doom vanilla_or_boom 4 monsters 56 items 2 image(s)
AI Analysis
A compact techbase-style map built from classic computer-panel textures, with straightforward progression centered on a red key. Combat is very light overall, but it features a single Cyberdemon as the main threat alongside a few hitscanners. Health is extremely generous (lots of bonuses and stimpacks/medikits), while ammo and weapon variety are limited, so the boss fight may hinge on careful rocket use and infighting. No teleports are involved, and there is a secret exit to find.
Tags
ammo_tightboss_encountereasygenerous_healthhitscanner_lightkey_huntlinearsecret_exitsmalltechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Adam Jacob Czarnecki |
| Teleports | no |
| Keys | red |
| Secret Exit | yes |
| Things | 78 |
| Linedefs | 50 |
| Sidedefs | 76 |
| Vertices | 55 |
| Sectors | 13 |
| Segs | 87 |
| SSectors | 27 |
| Nodes | 26 |
| UV monsters | 4 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 50 |
| HMP items | 47 |
| HTR items | 47 |
| shotgun_guy | 3 |
| cyberdemon | 1 |
| health_bonus | 16 |
| stimpack | 14 |
| medikit | 13 |
| shell_box | 6 |
| rocket_box | 3 |
| berserk | 1 |
| invisibility | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| ZZWOLF9 | 20 |
| COMPBLUE | 18 |
| CEIL4_3 | 12 |
| FLOOR1_1 | 12 |
| DOORTRAK | 6 |
| COMPTALL | 3 |
| COMPWERD | 2 |
| CEIL3_5 | 1 |
| FLOOR4_8 | 1 |
| SW1COMP | 1 |
