Raw model (for completeness)
{
"meta": {
"id": "0058e5f0-74f0-432e-b73f-5c75accc3712",
"sha1": "f3ff481eecee51bf28c5536017a30b4adb466c10",
"sha256": "c24c967c4c5073d5ab19c0ccb2e5639407ec9fffc341250ca21c81248ddd04c6",
"filenames": [
"damnation_1.11.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-08-24 12:09:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png",
"MAP02": "MAP02.png",
"MAP03": "MAP03.png",
"MAP04": "MAP04.png",
"MAP05": "MAP05.png",
"MAP06": "MAP06.png",
"MAP08": "MAP08.png",
"MAP09": "MAP09.png",
"MAP10": "MAP10.png",
"MAP11": "MAP11.png",
"MAP31": "MAP31.png",
"MAP32": "MAP32.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-08-24 12:09:10",
"file": {
"type": "PWAD",
"size": 46613438,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f3ff481eecee51bf28c5536017a30b4adb466c10/f3ff481eecee51bf28c5536017a30b4adb466c10.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01",
"MAP02",
"MAP08",
"MAP04",
"MAP07",
"MAP03",
"MAP06",
"MAP09",
"MAP31",
"MAP11",
"MAP05",
"MAP10",
"MAP32"
],
"counts": {
"endoom": 0,
"graphics": 2,
"lumps": 3644,
"maps": 13,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP01",
"title": "Walk in DAMNATION",
"format": "doom",
"stats": {
"things": 498,
"linedefs": 2234,
"sidedefs": 3686,
"vertices": 2448,
"sectors": 331,
"segs": 4459,
"ssectors": 1570,
"nodes": 1569,
"textures": {
"STEP6": 44,
"RROCK05": 4,
"BLOOD1": 146,
"MARBFAT3": 1,
"SUPP816A": 6,
"F_SKY1": 3,
"METAL": 96,
"MARBRED1": 9,
"RROCK10": 167,
"MIDBARS1": 6,
"DOORBLU2": 2,
"GOTHBAR7": 8,
"ALLBLACK": 3,
"GTH_F34": 16,
"GOTHBAR3": 24,
"SP_HOT1": 45,
"SKSNAKE2": 46,
"BRICK7": 186,
"DOORRED2": 10,
"CEIL5_M": 105,
"STARTAN2": 16,
"WOODGTH1": 9,
"BSTONE2": 304,
"AVW_256": 1,
"MARBTAN2": 43,
"RROCK04": 6,
"LAVA1": 4,
"MARBFAT1": 2,
"MARBFAT2": 1,
"SUP816BF": 1,
"GT_ADL35": 4,
"SUPP4A": 24,
"DIAMOND5": 19,
"GT_ADL34": 2,
"SW1LION": 3,
"FLOOR72R": 41,
"DEM3_6": 9,
"SW1PANEL": 2,
"SUPP532D": 14,
"BFALL1": 265,
"MARBRED3": 10,
"SW1WOOD": 1,
"BSTONE3": 34,
"CEIL1_2": 4,
"SUPP816B": 270,
"SFLR6_4": 7,
"GOTHBAR9": 64,
"ROCKRED1": 73,
"SUPP616A": 78,
"SW1HOT": 2,
"WOODMET1": 11,
"MIDBARS3": 2,
"LAVFALL1": 4,
"RROCK15": 77,
"FLOOR72T": 47,
"DOORTRAK": 8,
"MARBVRD3": 2,
"BIGDOOR7": 2,
"FLOOR72B": 2,
"DIAMOND6": 4,
"SUPPA32B": 16
}
},
"monsters": {
"total": 280,
"by_type": {
"arachnotron": 3,
"archvile": 11,
"baron": 12,
"cacodemon": 40,
"cyberdemon": 3,
"demon": 28,
"hell_knight": 19,
"imp": 40,
"lost_soul": 10,
"mancubus": 12,
"pain_elemental": 1,
"revenant": 55,
"spectre": 45,
"spider_mastermind": 1
},
"by_category": {
"boss": 4,
"hitscanner": 0,
"melee": 73,
"projectile": 203
}
},
"items": {
"total": 179,
"by_type": {
"ammo_box": 1,
"ammo_clip": 6,
"armor_bonus": 25,
"backpack": 4,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 6,
"chaingun": 1,
"chainsaw": 1,
"health_bonus": 91,
"medikit": 8,
"plasma_rifle": 1,
"rocket": 10,
"rocket_box": 2,
"rocket_launcher": 1,
"shell_box": 3,
"shells": 8,
"shotgun": 1,
"soulsphere": 1,
"stimpack": 4,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 7,
"cells": 6,
"rockets": 12,
"shells": 11
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 257,
"hmp_monsters": 217,
"htr_monsters": 152,
"uv_items": 173,
"hmp_items": 173,
"htr_items": 176
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP01",
"description": "This large, techbase-themed map features extensive use of industrial and gothic textures with complex architecture and numerous sectors. Combat is intense and monster-heavy, dominated by projectile attackers including revenants, cacodemons, and archviles, requiring careful resource management despite moderate ammo availability. The layout is nonlinear with key hunts and teleportation mechanics, demanding exploration and strategic navigation. The difficulty is high, suitable for experienced players familiar with challenging Doom 2 encounters.",
"tags": [
"boom_compatible",
"demon_swarms",
"hard",
"key_hunt",
"large_scale",
"techbase",
"teleport_navigation"
]
}
},
{
"map": "MAP02",
"title": "Vendetta revisited",
"format": "doom",
"stats": {
"things": 1734,
"linedefs": 5145,
"sidedefs": 8104,
"vertices": 5830,
"sectors": 945,
"segs": 10435,
"ssectors": 3111,
"nodes": 3110,
"textures": {
"MARBBLKA": 5,
"MARBREDA": 17,
"GOTHBAR6": 66,
"DOORTRAK": 34,
"OTHR_010": 18,
"MARBGRA5": 114,
"GTH_F65": 6,
"MIDGOTH3": 12,
"SUPP532C": 2,
"DEM2_5": 8,
"METAL": 1,
"MIDRAIL5": 4,
"GSTONET1": 960,
"AVEBOL2": 10,
"BIGDOOR7": 6,
"FLAT19BR": 63,
"FLOOR6_1": 8,
"DEM5_4": 1,
"MARBGRA3": 56,
"DOORRED": 2,
"MARBTAN4": 4,
"SUP4BF": 6,
"FLOOR72B": 137,
"CEIL5_1": 142,
"SUPP616A": 234,
"MARBTAN6": 23,
"GTH_TRV3": 4,
"DOORSTO4": 120,
"LITER1": 1,
"BLOOD1": 6,
"GOTHLTH2": 7,
"SW1MEGA": 2,
"AVBANNR3": 4,
"GOTHHED1": 6,
"DEM5_1": 1,
"SW2GOTH": 2,
"WFALL1": 10,
"CEIL5_M2": 14,
"GSTONEG5": 6,
"SUP4AF": 6,
"MIDWINDB": 20,
"BRICK9": 16,
"SUPP532B": 321,
"DEM5_3": 1,
"AVSW1BLU": 1,
"SW2WDMET": 2,
"LITGTHRF": 19,
"TLITE6_5": 2,
"LITE3": 4,
"SFALL1": 12,
"GSTONET6": 25,
"BIGDOOR6": 11,
"BODIESC": 59,
"GSTONEB1": 32,
"DEM2_6": 112,
"ALLBLAKF": 2,
"GTH_F66": 13,
"PANBOOK": 12,
"SW1WDMET": 1,
"COMPFGRN": 1,
"GT_ADL57": 4,
"GATE4RD": 8,
"FLAT1BR": 265,
"AV_GRN": 7,
"MARBTAN5": 261,
"PANBORD1": 4,
"STUCCO1": 26,
"MARBREDB": 4,
"FLOOR7_2": 18,
"SUPP4B": 216,
"DOORRED2": 6,
"DOORYEL2": 22,
"ASHWALL2": 2,
"CEIL51W": 56,
"MARBVTN3": 53,
"AVW_256": 2,
"COMPF03": 1,
"FLOOR6_2": 32,
"SW1LION": 4,
"TLITE65G": 1,
"GTH_F34": 19,
"MIDGOTH2": 20,
"ALLBLACK": 3,
"FWATER1": 53,
"PANBOOK2": 9,
"SP_HOT1": 32,
"SUP5XX_F": 9,
"MARBTAN3": 32,
"BFALL1": 3,
"ROCK19": 173,
"GOTHLTHE": 12,
"TLITE6_4": 77,
"SUPP816D": 8,
"SUPP532F": 10,
"GSTONET4": 7,
"NUKAGE1": 3,
"DOORBLU2": 2,
"GROUND13": 8,
"BIGDOORF": 6,
"F_SKY1": 71,
"MIDBARSB": 6,
