvisibility\"\n\t\t\t{\n\t\t\t\tDrawimage \"PINSA0\", -12, 124, center, 13, 13;\n\t\t\t\tDrawnumber 3, smallfont, blue, poweruptime blursphere, drawshadow, Alignment(Left), -2, 121;\n\t\t\t}\n\t\t\tInInventory \"HasInfraRed\", 1\n\t\t\t{\n\t\t\t\tDrawimage \"PVISA0\", -12, 111, center, 14 ,7;\n\t\t\t\tDrawnumber 3, smallfont, white, poweruptime nightvisiongiver, drawshadow, Alignment(Left), -2, 107;\n\t\t\t}\n\t\t\tInInventory \"PowerIronfeet\"\n\t\t\t{\n\t\t\t\tDrawimage \"SUITA0\", -12, 95, center, 12, 24;\n\t\t\t\tDrawnumber 3, smallfont, green, poweruptime radsuit, drawshadow, Alignment(Left), -2, 93;\n\t\t\t}\n\n\t\t\t// GRENADES //\n\t\t\tdrawimage \"GRNDA\", 230, 195;\n\t\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 231, 185, 0;\n\n\t\t\t// Frags //\n\t\t\tgamemode deathmatch, teamgame\n\t\t\t{\n\t\t\t\tdrawnumber 69, SMALLFONT, darkred, frags, 339, 8;\n\t\t\t\tdrawstring SMALLFONT, darkred, \"Frags\", 339, 0;\n\t\t\t}\n\n\t\t\t// Weapon Icons //\n\t\t\t// Dual Wielded Weapons //\n\t\t\tIsSelected \"DualPistols\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 261, 140;\n\n\t\t\t\tdrawimage \"PISTG0\", 275, 162, center;\n\t\t\t\tdrawimage \"PISTG0\", 279, 166, center;\n\t\t\t\tdrawimage \"CLIPB0\", 279, 188, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"DualSMG\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 261, 140;\n\n\t\t\t\tdrawimage \"SMGZA0\", 275, 160, center;\n\t\t\t\tdrawimage \"SMGZA0\", 279, 164, center;\n\t\t\t\tdrawimage \"CLIPB0\", 279, 188, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"DualRifles\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"RIFLA0\", 275, 162, center;\n\t\t\t\tdrawimage \"RIFLA0\", 279, 166, center;\n\t\t\t\tdrawimage \"CLIPA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"DualPlasmaRifles\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 309, 140;\n\n\t\t\t\tdrawimage \"PLASA0\", 275, 163, center;\n\t\t\t\tdrawimage \"PLASA0\", 279, 167, center;\n\t\t\t\tdrawimage \"CELLA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"DualMP40\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 261, 140;\n\n\t\t\t\tdrawimage \"MP40I0\", 275, 162, center;\n\t\t\t\tdrawimage \"MP40I0\", 279, 166, center;\n\t\t\t\tdrawimage \"CLIPB0\", 279, 188, center, 15, 20;\n\t\t\t}\n\n\t\t\t// Normal Weapons //\n\t\t\tIsSelected \"Chain_saw\"\n\t\t\t{\n\t\t\t\tdrawimage \"CSAWA0\", 305, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"BrutalAxe\"\n\t\t\t{\n\t\t\t\tdrawimage \"AXE\", 300, 180, center;\n\t\t\t}\n\t\t\tIsSelected \"BrutalPistol\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 261, 140;\n\n\t\t\t\tdrawimage \"PISTG0\", 279, 166, center;\n\t\t\t\tdrawimage \"CLIPB0\", 279, 188, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"BrutalSMG\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 261, 140;\n\n\t\t\t\tdrawimage \"SMGZA0\", 279, 164, center;\n\t\t\t\tdrawimage \"CLIPB0\", 279, 188, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"Shot_Gun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 273, 140;\n\n\t\t\t\tdrawimage \"SHTCA0\", 279, 166, center;\n\t\t\t\tdrawimage \"SHELA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"SSG\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 273, 140;\n\n\t\t\t\tdrawimage \"SGN2A0\", 279, 168, center;\n\t\t\t\tdrawimage \"SHELA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"AssaultShotgun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 273, 140;\n\n\t\t\t\tdrawimage \"A12PA0\", 279, 166, center;\n\t\t\t\tdrawimage \"SHELA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"Rifle\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"RIFLA0\", 279, 166, center;\n\t\t\t\tdrawimage \"CLIPA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"Minigun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"MGUNA0\", 277, 175, center;\n\t\t\t\tdrawimage \"CLIPA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"MachineGun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"MGN1Z0\", 274, 166, center;\n\t\t\t\tdrawimage \"CLIPA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"Rocket_Launcher\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 297, 140;\n\n\t\t\t\tdrawimage \"RLAUA0\", 279, 166, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 281, 187, center;\n\t\t\t}\n\t\t\tIsSelected \"GrenadeLauncher\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 297, 140;\n\n\t\t\t\tdrawimage \"GLAPA0\", 275, 178, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 323, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"Plasma_Gun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 309, 140;\n\n\t\t\t\tdrawimage \"PLASA0\", 279, 167, center;\n\t\t\t\tdrawimage \"CELLA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"RailGun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 309, 140;\n\n\t\t\t\tdrawimage \"SRCGA0\", 279, 166, center;\n\t\t\t\tdrawimage \"CELLA0\", 279, 188, center;\n\t\t\t}\n\t\t\tIsSelected \"BIG_FUCKING_GUN\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 321, 140;\n\n\t\t\t\tdrawimage \"BFUGA0\", 274, 170, center;\n\t\t\t\tdrawimage \"CELLA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"BFG10k\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 321, 140;\n\n\t\t\t\tdrawimage \"BFG2A0\", 270, 177, center;\n\t\t\t\tdrawimage \"CELLA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"Unmaker\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 321, 140;\n\n\t\t\t\tdrawimage \"UNHWA0\", 279, 177, center;\n\t\t\t}\n\t\t\tIsSelected \"MP40\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 261, 140;\n\n\t\t\t\tdrawimage \"MP40I0\", 279, 166, center;\n\t\t\t\tdrawimage \"CLIPB0\", 279, 188, center, 15, 20;\n\t\t\t}\n\t\t\tIsSelected \"HitlersBuzzsaw\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"HBUSD0\", 270, 177, center;\n\t\t\t\tdrawimage \"BUZZAMMO\", 321, 157, center, 25, 25;\n\t\t\t}\n\t\t\tIsSelected \"HellishMissileLauncher\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 333, 140;\n\n\t\t\t\tdrawimage \"FATBD0\", 277, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"FlameCannon\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 333, 140;\n\n\t\t\t\tdrawimage \"MANAH0\", 277, 175, center;\n\t\t\t\tdrawimage \"GSLNA0\", 323, 160, center;\n\t\t\t}\n\n\t\t\t// Meat Shields //\n\t\t\tIsSelected \"ZMANShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"XDT5I0\", 279, 166, center;\n\t\t\t}\n\t\t\tIsSelected \"SguyShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"XDT5I0\", 279, 166, center;\n\t\t\t}\n\t\t\tIsSelected \"CguyShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"HND3A0\", 279, 166, center;\n\t\t\t}\n\t\t\tIsSelected \"ImpShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"HND4X0\", 279, 166, center;\n\t\t\t}\n\t\t\tIsSelected \"NaziShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"XDT5I0\", 279, 166, center;\n\t\t\t}\n\t\t\tIsSelected \"EvilMarineShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"XDT5I0\", 279, 166, center;\n\t\t\t}\n\t\t\tIsSelected \"ZombieCivilianShield\"\n\t\t\t{\n\t\t\t\tdrawimage \"PISTG0\", 279, 188, center;\n\t\t\t\tdrawimage \"XDT5I0\", 279, 166, center;\n\t\t\t}\n\n\t\t\t// Purist Weapons //\n\t\t\tIsSelected \"ClassicSaw\"\n\t\t\t{\n\t\t\t\tdrawimage \"CSAWA0\", 305, 175, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicPistol\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 273, 140;\n\n\t\t\t\tdrawimage \"PISTG0\", 279, 177, center;\n\t\t\t\tdrawimage \"CLIPA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicSMG\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 273, 140;\n\n\t\t\t\tdrawimage \"SMGZA0\", 279, 177, center;\n\t\t\t\tdrawimage \"CLIPA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicShotgun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"SHTCB0\", 272, 178, center;\n\t\t\t\tdrawimage \"SHELA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicSSG\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 285, 140;\n\n\t\t\t\tdrawimage \"SGN2A0\", 275, 179, center;\n\t\t\t\tdrawimage \"SHELA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicChaingun\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 297, 140;\n\n\t\t\t\tdrawimage \"MGUNB0\", 275, 178, center;\n\t\t\t\tdrawimage \"CLIPA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicRocketLauncher\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 309, 140;\n\n\t\t\t\tdrawimage \"RLAUB0\", 272, 177, center;\n\t\t\t\tdrawimage \"GBPJA3A7\", 323, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"ClassicPlasmaRifle\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 321, 140;\n\n\t\t\t\tdrawimage \"PLASA0\", 275, 177, center;\n\t\t\t\tdrawimage \"CELLA0\", 324, 160, center;\n\t\t\t}\n\t\t\tIsSelected \"VanillaBFG9000\"\n\t\t\t{\n\t\t\t\tdrawimage \"SEWPA0\", 333, 140;\n\n\t\t\t\tdrawimage \"BFUGA0\", 272, 170, center;\n\t\t\t\tdrawimage \"CELLA0\", 324, 160, center;\n\t\t\t}\n\n\t\t\t// this checks to see if there is a non-normal brutal doom weapon being used\n\t\t\t// this code will look UGLY but it will not break weapon compatibility brutal doom add-ons\n\n\t\t\t// check for brutal doom weapons\n\t\t\tIsSelected not \"BrutalPistol\"{ IsSelected not \"BrutalSMG\" { IsSelected not \"Shot_Gun\" { IsSelected not \"SSG\" { IsSelected not \"AssaultShotgun\" { IsSelected not \"Rifle\" { IsSelected not \"Minigun\" { IsSelected not \"MachineGun\" { IsSelected not \"Rocket_Launcher\" { IsSelected not \"GrenadeLauncher\" { IsSelected not \"Plasma_Gun\" { IsSelected not \"RailGun\" { IsSelected not \"BIG_FUCKING_GUN\" { IsSelected not \"BFG10k\" { IsSelected not \"Unmaker\" { IsSelected not \"MP40\" { IsSelected not \"HitlersBuzzsaw\" { IsSelected not \"DualPistols\" { IsSelected not \"DualSMG\" { IsSelected not \"DualRifles\" { IsSelected not \"DualPlasmaRifles\" { IsSelected not \"DualMP40\" { IsSelected not \"HellishMissileLauncher\" { IsSelected not \"FlameCannon\" {\n\n\t\t\t// check for meatshields\n\t\t\tIsSelected not \"ZMANShield\"{ IsSelected not \"ImpShield\"{ IsSelected not \"SguyShield\"{ IsSelected not \"CguyShield\"{ IsSelected not \"NaziShield\"{ IsSelected not \"EvilMarineShield\"{ IsSelected not \"ZombieCivilianShield\"{\n\n\t\t\t// check for purist weapons\n\t\t\tIsSelected not \"ClassicPistol\" { IsSelected not \"ClassicSMG\" { IsSelected not \"ClassicShotgun\" { IsSelected not \"ClassicSSG\" { IsSelected not \"ClassicChaingun\" { IsSelected not \"ClassicRocketLauncher\" { IsSelected not \"ClassicPlasmaRifle\" { IsSelected not \"VanillaBFG9000\" {\n\n\t\t\t// generic weapons //\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawimage ammoicon2, 279, 166, center;\n\t\t\t\t\tdrawimage ammoicon1, 279, 188, center;\n\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawimage ammoicon1, 279, 177, center;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t//end purist\n\t\t\t}}}}}}}}\n\n\t\t\t//end meatshields\n\t\t\t}}}}}}}\n\n\t\t\t//end brutal doom weapons\n\t\t\t}}}}}}}}}}}}}}}}}}}}}}}} // should be done now\n\n\t\t}\n\n\t\telse\n\t\t{\n\t\t\t////////////////////////\n\t\t\taspectratio \"4:3\"\n\t\t\t{\n\t\t\t\tGameMode singleplayer, cooperative\n\t\t\t\t{\n\t\t\t\t\tAlpha 0.50\n\t\t\t\t\tDrawImage \"KIS\", 2, 2;\n\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, kills, 54, 7;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, items, 54, 13;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, secrets, 54, 19;\n\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, monsters, alignment(left), 67, 7;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalitems, alignment(left), 67, 13;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalsecrets, alignment(left), 67, 19;\n\t\t\t\t}\n\t\t\t\t// Frags //\n\t\t\t\tgamemode deathmatch, teamgame\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 302, 8;\n\t\t\t\t\tDrawString SMALLFONT, darkred, \"Frags\", 302, 0;\n\t\t\t\t}\n\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tGameMode singleplayer, cooperative\n\t\t\t\t{\n\t\t\t\t\tAlpha 0.50\n\t\t\t\t\tDrawImage \"KIS\", 