doom vanilla_or_boom 50 monsters 32 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 11 sectors and 120 linedefs. The monster count is moderate with a mix of hitscanners, melee, and projectile enemies, including a cyberdemon boss, barons, and mancubus, making for a challenging combat experience. Resources are balanced but somewhat limited, with a focus on rockets and shells and a modest supply of health items. The environment uses a mix of hellish and rocky textures, emphasizing a hell-themed atmosphere. The map is linear with no keys or teleportation, designed for DOOM2 and compatible with vanilla or Boom engines.
Tags
ammo_tightboss_encountershardhellhitscanner_heavylinearmedium_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 120 |
| Linedefs | 100 |
| Sidedefs | 110 |
| Vertices | 106 |
| Sectors | 11 |
| Segs | 126 |
| SSectors | 39 |
| Nodes | 38 |
| UV monsters | 50 |
| HMP monsters | 50 |
| HTR monsters | 50 |
| UV items | 32 |
| HMP items | 32 |
| HTR items | 32 |
| shotgun_guy | 26 |
| spectre | 6 |
| baron | 4 |
| chaingun_guy | 4 |
| demon | 4 |
| cacodemon | 2 |
| imp | 2 |
| cyberdemon | 1 |
| mancubus | 1 |
| rocket_box | 11 |
| stimpack | 6 |
| medikit | 3 |
| shell_box | 3 |
| super_shotgun | 2 |
| backpack | 1 |
| chainsaw | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| SKINCUT | 67 |
| FIREBLU2 | 24 |
| BLOOD2 | 10 |
| GRNROCK | 10 |
| ICKWALL2 | 8 |
| EXITSIGN | 4 |
| LAVA4 | 2 |
| EXITSTON | 1 |
