doom vanilla_or_boom 11 monsters 1 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map with a moderate monster count focused on imps and a few melee enemies, including demons and a spectre. Combat features a low hitscanner presence and no bosses, with very limited item pickups—only one green armor and no ammo or weapons, suggesting a challenging resource-scarce scenario. The environment uses a variety of classic DOOM2 textures dominated by stone, marble, and techbase elements, indicating a mixed theme leaning toward techbase and gothic. The map is linear with no keys or teleports, compatible with vanilla or Boom engines. Overall, it offers a short, moderately difficult experience with sparse resources and straightforward progression.
Tags
ammo_tightgothichitscanner_lightlinearmedium_mapsmixed_thememoderatesparse_healthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 33 |
| Linedefs | 569 |
| Sidedefs | 769 |
| Vertices | 546 |
| Sectors | 110 |
| Segs | 856 |
| SSectors | 272 |
| Nodes | 271 |
| UV monsters | 11 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 1 |
| HMP items | 1 |
| HTR items | 1 |
| imp | 7 |
| demon | 2 |
| shotgun_guy | 1 |
| spectre | 1 |
| green_armor | 1 |
| STONE3 | 65 |
| STARTAN3 | 61 |
| STONE2 | 57 |
| GSTONE1 | 52 |
| DEM1_5 | 45 |
| CRATE2 | 39 |
| BROWN1 | 37 |
| MARBLE1 | 36 |
| BROWNHUG | 35 |
| BROWN96 | 31 |
| FLOOR7_1 | 29 |
| FLOOR4_1 | 19 |
| MARBLE2 | 19 |
| DEM1_6 | 16 |
| DOORTRAK | 16 |
| MARBLE3 | 16 |
| PIPE2 | 16 |
| STONE | 16 |
| WOOD5 | 16 |
| FLAT1_1 | 15 |
| F_SKY1 | 11 |
| MFLR8_1 | 11 |
| NUKE24 | 11 |
| CEIL3_5 | 9 |
| FLOOR4_8 | 9 |
| GRAYBIG | 9 |
| STEPTOP | 8 |
| CEIL5_2 | 7 |
| DOORRED | 7 |
| ICKWALL2 | 7 |
| PIPE4 | 7 |
| BRNSMALC | 6 |
| BRNSMALL | 6 |
| BRNSMALR | 6 |
| CEIL5_1 | 6 |
| FLAT5 | 6 |
| GRAY1 | 6 |
| SUPPORT3 | 6 |
| WOOD3 | 6 |
| ICKWALL5 | 5 |
| PIPE1 | 5 |
| BIGDOOR7 | 4 |
| DOORBLU | 4 |
| FLAT1_2 | 4 |
| FLAT5_2 | 4 |
| WOOD4 | 4 |
| CONS1_7 | 3 |
| FLOOR6_2 | 3 |
| ICKWALL7 | 3 |
| LITE3 | 3 |
| SW1GSTON | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR6 | 2 |
| BLOOD1 | 2 |
| COMPSTA1 | 2 |
| CONS1_1 | 2 |
| FLAT18 | 2 |
| FLAT2 | 2 |
| FLAT20 | 2 |
| FLAT3 | 2 |
| GSTLION | 2 |
| GSTONE2 | 2 |
| GSTSATYR | 2 |
| LITEBLU4 | 2 |
| MARBFAC3 | 2 |
| MARBFACE | 2 |
| STARG2 | 2 |
| SW1HOT | 2 |
| TLITE6_5 | 2 |
| BLODRIP1 | 1 |
| BROWNPIP | 1 |
| CEIL3_3 | 1 |
| CEIL3_4 | 1 |
| COMPSTA2 | 1 |
| CONS1_5 | 1 |
| DOOR3 | 1 |
| FLAT10 | 1 |
| FLAT5_5 | 1 |
| FLOOR4_5 | 1 |
| FWATER1 | 1 |
| ICKWALL1 | 1 |
| ICKWALL3 | 1 |
| ICKWALL4 | 1 |
| SKSPINE1 | 1 |
| STARG3 | 1 |
| SW1BROWN | 1 |
| SW1GARG | 1 |
| SW1LION | 1 |
| TLITE6_1 | 1 |
| TLITE6_6 | 1 |