2, -11;\n\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, kills, 54, -6;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, items, 54, 0;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, secrets, 54, 6;\n\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, monsters, alignment(left), 67, -6;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalitems, alignment(left), 67, 0;\n\t\t\t\t\tDrawNumber 5, CLASSIC_INDEXFONT, white, totalsecrets, alignment(left), 67, 6;\n\t\t\t\t}\n\t\t\t\t// Frags //\n\t\t\t\tgamemode deathmatch, teamgame\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 302, -5;\n\t\t\t\t\tDrawString SMALLFONT, darkred, \"Frags\", 302, -13;\n\t\t\t\t}\n\t\t\t}\n\t\t\t////////////////////////\n\n\t\t\t\t// Keys //\n\t\t\t\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 116, 185;\n\t\t\t\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 126, 185;\n\t\t\t\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 136, 185;\n\n\t\t\t\t// Armor //\n\t\t\t\tdrawimage armoricon, 19, 176;\n\t\t\t\tdrawnumber 2, CLASSIC_INDEXFONT, blue, SavePercent, whennotzero, 31, 172, 0, green, 46, red, 65;\n\n\t\t\t\tdrawnumber 6, CLASSIC_HUDFONT, untranslated, armor, drawshadow, 81, 159, 0;\n\n\t\t\t\t// Mugshot //\n\t\t\t\tInInventory GenderMale, 1\n\t\t\t\t{\n\t\t\t\t\tdrawmugshot \"STM\", 5, 84, 161;\n\t\t\t\t}\n\n\t\t\t\tInInventory GenderFemale, 1\n\t\t\t\t{\n\t\t\t\t\tdrawmugshot \"GAL\", 5, 84, 161;\n\t\t\t\t}\n\n\t\t\t\t// Health //\n\t\t\t\tInInventory PowerStrength\n\t\t\t\t{\n\t\t\t\t\tDrawImage \"MEDKC0\", 20, 188, Center;\n\t\t\t\t}\n\t\t\t\tInInventory Not PowerStrength\n\t\t\t\t{\n\t\t\t\t\tDrawImage \"MEDKA0\", 20, 188, Center;\n\t\t\t\t}\n\t\t\t\tdrawnumber 6, CLASSIC_HUDFONT, untranslated, health, drawshadow, 81, 179, 0;\n\n\t\t\t\t// Arms //\n\t\t\t\tPlayerClass Purist\n\t\t\t\t{\n\t\t\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 252, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 264, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 276, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 288, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 300, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 312, 144;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 240, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 252, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 264, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 276, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 288, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 300, 144;\n\t\t\t\t\tdrawswitchableimage weaponslot 8, \"STGNU28\", \"STYSNU28\", 312, 144;\n\t\t\t\t}\n\n\t\t\t\t// Total Ammo //\n\t\t\t\tPlayerClass Purist\n\t\t\t\t{\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 316, 107;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 316, 116;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 316, 125;\n\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 316, 134;\n\n\t\t\t\t\tdrawimage \"CLIPA0\", 295, 109, center, 10, 6;\n\t\t\t\t\tdrawimage \"SHELA0\", 295, 118, center, 10, 6;\n\t\t\t\t\tdrawimage \"GBPJA3A7\", 295, 127, center, 10, 6;\n\t\t\t\t\tdrawimage \"CELLA0\", 295, 136, center, 10, 6;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tInInventory \"HitlersBuzzsaw\"\n\t\t\t\t\t{\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 316, 78;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 316, 85;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 316, 92;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 316, 99;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 316, 106;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 316, 113;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 316, 120;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 316, 127;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo BuzzsawAmmo, 316, 134;\n\n\t\t\t\t\t\tdrawimage \"CLIPB0\", 295, 80, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"CLIPA0\", 295, 87, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"SHELA0\", 295, 94, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"GBPJA3A7\", 295, 101, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"CELLA0\", 295, 108, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"GSLNA0\", 295, 115, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"FATBD0\", 295, 122, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"DPRFA0\", 295, 129, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"BUZZAMMO\", 295, 135, center, 12, 8;\n\n\t\t\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tInInventory \"FiredMGGrenade\", 1\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tdrawimage \"reddot\", 285, 101, center;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tdrawimage \"greendot\", 285, 101, center;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 316, 85;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 316, 92;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 316, 99;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 316, 106;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 316, 113;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 316, 120;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 316, 127;\n\t\t\t\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 316, 134;\n\n\t\t\t\t\t\tdrawimage \"CLIPB0\", 295, 87, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"CLIPA0\", 295, 94, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"SHELA0\", 295, 101, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"GBPJA3A7\", 295, 108, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"CELLA0\", 295, 115, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"GSLNA0\", 295, 122, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"FATBD0\", 295, 129, center, 10, 6;\n\t\t\t\t\t\tdrawimage \"DPRFA0\", 295, 136, center, 10, 6;\n\n\t\t\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tInInventory \"FiredMGGrenade\", 1\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tdrawimage \"reddot\", 285, 