"DEM5_2": 1,
"SUP316AF": 2,
"CEIL5_2": 32,
"DEM5_6": 84,
"DEM3_5": 77,
"FLOOR72T": 16,
"BRICKGT1": 850,
"GT_B-DA1": 16,
"AV_FLR2": 7,
"AVSP_HT2": 335,
"CEIL5_M": 56,
"COMPSPN6": 2,
"CEIL5_G4": 141,
"DEM5_5": 45,
"MARBTAN1": 4,
"GT_HYPO6": 4,
"SUP816AF": 1,
"FLOOR72R": 6,
"GOTHBAR9": 64,
"MIDRAIL4": 16,
"BIGDOOR5": 4,
"SW1GOTH": 11,
"GT_HYPO8": 4,
"STARTAN2": 17,
"MARBFAT1": 2,
"WOODMET4": 8,
"COMPGRN": 1,
"PANBORD2": 26,
"GSTONET5": 14,
"GTH_TRV1": 13,
"FLOOR72G": 8,
"STEP6": 29,
"MIDBARS6": 6,
"ROCKRED1": 26,
"SUPP516C": 40,
"FLOOR54T": 172,
"AV_FLA27": 94,
"GSTONEG4": 24
}
},
"monsters": {
"total": 1098,
"by_type": {
"arachnotron": 18,
"archvile": 73,
"baron": 99,
"cacodemon": 50,
"chaingun_guy": 140,
"cyberdemon": 26,
"demon": 118,
"hell_knight": 111,
"imp": 93,
"lost_soul": 20,
"mancubus": 44,
"pain_elemental": 26,
"revenant": 221,
"shotgun_guy": 55,
"spider_mastermind": 4
},
"by_category": {
"boss": 30,
"hitscanner": 195,
"melee": 118,
"projectile": 755
}
},
"items": {
"total": 432,
"by_type": {
"ammo_clip": 28,
"armor_bonus": 25,
"backpack": 11,
"berserk": 2,
"bfg9000": 3,
"blue_armor": 1,
"cell": 53,
"cell_pack": 49,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 31,
"invulnerability": 2,
"medikit": 19,
"megasphere": 3,
"plasma_rifle": 2,
"radiation_suit": 1,
"rocket": 41,
"rocket_box": 103,
"rocket_launcher": 1,
"shell_box": 20,
"shells": 15,
"soulsphere": 5,
"stimpack": 13,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 28,
"cells": 102,
"rockets": 144,
"shells": 35
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1061,
"hmp_monsters": 932,
"htr_monsters": 626,
"uv_items": 431,
"hmp_items": 431,
"htr_items": 420
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP02",
"description": "This large-scale map features a techbase-themed environment with extensive use of industrial and metallic textures. Combat is moderately challenging with a balanced mix of monsters and plentiful ammo, supporting sustained firefights. The layout is mostly linear with some setpiece encounters, offering a structured progression through complex architecture and varied sectors.",
"tags": [
"ammo_plentiful",
"large_scale",
"linear",
"moderate",
"setpiece_focused",
"techbase",
"vanilla_compatible"
]
}
},
{
"map": "MAP03",
"title": "The key collector",
"format": "doom",
"stats": {
"things": 2006,
"linedefs": 4289,
"sidedefs": 6257,
"vertices": 4732,
"sectors": 526,
"segs": 8003,
"ssectors": 2568,
"nodes": 2567,
"textures": {
"GATE4RD": 6,
"WFALL1": 8,
"LITEY1": 1,
"BRICKGT3": 154,
"MARBRED8": 1,
"ALLBLACK": 11,
"WOODMET1": 136,
"CEIL5_2": 148,
"GOTHLTHC": 14,
"SKY1": 4,
"SUPP816D": 59,
"CEIL5_1": 239,
"FLOOR1_6": 12,
"BRICKGT8": 88,
"FLOOR72B": 68,
"LITER2": 1,
"SUP308DF": 12,
"WOODF1": 1,
"WOODMET4": 36,
"GOTHMET4": 8,
"AV_FLA27": 58,
"GOTHLTHB": 42,
"SUP816BF": 9,
"GOTHLTH5": 3,
"AVGLASS6": 6,
"STEP6": 8,
"SUP916AF": 1,
"DOORRED2": 1,
"SUPP532B": 33,
"GT_HYPO6": 8,
"MIDWIND9": 6,
"DEM3_5": 1,
"GOTHHED1": 17,
"WOODMID4": 8,
"HEXAMIN1": 5,
"SUPPORT3": 38,
"DEM2_6": 34,
"MARBFAB1": 4,
"BIGDOORF": 12,
"DOORRED": 6,
"BRICKGT1": 1505,
"MARBFAR1": 1,
"SUP308CF": 12,
"MIDWIND1": 12,
"DEM2_5": 6,
"SUPP908A": 157,
"GTH_F34": 20,
"MIDWIND8": 12,
"GTH_TRV2": 5,
"LAVA1": 9,
"F_SKY1": 17,
"FLOOR72G": 91,
"SUPP616A": 188,
"DEM5_5": 2,
"DOORTRAK": 48,
"DOORSTO4": 26,
"FWATER1": 13,
"BRIKGTH8": 26,
"LITEW4": 2,
"MARBRED7": 17,
"DEM4_6": 9,
"GATE4BL": 4,
"GT_HYPO": 8,
"CEIL5_M": 40,
"LITEBLU4": 2,
"MARBTAN7": 43,
"MARBTAN6": 270,
"SHAWNBL2": 5,
"MARBGRA6": 80,
"SUPP916A": 150,
"DOORBLU": 34,
"SUPPA32B": 106,
"TLITE6_5": 1,
"CEIL5_2G": 44,
"SUPP332": 22,
"SHAWNRD2": 7,
"DEM4_5": 17,
"DOORBLU2": 1,
"SW1GOTH": 9,
"GOTHBAR6": 2,
"DEM5_6": 9,
"SW1MEGA": 6,
"CEIL5_M2": 23,
"MARBTAN8": 4,
"FLOOR72R": 2,
"LITE5": 10,
"MIDGOTH3": 38,
"GOTHMID2": 27,
"GOTHLE2F": 8,
"LITEW3": 4,
"FLOOR6_2": 7,
"LITER1": 3,
"SW1LION": 6,
"GOTHBARA": 44,
"SUP916BF": 2,
"LITEB1": 3,
"LITERED4": 2,
"TLITE6_1": 8,
"GOTHBARC": 359,
"ALLBLAKF": 6,
"BIGDOORE": 22,
"FLOOR72T": 3,
"GOTHLE1F": 33,
"SUP816AF": 8,
"GOTHBAR9": 37,
"SW2MEGA": 1,
"AVBANNR4": 16,
"FLOOR46E": 10,
"GOTHLTH2": 28,
"SUPP308A": 7,
"GOTHMT2F": 1,
"DOORYEL2": 8,
"RROCK12": 15,
"ASHWALL": 32,
"MARBGRA5": 225
}
},
"monsters": {
"total": 1203,
"by_type": {
"arachnotron": 12,
"archvile": 64,
"baron": 71,
"cacodemon": 46,
"chaingun_guy": 38,
"cyberdemon": 24,
"demon": 74,
"hell_knight": 152,
"imp": 243,
"lost_soul": 21,
"mancubus": 13,
"pain_elemental": 4,
"revenant": 251,
"shotgun_guy": 88,
"spectre": 24,
"spider_mastermind": 6,
"zombieman": 72
},
"by_category": {
"boss": 30,
"hitscanner": 198,
"melee": 98,
"projectile": 877
}
},
"items": {
"total": 641,
"by_type": {
"ammo_box": 4,
"ammo_clip": 72,
"backpack": 19,
"berserk": 4,
"bfg9000": 1,
"blue_armor": 3,
"cell": 91,
"cell_pack": 49,
"green_armor": 3,
"invisibility": 1,
"medikit": 42,
"megasphere": 5,
"plasma_rifle": 1,
"rocket": 179,
"rocket_box": 106,
"rocket_launcher": 1,
"shell_box": 15,
"shells": 19,
"soulsphere": 6,
"stimpack": 18,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 76,
"cells": 140,
"rockets": 285,
"shells": 34
},
"weapons_present": [
"bfg9000",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"blue_skull",
"red",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1000,
"hmp_monsters": 817,
"htr_monsters": 581,
"uv_items": 606,
"hmp_items": 632,
"htr_items": 630
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP03",
"description": "This large-scale MAP03 features a techbase-themed environment with extensive use of industrial and gothic textures. Combat is dense and hitscanner-heavy, with a high monster count demanding careful resource management, though ammo is relatively plentiful. The layout is mostly linear, guiding players through complex corridors and setpieces, suitable for experienced players seeking a challenging Doom II experience.",
