doom vanilla_or_boom 26 monsters 17 items 2 image(s)
AI Analysis
This map features a techbase-themed environment with diverse textures blending metal, stone, and industrial elements. Combat involves a moderate number of monsters, offering balanced challenge with mixed weapon usage in mostly linear progression. Resources appear reasonably distributed for a smooth gameplay experience, supporting typical Doom II play under ZDoom or Boom-compatible ports.
Tags
linearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Loki |
| Teleports | yes |
| Keys | blue, red |
| Secret Exit | no |
| Things | 199 |
| Linedefs | 1300 |
| Sidedefs | 2219 |
| Vertices | 1319 |
| Sectors | 218 |
| Segs | 2432 |
| SSectors | 851 |
| Nodes | 850 |
| UV monsters | 26 |
| HMP monsters | 26 |
| HTR monsters | 21 |
| UV items | 17 |
| HMP items | 17 |
| HTR items | 17 |
| imp | 23 |
| hell_knight | 2 |
| cacodemon | 1 |
| shells | 5 |
| ammo_box | 4 |
| stimpack | 3 |
| backpack | 1 |
| chaingun | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| ROCKRED2 | 162 |
| BSTONE2 | 130 |
| SP_HOT1 | 125 |
| GSTONE1 | 76 |
| FLAT23 | 69 |
| RROCK12 | 67 |
| F_SKY1 | 66 |
| SHAWN2 | 64 |
| METAL1 | 53 |
| BSTONE1 | 49 |
| ROCK4 | 46 |
| ROCKRED3 | 43 |
| RROCK01 | 39 |
| COMPSPAN | 31 |
| SLIME15 | 31 |
| SFLR6_1 | 27 |
| BRICK1 | 23 |
| LITE3 | 22 |
| TANROCK5 | 22 |
| CEIL5_1 | 21 |
| COMPWERD | 21 |
| WOOD7 | 18 |
| BIGBRIK3 | 17 |
| FLOOR7_2 | 17 |
| LITE5 | 17 |
| TEKWALL4 | 17 |
| BLAKWAL1 | 16 |
| SKINSYMB | 16 |
| BLOOD3 | 14 |
| COMPSTA2 | 13 |
| FLOOR1_6 | 13 |
| SKSNAKE1 | 12 |
| DOORTRAK | 11 |
| RROCK04 | 11 |
| SLIME09 | 11 |
| GSTFONT1 | 8 |
| DEM1_5 | 6 |
| DOORRED | 6 |
| GATE3 | 6 |
| LAVA2 | 6 |
| SILVER3 | 6 |
| SP_DUDE1 | 6 |
| CEIL3_3 | 5 |
| FLAT20 | 5 |
| SPACEW3 | 5 |
| TLITE6_1 | 5 |
| BIGDOOR2 | 4 |
| GSTGARG | 4 |
| REDWALL | 4 |
| WOOD4 | 4 |
| CEIL4_3 | 3 |
| FLAT5_1 | 3 |
| SKINCUT | 3 |
| ZZWOLF3 | 3 |
| BIGDOOR7 | 2 |
| BRNSMAL1 | 2 |
| BRNSMAL2 | 2 |
| CEIL1_1 | 2 |
| DOOR3 | 2 |
| DOORBLU | 2 |
| RROCK16 | 2 |
| SLADSKUL | 2 |
| SLOPPY1 | 2 |
| SP_FACE1 | 2 |
| BFALL1 | 1 |
| CEIL5_2 | 1 |
| CONS1_1 | 1 |
| CONS1_7 | 1 |
| EXITDOOR | 1 |
| FLAT17 | 1 |
| FLAT5 | 1 |
| FLOOR0_3 | 1 |
| GSTLION | 1 |
| GSTSATYR | 1 |
| MARBFACE | 1 |
| MIDBRN1 | 1 |
| RROCK05 | 1 |
| SW1SKULL | 1 |
| SW1SLAD | 1 |
