doom vanilla_or_boom 114 monsters 8 items 2 image(s)

AI Analysis

A compact techbase-style map dominated by gray industrial textures and standard key-locked doors, requiring all three keys to progress. Combat is extremely projectile-focused and high-pressure, featuring a huge concentration of arch-viles backed by many cacodemons, with very little hitscanner presence. For UV players this plays hard due to the sustained arch-vile threat and the low number of item pickups, though powerful weapons (including BFG and plasma) are available to compensate. Progression is straightforward and key-driven with no teleport navigation.

Tags
archvile_heavybfg_availablehardhigh_threatkey_huntlimited_pickupsmedium_lengthplasma_availableprojectile_heavytechbasethree_keysvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things129
Linedefs179
Sidedefs291
Vertices194
Sectors39
Segs328
SSectors128
Nodes127
UV monsters114
HMP monsters114
HTR monsters114
UV items8
HMP items8
HTR items8
archvile55
cacodemon47
spectre12
chainsaw4
bfg90001
plasma_rifle1
rocket_launcher1
super_shotgun1
GRAYBIG168
BROWN152
CEIL5_238
CEIL5_121
F_SKY115
BIGDOOR26
DOORTRAK6
SW1BLUE4
FLAT13
DOORBLU2
DOORRED2
DOORYEL2
GRASS11

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