doom vanilla_or_boom 0 monsters 41 items 2 image(s)
AI Analysis
This WAD contains a single map designed primarily for deathmatch but also supports single-player and cooperative modes. The level is compact with 86 things and 133 sectors, featuring no monsters, focusing on combat arenas rather than monster encounters. Resources are moderately distributed with a variety of weapons and ammo, including BFG9000, plasma rifle, and rocket launcher, supporting intense player-versus-player combat. The theme blends techbase and rocky textures with some industrial elements, using DOOM2 textures and sky. The map is linear and straightforward, optimized for old deathmatch mode, and compatible with DOOM2 engines.
Tags
ammo_plentifuldeathmatchindustriallinearno_monstersshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Richard Jaspars 'Styx' |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 86 |
| Linedefs | 548 |
| Sidedefs | 852 |
| Vertices | 489 |
| Sectors | 133 |
| Segs | 937 |
| SSectors | 354 |
| Nodes | 353 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 41 |
| HMP items | 41 |
| HTR items | 41 |
No per-type monster breakdown available.
| medikit | 7 |
| cell_pack | 6 |
| shell_box | 5 |
| super_shotgun | 5 |
| chaingun | 4 |
| rocket_box | 4 |
| shotgun | 4 |
| rocket_launcher | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| BSTONE2 | 392 |
| METAL | 177 |
| RROCK09 | 88 |
| FLOOR7_1 | 80 |
| CEIL5_1 | 57 |
| F_SKY1 | 24 |
| DOORRED2 | 14 |
| FWATER1 | 9 |
| GRASS2 | 5 |
| GSTGARG | 4 |
| SP_HOT1 | 4 |
| RROCK01 | 3 |
| BIGDOOR7 | 2 |
| DOORTRAK | 2 |
| EXITSIGN | 2 |
| MARBFACE | 2 |
| SW1HOT | 1 |
| ZZWOLF1 | 1 |
