damnation_1.11.wad

PWAD 44 MiB 13 map(s)

Counts

endoom0
graphics2
lumps3644
maps13
palettes0

Totals (across maps)

Things33026
Linedefs86306
Sectors14339
Monsters23986
Items6420
Raw model (for completeness)
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        "ammo_by_category": {
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      "mechanics": {
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        "secret_exit": false
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      "difficulty": {
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        "hmp_monsters": 1049,
        "htr_monsters": 639,
        "uv_items": 388,
        "hmp_items": 383,
        "htr_items": 383
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      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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          "demon_swarms",
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          "large_scale",
          "linear",
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      "mechanics": {
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        "uv_items": 825,
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      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
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        "title": "MAP05",
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        "tags": [
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          "boom_compatible",
          "demon_swarms",
          "hard",
          "industrial",
          "large_scale",
          "linear"
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      "map": "MAP06",
      "title": "Lost signal",
      "format": "doom",
      "stats": {
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        "vertices": 4147,
        "sectors": 1009,
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        "ssectors": 2271,
        "nodes": 2270,
        "textures": {
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      },
      "monsters": {
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          "chaingun_guy": 96,
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          "shotgun_guy": 96,
          "spider_mastermind": 4,
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          "boss": 27,
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          "projectile": 1042
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        "total": 445,
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          "rocket_launcher": 16,
          "soulsphere": 5
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        "ammo_by_category": {
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        "weapons_present": [
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      "mechanics": {
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        "hmp_monsters": 1441,
        "htr_monsters": 1441,
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        "hmp_items": 445,
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      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      "analysis": {
        "title": null,
        "description": "This large-scale gothic-themed map features over 1400 monsters dominated by high-tier demons like revenants, barons, and archviles, creating intense, swarm-heavy combat. The layout includes extensive teleport use and no key hunts, with plentiful rockets and cells supporting sustained fights. The map is challenging for typical UV players due to dense monster placement and strong enemies, set in a complex environment with varied textures and large sector count.",
        "tags": [
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          "demon_swarms",
          "gothic",
          "hard",
          "large_scale",
          "teleport_navigation",
          "vanilla_compatible"
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    },
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      "map": "MAP07",
      "title": "Descending",
      "format": "doom",
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        "vertices": 10337,
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          "DEM4_5": 2,
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          "N_MBBL02": 3,
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          "MARBFAR1": 4,
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          "BLOOD1": 6,
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          "LITGTHR1": 34,
          "MARBTAN5": 638,
          "FLOOR72R": 25,
          "GROUND19": 66,
          "DOORBLU2": 2,
          "F_SKY1": 950
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      },
      "monsters": {
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        "by_type": {
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          "archvile": 68,
          "baron": 9,
          "cacodemon": 153,
          "chaingun_guy": 9,
          "cyberdemon": 44,
          "demon": 9,
          "hell_knight": 9,
          "imp": 181,
          "lost_soul": 36,
          "mancubus": 104,
          "pain_elemental": 9,
          "revenant": 229,
          "shotgun_guy": 9,
          "spectre": 9,
          "spider_mastermind": 1,
          "zombieman": 9
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        "by_category": {
          "boss": 45,
          "hitscanner": 27,
          "melee": 18,
          "projectile": 801
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      },
      "items": {
        "total": 881,
        "by_type": {
          "ammo_box": 20,
          "backpack": 38,
          "berserk": 2,
          "bfg9000": 3,
          "blue_armor": 2,
          "cell": 173,
          "cell_pack": 103,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 1,
          "invisibility": 1,
          "invulnerability": 13,
          "light_amp_goggles": 1,
          "megasphere": 13,
          "plasma_rifle": 2,
          "radiation_suit": 1,