"tags": [
"ammo_plentiful",
"boom_compatible",
"doom2",
"hard",
"hitscanner_heavy",
"large_scale",
"linear",
"techbase"
]
}
},
{
"map": "MAP04",
"title": "Metal outpost",
"format": "doom",
"stats": {
"things": 2193,
"linedefs": 7587,
"sidedefs": 13357,
"vertices": 9157,
"sectors": 1310,
"segs": 18191,
"ssectors": 6171,
"nodes": 6170,
"textures": {
"METALF": 77,
"SUPA32BF": 8,
"CRATE3": 6,
"CRATOP1": 17,
"METAL": 42,
"HAZARDVV": 7,
"SUPP616A": 124,
"CRATWID5": 10,
"METALW": 8,
"SUPPORT3": 53,
"DIAMOND4": 10,
"SW1LION": 3,
"SW1MET2": 8,
"METALR": 734,
"MTTKF04": 1,
"FLAT10": 12,
"CRATWID3": 8,
"SW2LION": 1,
"SW1MEGA": 1,
"CRATOP2": 23,
"MTTKF00": 120,
"DOORTRAK": 18,
"SUPP916B": 48,
"TEKWALL5": 20,
"DOORRED": 2,
"CRATE1": 9,
"CRATOP4": 5,
"CRATELI2": 11,
"SUP532AF": 3,
"MIDRAIL4": 12,
"STARDRK2": 5,
"CEIL5_M2": 6,
"GOTHBARG": 5,
"FLOOR03D": 37,
"TLITE65Y": 24,
"SUP308DF": 133,
"METALM": 396,
"DOORSTO2": 38,
"METAL3": 17,
"MTTKF01": 94,
"ASHWALL": 10,
"BFALL1": 5,
"GROUND19": 40,
"LITEYEL5": 8,
"MTTKF02": 2,
"CRATE5": 26,
"BROWNSD1": 257,
"MTTKF13": 1,
"SUPP308A": 2,
"F_SKY1": 709,
"SW1SATYR": 1,
"SUPP316A": 14,
"MTTKF14": 1,
"SLIME15D": 66,
"CRATE7": 25,
"FFIELDR1": 4,
"SLIME16D": 8,
"SUPP308B": 64,
"CRATE2": 32,
"SUPP308C": 66,
"TEKWALL1": 2,
"DOORSTOP": 8,
"FLOOR5_1": 1,
"CRATE6": 26,
"ASHWALL2": 287,
"METGRAT2": 104,
"SUP308CF": 127,
"COMPFRED": 1,
"CRATE8": 16,
"CRATWID4": 7,
"GATE4RD": 7,
"GTH_F34": 1,
"TLITE6_1": 82,
"TLITE6_4": 8,
"CRATIN3": 4,
"SW1GARG": 12,
"CEIL5_2": 262,
"ROCK9": 1210,
"SUPP332": 34,
"METALQ": 121,
"DOORBLU": 2,
"METAL6": 230,
"CEIL5_M": 190,
"CEIL5_1": 259,
"DOORMET1": 2,
"DOOR3": 1,
"METALY": 21,
"MTTKF15": 1,
"SUP532BF": 2,
"SUPP532D": 16,
"BLOOD1": 193,
"LITERED5": 18,
"CRATOP3": 9,
"CRATWIDE": 10,
"METAL2": 1569,
"METAL5": 5,
"CRATELI3": 11,
"CEIL5_G1": 106,
"METALA": 12,
"CEIL5_G3": 6,
"FFIELDR": 8,
"METALP": 537,
"MTTKF06": 37,
"DOORMET3": 4,
"DOORSTO4": 16,
"DOORYEL2": 3
}
},
"monsters": {
"total": 1355,
"by_type": {
"arachnotron": 29,
"archvile": 81,
"baron": 103,
"cacodemon": 92,
"chaingun_guy": 117,
"cyberdemon": 22,
"demon": 92,
"hell_knight": 163,
"imp": 204,
"lost_soul": 36,
"mancubus": 49,
"pain_elemental": 18,
"revenant": 254,
"shotgun_guy": 66,
"spectre": 12,
"spider_mastermind": 5,
"zombieman": 12
},
"by_category": {
"boss": 27,
"hitscanner": 195,
"melee": 104,
"projectile": 1029
}
},
"items": {
"total": 391,
"by_type": {
"ammo_box": 4,
"backpack": 13,
"berserk": 8,
"bfg9000": 1,
"blue_armor": 3,
"cell": 16,
"cell_pack": 99,
"chaingun": 1,
"green_armor": 1,
"health_bonus": 47,
"invulnerability": 7,
"medikit": 8,
"megasphere": 4,
"plasma_rifle": 1,
"rocket": 52,
"rocket_box": 99,
"rocket_launcher": 1,
"shell_box": 9,
"shotgun": 4,
"soulsphere": 5,
"stimpack": 7,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 4,
"cells": 115,
"rockets": 151,
"shells": 9
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1267,
"hmp_monsters": 1049,
"htr_monsters": 639,
"uv_items": 388,
"hmp_items": 383,
"htr_items": 383
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP04",
"description": "This large-scale techbase-themed map features extensive use of metal and industrial textures, creating a complex environment with over 1300 sectors. Combat is intense and monster-heavy, including numerous archviles, barons, cacodemons, and chaingunners, favoring swarms of demons and hitscan threats. Resources are relatively generous, supporting sustained fights. The layout appears mostly linear, guiding players through a sprawling but structured progression. The map is designed for Boom-compatible engines and presents a challenging experience for typical UV players.",
"tags": [
"ammo_plentiful",
"boom_compatible",
"demon_swarms",
"hard",
"large_scale",
"linear",
"techbase"
]
}
},
{
"map": "MAP05",
"title": "Melting point",
"format": "doom",
"stats": {
"things": 4218,
"linedefs": 21203,
"sidedefs": 35627,
"vertices": 24124,
"sectors": 3515,
"segs": 45735,
"ssectors": 14622,
"nodes": 14621,
"textures": {
"METAL3": 61,
"TLITE65Y": 9,
"METLN_13": 2,
"DECOMP01": 1,
"GROUND06": 204,
"STARTAN2": 2,
"CGPIPE04": 60,
"DECOMP07": 1,
"METALJ": 244,
"SHAWN5": 9,
"PIPES14": 128,
"PIPEWG01": 46,
"METAL_D": 20,
"COMPFGRY": 2,
"COMPSPAN": 17,
"COMPTIL2": 4,
"METALB": 21,
"TLITE6_5": 4,
"CGPIPE03": 5,
"SUPP916B": 20,
"SUPPORT3": 73,
"TVSNOW01": 8,
"DOORSTO4": 64,
"METAL7": 63,
"CEIL1_2": 734,
"SUP308CF": 59,
"SW1MEGA": 43,
"METALH": 2,
"SPCDOORA": 32,
"GATE4BL": 10,
"CGMETL10": 1,
"AVW_219": 14,
"CGPIPE10": 2,
"METALV": 21,
"METGRAT2": 200,
"CEIL5_M2": 23,
"COMPORA": 6,
"LITEB2": 2,
"MIDGRATE": 16,
"LAVFALL1": 1223,
"METALG": 55,
"LITEW2": 1,
"METAL5": 49,
"PLATDARK": 4,
"METAL2": 6299,
"DECOMP06": 1,
"LITEB1": 2,
"COMPTILE": 8,
"METLRV1F": 31,
"COMPGRY": 1,
"GOTHBAR8": 581,
"CGCANI00": 10,
"PIPEBIG": 728,
"DTKWL4BK": 16,
"METLN_08": 744,
"ROCK9": 816,
"METALA": 524,
"SW1MET2": 19,
"DOORBLU": 28,
"DOORRED": 28,
"COMPBLUE": 3,
"FLOOR03D": 658,
"COMPRED": 4,
"LITEG2": 8,
"SHAWN3": 4,
"LITE_JB": 4,
"DARKF05": 68,
"METALX": 137,
"STEP5": 92,
"MIDRAIL5": 14,
"GT_ADL57": 2,
"LITEORA4": 4,
"METLRV3F": 442,
"QFLAT05": 1434,
"SUPP308B": 7,
"TLITE6_1": 10,
"LITE5": 24,
"METAL_E": 272,
"BRIDGE07": 224,
"LITEG1": 8,
"DOOR3": 4,
"GOTHBARG": 181,
"MIDRAIL4": 128,
"HAZARDVV": 42,
"GROUND05": 5,
"METAL_B": 8,
"LITE_JR": 4,
"NTSUP02A": 56,
"DOORYEL": 18,
"D2_WALL7": 398,
"LAVA1": 788,
"DOORTRAK": 226,
"SLIME15D": 1121,
"LITE3": 83,
"SUPP316A": 242,
"DECMP04A": 2,
"COMPFBLU": 1,
"GATE4OR": 6,
"F_SKY1": 218,
"COMPFGRN": 4,
"D2_WALL2": 9,
"METALS": 101,
"DOORMET3": 4,
"METAL6": 56,
"TEKWALL4": 109,
"STARDRK2": 4,
