doom vanilla_or_boom 402 monsters 25 items 2 image(s)
AI Analysis
This WAD contains a single map set in a cramped, building-style environment themed as the UAC Earth Headquarters. The gameplay is challenging with tight ammo and health resources, emphasizing careful combat and survival. The monster encounters require strategic use of the environment, including a generator overload mechanic. The level is designed for Doom 2 and requires advanced engine features like limit removal, making it compatible with Boom and ZDoom ports. Progression is linear, focusing on a single-player escape scenario without advanced graphical or audio modifications. The textures and atmosphere reflect a techbase/industrial theme consistent with UAC facilities.
Tags
ammo_tightboom_compatiblehardlinearshort_mapssparse_healthtechbasezdoom_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Checkmate |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 536 |
| Linedefs | 4416 |
| Sidedefs | 2520 |
| Vertices | 7338 |
| Sectors | 835 |
| Segs | 11863 |
| SSectors | 4169 |
| Nodes | 4168 |
| UV monsters | 401 |
| HMP monsters | 401 |
| HTR monsters | 395 |
| UV items | 25 |
| HMP items | 25 |
| HTR items | 25 |
| baron | 249 |
| imp | 69 |
| mancubus | 42 |
| arachnotron | 16 |
| cacodemon | 10 |
| zombieman | 6 |
| cyberdemon | 4 |
| revenant | 4 |
| archvile | 1 |
| pain_elemental | 1 |
| ammo_box | 8 |
| medikit | 4 |
| shell_box | 3 |
| backpack | 2 |
| stimpack | 2 |
| cell | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| BLAKWAL1 | 412 |
| CRATOP1 | 386 |
| F_SKY1 | 268 |
| CEIL5_2 | 211 |
| DOORSTOP | 205 |
| GRAY1 | 147 |
| FLAT23 | 130 |
| CEIL5_1 | 128 |
| TANROCK2 | 96 |
| ASHWALL4 | 94 |
| MFLR8_4 | 93 |
| ASHWALL2 | 92 |
| RROCK01 | 87 |
| MODWALL1 | 77 |
| FLAT20 | 74 |
| COMPSPAN | 67 |
| LITE3 | 66 |
| GRAY4 | 65 |
| CEMENT3 | 57 |
| CEMENT9 | 52 |
| FLAT1 | 47 |
| ZZZFACE8 | 45 |
| CEMENT1 | 44 |
| CEIL3_3 | 42 |
| GRAYTALL | 37 |
| CRATE1 | 36 |
| WOOD3 | 33 |
| ROCK4 | 31 |
| FLAT3 | 30 |
| CRACKLE2 | 29 |
| ZZWOLF10 | 29 |
| CEMENT4 | 26 |
| DOOR3 | 25 |
| TEKWALL4 | 23 |
| CRATWIDE | 22 |
| FLOOR7_1 | 21 |
| PANBORD1 | 21 |
| COMP01 | 20 |
| CRATOP2 | 20 |
| FLOOR4_6 | 20 |
| LITE5 | 20 |
| CRATELIT | 19 |
| CEIL1_1 | 17 |
| DOORTRAK | 17 |
| DBRAIN1 | 16 |
| COMPWERD | 15 |
| EXITDOOR | 15 |
| SHAWN2 | 15 |
| FLAT19 | 14 |
| LAVA1 | 14 |
| CRACKLE4 | 13 |
| FLAT4 | 10 |
| FLAT9 | 10 |
| DBRAIN3 | 9 |
| LITEBLU1 | 9 |
| MARBGRAY | 9 |
| DOORYEL | 8 |
| GRASS1 | 8 |
| MFLR8_3 | 7 |
| ASHWALL7 | 6 |
| LITEBLU4 | 6 |
| SHAWN3 | 6 |
| COMPSTA1 | 5 |
| CRATINY | 5 |
| ROCK3 | 5 |
| BROVINE2 | 4 |
| CRATE3 | 4 |
| MODWALL3 | 4 |
| SHAWN1 | 4 |
| DEM1_5 | 3 |
| DOORBLU | 3 |
| FLAT5_3 | 3 |
| MIDSPACE | 3 |
| PLAT1 | 3 |
| BIGDOOR2 | 2 |
| COMPSTA2 | 2 |
| CONS1_1 | 2 |
| DOORRED | 2 |
| FLAT17 | 2 |
| SLADPOIS | 2 |
| ZIMMER8 | 2 |
| CEIL3_2 | 1 |
| CEMENT6 | 1 |
| COMPTALL | 1 |
| DOOR1 | 1 |
| FWATER1 | 1 |
| RROCK16 | 1 |
| SILVER3 | 1 |
| SKY2 | 1 |
| SW2CMT | 1 |
| SW2SLAD | 1 |
