doom vanilla_or_boom 100 monsters 8 items 2 image(s)
AI Analysis
A compact Doom II techbase built around gray industrial textures and low ceilings. Combat is immediately intense and very hitscanner-heavy, featuring a large crowd of chaingunners backed up by many cacodemons for constant ranged pressure. With only a few weapons placed and no explicit ammo pickups, UV play is likely punishing and resource-tight unless infighting is leveraged. Progression appears straightforward with no keys, secrets, or teleport-driven navigation.
Tags
ammo_tightarena_fightscaco_packchaingunner_swarmdoom2hardhitscanner_heavylinearno_keysprojectile_pressuresmalltechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 112 |
| Linedefs | 304 |
| Sidedefs | 460 |
| Vertices | 216 |
| Sectors | 92 |
| Segs | 464 |
| SSectors | 153 |
| Nodes | 152 |
| UV monsters | 100 |
| HMP monsters | 100 |
| HTR monsters | 100 |
| UV items | 8 |
| HMP items | 8 |
| HTR items | 8 |
| chaingun_guy | 64 |
| cacodemon | 36 |
| chaingun | 4 |
| super_shotgun | 4 |
| GRAYBIG | 427 |
| CEIL5_2 | 92 |
| CEIL5_1 | 72 |
| F_SKY1 | 20 |
| SW1BLUE | 4 |