"MIDBARSB": 32,
"DIAMOND5": 22,
"SW1SLAD": 1,
"LITEW3": 12,
"DARKB03": 111,
"METAL4": 23,
"METALP": 3,
"METALW": 12,
"SUPP308A": 23,
"COMPF03": 6,
"D2_LIFT1": 5,
"GATE4": 58,
"BROWN144": 60,
"FLOOR5_1": 14,
"LITEW4": 13,
"STONE8D2": 33,
"CEIL5_1": 4,
"COMPFUZ1": 5,
"ROCK7D": 822,
"GRATE3": 27,
"SLADWALL": 45,
"CEIL5_M": 2308,
"GRATE2": 31,
"METALY": 91,
"TEKWALL1": 14,
"LITGOTH1": 18,
"METAL": 405,
"MIDWIND6": 2,
"SUP308DF": 70,
"TLITE65B": 2,
"METLN_43": 7,
"NTGRY01A": 15,
"BIGDOOR4": 52
}
},
"monsters": {
"total": 3062,
"by_type": {
"arachnotron": 130,
"archvile": 328,
"baron": 325,
"cacodemon": 387,
"chaingun_guy": 125,
"cyberdemon": 73,
"demon": 129,
"hell_knight": 411,
"imp": 324,
"lost_soul": 18,
"mancubus": 83,
"pain_elemental": 18,
"revenant": 669,
"shotgun_guy": 6,
"spider_mastermind": 36
},
"by_category": {
"boss": 109,
"hitscanner": 131,
"melee": 129,
"projectile": 2693
}
},
"items": {
"total": 825,
"by_type": {
"ammo_box": 4,
"ammo_clip": 38,
"backpack": 13,
"berserk": 3,
"bfg9000": 2,
"blue_armor": 5,
"cell": 146,
"cell_pack": 94,
"chaingun": 1,
"green_armor": 2,
"health_bonus": 100,
"invulnerability": 6,
"medikit": 35,
"megasphere": 4,
"plasma_rifle": 3,
"radiation_suit": 4,
"rocket": 157,
"rocket_box": 158,
"rocket_launcher": 3,
"shell_box": 17,
"shells": 16,
"shotgun": 2,
"soulsphere": 10,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 42,
"cells": 240,
"rockets": 315,
"shells": 33
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 3062,
"hmp_monsters": 3062,
"htr_monsters": 3062,
"uv_items": 825,
"hmp_items": 825,
"htr_items": 825
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP05",
"description": "This large-scale industrial-themed map features extensive use of metal and techbase textures with complex geometry and numerous sectors. Combat is intense and monster-heavy, dominated by demon swarms and requiring careful resource management due to relatively tight ammo supplies. The layout is mostly linear, guiding players through sprawling corridors and set-piece encounters, suitable for experienced players seeking a challenging Doom II experience under Boom engine compatibility.",
"tags": [
"ammo_tight",
"boom_compatible",
"demon_swarms",
"hard",
"industrial",
"large_scale",
"linear"
]
}
},
{
"map": "MAP06",
"title": "Lost signal",
"format": "doom",
"stats": {
"things": 1946,
"linedefs": 4200,
"sidedefs": 6990,
"vertices": 4147,
"sectors": 1009,
"segs": 8431,
"ssectors": 2271,
"nodes": 2270,
"textures": {
"QFLAT01": 8,
"METAL_C": 512,
"MARBVTN3": 64,
"GROUND15": 635,
"GATE4GN": 9,
"F_SKY1": 125,
"MARBGRN5": 296,
"RROCK01": 16,
"MARBFAC3": 1,
"AV_RCK14": 35,
"STEP6GN": 24,
"FWATER1": 8,
"CEIL5_M": 23,
"STARTAN2": 1,
"MIDVINED": 296,
"GSTTVIN1": 2477,
"SUPP532B": 87,
"SUPP616A": 866,
"SW1GARG": 16,
"AVFENCE5": 48,
"REDWALL1": 4,
"SW1GOTH": 5,
"GTH_F34": 193,
"SW1MEGA": 8,
"AV_FLA19": 518,
"AVW_256": 1,
"METAL": 17,
"FLOOR72T": 128,
"GSTSATYR": 128,
"GSTONEF": 320
}
},
"monsters": {
"total": 1441,
"by_type": {
"archvile": 96,
"baron": 144,
"cacodemon": 214,
"chaingun_guy": 96,
"cyberdemon": 23,
"demon": 84,
"hell_knight": 176,
"imp": 162,
"mancubus": 8,
"pain_elemental": 36,
"revenant": 206,
"shotgun_guy": 96,
"spider_mastermind": 4,
"zombieman": 96
},
"by_category": {
"boss": 27,
"hitscanner": 288,
"melee": 84,
"projectile": 1042
}
},
"items": {
"total": 445,
"by_type": {
"backpack": 12,
"berserk": 4,
"bfg9000": 1,
"blue_armor": 8,
"cell": 32,
"cell_pack": 76,
"invisibility": 1,
"invulnerability": 1,
"medikit": 51,
"megasphere": 6,
"plasma_rifle": 8,
"rocket": 96,
"rocket_box": 128,
"rocket_launcher": 16,
"soulsphere": 5
},
"ammo_by_category": {
"bullets": 0,
"cells": 108,
"rockets": 224,
"shells": 0
},
"weapons_present": [
"bfg9000",
"plasma_rifle",
"rocket_launcher"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1441,
"hmp_monsters": 1441,
"htr_monsters": 1441,
"uv_items": 445,
"hmp_items": 445,
"htr_items": 445
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This large-scale gothic-themed map features over 1400 monsters dominated by high-tier demons like revenants, barons, and archviles, creating intense, swarm-heavy combat. The layout includes extensive teleport use and no key hunts, with plentiful rockets and cells supporting sustained fights. The map is challenging for typical UV players due to dense monster placement and strong enemies, set in a complex environment with varied textures and large sector count.",
"tags": [
"ammo_plentiful",
"demon_swarms",
"gothic",
"hard",
"large_scale",
"teleport_navigation",
"vanilla_compatible"
]
}
},
{
"map": "MAP07",
"title": "Descending",
"format": "doom",
"stats": {
"things": 4060,
"linedefs": 9612,
"sidedefs": 15379,
"vertices": 10337,
"sectors": 1728,
"segs": 19047,
"ssectors": 5548,
"nodes": 5547,
"textures": {
"FLOOR72T": 75,
"MARBVRD3": 42,
"DOORRED2": 13,
"PANBORD1": 38,
"BRIKGTH5": 160,
"DRPANL01": 18,
"GOTHBAR5": 8,
"AVA12C": 96,
"SUPPORT3": 133,
"MARBFAT1": 3,
"ROCKRED1": 40,
"SW2GOTH": 1,
"FLOOR1_6": 59,
"DARKF05": 369,
"BRICKGT1": 1363,
"PANCASE2": 244,
"WOODMET1": 329,
"SLIME09": 14,
"SW1HOT": 3,
"DOORYEL": 4,
"BRICKGT3": 111,
"GOTHLTH2": 64,
"ASHWALL2": 3,
"GROUND09": 192,
"METAL_G": 40,
"GOTHMET5": 14,
"SUP308BF": 10,
"FLAT5_1": 43,
"CEIL5_M": 177,
"B_LITE01": 3,
"GROUND12": 79,
"BODIESB": 4,
"BRIKGTH1": 4,
"GT_ADL46": 16,
"DOORWD1": 4,
"N_MBBL03": 53,
"SUP308CF": 4,
"OTHR_008": 1,
"DOORBLU2": 8,
"AVFENCE2": 8,
"MARBTAN3": 108,
"MARBFAT2": 2,
"ALLBLAKF": 61,
"DEM4_6": 28,
"N_MTFNC1": 16,
"SUPP4A": 36,
"DFL72BL": 31,
"SUP308AF": 10,
"BRICKPL2": 174,
"SUPP532B": 405,
"SW1GOTH": 16,
"GTH_DN3": 1,
"N_MBBL02": 8,
"FLAT5_5": 164,
"DHXPTBL1": 27,
"F_SKY1": 3,
"XR03_01": 10,
"SUPP532F": 3,
"SW2SKIN": 1,
"GOTHMET6": 11,
"BRIKGTH4": 146,
