doom vanilla_or_boom 0 monsters 41 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized deathmatch map designed for 2-4 players, built from scratch with a layout influenced by Quake maps. It is intended exclusively for deathmatch play, with no single-player or cooperative functionality and no implemented difficulty settings. The map features a few modified textures but no new sounds, focusing on balanced arena combat rather than exploration or key hunting. Resource distribution and monster presence are not applicable due to its deathmatch nature. The style reflects a techbase theme with a compact, linear layout suitable for fast-paced multiplayer matches. It is compatible with the DOOM2 engine and IWAD.
Tags
deathmatchdoom2linearmedium_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Iikka Keranen |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 46 |
| Linedefs | 1080 |
| Sidedefs | 1845 |
| Vertices | 1109 |
| Sectors | 148 |
| Segs | 2096 |
| SSectors | 707 |
| Nodes | 706 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 41 |
| HMP items | 41 |
| HTR items | 41 |
No per-type monster breakdown available.
| armor_bonus | 8 |
| health_bonus | 8 |
| shells | 4 |
| stimpack | 4 |
| ammo_box | 3 |
| medikit | 2 |
| rocket | 2 |
| shotgun | 2 |
| backpack | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| green_armor | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| super_shotgun | 1 |
| ZZWOLF2 | 280 |
| ZZWOLF1 | 242 |
| ZZWOLF4 | 179 |
| PANEL6 | 166 |
| RROCK09 | 100 |
| ZZWOLF3 | 88 |
| FLOOR7_2 | 76 |
| CEIL5_2 | 53 |
| STARTAN3 | 31 |
| RROCK12 | 30 |
| F_SKY1 | 15 |
| RROCK11 | 12 |
| RROCK10 | 8 |
| CEIL5_1 | 1 |
| FWATER1 | 1 |
| STONE2 | 1 |
