doom vanilla_or_boom 0 monsters 40 items 2 image(s)
AI Analysis
BLUE is a single-map Doom 2 PWAD designed exclusively for two-player deathmatch, extensively playtested and used in tournaments. The map features no monsters, focusing purely on player combat with a balanced arsenal including BFG9000, chaingun, plasma rifle, rocket launcher, and super shotgun. Resources are plentiful, with ample health bonuses and ammo to support sustained firefights. The environment uses custom blue-themed textures and avoids keys, secrets, or teleportation, promoting straightforward, arena-style gameplay. It is compatible with vanilla Doom 2 and Boom-compatible ports, emphasizing classic deathmatch mechanics without new sounds or graphics.
Tags
ammo_plentifularenaboom_compatibledeathmatchdoom2generous_healthshort_mapstwo_playervanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Harv, Elf |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 63 |
| Linedefs | 512 |
| Sidedefs | 763 |
| Vertices | 442 |
| Sectors | 109 |
| Segs | 808 |
| SSectors | 289 |
| Nodes | 288 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 40 |
| HMP items | 40 |
| HTR items | 40 |
No per-type monster breakdown available.
| health_bonus | 15 |
| stimpack | 6 |
| rocket | 5 |
| super_shotgun | 5 |
| chaingun | 2 |
| green_armor | 2 |
| ammo_box | 1 |
| bfg9000 | 1 |
| cell | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| SHAWN2 | 232 |
| COMPBLUE | 171 |
| CEIL4_3 | 90 |
| COMPSPAN | 50 |
| CEIL4_2 | 47 |
| FLAT20 | 40 |
| FLAT23 | 24 |
| TEKGREN5 | 14 |
| SP_HOT1 | 13 |
| STEP4 | 13 |
| FLOOR1_7 | 11 |
| SILVER1 | 8 |
| LITE3 | 4 |
| FLAT18 | 3 |
| NUKAGE1 | 3 |
| BIGDOOR2 | 2 |
| DOORTRAK | 2 |
| LITE5 | 2 |
| SW1BLUE | 2 |
| GRAYVINE | 1 |
