doom vanilla_or_boom 100 monsters 8 items 2 image(s)

AI Analysis

A compact Doom II techbase built around gray industrial textures and low ceilings. Combat is immediately intense and very hitscanner-heavy, featuring a large crowd of chaingunners backed up by many cacodemons for constant ranged pressure. With only a few weapons placed and no explicit ammo pickups, UV play is likely punishing and resource-tight unless infighting is leveraged. Progression appears straightforward with no keys, secrets, or teleport-driven navigation.

Tags
ammo_tightarena_fightscaco_packchaingunner_swarmdoom2hardhitscanner_heavylinearno_keysprojectile_pressuresmalltechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things112
Linedefs304
Sidedefs460
Vertices216
Sectors92
Segs464
SSectors153
Nodes152
UV monsters100
HMP monsters100
HTR monsters100
UV items8
HMP items8
HTR items8
chaingun_guy64
cacodemon36
chaingun4
super_shotgun4
GRAYBIG427
CEIL5_292
CEIL5_172
F_SKY120
SW1BLUE4

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