doom vanilla_or_boom 82 monsters 41 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 82 monsters dominated by imps and hitscanners such as chaingun and shotgun guys, with a minor presence of arch-vile and baron. Combat emphasizes projectile threats with moderate melee encounters. The map includes three skull keys and teleport usage, indicating a key-hunt and teleport-navigation structure without secret exits. Resources are moderately balanced with ample medikits and some ammo boxes, supporting sustained combat. The environment uses a mix of techbase and brown/gray textures, suggesting an industrial or base-like theme. The WAD is compatible with vanilla and Boom engines and designed for DOOM2 IWAD.
Tags
ammo_plentifuldoom2hitscanner_heavyindustrialkey_huntmedium_mapsmoderateprojectile_heavyteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 139 |
| Linedefs | 549 |
| Sidedefs | 732 |
| Vertices | 438 |
| Sectors | 141 |
| Segs | 762 |
| SSectors | 238 |
| Nodes | 237 |
| UV monsters | 82 |
| HMP monsters | 82 |
| HTR monsters | 82 |
| UV items | 41 |
| HMP items | 41 |
| HTR items | 41 |
| imp | 37 |
| shotgun_guy | 19 |
| chaingun_guy | 10 |
| cacodemon | 4 |
| spectre | 4 |
| zombieman | 4 |
| demon | 2 |
| archvile | 1 |
| baron | 1 |
| medikit | 14 |
| health_bonus | 7 |
| ammo_box | 5 |
| shell_box | 5 |
| stimpack | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| GRAY4 | 71 |
| FLAT18 | 55 |
| COMPBLUE | 47 |
| BROWNHUG | 46 |
| FLOOR0_3 | 36 |
| STEP5 | 33 |
| SHAWN2 | 30 |
| BROWN1 | 29 |
| FLAT20 | 28 |
| SKSPINE1 | 28 |
| MARBLE1 | 23 |
| STARG3 | 23 |
| FLOOR5_3 | 21 |
| SLADWALL | 21 |
| STARG1 | 21 |
| FLOOR5_1 | 19 |
| GRAY1 | 19 |
| MFLR8_3 | 18 |
| ASHWALL2 | 15 |
| FLAT1_2 | 14 |
| STEP1 | 14 |
| BIGDOOR2 | 13 |
| GSTONE1 | 12 |
| ICKWALL3 | 12 |
| NUKEDGE1 | 12 |
| WOOD3 | 12 |
| FLAT5_5 | 11 |
| GRAY5 | 11 |
| DOORTRAK | 10 |
| STARGR1 | 10 |
| SUPPORT2 | 10 |
| FLOOR4_6 | 8 |
| LITEBLU1 | 8 |
| DEM1_6 | 7 |
| FIREWALL | 7 |
| FLAT10 | 7 |
| FLAT5_7 | 7 |
| FLOOR6_2 | 7 |
| SKINCUT | 7 |
| BIGDOOR7 | 6 |
| FLAT5_2 | 6 |
| MARBLE2 | 6 |
| MFLR8_2 | 6 |
| STEP4 | 6 |
| WOOD1 | 6 |
| FLAT5_6 | 5 |
| GRAY7 | 5 |
| BIGDOOR3 | 4 |
| COMPSTA1 | 4 |
| DOORBLU2 | 4 |
| F_SKY1 | 4 |
| FLAT5_1 | 4 |
| FLAT5_3 | 4 |
| LITE5 | 4 |
| SKSNAKE2 | 4 |
| BRNPOIS | 3 |
| FLAT4 | 3 |
| DEM1_5 | 2 |
| DOOR3 | 2 |
| DOORBLU | 2 |
| DOORYEL | 2 |
| DOORYEL2 | 2 |
| EXITSTON | 2 |
| FIREWALA | 2 |
| FLAT14 | 2 |
| FLAT22 | 2 |
| BIGDOOR4 | 1 |
| CEIL3_3 | 1 |
| DOORSTOP | 1 |
| FLAT5_4 | 1 |
| GATE1 | 1 |
| NUKAGE3 | 1 |
| PLAT1 | 1 |
| STARG2 | 1 |
| SW1SLAD | 1 |
| SW2COMM | 1 |
| SW2STARG | 1 |
| TLITE6_6 | 1 |
