doom vanilla_or_boom 0 monsters 35 items 2 image(s)
AI Analysis
Thrill Me is a single-map deathmatch level designed for DOOM II, focusing on quick frags and balanced regeneration spots. The map is compact with 22 sectors and no monsters, emphasizing player combat rather than monster encounters. It features a variety of weapons including BFG9000, chaingun, plasma rifle, rocket launcher, and super shotgun, with moderate ammo and health pickups to support fast-paced multiplayer action. The environment uses mixed textures such as rock, stone, wood, and grass, suggesting a hybrid theme rather than a pure techbase or hell style. The layout is linear without keys or teleports, optimized for straightforward deathmatch gameplay and compatible with vanilla DOOM II engines.
Tags
ammo_plentifuldeathmatcheasylinearmixed_themeno_monstersshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | The Giggler |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 43 |
| Linedefs | 237 |
| Sidedefs | 366 |
| Vertices | 235 |
| Sectors | 22 |
| Segs | 427 |
| SSectors | 171 |
| Nodes | 170 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 28 |
| HMP items | 33 |
| HTR items | 33 |
No per-type monster breakdown available.
| medikit | 6 |
| cell | 4 |
| chaingun | 4 |
| green_armor | 4 |
| rocket_launcher | 4 |
| shell_box | 4 |
| super_shotgun | 4 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| bfg9000 | 1 |
| BROWNHUG | 72 |
| BROWN1 | 58 |
| STONE | 44 |
| BSTONE1 | 35 |
| GRAY1 | 32 |
| ICKWALL2 | 32 |
| WOOD9 | 12 |
| F_SKY1 | 9 |
| FLOOR7_1 | 8 |
| RROCK12 | 5 |
| FLAT5_4 | 4 |
| RROCK11 | 4 |
| SLIME14 | 4 |
| WOOD6 | 4 |
| CEIL5_2 | 3 |
| EXITSIGN | 3 |
| RROCK20 | 3 |
| GRASS1 | 2 |
| ZZZFACE5 | 2 |
| GRASS2 | 1 |
| RROCK19 | 1 |
