neo-zvwars_a1fix.pk3

PK3 26 MiB 0 map(s)

Counts

endoom0
graphics0
lumps35
maps25
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "00cebf6c-44cb-45fc-ab6c-87e247024641",
    "sha1": "63f329e75964ffd1b079d646b9b60a06e1acad96",
    "sha256": "6cf074b99741dc44459dd8ee7dbbcba13cea4569a4424c0c174d2466bc200624",
    "filenames": [
      "neo-zvwars_a1fix.pk3"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2018-09-25 14:20:43",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": null,
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-09-25 14:20:43",
    "file": {
      "type": "PK3",
      "size": 27101638,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/63f329e75964ffd1b079d646b9b60a06e1acad96/63f329e75964ffd1b079d646b9b60a06e1acad96.pk3.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "ZVDUEL01",
        "ZVDUEL02",
        "ZVDUEL03",
        "ZVDUEL04",
        "ZVDUEL05",
        "ZVWARS01",
        "ZVWARS02",
        "ZVWARS03",
        "ZVWARS04",
        "ZVWARS05",
        "ZVWARS06",
        "ZVWARS07",
        "ZVWARS08",
        "ZVWARS09",
        "ZVWARS10",
        "ZVWARS12",
        "ZVWARS13",
        "ZVWARS14",
        "ZVWARS15",
        "ZVWARS16",
        "ZVWARS17",
        "ZVWARS18",
        "ZVWARS19",
        "ZVWARS20",
        "ZVWARS21"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 35,
        "maps": 25,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "neo-zvwars_a1fix",
      "description": "This WAD contains 25 maps featuring a mix of duel and war-themed levels. The monster roster includes custom enemies with varied health and speed, including high-health bosses like the NewSorcerer2, indicating challenging encounters. Combat emphasizes diverse threats with a balance of hitscan and projectile enemies, supported by moderate to high monster counts. Resource distribution appears balanced to support sustained fights. The visual theme blends fantasy and arena elements with custom actor designs, suggesting a non-vanilla experience likely requiring Boom-compatible source ports. Map progression is likely linear with some arena-style combat scenarios. The WAD is medium to large in scale with a focus on combat variety and challenge.",
      "tags": [
        "arena",
        "boom_compatible",
        "boss_encounters",
        "fantasy",
        "hard",
        "linear",
        "medium_maps",
        "monster_swarms"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "decorate.txt",
