doom vanilla_or_boom 0 monsters 10 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed for DOOM II with vanilla or Boom compatibility. The map features no monsters, focusing purely on weapon-based combat with a full arsenal including BFG9000, chainguns, plasma rifle, rocket launchers, and super shotguns. The environment uses a mix of industrial and techbase textures with moderate sector complexity and no keys or teleport mechanics. Resources are limited to weapons and no ammo pickups, emphasizing player skill in weapon control. The layout is straightforward without secrets or key hunts, suitable for quick deathmatch sessions.

Tags
deathmatchdoom2industriallinearno_monstersshort_mapstechbasevanilla_compatibleweapon_focus

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things28
Linedefs246
Sidedefs330
Vertices220
Sectors51
Segs362
SSectors113
Nodes112
UV monsters0
HMP monsters0
HTR monsters0
UV items10
HMP items10
HTR items10
No per-type monster breakdown available.
super_shotgun4
chaingun2
rocket_launcher2
bfg90001
plasma_rifle1
ASHWALL354
CEIL5_241
METAL231
SUPPORT325
BRONZE321
BRICK1019
PIPES16
METAL712
SLADWALL12
SLIME1411
WOODMET111
F_SKY110
SLIME139
LITE58
MFLR8_28
FLAT5_27
BRONZE46
DOORTRAK6
METAL5
BRICK24
BROWN14
CEIL5_14
EXITSIGN4
LITE34
RROCK194
SPCDOOR44
FLAT1_13
PIPEWAL13
SW1MET23
ASHWALL42
METAL32
SPACEW32
SPCDOOR12
FLAT11
FLAT5_51
FWATER11
METAL41
METAL51
SLIME151
SLIME161
SPACEW21

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