doom vanilla_or_boom 42 monsters 71 items 2 image(s)

AI Analysis

A compact techbase/office-style map built around clean computer panels and door-heavy corridors. Combat is mostly against hitscanners (zombiemen and shotgun guys) with a few imps and demons mixed in, making positioning and quick target priority important. For UV it plays as moderate difficulty with plenty of stimpacks/medikits and steady bullet/shell supplies, including an early super shotgun. Progression is straightforward and key-driven, requiring both blue and red keys with no teleport navigation.

Tags
ammo_plentifulgenerous_healthhitscanner_heavyindustrialkey_huntlinearmoderatesmallsuper_shotguntechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Adam Jacob Czarnecki
Teleportsno
Keysblue, red
Secret Exitno
Things166
Linedefs259
Sidedefs317
Vertices209
Sectors59
Segs325
SSectors82
Nodes81
UV monsters42
HMP monsters42
HTR monsters37
UV items71
HMP items61
HTR items42
shotgun_guy18
zombieman12
imp7
demon5
ammo_clip17
medikit14
stimpack14
shells13
health_bonus10
computer_area_map1
shell_box1
super_shotgun1
COMPBLUE110
DOORTRAK60
FLOOR1_153
COMPTALL47
COMPSPAN32
CEIL3_528
CEIL4_325
BIGDOOR28
FLOOR4_85
TLITE6_15
CEIL1_21
EXITDOOR1
FLOOR0_61
SW1BRNGN1

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