        "contents": "//for arena\n\nACTOR NewHereticImp 10458\n{\nHealth 40\nRadius 16\nHeight 36\nMass 50\nSpeed 10\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"himp/active\"\nStates\n  {\n  Spawn:\n    IMPX A 10\n    Loop\n  }\n}\n\nACTOR NewMummy 10459\n{\nHealth 80\nRadius 22\nHeight 62\nMass 75\nSpeed 12\n+FLOORCLIP\n+CLIENTSIDEONLY\nActiveSound \"mummy/active\"\nStates\n  {\n  Spawn:\n    MUMM A 10\n    Loop\n  }\n}\n\nACTOR NewClink 10460\n{\nHealth 150\nRadius 20\nHeight 64\nMass 75\nSpeed 14\nPainchance 32\n+FLOORCLIP\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"clink/active\"\nStates\n  {\n  Spawn:\n    CLNK A 10\n    Loop\n  }\n}\n\nACTOR NewKnight 10461\n{\nHealth 200\nRadius 24\nHeight 78\nMass 150\nSpeed 12\nPainchance 100\n+FLOORCLIP\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"hknight/active\"\nStates\n  {\n  Spawn:\n    KNIG A 10\n    Loop\n  }\n}\n\nACTOR NewWizard 10462\n{\nHealth 180\nRadius 16\nHeight 68\nMass 100\nSpeed 12\nPainchance 64\n+FLOAT\n+SOLID\n+NOGRAVITY\n+DONTOVERLAP\n+CLIENTSIDEONLY\nActiveSound \"wizard/active\"\nStates\n  {\n  Spawn:\n    WZRD A 14\n    Loop\n  }\n}\n\nactor NewBeast 10463\n{\nHealth 220\nRadius 32\nHeight 74\nMass 200\nSpeed 14\nPainchance 100\nActiveSound \"beast/active\"\n+SOLID\n+CLIENTSIDEONLY\nStates\n  {\n  Spawn:\n    BEAS A 10\n    loop\n  }\n}\n\nACTOR NewSnake 10464\n{\nHealth 280\nRadius 22\nHeight 70\nSpeed 10\nPainchance 48\n+FLOORCLIP\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"snake/active\"\nStates\n  {\n  Spawn:\n    SNKE A 10\n    Loop\n  }\n}\n\nACTOR NewSorcerer2 10465\n{\nHealth 3500\nRadius 16\nHeight 70\nMass 300\nSpeed 14\nPainchance 32\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"dsparil/active\"\nStates\n  {\n  Spawn:\n    SOR2 M 10\n    Loop\n  }\n}\n\nACTOR NewDemon1 10466\n{\nHealth 250\nPainchance 50\nSpeed 13\nRadius 32\nHeight 64\nMass 220\n+FLOORCLIP\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"DemonActive\"\nStates\n  {\n  Spawn:\n    DEMN A 10\n    Loop\n  }\n}\n\nACTOR NewMinotaur 10467\n{\nHealth 3000\nRadius 28\nHeight 100\nMass 800\nSpeed 16\nDamage 7\nPainchance 25\n+DROPOFF\n+FLOORCLIP\n+SOLID\n+CLIENTSIDEONLY\nActiveSound \"minotaur/active\"\nStates\n  {\n  Spawn:\n    MNTR A 10\n    Loop\n  }\n}\n\nACTOR NewIronlich 10468\n{\nHealth 700\nRadius 40\nHeight 72\nMass 325\nSpeed 6\nPainchance 32\nActiveSound \"ironlich/active\"\n+SOLID\n+CLIENTSIDEONLY\nStates\n  {\n  Spawn:\n    LICH A 10\n    Loop\n  }\n}\n\n//for chapel\nACTOR NewKneelingGuy : KneelingGuy 10432\n{\nHealth 1000\nPainchance 255\nRadius 6\nHeight 17\nMass 50000\n+SOLID\n+SHOOTABLE\n+NOBLOOD\n-ISMONSTER\n-INCOMBAT\nPainSound \"misc/static\"\nDeathSound \"misc/static\"\nActiveSound \"misc/chant\"\nstates\n  {\n  Spawn:\n  See:\n    