zblood_patchthing.wad

PWAD 291 KiB 1 map(s)

Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things406
Linedefs2341
Sectors512
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "008f6ba6-91f7-4453-bb32-c3d5dd87f00d",
    "sha1": "71d525f7f65be7bfd250491e2dd7c3d2310bf8ee",
    "sha256": "6e860ab925846a09d92a0fb32dc15a05b5111e7259c05132b9fc6e5840363a29",
    "filenames": [
      "zblood_patchthing.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [],
      "filename": null,
      "added": "2016-08-15 01:28:21",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2016-08-15 01:28:21",
    "file": {
      "type": "PWAD",
      "size": 298031,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/71d525f7f65be7bfd250491e2dd7c3d2310bf8ee/71d525f7f65be7bfd250491e2dd7c3d2310bf8ee.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ]
    },
    "analysis": {
      "title": "zblood_patchthing.wad",
      "description": "This WAD contains a single large map designed for the ZDoom engine, using Hexen format. The map is complex and expansive, featuring over 400 monsters and a high count of linedefs and sectors, indicating a detailed and intricate level layout. The monster density suggests a challenging combat experience with numerous threats, likely including hitscanners and varied enemy types. Resource distribution is not explicitly detailed, but the scale implies a need for careful resource management. The textures and flats hint at a mixed theme with industrial and techbase elements. The progression is likely nonlinear due to the map's size and complexity. Compatibility is focused on ZDoom, with no vanilla or Boom IWAD dependencies.",
      "tags": [
        "hard",
        "hitscanner_heavy",
        "industrial",
        "large_megawad",
        "nonlinear",
        "techbase",
        "zd_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "hexen",
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        "linedefs": 2341,
        "sidedefs": 3671,
        "vertices": 2366,
        "sectors": 512,
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        "ssectors": 1402,
        "nodes": 1401,
        "textures": {
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          "SKINFACE": 1,
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      "monsters": {
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        "by_type": {},
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      "items": {
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        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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      ]
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  ]
}

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