hexen hexen 0 monsters 0 items 4 image(s)

AI Analysis

This WAD consists of a single large map designed for Skulltag, a ZDoom-based source port, requiring DOOM2 IWAD compatibility. The map features extensive architecture with over 300 sectors and a high count of monsters and linedefs, indicating a complex and detailed environment. Combat likely involves a mix of hitscanners and monster swarms, with moderate to challenging difficulty suggested by the scale and monster density. The theme blends hellish and gothic elements, with textures like FIRELAVA and MARBLE, and the layout appears to be linear with some exploration. Resources and health balance are not explicitly detailed but likely moderate given the design focus on showcasing Skulltag features.

Tags
boom_compatiblegothichardhellhitscanner_heavylarge_megawadlinearmonster_swarms

Screenshots (4)

Title
Music
Sourcemarker
Author(s)Brad Carney (Carnevil)
Teleportsno
Keys
Secret Exitno
Things656
Linedefs3028
Sidedefs4695
Vertices3087
Sectors303
Segs5204
SSectors1603
Nodes1602
UV monsters0
HMP monsters0
HTR monsters0
UV items0
HMP items0
HTR items0
No per-type monster breakdown available.
No per-type item breakdown available.
METAL1088
SUPPORT3489
GSTONE1191
WOOD5176
CEIL5_2144
MARBLE283
FLAT5_181
DEM1_577
FLOOR7_162
LITE552
FLOOR7_248
SKINCUT47
STARTAN240
WOODMET438
MARBLE131
MARBLE329
MFLR8_229
DEM1_627
FLAT1026
BLOOD123
SKINSYMB23
GRAYMRB322
GSTSATYR22
SP_HOT122
SKSNAKE221
MARBFACE17
F_SKY115
DOORTRAK14
SW1LION14
FLAT5_613
SKULWAL311
CEIL3_510
FLOOR4_810
DOORBLU28
DOORRED28
MARBLOD18
METAL18
MIDGRATE8
SW1SATYR8
MFLR8_37
DOORSTOP6
EXITSIGN6
MARBFAC36
SW1GARG6
BFALL15
DMDMFLAT5
LITE35
SP_DUDE45
SP_DUDE55
BIGDOOR64
CEIL1_24
FIRELAVA4
SKINSCAB4
FLOOR7_33
GRAYMARB3
GSTGARG3
GSTLION3
SP_DUDE63
SP_FACE13
BIGDOOR72
EXITDOOR2
FLAT5_22
FLAT5_52
GATE12
GATE22
MARBGRAY2
SFLR6_12
SFLR6_42
SP_DUDE12
TLITE6_42
TLITE6_62
CEIL5_11
CRATOP11
DEM1_11
DEM1_21
DEM1_31
DEM1_41
DOOR31
MARBFAC21
MARBFAC41
SKINMET11
SW1EXIT1
SW1GSTON1

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