          "rocket": 355,
          "rocket_box": 116,
          "rocket_launcher": 2,
          "shell_box": 18,
          "shotgun": 1,
          "soulsphere": 11,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 20,
          "cells": 276,
          "rockets": 471,
          "shells": 18
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        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
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        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "blue_skull"
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        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 891,
        "hmp_monsters": 891,
        "htr_monsters": 891,
        "uv_items": 878,
        "hmp_items": 878,
        "htr_items": 878
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "analysis": {
        "title": "MAP11",
        "description": "This large-scale hell-themed map features over 890 monsters including multiple archviles, a cyberdemon, and a spider mastermind, emphasizing intense demon swarms and boss encounters. Combat is challenging with heavy projectile threats and a variety of high-tier enemies, balanced by plentiful rockets, cells, and multiple power-ups. The layout includes key hunts and teleportation for navigation, with a complex structure of over 1000 sectors and 1900 things, suitable for experienced players seeking a tough, sprawling fight.",
        "tags": [
          "ammo_plentiful",
          "boom_compatible",
          "boss_encounter",
          "demon_swarms",
          "hell",
          "key_hunt",
          "large_scale",
          "teleport_navigation"
        ]
      }
    },
    {
      "map": "MAP31",
      "title": "Chaos undivided",
      "format": "doom",
      "stats": {
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        "linedefs": 4666,
        "sidedefs": 8179,
        "vertices": 6963,
        "sectors": 491,
        "segs": 11985,
        "ssectors": 3992,
        "nodes": 3991,
        "textures": {
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          "COMPFRED": 1,
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          "MARBRED5": 1,
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          "CEIL5_M": 12,
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          "GSTONET1": 27,
          "BLOOD1": 49,
          "DOORTRAK": 4,
          "BRONZEGD": 4,
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          "SFALL1": 1,
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          "GOTHLTH2": 12,
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          "METALT": 4,
          "COMPFBLU": 8,
          "RROCK01": 14,
          "MARBVRD3": 11,
          "MARBVRD2": 15,
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          "GATE4RD": 2,
          "FLOOR72B": 63,
          "MIDGOTH2": 18,
          "QFLAT03": 8,
          "BRONZEGA": 10,
          "MARBRED6": 139,
          "DOORYEL": 1,
          "SUP316BF": 2,
          "MARBVTN2": 15,
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          "GOTHLTH1": 8,
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          "ROCK14": 404,
          "SHAWNBL2": 8,
          "DOORRED2": 1,
          "TLITE6_5": 3,
          "SW1BLUE": 1,
          "MARBFAC4": 3,
          "MARBGTH4": 4,
          "MARBLE2": 387,
          "SUPP316B": 96,
          "ASHWALL2": 130,
          "CEIL5_1": 1,
          "FLOOR7_2": 10,
          "MARBTAN4": 59,
          "GTH_F34": 4,
          "FLOOR72T": 54,
          "LITEGRN4": 2,
          "MIDGRATE": 88,
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          "GROUND09": 84,
          "GOTHLE1F": 2,
          "CEIL4_1": 10,
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          "MARBGTH5": 4,
          "MARBVTN3": 41,
          "GRYFALL1": 4,
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          "MARBFAT1": 4,
          "SUPPORT3": 4,
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          "SW1LION": 3,
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          "MARBVTN1": 99,
          "METAL": 8,
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          "SHAWNGN2": 2,
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          "GROUND12": 5,
          "ALLBLACK": 6,
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          "AVW_256": 1,
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          "GATE4GN": 1,
          "MARBTAN5": 97,
          "GSTONEB1": 44,
          "BRONZEGB": 1,
          "SP_HOT1": 579,
          "SUPP332": 17,
          "SW2GARG": 1,
          "FLOOR72R": 615,
          "LITEYEL4": 2,
          "CRACKLE4": 18,
          "DEM3_6": 1,
          "DOORBLU2": 1
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      },
      "monsters": {
        "total": 3182,
        "by_type": {
          "arachnotron": 40,
          "archvile": 140,
          "baron": 541,
          "cacodemon": 334,
          "chaingun_guy": 136,
          "cyberdemon": 75,
          "demon": 202,
          "hell_knight": 353,
          "imp": 512,
          "mancubus": 249,
          "pain_elemental": 49,
          "revenant": 509,
          "spectre": 32,
          "spider_mastermind": 10
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        "by_category": {
          "boss": 85,
          "hitscanner": 136,
          "melee": 234,
          "projectile": 2727
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      },
      "items": {
        "total": 311,
        "by_type": {
          "backpack": 4,
          "bfg9000": 1,
          "blue_armor": 2,
          "cell": 36,
          "cell_pack": 50,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "invisibility": 1,
          "invulnerability": 6,
          "medikit": 4,
          "megasphere": 10,
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          "radiation_suit": 10,
          "rocket_box": 170,
          "rocket_launcher": 1,
          "shell_box": 5,
          "shotgun": 1,
          "soulsphere": 5,