108, center;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tdrawimage \"greendot\", 285, 108, center;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// STAMINA\t//\n\t\t\t\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 190, 0;\n\n\t\t\t\t// GRENADES //\n\t\t\t\tdrawimage \"GRNDA\", 205, 195;\n\t\t\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 206, 185, 0;\n\n\t\t\t\t// Powerups //\n\t\t\t\tInInventory \"PowerInvulnerable\"\n\t\t\t\t{\n\t\t\t\t\tDrawimage \"PINVA0\", 15, 138, center, 13, 13;\n\t\t\t\t\tDrawnumber 3, smallfont, Black, poweruptime invulnerabilitysphere, drawshadow, Alignment(Left), 25, 135;\n\t\t\t\t}\n\t\t\t\tInInventory \"PowerInvisibility\"\n\t\t\t\t{\n\t\t\t\t\tDrawimage \"PINSA0\", 15, 124, center, 13, 13;\n\t\t\t\t\tDrawnumber 3, smallfont, blue, poweruptime blursphere, drawshadow, Alignment(Left), 25, 121;\n\t\t\t\t}\n\t\t\t\tInInventory \"HasInfraRed\", 1\n\t\t\t\t{\n\t\t\t\t\tDrawimage \"PVISA0\", 15, 111, center, 14 ,7;\n\t\t\t\t\tDrawnumber 3, smallfont, white, poweruptime nightvisiongiver, drawshadow, Alignment(Left), 25, 107;\n\t\t\t\t}\n\t\t\t\tInInventory \"PowerIronfeet\"\n\t\t\t\t{\n\t\t\t\t\tDrawimage \"SUITA0\", 15, 95, center, 12, 24;\n\t\t\t\t\tDrawnumber 3, smallfont, green, poweruptime radsuit, drawshadow, Alignment(Left), 25, 93;\n\t\t\t\t}\n\n\t\t\t\t// Weapon Icons //\n\t\t\t\t// Dual Wielded Weapons\n\t\t\t\tIsSelected \"DualPistols\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 236, 140;\n\n\t\t\t\t\tdrawimage \"PISTG0\", 250, 162, center;\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CLIPB0\", 254, 188, center, 15, 20;\n\t\t\t\t}\n\t\t\t\tIsSelected \"DualSMG\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 236, 140;\n\n\t\t\t\t\tdrawimage \"SMGZA0\", 250, 160, center;\n\t\t\t\t\tdrawimage \"SMGZA0\", 254, 164, center;\n\t\t\t\t\tdrawimage \"CLIPB0\", 254, 188, center, 15, 20;\n\t\t\t\t}\n\t\t\t\tIsSelected \"DualRifles\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"RIFLA0\", 250, 162, center;\n\t\t\t\t\tdrawimage \"RIFLA0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"DualPlasmaRifles\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 284, 140;\n\n\t\t\t\t\tdrawimage \"PLASA0\", 250, 163, center;\n\t\t\t\t\tdrawimage \"PLASA0\", 254, 167, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"DualMP40\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 236, 140;\n\n\t\t\t\t\tdrawimage \"MP40I0\", 250, 162, center;\n\t\t\t\t\tdrawimage \"MP40I0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CLIPB0\", 254, 188, center, 15, 20;\n\t\t\t\t}\n\n\t\t\t\t// Normal Weapons //\n\t\t\t\tIsSelected \"Chain_saw\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"CSAWA0\", 280, 175, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"BrutalAxe\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"AXE\", 275, 180, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"BrutalPistol\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 236, 140;\n\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CLIPB0\", 254, 188, center, 15, 20;\n\t\t\t\t}\n\t\t\t\tIsSelected \"BrutalSMG\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 236, 140;\n\n\t\t\t\t\tdrawimage \"SMGZA0\", 254, 164, center;\n\t\t\t\t\tdrawimage \"CLIPB0\", 254, 188, center, 15, 20;\n\t\t\t\t}\n\t\t\t\tIsSelected \"Shot_Gun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 248, 140;\n\n\t\t\t\t\tdrawimage \"SHTCA0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"SHELA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"SSG\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 248, 140;\n\n\t\t\t\t\tdrawimage \"SGN2A0\", 254, 168, center;\n\t\t\t\t\tdrawimage \"SHELA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"AssaultShotgun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 248, 140;\n\n\t\t\t\t\tdrawimage \"A12PA0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"SHELA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"Rifle\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"RIFLA0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"Minigun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"MGUNA0\", 252, 175, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"MachineGun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"MGN1Z0\", 249, 166, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"Rocket_Launcher\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 272, 140;\n\n\t\t\t\t\tdrawimage \"RLAUA0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"GBPJA3A7\", 256, 187, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"GrenadeLauncher\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 272, 140;\n\n\t\t\t\t\tdrawimage \"GLAPA0\", 250, 178, center;\n\t\t\t\t\tdrawimage \"GBPJA3A7\", 298, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"Plasma_Gun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 284, 140;\n\n\t\t\t\t\tdrawimage \"PLASA0\", 254, 167, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"RailGun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 284, 140;\n\n\t\t\t\t\tdrawimage \"SRCGA0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 254, 188, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"BIG_FUCKING_GUN\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 296, 140;\n\n\t\t\t\t\tdrawimage \"BFUGA0\", 249, 170, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"BFG10k\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 296, 140;\n\n\t\t\t\t\tdrawimage \"BFG2A0\", 245, 177, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"Unmaker\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 296, 140;\n\n\t\t\t\t\tdrawimage \"UNHWA0\", 254, 177, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"MP40\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 236, 140;\n\n\t\t\t\t\tdrawimage \"MP40I0\", 254, 166, center;\n\t\t\t\t\tdrawimage \"CLIPB0\", 254, 188, center, 15, 20;\n\t\t\t\t}\n\t\t\t\tIsSelected \"HitlersBuzzsaw\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"HBUSD0\", 245, 