"SUP316AF": 18,
"BLOOD1": 357,
"WOODF5": 1,
"MARBRED7": 32,
"PANBOOK2": 39,
"MIDMOS1B": 136,
"ROCK12": 429,
"SW1LION": 2,
"DOORYEL2": 8,
"WOODF6": 8,
"AVW_256": 24,
"MARBRED3": 65,
"BRICK10C": 311,
"REDWALL1": 115,
"MARBGRA5": 156,
"SUPP308C": 8,
"SW1WOODD": 6,
"BIGDOOR5": 14,
"BIGDOOR6": 2,
"FIREWALA": 32,
"PANBORD2": 58,
"COMPSPAN": 8,
"GATE4": 18,
"WOOD3": 12,
"WOODGTH1": 6,
"METAL": 168,
"SP_HOTF": 9,
"MIDWINDB": 12,
"GT_ADL57": 182,
"WOODMET2": 1,
"DOORTRAK": 60,
"CGFENC00": 20,
"GOTHMID2": 220,
"BIGDOOR9": 10,
"GOTHHED1": 4,
"SUP316BF": 21,
"BLACK0": 130,
"FLOOR72G": 2,
"GOTHBAR3": 78,
"GTH_F34": 92,
"MIDBRN08": 12,
"BRICKGT8": 33,
"PANBOOK": 78,
"SUPP516B": 48,
"AVSP_HT": 307,
"MARBREDA": 34,
"QFLAT03": 72,
"MIDRAIL4": 4,
"FWATER1": 185,
"FLAT5_4T": 2,
"MARBVBL3": 42,
"GT_ADL53": 12,
"MARBGRA6": 12,
"DOORRED": 2,
"CEIL5_2": 4,
"FLOOR6_1": 51,
"MIDGRATE": 32,
"SUPP316A": 12,
"WOODMET4": 426,
"BFALL1": 134,
"SUPP616A": 542,
"MIDPN1BL": 4,
"MARBFGR3": 2,
"RROCK4BK": 76,
"LAVFALL1": 39,
"SUPP332": 8,
"FLOOR72R": 68,
"SP_HOT1": 343,
"WOODF1": 2,
"GSTTVIN1": 21,
"MIDWINDC": 8,
"WFALL1": 132,
"DFL61BL": 43,
"AVROCKBL": 20,
"FLOOR4_6": 83,
"LAVA1": 109,
"GOTHBAR4": 22,
"GOTHBAR2": 174,
"DFL71BL": 113,
"FLAT5_3": 227,
"ALLBLACK": 82,
"BIGDOORF": 17,
"BRIKX2": 4,
"SUPP308A": 28,
"ASHWALL": 39,
"CRACKLE6": 3,
"DOORSTO4": 68,
"CEIL5_M2": 98,
"FLAT5_2C": 26,
"MARBTAN5": 139,
"SW2LION": 11,
"AV_BLU": 3
}
},
"monsters": {
"total": 3123,
"by_type": {
"arachnotron": 13,
"archvile": 276,
"baron": 323,
"cacodemon": 439,
"chaingun_guy": 340,
"cyberdemon": 55,
"demon": 292,
"hell_knight": 238,
"imp": 136,
"mancubus": 96,
"pain_elemental": 15,
"revenant": 860,
"spectre": 36,
"spider_mastermind": 4
},
"by_category": {
"boss": 59,
"hitscanner": 340,
"melee": 328,
"projectile": 2396
}
},
"items": {
"total": 547,
"by_type": {
"ammo_box": 4,
"ammo_clip": 28,
"backpack": 7,
"berserk": 4,
"bfg9000": 1,
"blue_armor": 2,
"cell": 74,
"cell_pack": 89,
"green_armor": 3,
"health_bonus": 8,
"invulnerability": 3,
"medikit": 34,
"megasphere": 3,
"plasma_rifle": 1,
"radiation_suit": 7,
"rocket_box": 176,
"rocket_launcher": 1,
"shell_box": 28,
"shells": 33,
"shotgun": 1,
"soulsphere": 9,
"stimpack": 30,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 32,
"cells": 163,
"rockets": 176,
"shells": 61
},
"weapons_present": [
"bfg9000",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull",
"yellow",
"yellow_skull"
],
"secret_exit": true
},
"difficulty": {
"uv_monsters": 3123,
"hmp_monsters": 3123,
"htr_monsters": 3123,
"uv_items": 547,
"hmp_items": 547,
"htr_items": 547
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP07",
"description": "This large-scale map features a techbase-themed environment with extensive use of industrial and metallic textures. Combat is dense and hitscanner-heavy, requiring careful resource management despite generally generous ammo supplies. The layout is mostly linear with complex corridors and numerous encounters, presenting a challenging experience for typical UV players.",
"tags": [
"ammo_plentiful",
"boom_compatible",
"hard",
"hitscanner_heavy",
"large_scale",
"linear",
"techbase"
]
}
},
{
"map": "MAP08",
"title": "Serpent",
"format": "doom",
"stats": {
"things": 2560,
"linedefs": 3660,
"sidedefs": 6603,
"vertices": 4576,
"sectors": 740,
"segs": 9076,
"ssectors": 2791,
"nodes": 2790,
"textures": {
"ASHWALL2": 551,
"GT_ADL55": 47,
"QFLAT05": 47,
"B_LITE01": 1,
"DOORTRAK": 10,
"SW1WOODD": 4,
"FLOOR72R": 38,
"CEIL5_M2": 32,
"GATE4RD": 2,
"AVSW1BLU": 1,
"LITERED": 2,
"BIGDOORF": 6,
"SW1MEGA": 2,
"STEP6": 45,
"CEIL5_M": 111,
"CEIL1_2": 2,
"SUP316BF": 4,
"GOTHMET6": 8,
"TLITE6_1": 8,
"SUPP616A": 56,
"AVEBOL2": 2,
"SUPP308D": 16,
"GOTHLTH7": 10,
"GOTHLTH2": 80,
"GTH_F34": 6,
"COMPRED": 7,
"METGRAT2": 8,
"TLITE65Y": 7,
"LITEB2": 1,
"DOORBLU2": 10,
"GOTHBAR9": 12,
"GOTHBR1F": 1,
"GOTHBARB": 48,
"DOORSTO4": 16,
"GOTHLE1F": 1,
"CEIL5_1": 11,
"FLOOR6_1": 2,
"ROCK3B": 69,
"SUPP516C": 1,
"DOORYEL2": 4,
"GOTHBAR7": 227,
"LITERED4": 51,
"WOODMET1": 4,
"FLAT1_2": 5,
"QFLAT01": 4,
"CEIL1_1": 4,
"FLOOR72B": 110,
"GOTHLTHC": 2,
"METAL": 17,
"SUPPORT3": 33,
"LITEO2": 1,
"LAVA1": 53,
"LITER1": 1,
"RROCK12M": 46,
"DOORRED2": 4,
"GOTHLTHB": 8,
"BRICKM1": 360,
"GOTHBAR2": 12,
"QFLAT03": 17,
"GATE4": 3,
"SW1GOTH": 1,
"DOORRED": 4,
"LAVFALL1": 2,
"WOODMET2": 2,
"GROUND12": 578,
"GOTHBAR5": 4,
"BRICKGT1": 119,
"SW1LION": 5,
"GSTONEB4": 17,
"QFLAT09": 1,
"GT_ADL53": 4,
"CEIL5_2": 273,
"LITEORA4": 2,
"MIDRAIL2": 1,
"SUPP532B": 208,
"GOTHBAR4": 24,
"SHAWNRD2": 25,
"GOTHLE2F": 37,
"GSTONEB1": 188,
"SUPP308C": 8,
"LITERED5": 1,
"SUPP316A": 8,
"LITEW4": 1,
"METAL_C": 113,
"GSTONEB5": 1,
"F_SKY1": 80,
"SUP316AF": 2,
"GSTONEB6": 10
}
},
"monsters": {
"total": 2093,
"by_type": {
"arachnotron": 124,
"archvile": 182,
"baron": 156,
"cacodemon": 204,
"chaingun_guy": 204,
"cyberdemon": 58,
"demon": 4,
"hell_knight": 31,
"imp": 4,
"lost_soul": 4,
"mancubus": 264,
"pain_elemental": 24,
"revenant": 816,
"shotgun_guy": 4,
"spider_mastermind": 10,
"zombieman": 4
},
"by_category": {
"boss": 68,
"hitscanner": 212,
"melee": 4,
"projectile": 1809
}
},
"items": {
"total": 358,
"by_type": {
"backpack": 4,
"berserk": 4,
"bfg9000": 1,
"blue_armor": 3,
"cell": 82,
"cell_pack": 40,
"invulnerability": 1,
"medikit": 12,
"megasphere": 3,
"plasma_rifle": 1,
"radiation_suit": 5,
"rocket_box": 191,
"rocket_launcher": 1,
"shell_box": 1,
"soulsphere": 8,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 122,
"rockets": 191,
"shells": 1
},
"weapons_present": [
"bfg9000",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 2093,
"hmp_monsters": 2093,
"htr_monsters": 2093,
"uv_items": 358,
"hmp_items": 358,
"htr_items": 358
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP08",
