Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things353
Linedefs799
Sectors163
Monsters104
Items177
Raw model (for completeness)
{
  "meta": {
    "id": "01136a56-9990-44f3-bb82-ddc5d57af90a",
    "sha1": "4351d9aae6f9dfdc2976632868d00185e82eaf40",
    "sha256": "0f71ee30dc5f867def43d31b83294e7dc7e6cea6e7850b968c7e42d671ac1f03",
    "title": "sniper.zip (sniper.wad and .txt)",
    "filenames": [
      "sniper.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 15:38:00",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "sniper.zip (sniper.wad and .txt)",
      "description": "Designed for 2 player deathmatch and single player, a mid-sized level with a few tricks and secret doors. Employed the use of rising staircase and crushing ceiling. Essentially you are confronted with a bunch of mutants shooting at you from above and behind. There are a few intersting surprises that will leave you wondering if the next ambush will come from the next room or one you just left. Strategic use of the shotgun and barrels will aid you. If you discover a secret door (near the start, hint, hint) without disturbing the wrong monsters, you will be treated with the opportunity to blast a bastard out a narrow window, from behind. Very satisfying.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:38:00",
    "file": {
      "type": "PWAD",
      "size": 92286,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4351d9aae6f9dfdc2976632868d00185e82eaf40/4351d9aae6f9dfdc2976632868d00185e82eaf40.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Sniper",
      "description": "This WAD contains a single mid-sized map designed for both single-player and 2-player deathmatch. The level features 104 monsters dominated by imps and shotgun guys, with a balanced mix of hitscanners and projectile attackers, creating moderate combat difficulty. Key gameplay elements include strategic use of shotgun and explosive barrels, rising staircases, crushing ceilings, and secret doors that enable ambushes and tactical advantages. The environment uses mostly brown and gray textures with industrial and techbase influences, and progression is linear with a standard key hunt. The WAD is compatible with DOOM2 and runs well on vanilla or Boom-compatible engines.",
      "tags": [
        "ammo_plentiful",
        "hitscanner_heavy",
        "industrial",
        "key_hunt",
        "linear",
        "medium_maps",
        "moderate",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 799,
        "sidedefs": 1108,
        "vertices": 677,
        "sectors": 163,
        "segs": 1150,
        "ssectors": 329,
        "nodes": 328,
        "textures": {
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          "NUKE24": 2,
          "DOORBLU": 2,
          "BIGDOOR2": 9,
          "BROWNGRN": 107,
          "FLAT14": 16,
          "SW1EXIT": 1,
          "FLOOR0_5": 104,
          "FLAT9": 33,
          "FLAT22": 1,
          "LITE3": 20,
          "MARBFACE": 2,
          "METAL": 10,
          "PLAT1": 1,
          "STEP4": 55,
          "FLOOR6_2": 2,
          "LITE5": 4,
          "BROWN96": 85,
          "CRATOP1": 16,
          "STARTAN2": 28,
          "CEIL3_5": 110,
          "MIDGRATE": 4,
          "DOOR3": 1,
          "CRATOP2": 4,
          "EXITDOOR": 2,
          "F_SKY1": 2,
          "GRAY4": 37,
          "SPCDOOR3": 3,
          "SLADWALL": 130,
          "GRAY1": 88,
          "SUPPORT2": 40,
          "DEM1_5": 19,
          "DOORRED": 2,
          "BROWN1": 302,
          "SW2BRN1": 1,
          "DOORTRAK": 22,
          "NUKAGE1": 5,
          "CEIL3_3": 1,
          "FLAT20": 12,
          "TLITE6_5": 1,
          "CEMENT1": 1
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      },
      "monsters": {
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        "by_type": {
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          "demon": 6,
          "imp": 50,
          "shotgun_guy": 38,
          "spectre": 1,
          "zombieman": 7
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 45,
          "melee": 7,
          "projectile": 52
        }
      },
      "items": {
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        "by_type": {
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          "armor_bonus": 13,
          "blue_armor": 2,
          "cell_pack": 11,
          "chaingun": 1,
          "health_bonus": 4,
          "invisibility": 2,
          "medikit": 41,
          "plasma_rifle": 1,
          "rocket_box": 57,
          "rocket_launcher": 7,
          "shell_box": 20,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 3
        },
        "ammo_by_category": {
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          "cells": 11,
          "rockets": 57,
          "shells": 20
        },
        "weapons_present": [
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          "plasma_rifle",
          "rocket_launcher",
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      },
      "mechanics": {
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        "keys": [
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          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 67,
        "htr_monsters": 35,
        "uv_items": 177,
        "hmp_items": 177,
        "htr_items": 177
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "eabb256c-bcdc-4d79-a3d6-61e9dc76eced",
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          "type": null
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      ]
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}

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