177, center;\n\t\t\t\t\tdrawimage \"BUZZAMMO\", 296, 157, center, 25, 25;\n\t\t\t\t}\n\t\t\t\tIsSelected \"HellishMissileLauncher\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 308, 140;\n\n\t\t\t\t\tdrawimage \"FATBD0\", 252, 175, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"FlameCannon\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 308, 140;\n\n\t\t\t\t\tdrawimage \"MANAH0\", 252, 175, center;\n\t\t\t\t\tdrawimage \"GSLNA0\", 298, 160, center;\n\t\t\t\t}\n\n\t\t\t\t// Meat Shields //\n\t\t\t\tIsSelected \"ZMANShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"XDT5I0\", 254, 166, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"SguyShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"XDT5I0\", 254, 166, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"CguyShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"HND3A0\", 254, 166, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ImpShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"HND4X0\", 254, 166, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"NaziShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"XDT5I0\", 254, 166, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"EvilMarineShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"XDT5I0\", 254, 166, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ZombieCivilianShield\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 188, center;\n\t\t\t\t\tdrawimage \"XDT5I0\", 254, 166, center;\n\t\t\t\t}\n\n\t\t\t\t// Purist Weapons //\n\t\t\t\tIsSelected \"ClassicSaw\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"CSAWA0\", 280, 175, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicPistol\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 248, 140;\n\n\t\t\t\t\tdrawimage \"PISTG0\", 254, 177, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicSMG\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 248, 140;\n\n\t\t\t\t\tdrawimage \"SMGZA0\", 254, 177, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicShotgun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"SHTCB0\", 248, 178, center;\n\t\t\t\t\tdrawimage \"SHELA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicSSG\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 260, 140;\n\n\t\t\t\t\tdrawimage \"SGN2A0\", 250, 179, center;\n\t\t\t\t\tdrawimage \"SHELA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicChaingun\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 272, 140;\n\n\t\t\t\t\tdrawimage \"MGUNB0\", 250, 178, center;\n\t\t\t\t\tdrawimage \"CLIPA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicRocketLauncher\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 284, 140;\n\n\t\t\t\t\tdrawimage \"RLAUB0\", 248, 177, center;\n\t\t\t\t\tdrawimage \"GBPJA3A7\", 298, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"ClassicPlasmaRifle\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 296, 140;\n\n\t\t\t\t\tdrawimage \"PLASA0\", 250, 177, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 299, 160, center;\n\t\t\t\t}\n\t\t\t\tIsSelected \"VanillaBFG9000\"\n\t\t\t\t{\n\t\t\t\t\tdrawimage \"SEWPA0\", 308, 140;\n\n\t\t\t\t\tdrawimage \"BFUGA0\", 248, 170, center;\n\t\t\t\t\tdrawimage \"CELLA0\", 299, 160, center;\n\t\t\t\t}\n\n\t\t\t\t// this checks to see if there is a non-normal brutal doom weapon being used\n\t\t\t\t// this code will look UGLY but it will not break weapon compatibility brutal doom add-ons\n\n\t\t\t\t// check for brutal doom weapons\n\t\t\t\tIsSelected not \"BrutalPistol\"{ IsSelected not \"BrutalSMG\" { IsSelected not \"Shot_Gun\" { IsSelected not \"SSG\" { IsSelected not \"AssaultShotgun\" { IsSelected not \"Rifle\" { IsSelected not \"Minigun\" { IsSelected not \"MachineGun\" { IsSelected not \"Rocket_Launcher\" { IsSelected not \"GrenadeLauncher\" { IsSelected not \"Plasma_Gun\" { IsSelected not \"RailGun\" { IsSelected not \"BIG_FUCKING_GUN\" { IsSelected not \"BFG10k\" { IsSelected not \"Unmaker\" { IsSelected not \"MP40\" { IsSelected not \"HitlersBuzzsaw\" { IsSelected not \"DualPistols\" { IsSelected not \"DualSMG\" { IsSelected not \"DualRifles\" { IsSelected not \"DualPlasmaRifles\" { IsSelected not \"DualMP40\" { IsSelected not \"HellishMissileLauncher\" { IsSelected not \"FlameCannon\" {\n\n\t\t\t\t// check for meatshields\n\t\t\t\tIsSelected not \"ZMANShield\"{ IsSelected not \"ImpShield\"{ IsSelected not \"SguyShield\"{ IsSelected not \"CguyShield\"{ IsSelected not \"NaziShield\"{ IsSelected not \"EvilMarineShield\"{ IsSelected not \"ZombieCivilianShield\"{\n\n\t\t\t\t// check for purist weapons\n\t\t\t\tIsSelected not \"ClassicPistol\" { IsSelected not \"ClassicSMG\" { IsSelected not \"ClassicShotgun\" { IsSelected not \"ClassicSSG\" { IsSelected not \"ClassicChaingun\" { IsSelected not \"ClassicRocketLauncher\" { IsSelected not \"ClassicPlasmaRifle\" { IsSelected not \"VanillaBFG9000\" {\n\n\t\t\t\t// generic weapons //\n\t\t\t\tusesammo\n\t\t\t\t{\n\t\t\t\t\tusessecondaryammo\n\t\t\t\t\t{\n\t\t\t\t\t\tdrawimage ammoicon2, 254, 166, center;\n\t\t\t\t\t\tdrawimage ammoicon1, 254, 188, center;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdrawimage ammoicon1, 254, 177, center;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t//end purist\n\t\t\t\t}}}}}}}}\n\n\t\t\t\t//end meatshields\n\t\t\t\t}}}}}}}\n\n\t\t\t\t//end brutal doom weapons\n\t\t\t\t}}}}}}}}}}}}}}}}}}}}}}}} // should be done\n\t\t}\n\n\t}\n\n}\n\n// Complex Doom Type 1 Ammo //\nInInventory sbartype3, 1\n{\n\taspectratio \"16:9\"\n\t{\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, drawshadow, 365, 160, 0;\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, 365, 180, 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 347, 170, 0;\n\t\t\t}\n\t\t}\n\t}\n\n\telse\n\t{\n\n\taspectratio \"16:10\"\n\t{\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, drawshadow, 340, 160, 0;\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, 340, 180, 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 322, 170, 0;\n\t\t\t}\n\t\t}\n\n\t}\n\n\telse\n\t{\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, drawshadow, 