"description": "This large-scale gothic-themed map features extensive architecture with heavy use of stone and metal textures. Combat is intense and monster-heavy, dominated by large swarms of revenants, mancubi, and archviles, creating challenging arena-style encounters. Resources are relatively plentiful, supporting sustained fights. The layout is mostly linear with some arena-like open areas, suitable for experienced players seeking a tough, action-packed experience.",
"tags": [
"ammo_plentiful",
"arena_fights",
"boom_compatible",
"demon_swarms",
"gothic",
"hard",
"large_scale",
"linear"
]
}
},
{
"map": "MAP09",
"title": "Hollow place",
"format": "doom",
"stats": {
"things": 2016,
"linedefs": 3279,
"sidedefs": 4970,
"vertices": 3617,
"sectors": 565,
"segs": 6165,
"ssectors": 1830,
"nodes": 1829,
"textures": {
"CEIL5_M2": 14,
"BODIESB": 6,
"DOORBLU2": 12,
"FWATER1": 2,
"DEM5_5": 4,
"GTH_F65": 4,
"SUP316BF": 1,
"ALLBLAKF": 2,
"GT_ADL53": 4,
"DEM4_6": 130,
"FLAT1BR": 18,
"FLOOR72G": 41,
"MARBFGR3": 10,
"DADN05BL": 2,
"FLAT1_2": 297,
"SUPP308C": 4,
"F_SKY1": 66,
"SLIME09": 4,
"MARBBLK2": 14,
"SUPP332": 5,
"FLOOR1_6": 1,
"SUPP532B": 241,
"SUPP816A": 12,
"SW1GOTH": 14,
"SW1LION": 3,
"DADN05RD": 2,
"GATE4BL": 2,
"PLATDARK": 1,
"SW1WDMET": 4,
"SUP308DF": 14,
"CEIL1_2": 5,
"DEM5_6": 10,
"BIGDOORF": 2,
"FLOOR72R": 8,
"COMPBLUE": 8,
"GTH_F34": 31,
"BIGDOOR7": 38,
"COMPFORA": 1,
"MARBTAN3": 14,
"SKINFLT2": 2,
"FLOOR71W": 35,
"LAVFALL1": 16,
"FLOOR54T": 74,
"DOORYEL2": 20,
"ALLBLACK": 3,
"BSTONEQ2": 142,
"MARBTAN5": 11,
"METAL": 3,
"SLIME16D": 3,
"SUPP316A": 26,
"SUPP4A": 36,
"SW2LION": 1,
"WOODMET3": 2,
"SHAWNRD2": 14,
"WOODMET4": 15,
"DOORTRAK": 14,
"GSTONEG1": 116,
"MIDGRATE": 10,
"MARBFAT3": 28,
"AV_FLA25": 125,
"GOTHLTH2": 40,
"LAVA1": 29,
"MARBGRA5": 4,
"BRICKGT2": 317,
"AVGLASS4": 32,
"CEIL5_M": 94,
"AV_RCK10": 1,
"DADN05OR": 2,
"GATE3TN": 3,
"MARBFGR1": 26,
"MARBTAN8": 16,
"MIDRAIL4": 24,
"FLAT15": 10,
"QFLAT02": 3,
"TLITE6_4": 1,
"BSTONE2": 249,
"GSTONET1": 166,
"AVW_256": 3,
"SUP308CF": 16,
"COMPRED": 13,
"DOORRED2": 12,
"GROUND12": 32,
"DOORSTO4": 96,
"FLAT14": 4,
"QFLAT03": 33,
"SUPP616A": 256,
"SW2WDMET": 3,
"GOTHLTHA": 24,
"GT_ADL46": 24,
"SUPP308D": 50,
"TLITE65Y": 1,
"BSTONE3": 3,
"GOTHBAR1": 14,
"WOODMET1": 398,
"METAL_C": 108,
"SUPP716C": 22,
"WOODMET2": 2,
"GATE4RD": 6,
"RROCK02": 1
}
},
"monsters": {
"total": 1588,
"by_type": {
"arachnotron": 12,
"archvile": 131,
"baron": 208,
"cacodemon": 40,
"chaingun_guy": 16,
"cyberdemon": 38,
"hell_knight": 108,
"imp": 360,
"mancubus": 48,
"pain_elemental": 4,
"revenant": 621,
"spider_mastermind": 2
},
"by_category": {
"boss": 40,
"hitscanner": 16,
"melee": 0,
"projectile": 1532
}
},
"items": {
"total": 361,
"by_type": {
"backpack": 19,
"berserk": 1,
"bfg9000": 4,
"blue_armor": 4,
"cell": 32,
"cell_pack": 76,
"green_armor": 3,
"invulnerability": 1,
"medikit": 41,
"megasphere": 2,
"plasma_rifle": 1,
"rocket_box": 130,
"rocket_launcher": 1,
"shell_box": 18,
"shells": 2,
"soulsphere": 7,
"stimpack": 18,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 108,
"rockets": 130,
"shells": 20
},
"weapons_present": [
"bfg9000",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1588,
"hmp_monsters": 1588,
"htr_monsters": 1588,
"uv_items": 361,
"hmp_items": 361,
"htr_items": 361
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This large-scale map features a hell-themed environment with extensive use of gothic and stone textures. Combat is intense and monster-heavy, dominated by numerous revenants, barons, archviles, and cyberdemons, creating challenging demon swarms. The layout is mostly linear with some key progression elements, demanding careful resource management due to relatively tight ammo supplies. The map is designed for Boom-compatible engines and offers a tough experience for typical UV players.",
"tags": [
"ammo_tight",
"boom_compatible",
"demon_swarms",
"hard",
"hell",
"large_scale",
"linear"
]
}
},
{
"map": "MAP10",
"title": "Upper fortress",
"format": "doom",
"stats": {
"things": 4566,
"linedefs": 12283,
"sidedefs": 20317,
"vertices": 13772,
"sectors": 1600,
"segs": 24829,
"ssectors": 9011,
"nodes": 9010,
"textures": {
"GTH_F34": 44,
"MARBBLK4": 189,
"ADEL_B14": 4,
"MARBFAB1": 4,
"GTH_F33": 32,
"WOODF5": 8,
"LITEBLU4": 2,
"DEM3_6": 9,
"DIAMOND6": 49,
"GATE4RD": 7,
"BRICKGT3": 354,
"SUP316AF": 21,
"SUPP816B": 236,
"RROCK04": 6,
"SUPPORT3": 11,
"DOORSTO4": 188,
"LITEORA4": 2,
"SUPP4B": 60,
"DOORYEL2": 5,
"SW2SATYR": 18,
"SW2GARG": 3,
"F_SKY1": 468,
"MARBTAN5": 158,
"GSTONEB1": 1972,
"BIGDOORF": 33,
"GOTHLTH5": 21,
"QFLAT01": 5,
"DOORBLU2": 6,
"MIDBARS6": 8,
"GROUND02": 194,
"GT_ADL53": 4,
"SW1MEGA": 1,
"SW1WDMET": 1,
"FLAT10": 233,
"WFALL1": 4,
"DOORRED2": 5,
"LITE3": 1,
"DEM3_5": 4,
"DEM5_2": 2,
"SUP308BF": 4,
"TLITE6_6": 4,
"SW1GARG": 5,
"QFLAT09": 129,
"ADEL_V80": 3,
"BRICKM1": 192,
"ASHWALL3": 762,
"DOORWD1": 36,
"LAVFALL1": 12,
"METAL9": 28,
"ROCKRED1": 81,
"SUPP308B": 108,
"DOORTRAK": 60,
"TLITE6_4": 3,
"REDWALL1": 3,
"CEIL5_M": 82,
"BODIESD": 2,
"MIDGOTH2": 60,
"CEIL1_2": 1,
"SP_HOT1": 144,
"DEM5_3": 2,
"GOTHHED1": 1,
"GOTHLTH7": 16,
"QFLAT05": 111,
"MARBFAB3": 6,
"GOTHBAR3": 41,
"AVW_256": 2,
"CEIL5_1": 138,
"SUPP316A": 54,
"DEM5_4": 2,
"GOTHBAR9": 8,
"SW1SATYR": 4,
"SUPP308A": 68,
"TLITE6_1": 7,
"ADEL_V99": 1,
"QFLAT03": 142,
"ROCK12": 3641,
"DEM5_1": 2,
"SUPP532B": 22,
"WOODF6": 3,
"SUPP308C": 22,
"DEM1_5": 2,
"WOODF1": 18,
"CEIL5_2G": 195,
"GOTHBR1F": 2,
"GOTHLTH2": 1018,
"MIDGRATE": 2,
"SUPP616A": 689,
"GOTHLE2F": 60,
"GROUND09": 296,
"CEIL5_M2": 2,
"SW1LION": 41,
"FLOOR6_1": 12,
"METAL_C": 219,
"DEM4_6": 155,
"MARBBLK2": 98,
"LITE5": 4,
"FLOOR72R": 58,
"GOTHBAR4": 24,
"LAVA1": 9,
"SUPP316B": 16,
"FLOOR72B": 358,
"SKY1": 11,
"FWATER3": 11,
"MARBFAC4": 8,
