hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains 6 maps designed for GZDoom and ZDoom, requiring advanced engine features beyond vanilla. It features a moderate to challenging difficulty with a focus on single-player gameplay. The setting is a sewage control facility infested by demons, reflected in industrial and sewer-themed textures. Combat involves a mix of demon types including an Icon of Sin boss encounter, with balanced resources and some minor bugs noted in two maps. Progression is likely linear through the facility, emphasizing exploration and combat in a cohesive thematic environment. The WAD is built from scratch for Doom 2 and includes custom sounds, music, and graphics.
Tags
boom_compatibleboss_encountersexploration_heavyindustriallinearmedium_mapsmoderate
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Alexander Dowd |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 85 |
| Linedefs | 525 |
| Sidedefs | 899 |
| Vertices | 580 |
| Sectors | 98 |
| Segs | 1123 |
| SSectors | 396 |
| Nodes | 395 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| FLOOR7_1 | 177 |
| MFLR8_2 | 117 |
| WOOD1 | 76 |
| BROWN96 | 62 |
| SUPPORT3 | 46 |
| BROWNHUG | 43 |
| PIPEWAL2 | 30 |
| TEKGREN2 | 30 |
| F_SKY1 | 24 |
| SUPPORT2 | 24 |
| CEIL5_2 | 22 |
| STEP5 | 22 |
| REDWALL | 19 |
| FLOOR5_1 | 17 |
| SHAWN2 | 16 |
| STEP4 | 16 |
| SLIME08 | 15 |
| SOMEMONG | 13 |
| FLOOR0_2 | 12 |
| SPCDOOR1 | 11 |
| CEIL5_1 | 9 |
| DOORTRAK | 6 |
| FIREBLU1 | 6 |
| DOORSTOP | 4 |
| GRASS2 | 4 |
| FLAT20 | 3 |
| SILVER3 | 3 |
| DOORRED | 2 |
| MIDGRATE | 2 |
| CRATOP2 | 1 |
| SPCDOOR3 | 1 |
| SW2TEK | 1 |