          "super_shotgun": 1
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        "ammo_by_category": {
          "bullets": 0,
          "cells": 86,
          "rockets": 170,
          "shells": 5
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "blue_skull",
          "red",
          "red_skull",
          "yellow",
          "yellow_skull"
        ],
        "secret_exit": true
      },
      "difficulty": {
        "uv_monsters": 3182,
        "hmp_monsters": 3182,
        "htr_monsters": 3182,
        "uv_items": 311,
        "hmp_items": 311,
        "htr_items": 311
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "analysis": {
        "title": "MAP31",
        "description": "This large-scale map features a hell-themed environment with extensive use of gothic and marble textures. Combat is intense and monster-heavy, dominated by numerous high-tier demons including barons, revenants, and archviles, favoring arena-style fights and demon swarms. The layout is mostly linear with generous ammo and health supplies, suitable for experienced players seeking a challenging but fair Doom II experience under Boom engine compatibility.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "boom_compatible",
          "demon_swarms",
          "hard",
          "hell",
          "large_scale",
          "linear"
        ]
      }
    },
    {
      "map": "MAP32",
      "title": "No break!",
      "format": "doom",
      "stats": {
        "things": 1698,
        "linedefs": 3476,
        "sidedefs": 5200,
        "vertices": 3595,
        "sectors": 552,
        "segs": 6069,
        "ssectors": 2069,
        "nodes": 2068,
        "textures": {
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          "DOORYEL2": 4,
          "WOODMET2": 4,
          "WOODMET1": 98,
          "METAL_B": 4,
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          "GOTHBAR5": 24,
          "GSTONET6": 14,
          "GOTHBAR2": 50,
          "SW1GOTH": 3,
          "AVW_256": 5,
          "BIGDOOR5": 6,
          "GOTHBAR9": 166,
          "GTH_PRT1": 2,
          "FLOOR7_2": 24,
          "AVGLASBR": 2,
          "GATE4BL": 9,
          "GOTHLTHB": 2,
          "F_SKY1": 53,
          "GOTHQUA2": 187,
          "BLOOD1": 47,
          "GATE4": 4,
          "MARBLE1": 37,
          "SUPP532B": 94,
          "ROCK12": 410,
          "GSTONET5": 5,
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          "AVLIG2": 1,
          "DARKF05": 424,
          "MARBFAT3": 4,
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          "METAL": 166,
          "SUPPORT3": 84,
          "GSTONE1": 63,
          "B_LITE01": 2,
          "DEM1_6": 4,
          "BIGDOOR7": 6,
          "GTH_F34": 21,
          "WOODMET4": 6,
          "SUPP332": 2,
          "CEIL1_2": 2,
          "COMPSPAN": 4,
          "DOORSTO4": 48,
          "DOORTRAK": 24,
          "FLOOR72T": 1,
          "GATE4YL": 8,
          "GROUND01": 39,
          "GT_ADL34": 4,
          "GOTHMID2": 278,
          "BRICKGT3": 1072,
          "DOORRED2": 4,
          "MIDGRATE": 20,
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          "GT_ADL35": 2,
          "BFALL1": 26,
          "GOTHLE1F": 2,
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          "MIDWIND5": 2,
          "CNCRT2": 416,
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          "CEIL1_2C": 2,
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          "ALLBLAKF": 4,
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          "ALLBLACK": 6,
          "MIDRAIL2": 16,
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          "CEIL5_M": 24,
          "MIDGOTH3": 6,
          "SW1SATYR": 8,
          "MIDRAIL4": 4,
          "GSTONE2": 95,
          "MARBFAT1": 25,
          "QFLAT01": 1,
          "SW1LION": 6
        }
      },
      "monsters": {
        "total": 1350,
        "by_type": {
          "arachnotron": 12,
          "archvile": 138,
          "baron": 282,
          "cacodemon": 145,
          "cyberdemon": 24,
          "hell_knight": 160,
          "lost_soul": 27,
          "pain_elemental": 37,
          "revenant": 517,
          "spectre": 2,
          "spider_mastermind": 6
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        "by_category": {
          "boss": 30,
          "hitscanner": 0,
          "melee": 2,
          "projectile": 1318
        }
      },
      "items": {
        "total": 274,
        "by_type": {
          "armor_bonus": 46,
          "backpack": 4,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 60,
          "cell_pack": 67,
          "green_armor": 1,
          "health_bonus": 46,
          "invisibility": 1,
          "invulnerability": 1,
          "medikit": 27,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 3,
          "soulsphere": 3,
          "stimpack": 10
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 127,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "plasma_rifle"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 1350,
        "htr_monsters": 1350,
        "uv_items": 274,
        "hmp_items": 274,
        "htr_items": 274
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "analysis": {
        "title": "MAP32",
        "description": "This large-scale gothic-themed map features extensive architecture with heavy use of stone and metal textures. Combat is intense and projectile-heavy, dominated by numerous revenants, barons, archviles, and other high-tier demons, creating challenging demon swarms. Resources are moderately generous with cells and armor bonuses but no bullets or rockets, emphasizing plasma and BFG usage. The layout suggests a key hunt progression with complex navigation rather than linear corridors.",
        "tags": [
          "boom_compatible",
          "demon_swarms",
          "gothic",
          "hard",
          "key_hunt",
          "large_scale",
          "projectile_heavy"
        ]
      }
    }
  ]
}

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