315, 160, 0;\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, 315, 180, 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo1, drawshadow, alignment(center), 297, 170, 0;\n\t\t\t}\n\t\t}\n\n\t}\n\n\t}\n\n}\n\n// Complex Doom Type 2 Ammo //\nInInventory sbartype4, 1\n{\n\taspectratio \"16:9\"\n\t{\n\t\tusesammo\n\t\t{\n\t\t\tusessecondaryammo\n\t\t\t{\n\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo2, drawshadow, 366, 160, 0;\n\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, 366, 180, 0;\n\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 348, 170, 0;\n\t\t\t}\n\t\t}\n\n\t}\n\n\telse\n\t{\n\n\t\taspectratio \"16:10\"\n\t\t{\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo2, drawshadow, 341, 160, 0;\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, 341, 180, 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 323, 170, 0;\n\t\t\t\t}\n\t\t\t}\n\n\t\t}\n\n\t\telse\n\t\t{\n\t\t\tusesammo\n\t\t\t{\n\t\t\t\tusessecondaryammo\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo2, drawshadow, 316, 160, 0;\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, 316, 180, 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdrawnumber 4, CLASSIC_HUDFONT, untranslated, ammo1, drawshadow, alignment(center), 298, 170, 0;\n\t\t\t\t}\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}\n\n// Brutal Doom Minimalist //\nInInventory sbartype5, 1\n{\n\n\t// Keys //\n\tdrawswitchableimage bluecard && BlueSkull, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 100, 190;\n\tdrawswitchableimage yellowcard && YellowSkull, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 110, 190;\n\tdrawswitchableimage RedCard && RedSkull, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 120, 190;\n\n\t// Armor //\n\tdrawnumber 6, BIGFONT, green, armor, whennotzero, drawshadow, 95, 183, 0, yellow, 10, blue, 100;\n\n\t// Health //\n\tdrawnumber 6, BIGFONT, yellow, health, whennotzero, drawshadow, 50, 183, 0, red, 40, green, 71;\n\n\t// Ammo //\n\tUsesSecondaryAmmo\n\t{\n\t\tdrawnumber 4, BIGFONT, red, ammo2, drawshadow, alignment(center), 231, 183, 0;\n\t\tdrawnumber 4, BIGFONT, red, ammo1, drawshadow, alignment(center), 291, 183, 0;\n\t}\n\telse\n\t{\n\t\tdrawnumber 4, BIGFONT, red, ammo1, drawshadow, alignment(center), 291, 183, 0;\n\t}\n\tIsSelected \"MachineGun\"\n\t{\n\t\tInInventory \"FiredMGGrenade\", 1\n\t\t{\n\t\t\tdrawimage \"reddot\", 229, 178;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"greendot\", 229, 178;\n\t\t}\n\t}\n\n\tdrawimage \"ARTICAS2\", 0, 124;\n\n\t// Grenades //\n\taspectratio \"4:3\"\n\t{\n\t\tdrawimage \"GRNDA\", 290, 175;\n\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 291, 165, 0;\n\t}\n\telse\n\t{\n\t\taspectratio \"5:4\"\n\t\t{\n\t\t\tdrawimage \"GRNDA\", 290, 175;\n\t\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 291, 165, 0;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"GRNDA\", 338, 197;\n\t\t\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 339, 187, 0;\n\t\t}\n\t}\n\n\t// Frags //\n\tgamemode deathmatch, teamgame\n\t{\n\t\tdrawnumber 8, SMALLFONT, darkred, frags, 302, 8;\n\t\tDrawString SMALLFONT, darkred, \"Frags\", 302, 0;\n\t}\n\n}\n\n// Doom Nukem's Full Helmet (\"original\") //\nInInventory sbartype6, 1\n{\n\t//GRENADES\n\tdrawimage \"GRNDA\", 215, 185;\n\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 216, 175, 0;\n\n\t// STAMINA\n\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 190, 0;\n\n\t// RADSUIT\n\tdrawnumber 4, SMALLFONT, green, PowerupTime RadSuit, whennotzero, alignment(center), drawshadow, 160, 181, 0;\n\n\t// INVULNERABILITY\n\tdrawnumber 4, SMALLFONT, Black, PowerupTime InvulnerabilitySphere, whennotzero, drawshadow, alignment(center), 160, 172, 0;\n\n\t// INVISIBILITY\n\tdrawnumber 4, SMALLFONT, Blue, PowerupTime BlurSphere, whennotzero, drawshadow, alignment(center), 160, 163, 0;\n\n\t// INFRARED\n\tdrawnumber 4, SMALLFONT, White, PowerupTime NightVisionGiver, whennotzero, drawshadow, alignment(center), 160, 152, 0;\n\n\t// basic layout\n\tDrawImage \"PLAYSCRN\", -54, 0;\n\tAlpha 0.5\n\n\t// health and armor bars\n\tAlpha 0.75\n\tDrawBar \"HealthFu\", \"HealthEm\", Health, horizontal, interpolate(8), 22, 159;\n\tAlpha 0.75\n\tDrawNumber 3, DIGIFONT_SMALL, DoomNukemStatusBarGreen, Health, Alignment(right), fillzeros, 68, 168;\n\tDrawBar \"ArmorFul\", \"ArmorEmp\", Armor, horizontal, interpolate(8), 21, 174;\n\tAlpha 0.75\n\tDrawNumber 3, DIGIFONT_SMALL, DoomNukemStatusBarGreen, Armor, Alignment(right), fillzeros, 71, 179;\n\n\t// ammo bar\n\tAlpha 0.75\n\n\tUsesSecondaryAmmo\n\t{\n\t\tDrawNumber 3, DIGIFONT_LARGE, DoomNukemStatusBarGreen, Ammo2, Alignment(left), fillzeros, 247, 172;\n\t\tDrawNumber 3, DIGIFONT_SMALL, DoomNukemStatusBarGreen, Ammo1, Alignment(left), fillzeros, 282, 178;\n\t}\n\n\tUsesSecondaryAmmo not\n\t{\n\t\tDrawNumber 3, DIGIFONT_LARGE, DoomNukemStatusBarGreen, Ammo1, Alignment(left), fillzeros, 257, 172;\n\t}\n\n\tIsSelected \"MachineGun\"\n\t{\n\t\tInInventory \"FiredMGGrenade\", 1\n\t\t{\n\t\t\tdrawimage \"reddot\", 229, 178;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"greendot\", 229, 178;\n\t\t}\n\t}\n\n\t// level stats\n\tAlpha 0.75\n\tdrawnumber 4, AMMOFONT, DoomNukemIndexGreen, kills, drawshadow(2, 2), 73, 24;\n\tAlpha 0.75\n\tdrawnumber 4, AMMOFONT, DoomNukemIndexGreen, monsters, Alignment(left), drawshadow(2, 2), 81, 24;\n\tAlpha 0.75\n\tdrawnumber 3, AMMOFONT, DoomNukemIndexGreen, items, drawshadow(2, 2), 73, 31;\n\tAlpha 0.75\n\tdrawnumber 3, AMMOFONT, DoomNukemIndexGreen, totalitems, Alignment(left), drawshadow(2, 2), 81, 31;\n\tAlpha 0.75\n\tdrawnumber 2, AMMOFONT, DoomNukemIndexGreen, secrets, drawshadow(2, 2), 79, 38;\n\tAlpha 0.75\n\tdrawnumber 2, AMMOFONT, DoomNukemIndexGreen, totalsecrets, Alignment(left), drawshadow(2, 2), 86, 38;\n\n\t// keys\n\tDrawKeyBar 1, horizontal, 9, 252, 32, 0;\n\tDrawKeyBar 1, horizontal, 9, 259, 31, 1;\n\tDrawKeyBar 1, horizontal, 9, 266, 30, 2;\n\tDrawKeyBar 1, horizontal, 9, 273, 29, 3;\n\tDrawKeyBar 