doom vanilla_or_boom 0 monsters 196 items 2 image(s)
AI Analysis
This WAD contains a single large map featuring extensive architecture with 346 sectors and over 1700 linedefs, indicating a complex and detailed level design. Notably, it includes no monsters, making combat nonexistent and focusing instead on exploration and navigation. The map uses a variety of textures including techbase and industrial styles, with key mechanics involving blue and red keys and teleporters, but no secret exit. Resources are abundant, with a full arsenal of weapons and plentiful ammo and health items. The WAD is compatible with vanilla or Boom engines and emphasizes puzzle-like progression rather than combat challenge.
Tags
ammo_plentifulboom_compatibleexploration_heavygenerous_healthindustrialkey_huntlarge_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red |
| Secret Exit | no |
| Things | 216 |
| Linedefs | 1696 |
| Sidedefs | 2776 |
| Vertices | 1747 |
| Sectors | 346 |
| Segs | 3149 |
| SSectors | 1052 |
| Nodes | 1051 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 196 |
| HMP items | 196 |
| HTR items | 196 |
No per-type monster breakdown available.
| armor_bonus | 46 |
| health_bonus | 20 |
| rocket | 20 |
| medikit | 12 |
| cell_pack | 11 |
| ammo_box | 8 |
| backpack | 8 |
| rocket_box | 8 |
| bfg9000 | 6 |
| chaingun | 6 |
| shell_box | 6 |
| shells | 6 |
| stimpack | 6 |
| rocket_launcher | 5 |
| super_shotgun | 5 |
| green_armor | 4 |
| invisibility | 4 |
| shotgun | 4 |
| plasma_rifle | 3 |
| cell | 2 |
| invulnerability | 2 |
| megasphere | 2 |
| soulsphere | 2 |
| DOORBLU | 250 |
| DOORRED | 250 |
| CRATOP1 | 160 |
| GRAY1 | 132 |
| GRAY7 | 131 |
| CEIL3_3 | 116 |
| FLAT18 | 108 |
| SHAWN2 | 108 |
| BROWNGRN | 102 |
| F_SKY1 | 72 |
| TEKGREN2 | 70 |
| TEKGREN5 | 58 |
| STEP4 | 50 |
| ASHWALL3 | 48 |
| SUPPORT2 | 44 |
| BROWN1 | 42 |
| GRAY5 | 34 |
| BROWN96 | 32 |
| GRAY4 | 32 |
| MODWALL3 | 32 |
| DOORBLU2 | 30 |
| DOORRED2 | 30 |
| FLAT20 | 28 |
| SPACEW3 | 28 |
| STEP2 | 27 |
| EXITSIGN | 24 |
| CEIL3_1 | 20 |
| SW1COMM | 20 |
| BLOOD1 | 19 |
| FLOOR1_6 | 18 |
| BROVINE2 | 16 |
| CRATOP2 | 16 |
| FLAT14 | 16 |
| RROCK09 | 16 |
| FWATER1 | 13 |
| BROWNHUG | 12 |
| FLAT2 | 12 |
| BRONZE1 | 10 |
| FLAT19 | 10 |
| CEIL5_1 | 8 |
| DOORSTOP | 8 |
| DOORTRAK | 8 |
| FLAT23 | 8 |
| FLOOR0_3 | 8 |
| FLAT1_2 | 6 |
| FWATER4 | 6 |
| GRNLITE1 | 6 |
| BIGDOOR1 | 4 |
| CEIL1_2 | 4 |
| CEIL1_3 | 4 |
| FLOOR1_1 | 4 |
| LITE5 | 4 |
| SPCDOOR1 | 4 |
| STEP1 | 3 |
| FLAT5 | 2 |
| FLAT5_4 | 2 |
| FLOOR0_2 | 2 |
| FLOOR1_7 | 2 |
| GATE4 | 2 |
| GRASS1 | 2 |
| PLAT1 | 2 |
| STEP6 | 2 |
| SW1BRNGN | 2 |
| SW1EXIT | 2 |
| TEKGREN4 | 2 |
