doom vanilla_or_boom 85 monsters 26 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map set in a fortress environment with heavy use of stone and industrial textures. The monster count is moderate with a strong hitscanner presence, including numerous chaingunners and shotgun guys, alongside a mix of demons, imps, and a few mid-tier threats like mancubi and revenants. Resources are somewhat limited, emphasizing ammo conservation with a modest number of pickups and key hunts involving blue, red, and yellow skull keys. The layout features teleportation and a linear progression without secret exits. It is compatible with vanilla Doom and Boom-compatible ports, focusing on a tense, combat-heavy experience with balanced health and ammo availability.
Tags
ammo_tighthitscanner_heavyindustrialkey_huntlinearmedium_mapsmoderateteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 217 |
| Linedefs | 459 |
| Sidedefs | 595 |
| Vertices | 469 |
| Sectors | 76 |
| Segs | 679 |
| SSectors | 181 |
| Nodes | 180 |
| UV monsters | 85 |
| HMP monsters | 67 |
| HTR monsters | 51 |
| UV items | 22 |
| HMP items | 25 |
| HTR items | 26 |
| shotgun_guy | 26 |
| imp | 22 |
| chaingun_guy | 21 |
| demon | 5 |
| lost_soul | 4 |
| mancubus | 4 |
| revenant | 3 |
| medikit | 6 |
| armor_bonus | 5 |
| health_bonus | 4 |
| ammo_box | 2 |
| shell_box | 2 |
| shells | 2 |
| backpack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| shotgun | 1 |
| STONE2 | 119 |
| BROWN1 | 70 |
| STONE | 43 |
| GRAY1 | 39 |
| DOORTRAK | 32 |
| CEIL5_2 | 29 |
| FLOOR0_5 | 29 |
| CEIL4_1 | 24 |
| MARBLE1 | 24 |
| BIGDOOR2 | 23 |
| GSTONE1 | 23 |
| FLOOR3_3 | 22 |
| SKINLOW | 16 |
| WOOD5 | 14 |
| CRATE1 | 11 |
| BRNSMAL1 | 10 |
| BRNSMAL2 | 10 |
| FLAT22 | 10 |
| CRATE2 | 8 |
| FLOOR7_2 | 8 |
| ICKWALL2 | 8 |
| CRATELIT | 7 |
| STARTAN3 | 7 |
| BRNSMALC | 6 |
| BRNSMALL | 6 |
| BRNSMALR | 6 |
| CEIL1_1 | 5 |
| CEIL1_3 | 5 |
| FLAT5_2 | 5 |
| MFLR8_3 | 5 |
| NUKEDGE1 | 5 |
| WOOD1 | 5 |
| CRATWIDE | 4 |
| PIPE2 | 4 |
| SW1COMP | 4 |
| TEKGREN5 | 4 |
| DOOR3 | 3 |
| FLOOR0_3 | 3 |
| BIGDOOR4 | 2 |
| BIGDOOR7 | 2 |
| COMPWERD | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| EXITSIGN | 2 |
| FLAT18 | 2 |
| GRAY4 | 2 |
| NUKAGE3 | 2 |
| SLADPOIS | 2 |
| SP_DUDE5 | 2 |
| CEIL3_2 | 1 |
| COMPSTA1 | 1 |
| COMPTALL | 1 |
| F_SKY1 | 1 |
| FLOOR4_8 | 1 |
| MARBFAC2 | 1 |
| MARBFAC3 | 1 |
| MARBFACE | 1 |
| PIPE1 | 1 |
| SKSPINE1 | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE2 | 1 |
| SP_DUDE4 | 1 |
| SP_DUDE8 | 1 |
| SW1SATYR | 1 |
| SW1STON2 | 1 |