1, horizontal, 9, 280, 28, 4;\n\tDrawKeyBar 1, horizontal, 9, 287, 27, 5;\n\n\t// hud face :)\n\n\tInInventory GenderMale, 1\n\t{\n\t\tDrawImage \"HEADSUP\", -54, 0;\n\t\tdrawmugshot \"STM\", 5, 176, 7;\n\t}\n\n\tInInventory GenderFemale, 1\n\t{\n\t\tDrawImage \"HEADSUP2\", -54, 0;\n\t\tdrawmugshot \"GAL\", 5, 176, 7;\n\t}\n}\n\n// Doom Nukem's Full Helmet (modified) //\nInInventory sbartype7, 1\n{\n\n\tdrawimage \"GRNDA\", 215, 185;\n\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 216, 175, 0;\n\n\t// Total Ammo //\n\tPlayerClass Purist\n\t{\n\t\tdrawimage \"DNAMMO2\", 286, 77;\n\n\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 316, 111;\n\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 316, 120;\n\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 316, 129;\n\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 316, 138;\n\n\t\tdrawimage \"CLIPA0\", 295, 113, center, 10, 6;\n\t\tdrawimage \"SHELA0\", 295, 122, center, 10, 6;\n\t\tdrawimage \"GBPJA3A7\", 295, 131, center, 10, 6;\n\t\tdrawimage \"CELLA0\", 295, 140, center, 10, 6;\n\t}\n\telse\n\t{\n\t\tInInventory \"HitlersBuzzsaw\"\n\t\t{\n\t\t\tdrawimage \"DNAMMO0\", 286, 73;\n\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 316, 78;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 316, 85;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 316, 92;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 316, 99;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 316, 106;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 316, 113;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 316, 120;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 316, 127;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo BuzzsawAmmo, 316, 134;\n\n\t\t\tdrawimage \"CLIPB0\", 295, 80, center, 10, 6;\n\t\t\tdrawimage \"CLIPA0\", 295, 87, center, 10, 6;\n\t\t\tdrawimage \"SHELA0\", 295, 94, center, 10, 6;\n\t\t\tdrawimage \"GBPJA3A7\", 295, 101, center, 10, 6;\n\t\t\tdrawimage \"CELLA0\", 295, 108, center, 10, 6;\n\t\t\tdrawimage \"GSLNA0\", 295, 115, center, 10, 6;\n\t\t\tdrawimage \"FATBD0\", 295, 122, center, 10, 6;\n\t\t\tdrawimage \"DPRFA0\", 295, 129, center, 10, 6;\n\t\t\tdrawimage \"BUZZAMMO\", 295, 135, center, 12, 8;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"DNAMMO1\", 286, 73;\n\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip1, 316, 85;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Clip2, 316, 92;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoShell, 316, 99;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoRocket, 316, 106;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo AmmoCell, 316, 113;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo Gas, 316, 120;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo MiniHellRocketAmmo, 316, 127;\n\t\t\tDrawNumber 3, CLASSIC_INDEXFONT, White, Ammo SoulAmmo, 316, 134;\n\n\t\t\tdrawimage \"CLIPB0\", 295, 87, center, 10, 6;\n\t\t\tdrawimage \"CLIPA0\", 295, 94, center, 10, 6;\n\t\t\tdrawimage \"SHELA0\", 295, 101, center, 10, 6;\n\t\t\tdrawimage \"GBPJA3A7\", 295, 108, center, 10, 6;\n\t\t\tdrawimage \"CELLA0\", 295, 115, center, 10, 6;\n\t\t\tdrawimage \"GSLNA0\", 295, 122, center, 10, 6;\n\t\t\tdrawimage \"FATBD0\", 295, 129, center, 10, 6;\n\t\t\tdrawimage \"DPRFA0\", 295, 136, center, 10, 6;\n\t\t}\n\t}\n\n\t\t// STAMINA\t//\n\t\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 30, 0;\n\n\t\t// Powerups //\n\t\tInInventory \"PowerIronfeet\"\n\t\t{\n\t\t\tDrawimage \"SUITA0\", 110, 27, center, 12, 24;\n\t\t\tDrawnumber 3, smallfont, green, poweruptime radsuit, drawshadow, Alignment(center), 110, 30;\n\t\t}\n\t\tInInventory \"PowerInvulnerable\"\n\t\t{\n\t\t\tDrawimage \"PINVA0\", 135, 22, center, 13, 13;\n\t\t\tDrawnumber 3, smallfont, Black, poweruptime invulnerabilitysphere, drawshadow, Alignment(center), 135, 30;\n\t\t}\n\t\tInInventory \"PowerInvisibility\"\n\t\t{\n\t\t\tDrawimage \"PINSA0\", 185, 22, center, 13, 13;\n\t\t\tDrawnumber 3, smallfont, blue, poweruptime blursphere, drawshadow, Alignment(center), 185, 30;\n\t\t}\n\t\tInInventory \"HasInfraRed\", 1\n\t\t{\n\t\t\tDrawimage \"PVISA0\", 210, 22, center, 14 ,7;\n\t\t\tDrawnumber 3, smallfont, white, poweruptime nightvisiongiver, drawshadow, Alignment(center), 210, 30;\n\t\t}\n\n\t// basic layout\n\tDrawImage \"PLAYSCRN\", -54, 0;\n\tAlpha 0.5\n\n\t// health and armor bars\n\tAlpha 0.75\n\tDrawBar \"HealthFu\", \"HealthEm\", Health, horizontal, interpolate(8), 22, 159;\n\n\tAlpha 0.75\n\tDrawNumber 3, DIGIFONT_SMALL, DoomNukemStatusBarGreen, Health, Alignment(right), fillzeros, 68, 168;\n\n\tDrawBar \"ArmorFul\", \"ArmorEmp\", Armor, horizontal, interpolate(8), 21, 174;\n\tAlpha 0.75\n\tDrawNumber 3, DIGIFONT_SMALL, DoomNukemStatusBarGreen, Armor, Alignment(right), fillzeros, 71, 179;\n\n\tInInventory \"PowerStrength\"\n\t{\n\t\tdrawimage \"redcross\", 11, 162;\n\t}\n\n\t// ammo bar\n\tAlpha 0.75\n\n\tUsesSecondaryAmmo\n\t{\n\t\tDrawNumber 3, DIGIFONT_LARGE, DoomNukemStatusBarGreen, Ammo2, Alignment(left), fillzeros, 247, 172;\n\t\tDrawNumber 3, DIGIFONT_SMALL, DoomNukemStatusBarGreen, Ammo1, Alignment(left), fillzeros, 282, 178;\n\t}\n\n\tUsesSecondaryAmmo not\n\t{\n\t\tDrawNumber 3, DIGIFONT_LARGE, DoomNukemStatusBarGreen, Ammo1, Alignment(left), fillzeros, 257, 172;\n\t}\n\n\tIsSelected \"MachineGun\"\n\t{\n\t\tInInventory \"FiredMGGrenade\", 1\n\t\t{\n\t\t\tdrawimage \"reddot\", 229, 178;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"greendot\", 229, 178;\n\t\t}\n\t}\n\n\t// level stats\n\tAlpha 0.75\n\t{\n\t\tdrawnumber 4, AMMOFONT, DoomNukemIndexGreen, kills, drawshadow(2, 2), 73, 24;\n\t\tdrawnumber 4, AMMOFONT, DoomNukemIndexGreen, monsters, Alignment(left), drawshadow(2, 2), 81, 24;\n\t\tdrawnumber 3, AMMOFONT, DoomNukemIndexGreen, items, drawshadow(2, 2), 73, 31;\n\t\tdrawnumber 3, AMMOFONT, DoomNukemIndexGreen, totalitems, Alignment(left), drawshadow(2, 2), 81, 31;\n\t\tdrawnumber 2, AMMOFONT, DoomNukemIndexGreen, secrets, drawshadow(2, 2), 79, 38;\n\t\tdrawnumber 