"BFALL1": 6,
"SUPP332": 85,
"SW1GOTH": 3,
"SW2WDMET": 1,
"WOOD_N03": 30,
"RROCK01": 26,
"SUP316BF": 18,
"MARBTAN8": 16,
"GOTHLE1F": 21,
"GOTHBAR6": 43,
"ASHWALL2": 1455,
"CEIL5_2": 257,
"MARBRED1": 36,
"MARBREDB": 56
}
},
"monsters": {
"total": 3320,
"by_type": {
"arachnotron": 64,
"archvile": 264,
"baron": 357,
"cacodemon": 318,
"chaingun_guy": 184,
"cyberdemon": 64,
"demon": 50,
"hell_knight": 328,
"imp": 377,
"lost_soul": 65,
"mancubus": 141,
"pain_elemental": 58,
"revenant": 794,
"shotgun_guy": 108,
"spectre": 89,
"spider_mastermind": 19,
"zombieman": 40
},
"by_category": {
"boss": 83,
"hitscanner": 332,
"melee": 139,
"projectile": 2766
}
},
"items": {
"total": 775,
"by_type": {
"ammo_box": 44,
"ammo_clip": 9,
"armor_bonus": 11,
"backpack": 56,
"berserk": 4,
"bfg9000": 3,
"blue_armor": 2,
"cell": 59,
"cell_pack": 80,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 2,
"health_bonus": 20,
"invisibility": 1,
"invulnerability": 18,
"medikit": 20,
"megasphere": 8,
"plasma_rifle": 4,
"rocket": 3,
"rocket_box": 252,
"rocket_launcher": 3,
"shell_box": 73,
"shells": 16,
"shotgun": 2,
"soulsphere": 10,
"stimpack": 71,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 53,
"cells": 139,
"rockets": 255,
"shells": 89
},
"weapons_present": [
"bfg9000",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 3078,
"hmp_monsters": 2418,
"htr_monsters": 1464,
"uv_items": 758,
"hmp_items": 763,
"htr_items": 771
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP10",
"description": "This large-scale gothic-themed map features extensive architecture with heavy use of gothic textures and numerous sectors. Combat is intense and monster-heavy, dominated by demon swarms and requiring careful resource management. The layout is mostly linear with key hunts and progression through multiple locked areas, suitable for experienced players on UV difficulty. The map is designed for Boom-compatible engines and offers a challenging, atmospheric experience.",
"tags": [
"boom_compatible",
"demon_swarms",
"gothic",
"hard",
"key_hunt",
"large_scale",
"linear"
]
}
},
{
"map": "MAP11",
"title": "King of the hell",
"format": "doom",
"stats": {
"things": 1930,
"linedefs": 4672,
"sidedefs": 9052,
"vertices": 4940,
"sectors": 1027,
"segs": 11340,
"ssectors": 3665,
"nodes": 3664,
"textures": {
"DOORTRAK": 6,
"GATE3": 11,
"MARBVRD1": 88,
"METAL": 11,
"GATE1": 4,
"DEM3_5": 24,
"GOTHBAR9": 273,
"GTH_F34": 3,
"REDWALL": 14,
"ROCK17": 1536,
"BFALL1": 62,
"CEIL5_1": 7,
"ROCK16": 151,
"ROCK32": 211,
"RROCK04": 17,
"MARBRED1": 184,
"SUPP332": 8,
"DOORSTO4": 12,
"ALLBLACK": 5,
"FLOOR72B": 98,
"FLOOR1_6": 10,
"RROCK01": 2,
"DOORBLU": 32,
"SUPP4B": 20,
"AVROCKBL": 2,
"SUPP532D": 3,
"SW1LION": 2,
"MARBRED6": 32,
"METFSQ05": 1,
"MARBBLK2": 78,
"GATE2": 3,
"SW1SATYR": 3,
"ALLBLAKF": 12,
"GATE4RD": 3,
"FLOOR72G": 2,
"LITGTHB1": 4,
"MARBVRD2": 8,
"SUPP616A": 18,
"GROUND02": 726,
"RROCK03": 55,
"DEM4_5": 2,
"GSTONEB1": 185,
"N_MBBL02": 3,
"ROCKRED1": 273,
"MARBFAR1": 4,
"MARBRED3": 148,
"BLOOD1": 6,
"DEM3_6": 27,
"LITGTHR1": 34,
"MARBTAN5": 638,
"FLOOR72R": 25,
"GROUND19": 66,
"DOORBLU2": 2,
"F_SKY1": 950
}
},
"monsters": {
"total": 891,
"by_type": {
"arachnotron": 3,
"archvile": 68,
"baron": 9,
"cacodemon": 153,
"chaingun_guy": 9,
"cyberdemon": 44,
"demon": 9,
"hell_knight": 9,
"imp": 181,
"lost_soul": 36,
"mancubus": 104,
"pain_elemental": 9,
"revenant": 229,
"shotgun_guy": 9,
"spectre": 9,
"spider_mastermind": 1,
"zombieman": 9
},
"by_category": {
"boss": 45,
"hitscanner": 27,
"melee": 18,
"projectile": 801
}
},
"items": {
"total": 881,
"by_type": {
"ammo_box": 20,
"backpack": 38,
"berserk": 2,
"bfg9000": 3,
"blue_armor": 2,
"cell": 173,
"cell_pack": 103,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 1,
"invisibility": 1,
"invulnerability": 13,
"light_amp_goggles": 1,
"megasphere": 13,
"plasma_rifle": 2,
"radiation_suit": 1,
"rocket": 355,
"rocket_box": 116,
"rocket_launcher": 2,
"shell_box": 18,
"shotgun": 1,
"soulsphere": 11,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 20,
"cells": 276,
"rockets": 471,
"shells": 18
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"blue_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 891,
"hmp_monsters": 891,
"htr_monsters": 891,
"uv_items": 878,
"hmp_items": 878,
"htr_items": 878
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP11",
"description": "This large-scale hell-themed map features over 890 monsters including multiple archviles, a cyberdemon, and a spider mastermind, emphasizing intense demon swarms and boss encounters. Combat is challenging with heavy projectile threats and a variety of high-tier enemies, balanced by plentiful rockets, cells, and multiple power-ups. The layout includes key hunts and teleportation for navigation, with a complex structure of over 1000 sectors and 1900 things, suitable for experienced players seeking a tough, sprawling fight.",
"tags": [
"ammo_plentiful",
"boom_compatible",
"boss_encounter",
"demon_swarms",
"hell",
"key_hunt",
"large_scale",
"teleport_navigation"
]
}
},
{
"map": "MAP31",
"title": "Chaos undivided",
"format": "doom",
"stats": {
"things": 3601,
"linedefs": 4666,
"sidedefs": 8179,
"vertices": 6963,
"sectors": 491,
"segs": 11985,
"ssectors": 3992,
"nodes": 3991,
"textures": {
"SHAWNRD2": 8,
"SUPP308C": 28,
"SUPP616A": 22,
"SW2SATYR": 1,
"ALLBLAKF": 4,
"COMPFRED": 1,
"BIGDOORE": 4,
"MARBRED5": 1,
"ROCKRED1": 415,
"CEIL5_M": 12,
"MARBVRD1": 23,
"GSTONET1": 27,
"BLOOD1": 49,
"DOORTRAK": 4,
"BRONZEGD": 4,
"MARBFAR1": 5,
"SFALL1": 1,
"SUPP316A": 18,
"CRACKLE9": 2,
"GOTHLTH2": 12,
"SHAWNYL2": 8,
"DOORRED": 1,
"DOORYEL2": 1,
"METALT": 4,
"COMPFBLU": 8,
"RROCK01": 14,
"MARBVRD3": 11,
"MARBVRD2": 15,
"SUPP308A": 18,
"GATE4RD": 2,
"FLOOR72B": 63,
"MIDGOTH2": 18,
"QFLAT03": 8,
