doom vanilla_or_boom 621 monsters 3 items 2 image(s)

AI Analysis

A compact, gray techbase-style map built around key-locked progression (all three keys) with no teleport navigation. Combat is extremely monster-dense and dominated by huge lost soul swarms backed by multiple pain elementals, revenants, and a notable arch-vile presence, capped off with several cyberdemons. With only three weapons placed and no ammo pickups listed, this plays like a punishing challenge map where survival hinges on infighting and careful positioning rather than resource abundance.

Tags
ammo_tightarchvile_heavyarena_fightsboss_encounterchallenge_mapcyberdemonkey_huntlinearlost_soul_swarmslow_healthmonster_heavytechbasevanilla_compatiblevery_hard

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things631
Linedefs240
Sidedefs377
Vertices221
Sectors59
Segs416
SSectors186
Nodes185
UV monsters621
HMP monsters621
HTR monsters621
UV items3
HMP items3
HTR items3
lost_soul502
demon64
revenant19
pain_elemental16
archvile12
cyberdemon8
chaingun1
plasma_rifle1
super_shotgun1
GRAYBIG230
CEIL5_259
F_SKY131
CEIL5_124
BIGDOOR28
DOORTRAK8
FLAT14
DOORBLU2
DOORRED2
DOORYEL2
SW1BLUE1

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