2, AMMOFONT, DoomNukemIndexGreen, totalsecrets, Alignment(left), drawshadow(2, 2), 86, 38;\n\t}\n\n\t// keys\n\tDrawKeyBar 1, horizontal, 9, 252, 32, 0;\n\tDrawKeyBar 1, horizontal, 9, 259, 31, 1;\n\tDrawKeyBar 1, horizontal, 9, 266, 30, 2;\n\tDrawKeyBar 1, horizontal, 9, 273, 29, 3;\n\tDrawKeyBar 1, horizontal, 9, 280, 28, 4;\n\tDrawKeyBar 1, horizontal, 9, 287, 27, 5;\n\n\t// hud face :)\n\t/*\n\tInInventory GenderMale, 1\n\t{\n\t\tDrawImage \"HEADSUP\", -54, 0;\n\t\tdrawmugshot \"STM\", 5, 176, 7;\n\t}\n\n\tInInventory GenderFemale, 1\n\t{\n\t\tDrawImage \"HEADSUP2\", -54, 0;\n\t\tdrawmugshot \"GAL\", 5, 176, 7;\n\t}\n\t*/\n\tDrawImage \"HEADSUP3\", -54, 0;\n\n}\n\n}\n// Vanilla Doom Status bar //\nStatusbar Normal\n{\n\t// draw background //\n\tdrawimage \"STBAR0\", 0, 168;\n\tdrawimage \"STTPRCNT\", 90, 171;\n\tdrawimage \"STTPRCNT\", 221, 171;\n\n\t// ammo 1 //\n\tdrawnumber 3, CLASSIC_HUDFONT, untranslated, ammo1, 44, 171;\n\n\t// health and armor //\n\tdrawnumber 3, CLASSIC_HUDFONT, untranslated, health, 90, 171;\n\tdrawnumber 3, CLASSIC_HUDFONT, untranslated, armor, 221, 171;\n\n\t// keys //\n\tdrawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 239, 171;\n\tdrawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 239, 181;\n\tdrawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 239, 191;\n\n\t// total ammo //\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammo Clip2, 288, 173;\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammo AmmoShell, 288, 179;\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammo AmmoRocket, 288, 185;\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammo AmmoCell, 288, 191;\n\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammocapacity Clip2, 314, 173;\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammocapacity AmmoShell, 314, 179;\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammocapacity AmmoRocket, 314, 185;\n\tdrawnumber 3, CLASSIC_INDEXFONT, untranslated, ammocapacity AmmoCell, 314, 191;\n\n\t// lots of if/else for secondary ammo and arms //\n\tusessecondaryammo\n\t{\n\t\tdrawnumber 3, DIGINUMBER, untranslated, ammo2, fillzeros, 140, 173;\n\n\t\tdrawimage \"STARMS2\" , 233, 155;\n\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 239, 159;\n\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 251, 159;\n\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 263, 159;\n\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 275, 159;\n\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 287, 159;\n\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 299, 159;\n\t\tdrawswitchableimage weaponslot 8, \"STGNU28\", \"STYSNU28\", 311, 159;\n\n\t\t// Frags //\n\t\tgamemode deathmatch, teamgame\n\t\t{\n\t\t\tdrawnumber 8, SMALLFONT, darkred, frags, 302, 8;\n\t\t\tDrawString SMALLFONT, darkred, \"Frags\", 302, 0;\n\t\t}\n\n\t}\n\telse\n\t{\n\t\t// Check for Deathmatch //\n\t\tgamemode deathmatch, teamgame\n\t\t{\n\t\t\tdrawimage \"STFRGS\", 104, 168;\n\t\t\tdrawnumber 2, BIGFONT, red, frags, drawshadow, 138, 171;\n\n\t\t\tdrawimage \"STARMS2\" , 233, 155;\n\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 239, 159;\n\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 251, 159;\n\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 263, 159;\n\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 275, 159;\n\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 287, 159;\n\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 299, 159;\n\t\t\tdrawswitchableimage weaponslot 8, \"STGNU28\", \"STYSNU28\", 311, 159;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"STARMS1\", 104, 168;\n\t\t\tdrawswitchableimage weaponslot 2, \"STGNU22\", \"STYSNU22\", 111, 172;\n\t\t\tdrawswitchableimage weaponslot 3, \"STGNU23\", \"STYSNU23\", 123, 172;\n\t\t\tdrawswitchableimage weaponslot 4, \"STGNU24\", \"STYSNU24\", 135, 172;\n\t\t\tdrawswitchableimage weaponslot 5, \"STGNU25\", \"STYSNU25\", 111, 182;\n\t\t\tdrawswitchableimage weaponslot 6, \"STGNU26\", \"STYSNU26\", 123, 182;\n\t\t\tdrawswitchableimage weaponslot 7, \"STGNU27\", \"STYSNU27\", 135, 182;\n\t\t}\n\t}\n\n\tIsSelected \"MachineGun\"\n\t{\n\t\tInInventory \"FiredMGGrenade\", 1\n\t\t{\n\t\t\tdrawimage \"reddot\", 138, 169;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdrawimage \"greendot\", 138, 169;\n\t\t}\n\t}\n\n\t// STAMINA //\n\tdrawnumber 4, SMALLFONT, white, Ammo UsedStamina, whennotzero | interpolate(4), drawshadow, alignment(center), 160, 160, 0;\n\n\t// RADSUIT //\n\tdrawnumber 4, SMALLFONT, green, PowerupTime RadSuit, whennotzero, drawshadow, alignment(center), 20, 160, 0;\n\n\t// INVULNERABILITY //\n\tdrawnumber 4, SMALLFONT, Black, PowerupTime InvulnerabilitySphere, drawshadow, whennotzero, alignment(center), 40, 160, 0;\n\n\t// INVISIBILITY //\n\tdrawnumber 4, SMALLFONT, Blue, PowerupTime BlurSphere, whennotzero, drawshadow, alignment(center), 60, 160, 0;\n\n\t// INFRARED //\n\tdrawnumber 4, SMALLFONT, White, PowerupTime NightVisionGiver, whennotzero, drawshadow, alignment(center), 80, 160, 0;\n\n\t// GRENADES //\n\tdrawimage \"GRNDA\", 338, 195;\n\tdrawnumber 4, SMALLFONT, red, Ammo GrenadeAmmo, drawshadow, alignment(center), 339, 185, 0;\n\n\t// Mugshot //\n\tdrawselectedinventory alternateonempty, CLASSIC_INDEXFONT, 143, 168\n\t{\n\n\t\tInInventory GenderMale, 1\n\t\t{\n\t\tdrawmugshot \"STM\", 5, 143, 168;\n\t\t}\n\n\t\tInInventory GenderFemale, 1\n\t\t{\n\t\tdrawmugshot \"GAL\", 5, 143, 168;\n\t\t}\n\t}\n\n\t// Mugshot outline //\n\tgamemode cooperative, deathmatch, teamgame\n\t{\n\t\tdrawimage translatable \"STFBANY\", 143, 169;\n\t}\n\n}\n\n// Inventory Stuff //\nStatusBar InventoryFullscreen, FullScreenOffsets\n{\n   DrawInventoryBar Doom, NoArrows, Translucent, 6, CLASSIC_INDEXFONT, -96 + Center, 0, -68 + Center, 2, White;\n}\n\nStatusBar Inventory, FullScreenOffsets\n{\n   DrawInventoryBar Doom, NoArrows, Translucent, 6, CLASSIC_INDEXFONT, -96 + Center, 0, -68 + Center, 2, White;\n}"
      }
    ]
  },
  "maps": []
}

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