doom vanilla_or_boom 1215 monsters 741 items 2 image(s)

AI Analysis

This WAD contains a single large map featuring extensive architecture with 666 sectors and over 2100 things. The monster population is high and diverse, including archviles, cyberdemons, spider masterminds, and heavy hitscanner presence, indicating a challenging combat experience. Resources are moderately balanced with ample armor bonuses and stimpacks, but limited weapon pickups, emphasizing careful ammo management. The environment blends techbase and natural rock textures, with key hunts involving blue, red, and yellow skull keys and teleport usage. Designed for DOOM2 with Boom engine compatibility, the map offers a mostly linear progression without secret exits.

Tags
ammo_tightboom_compatibleboss_encountershardhitscanner_heavykey_huntlarge_megawadtechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things2149
Linedefs3297
Sidedefs6590
Vertices3289
Sectors666
Segs7369
SSectors2198
Nodes2197
UV monsters1215
HMP monsters1215
HTR monsters1215
UV items741
HMP items741
HTR items741
imp420
zombieman233
shotgun_guy166
cacodemon159
revenant56
hell_knight51
demon41
archvile24
mancubus24
cyberdemon12
chaingun_guy9
lost_soul8
spider_mastermind6
arachnotron3
pain_elemental3
armor_bonus224
stimpack188
rocket77
rocket_box55
cell51
ammo_clip24
cell_pack24
shells24
health_bonus21
blue_armor10
megasphere10
shell_box8
ammo_box6
medikit6
soulsphere5
bfg90003
backpack1
chaingun1
rocket_launcher1
shotgun1
super_shotgun1
TANROCK72524
METAL1828
STEP41778
BRICK21648
WOODMET11292
STEPTOP735
STARGR1652
CEIL3_2381
FLAT3299
WOOD3222
FLOOR4_1174
CEIL5_2153
FLOOR4_8150
METAL765
TEKLITE65
SPACEW264
PANEL760
STEP560
WOOD957
FLOOR7_149
WOOD848
CEIL3_436
REDWALL36
DOORTRAK35
FLAT5_227
COMPBLUE18
DOORBLU18
DOORYEL18
DOORRED17
CEIL5_116
SHAWN315
CEIL1_114
EXITSIGN12
EXITSTON12
FLAT5_312
SUPPORT212
TLITE6_69
FLAT146
FLAT196
SW1LION3
SW1SKULL3
SW1WOOD3
TANROCK43

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