NEAL A 15 A_LoopActiveSound\n    NEAL B 40 A_LoopActiveSound\n    Loop\n  Pain:\n    NEAL C 5 A_SetShadow\n    NEAL B 4 A_Pain\n    NEAL C 5 A_ClearShadow\n    Goto Spawn\n  Wound:\n    NEAL B 6\n    NEAL C 13 A_GetHurt\n    Loop\n  Death:\n    NEAL D 5\n    NEAL E 5 A_Scream\n    NEAL F 6\n    NEAL G 5 A_NoBlocking\n    NEAL H 5\n    NEAL I 6\n    NEAL J -1\n    Stop\n  }\n}\n\nACTOR NewAlienFloorBubble 10433\n{\nRadius 16\nHeight 72\n+SOLID\nActiveSound \"ambient/alien6\"\nStates\n  {\n  Spawn:\n    BUBF A 4 A_LoopActiveSound\n    Loop\n  }\n}\n\nACTOR NewPillarHugeTech 10434\n{\nRadius 24\nHeight 192\n+SOLID\nStates\n  {\n  Spawn:\n    HUGE ABCD 4\n    Loop\n  }\n}\n\nACTOR Sigilx replaces Sigil 10435\n{\nRadius 10\nHeight 16\n+SOLID\nStates\n  {\n  Spawn:\n    SIGL A -1\n    Stop\n  }\n}"
      },
      {
        "source": "pk3",
        "name": "animdefs.txt",
        "contents": "flat\tCLOOD1  \trange\tCLOOD3  \ttics 8\nflat\tCHNUKE1  \trange\tCHNUKE3  \ttics 8\nflat\tCWATER1\t\trange \tCWATER4\t\ttics 8\ntexture CALL58_1\trange \tCALL58_3\ttics 8\ntexture LAVAFL1\t\trange \tLAVAFL3\t\ttics 6\ntexture WATRWAL1\trange\tWATRWAL3\ttics 6\nflat\tFLATHUH1 \trange\tFLATHUH4 \ttics 4\nflat\tX_SWMP1   \trange\tX_SWMP3   \ttics 5\ntexture WAL_F001\trange\tWAL_F150\ttics 3\n\n//For Zvwars24\n// Chex Blood Slime Stuff 2\nflat CBLOOD1\npic CBLOOD1 tics 8\npic CBLOOD2 tics 8\npic CBLOOD3 tics 8\n\n// Chex Water\nflat CFWATE1\npic CFWATE1 tics 6\npic CFWATE2 tics 6\npic CFWATE3 tics 6\npic CFWATE4 tics 6\n\n// Chex Water Fall\ntexture CWATERF1\npic CWATERF1 tics 6\npic CWATERF2 tics 6\npic CWATERF3 tics 6\n\n//Slime Base Switches\nswitch CSW2_1 on sound CSwitch1 pic CSW2_2 tics 15\nswitch CSW2_2 off sound CSwitch2 pic CSW2_1 tics 15\n\n//Tech Base Switches\nswitch CSWT2_1 on sound CSwitch1 pic CSWT2_2 tics 15\nswitch CSWT2_2 off sound CSwitch2 pic CSWT2_1 tics 15"
      },
      {
        "source": "pk3",
        "name": "mapinfo.txt",
        "contents": "Map ZVDUEL01 \"Hatred Arena\" // Tragedy\nSky1 SKY_F001\naircontrol 0.4\nmusic D_COL1\nnext ZVDUEL02\n\nMap ZVDUEL02 \"Pokemon Stadium\" // Tragedy\nSky1 BSKY1 0.2\naircontrol 0.4\nmusic D_PKM\nnext ZVDUEL03\n\nMap ZVDUEL03 \"Hot-Hot Mountain\" // Tragedy\nSky1 Hot01 0.1\naircontrol 0.4\nmusic D_hot\nnext ZVDUEL04\n\nmap ZVDUEL04 \"D'sparil's Arena\" // Banjoster\nsky1 SKY11\naircontrol 0.4\nmusic MUS_E1M8\nnext ZVDUEL05\n\nmap ZVDUEL05 \"Barry White's Castle\" // Tragedy\nmusic d_cool\nsky1 coolsky\naircontrol 0.4\nnext ZVWARS01\n\nmap ZVWARS01 \"Chapel of Dimensional Chaos\" // Banjoster\nsky1 P_RED1 0.1\naircontrol 0.4\nmusic D_FAST\nnext