doom vanilla_or_boom 37 monsters 83 items 2 image(s)

AI Analysis

This WAD contains a single custom map designed for DOOM2 featuring a unique giant floating Hitler head sprite replacing the Cacodemon. The level is medium-sized with 213 sectors and over 200 things, showcasing a mix of textures including techbase and lava themes. Combat involves a moderate monster count with no new sounds or music, and the resource balance appears standard for a DOOM2 map. The layout is linear and built from scratch using classic editors, compatible with vanilla DOOM2. The WAD focuses on sprite replacement and level design rather than gameplay difficulty changes or new mechanics.

Tags
linearmedium_mapssprite_replacementtechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Steve Rescoe
Teleportsyes
Keysblue_skull
Secret Exitno
Things205
Linedefs1137
Sidedefs1654
Vertices1150
Sectors213
Segs1876
SSectors906
Nodes905
UV monsters37
HMP monsters37
HTR monsters37
UV items83
HMP items83
HTR items83
imp11
chaingun_guy7
cacodemon6
shotgun_guy4
lost_soul3
arachnotron2
mancubus2
revenant2
health_bonus48
medikit10
stimpack6
rocket_box5
shell_box5
ammo_clip4
backpack1
berserk1
megasphere1
rocket_launcher1
super_shotgun1
ROCK1313
BROWNHUG233
GRNROCK188
BSTONE1108
ZZWOLF991
MARBLE182
ZIMMER567
WOOD964
STARBR262
DEM1_539
FLAT1036
SUPPORT328
FLOOR7_226
MARBLE326
METAL221
STARGR219
STARTAN319
CEIL1_217
LITE517
METAL17
F_SKY116
GRASS216
SHAWN216
FLOOR7_115
BRICK714
MIDBARS114
STARTAN214
BRNPOIS13
MODWALL412
WOODMET111
DOORTRAK10
ZIMMER810
FLAT1_19
FLAT179
FWATER19
MARBLE29
FLAT1_27
FLAT187
DOORSTOP5
FIRELAV35
FLAT1_35
SPACEW35
COMPSTA14
COMPTALL4
FIRELAVA4
FLAT204
MARBGRAY4
MARBLOD14
DOOR33
FLAT233
MARBFACE3
MFLR8_43
MIDSPACE3
WOODMET33
BIGDOOR12
BIGDOOR62
BLAKWAL22
COMPSTA22
CONS1_72
CRATOP12
EXITDOOR2
FLOOR3_32
FLOOR5_22
MARBFAC22
MFLR8_32
MIDBARS32
WOOD72
WOODMET42
ASHWALL21
BLOOD11
CEIL4_11
COMPWERD1
CONS1_11
CONS1_51
FLOOR1_61
GATE41
RROCK011
SP_FACE11
STEP41

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