My version of Santa Rosa Assault

PWAD 105 KiB 1 map(s)

Counts

endoom1
graphics0
lumps16
maps1
palettes0

Totals (across maps)

Things56
Linedefs556
Sectors142
Monsters0
Items28
Raw model (for completeness)
{
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    "sha1": "6da1c508a8ab8781a2df1dd5eee2299943dbd9c3",
    "sha256": "eca1e442ffee6210d7190429328f1f9deb9ebac5fd8a437612819d99b6679088",
    "title": "My version of Santa Rosa Assault",
    "filenames": [
      "mystarsa.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
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      ],
      "filename": null,
      "added": "2014-01-07 22:04:27",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "My version of Santa Rosa Assault",
      "description": "If you've ever played the original SRA, you probably know how slow it runs, how you can shoot through walls, bump into hanging keens, look at misalignment, etc, etc... Anyway, this wad is an improvement of the original. It runs faster, has solid walls that you can't shoot through, and other things. This will be in Houses 1.3 soon.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
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      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 22:04:27",
    "file": {
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      "size": 107909,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6da1c508a8ab8781a2df1dd5eee2299943dbd9c3/6da1c508a8ab8781a2df1dd5eee2299943dbd9c3.wad.gz",
      "corrupt": false
    },
    "content": {
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      "counts": {
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        "maps": 1,
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      },
      "engines_guess": [
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      ],
      "iwads_guess": [
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      ]
    },
    "analysis": {
      "title": "My version of Santa Rosa Assault",
      "description": "This WAD contains a single map that is a refined remake of the original Santa Rosa Assault, focusing on improved performance and solid, non-shoot-through walls. The map features no monsters, emphasizing exploration and item collection with a moderate number of weapons and ammo pickups. Textures suggest a mixed theme with natural rock and industrial elements. The layout is linear without keys or teleportation, compatible with vanilla or Boom engines and designed for DOOM2. The difficulty is very low due to the absence of monsters, making it more of a peaceful or puzzle-style experience.",
      "tags": [
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        "mixed_theme",
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      "origin": "gpt-4.1-mini"
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  },
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      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 556,
        "sidedefs": 808,
        "vertices": 492,
        "sectors": 142,
        "segs": 875,
        "ssectors": 241,
        "nodes": 240,
        "textures": {
          "PANEL6": 18,
          "FLAT5_5": 16,
          "CEIL5_2": 34,
          "PANEL4": 8,
          "TANROCK2": 191,
          "BRICK11": 64,
          "F_SKY1": 33,
          "PANBOOK": 4,
          "FLAT1": 58,
          "DOORTRAK": 38,
          "TANROCK3": 3,
          "FLAT5_3": 5,
          "FLOOR0_3": 8,
          "WOOD1": 18,
          "WOOD12": 13,
          "RROCK19": 1,
          "WOODMET1": 16,
          "BSTONE2": 14,
          "RROCK03": 25,
          "FLAT20": 24,
          "FLAT1_1": 4,
          "METAL": 22,
          "FLAT19": 9,
          "BROWN1": 16,
          "SLIME16": 28,
          "CEMENT4": 2,
          "GRASS1": 2,
          "MODWALL1": 21,
          "STUCCO": 50,
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          "GRAY1": 29,
          "CEIL1_1": 11,
          "SPCDOOR4": 22,
          "FLAT5_4": 2,
          "BROVINE2": 26,
          "STEP2": 15,
          "FLOOR4_8": 6,
          "RROCK15": 12,
          "MARBGRAY": 6
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      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 5,
          "cell_pack": 1,
          "chaingun": 4,
          "medikit": 4,
          "plasma_rifle": 2,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shotgun": 2,
          "super_shotgun": 5
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 1,
          "rockets": 2,
          "shells": 2
        },
        "weapons_present": [
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          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
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        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 28,
        "hmp_items": 28,
        "htr_items": 28
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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          "type": null
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          "type": "pano"
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}

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