ZVWARS02\n\nmap ZVWARS02 \"Chexurbia\" // Banjoster\nsky1 ChexSky\naircontrol 0.4\nmusic \"D_E3M5\"\nnext ZVWARS03\n\nmap ZVWARS03 \"Far Away Desert\" // Tragedy\nmusic D_DES\nsky1 BSKY1\naircontrol 0.4\nnext ZVWARS04\n\nmap ZVWARS04 \"Overchill\" // Het\nmusic \"ZDW6\"\nnext ZVWARS05\naircontrol 0.4\n\nmap ZVWARS05 \"The Flame Temple II\" // SwordGrunt\nsky1 SKY_F001\nmusic ZDWARS23\naircontrol 0.4\nnext ZVWARS06\n\nmap ZVWARS06 \"The Cliffs Of Insanity\" // Banjoster\nsky1 HSKY1\naircontrol 0.4\nmusic \"D_Vill\"\nnext ZVWARS07\n\nmap ZVWARS07 \"Frozen Valley\" // Tragedy\nmusic D_ICE\nsky1 ICYISKY 0.2\naircontrol 0.4\nnext ZVWARS08\n\nMap ZVWARS08 \"A Game of Thrones\" // Banjoster\nSky1 HXSKY1\naircontrol 0.4\nmusic \"D_LEVELR\"\nnext ZVWARS09\n\nmap ZVWARS09 \"Hell Playground\" // SwordGrunt\nmusic D_E1M8\naircontrol 0.4\nsky1 FATSKY1\nnext ZVWARS10\n\nmap ZVWARS10 \"The Macho Castle\" // SwordGrunt\nsky1 HSKY2\nmusic CRUCIBR\naircontrol 0.4\nnext ZVWARS11\n\nMap ZVWARS11 \"Return to the Entryway\" // Gardevoir\nSky1 SKY1 0.01\naircontrol 0.4\nmusic D_RUNNIN //FUCK YEAH\nnext ZVWARS12\n\nmap ZVWARS12 \"Storage Facility Invasion\" // SwordGrunt\nmusic D_MAP08R\naircontrol 0.4\nnext ZVWARS13\n\nmap ZVWARS13 \"The King's Domain\" // SwordGrunt\nsky1 STSKY6\nmusic D_Throne\naircontrol 0.4\nnext ZVWARS15\n\nMap ZVWARS14 \"Toxic Waste Zone\" // Tragedy\nSky1 SKY51\naircontrol 0.4\nmusic D_Q2\nnext ZVWARS15\n\nmap ZVWARS15 \"Hell's War Arena\" // SwordGrunt\naircontrol 0.4\nmusic DARKE1M5\nsky1 SKY_F001\nnext ZVWARS16\n\nMap ZVWARS16 \"Castle Defense\" // Banjoster\nSky1 SKY11\naircontrol 0.4\nmusic MUS_E2M1\nnext ZVWARS17\n\nmap ZVWARS17 \"Bazoink Plains\" // Banjoster\nsky1 CHEXSKY2\naircontrol 0.4\nmusic \"CHEXMUS2\"\nnext ZVWARS18\n\nmap ZVWARS18 \"Tyketto's Den Classic\" // Banjoster\nmusic \"ZDWARS26\"\nnext ZVWARS19\naircontrol 0.4\n\nmap ZVWARS19 \"Enchanted Woods\" // Banjoster\nmusic D_EHWD2\nsky1 coolsky\naircontrol 0.4\nnext ZVWARS20\n\nmap ZVWARS20 \"Snow Bound Crossroads\" // Banjoster\nsky1 ICYISKY\naircontrol 0.4\nmusic DKICE\nnext ZVWARS21\n\nMap ZVWARS21 \"Arena of Death\" // Icon of sin * Revamped by Tragedy\nsky1 hellsky\naircontrol 0.4\nmusic D_Q3\nnext ZVWARS22\n\nMap ZVWARS22 \"Laser Area\" // By Icon of sin 666\nsky1 SKY41\naircontrol 0.4\nmusic D_JET\nnext ZVWARS23\n\nMap ZVWARS23 \"Barren II\" // Het * Revamped by Tragedy\naircontrol 0.4\nmusic D_Bar2\nnext ZVBOSS\n\nMAP ZVBOSS \"BOSS BATTLE FUCKING ARENA\" // Gardevoir\naircontrol 0.4\nSky1 SKY_F001 0.1\nMusic D_AMPAR\nNext ZVDUEL01"
      }
    ]
  },
  "maps": []
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.