"BRONZEGA": 10,
"MARBRED6": 139,
"DOORYEL": 1,
"SUP316BF": 2,
"MARBVTN2": 15,
"METGRAT2": 16,
"SW1SATYR": 2,
"GOTHLTH1": 8,
"GOTHLTH5": 8,
"ROCK14": 404,
"SHAWNBL2": 8,
"DOORRED2": 1,
"TLITE6_5": 3,
"SW1BLUE": 1,
"MARBFAC4": 3,
"MARBGTH4": 4,
"MARBLE2": 387,
"SUPP316B": 96,
"ASHWALL2": 130,
"CEIL5_1": 1,
"FLOOR7_2": 10,
"MARBTAN4": 59,
"GTH_F34": 4,
"FLOOR72T": 54,
"LITEGRN4": 2,
"MIDGRATE": 88,
"ASHWALL4": 5,
"BRONZEG2": 6,
"GROUND09": 84,
"GOTHLE1F": 2,
"CEIL4_1": 10,
"LITEBLU4": 2,
"MARBGTH5": 4,
"MARBVTN3": 41,
"GRYFALL1": 4,
"MARBBLK2": 132,
"MARBFAT1": 4,
"SUPPORT3": 4,
"TLITE65G": 1,
"SW1LION": 3,
"MARBREDA": 190,
"MARBVTN1": 99,
"METAL": 8,
"GOTHBR2F": 18,
"SHAWNGN2": 2,
"CEIL5_2": 4,
"GROUND12": 5,
"ALLBLACK": 6,
"BRONZEG4": 11,
"AVW_256": 1,
"BFALL1": 342,
"DOORBLU": 1,
"GATE4GN": 1,
"MARBTAN5": 97,
"GSTONEB1": 44,
"BRONZEGB": 1,
"SP_HOT1": 579,
"SUPP332": 17,
"SW2GARG": 1,
"FLOOR72R": 615,
"LITEYEL4": 2,
"CRACKLE4": 18,
"DEM3_6": 1,
"DOORBLU2": 1
}
},
"monsters": {
"total": 3182,
"by_type": {
"arachnotron": 40,
"archvile": 140,
"baron": 541,
"cacodemon": 334,
"chaingun_guy": 136,
"cyberdemon": 75,
"demon": 202,
"hell_knight": 353,
"imp": 512,
"mancubus": 249,
"pain_elemental": 49,
"revenant": 509,
"spectre": 32,
"spider_mastermind": 10
},
"by_category": {
"boss": 85,
"hitscanner": 136,
"melee": 234,
"projectile": 2727
}
},
"items": {
"total": 311,
"by_type": {
"backpack": 4,
"bfg9000": 1,
"blue_armor": 2,
"cell": 36,
"cell_pack": 50,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"invisibility": 1,
"invulnerability": 6,
"medikit": 4,
"megasphere": 10,
"plasma_rifle": 1,
"radiation_suit": 10,
"rocket_box": 170,
"rocket_launcher": 1,
"shell_box": 5,
"shotgun": 1,
"soulsphere": 5,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 86,
"rockets": 170,
"shells": 5
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"blue_skull",
"red",
"red_skull",
"yellow",
"yellow_skull"
],
"secret_exit": true
},
"difficulty": {
"uv_monsters": 3182,
"hmp_monsters": 3182,
"htr_monsters": 3182,
"uv_items": 311,
"hmp_items": 311,
"htr_items": 311
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP31",
"description": "This large-scale map features a hell-themed environment with extensive use of gothic and marble textures. Combat is intense and monster-heavy, dominated by numerous high-tier demons including barons, revenants, and archviles, favoring arena-style fights and demon swarms. The layout is mostly linear with generous ammo and health supplies, suitable for experienced players seeking a challenging but fair Doom II experience under Boom engine compatibility.",
"tags": [
"ammo_plentiful",
"arena_fights",
"boom_compatible",
"demon_swarms",
"hard",
"hell",
"large_scale",
"linear"
]
}
},
{
"map": "MAP32",
"title": "No break!",
"format": "doom",
"stats": {
"things": 1698,
"linedefs": 3476,
"sidedefs": 5200,
"vertices": 3595,
"sectors": 552,
"segs": 6069,
"ssectors": 2069,
"nodes": 2068,
"textures": {
"GSTFONT1": 16,
"DOORYEL2": 4,
"WOODMET2": 4,
"WOODMET1": 98,
"METAL_B": 4,
"DOORBLU2": 2,
"GOTHBAR5": 24,
"GSTONET6": 14,
"GOTHBAR2": 50,
"SW1GOTH": 3,
"AVW_256": 5,
"BIGDOOR5": 6,
"GOTHBAR9": 166,
"GTH_PRT1": 2,
"FLOOR7_2": 24,
"AVGLASBR": 2,
"GATE4BL": 9,
"GOTHLTHB": 2,
"F_SKY1": 53,
"GOTHQUA2": 187,
"BLOOD1": 47,
"GATE4": 4,
"MARBLE1": 37,
"SUPP532B": 94,
"ROCK12": 410,
"GSTONET5": 5,
"AVGLASS6": 4,
"GOTHQUA3": 65,
"AVLIG2": 1,
"DARKF05": 424,
"MARBFAT3": 4,
"DEM4_6": 15,
"METAL": 166,
"SUPPORT3": 84,
"GSTONE1": 63,
"B_LITE01": 2,
"DEM1_6": 4,
"BIGDOOR7": 6,
"GTH_F34": 21,
"WOODMET4": 6,
"SUPP332": 2,
"CEIL1_2": 2,
"COMPSPAN": 4,
"DOORSTO4": 48,
"DOORTRAK": 24,
"FLOOR72T": 1,
"GATE4YL": 8,
"GROUND01": 39,
"GT_ADL34": 4,
"GOTHMID2": 278,
"BRICKGT3": 1072,
"DOORRED2": 4,
"MIDGRATE": 20,
"NTMESH01": 12,
"GT_ADL35": 2,
"BFALL1": 26,
"GOTHLE1F": 2,
"DOOR1": 2,
"MIDWIND5": 2,
"CNCRT2": 416,
"GT_ADL46": 4,
"CEIL1_2C": 2,
"SUPP616A": 224,
"ALLBLAKF": 4,
"GATE4RD": 2,
"ALLBLACK": 6,
"MIDRAIL2": 16,
"GOTHBAR3": 144,
"CEIL5_M": 24,
"MIDGOTH3": 6,
"SW1SATYR": 8,
"MIDRAIL4": 4,
"GSTONE2": 95,
"MARBFAT1": 25,
"QFLAT01": 1,
"SW1LION": 6
}
},
"monsters": {
"total": 1350,
"by_type": {
"arachnotron": 12,
"archvile": 138,
"baron": 282,
"cacodemon": 145,
"cyberdemon": 24,
"hell_knight": 160,
"lost_soul": 27,
"pain_elemental": 37,
"revenant": 517,
"spectre": 2,
"spider_mastermind": 6
},
"by_category": {
"boss": 30,
"hitscanner": 0,
"melee": 2,
"projectile": 1318
}
},
"items": {
"total": 274,
"by_type": {
"armor_bonus": 46,
"backpack": 4,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 60,
"cell_pack": 67,
"green_armor": 1,
"health_bonus": 46,
"invisibility": 1,
"invulnerability": 1,
"medikit": 27,
"megasphere": 1,
"plasma_rifle": 1,
"radiation_suit": 3,
"soulsphere": 3,
"stimpack": 10
},
"ammo_by_category": {
"bullets": 0,
"cells": 127,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"bfg9000",
"plasma_rifle"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1350,
"hmp_monsters": 1350,
"htr_monsters": 1350,
"uv_items": 274,
"hmp_items": 274,
"htr_items": 274
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP32",
"description": "This large-scale gothic-themed map features extensive architecture with heavy use of stone and metal textures. Combat is intense and projectile-heavy, dominated by numerous revenants, barons, archviles, and other high-tier demons, creating challenging demon swarms. Resources are moderately generous with cells and armor bonuses but no bullets or rockets, emphasizing plasma and BFG usage. The layout suggests a key hunt progression with complex navigation rather than linear corridors.",
"tags": [
"boom_compatible",
"demon_swarms",
"gothic",
"hard",
"key_hunt",
"large_scale",
"projectile_heavy"
]
}
}
]
}