doom vanilla_or_boom 104 monsters 119 items 2 image(s)
AI Analysis
This map features a large, techbase-themed environment with extensive geometry, dense detailing, and varied textures. Combat is moderately hard with a heavy presence of projectile-based demons like cacodemons, revenants, and hell knights, combined with numerous hitscanners and melee foes, resulting in challenging demon swarms. The resource distribution is moderate with some armor pickups and ammo, supporting a mostly linear progression through connected corridors and sectors. The map runs on Boom-compatible format using Plutonia IWAD assets.
Tags
boom_compatibledemon_swarmshardlinearmedium_lengthtechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red |
| Secret Exit | no |
| Things | 251 |
| Linedefs | 1440 |
| Sidedefs | 2043 |
| Vertices | 1326 |
| Sectors | 220 |
| Segs | 2200 |
| SSectors | 725 |
| Nodes | 724 |
| UV monsters | 99 |
| HMP monsters | 77 |
| HTR monsters | 55 |
| UV items | 119 |
| HMP items | 119 |
| HTR items | 117 |
| imp | 42 |
| zombieman | 12 |
| cacodemon | 11 |
| demon | 9 |
| chaingun_guy | 5 |
| hell_knight | 5 |
| archvile | 4 |
| revenant | 4 |
| shotgun_guy | 4 |
| arachnotron | 3 |
| mancubus | 3 |
| baron | 2 |
| armor_bonus | 20 |
| health_bonus | 20 |
| shells | 20 |
| shell_box | 15 |
| cell | 8 |
| medikit | 6 |
| ammo_clip | 5 |
| ammo_box | 4 |
| stimpack | 4 |
| cell_pack | 2 |
| rocket_box | 2 |
| soulsphere | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| ADEL_B14 | 260 |
| ADEL_Q62 | 250 |
| ADEL_Q60 | 241 |
| ADEL_U20 | 156 |
| QFLAT03 | 93 |
| ADEL_S01 | 76 |
| ADEL_F48 | 74 |
| ADEL_J15 | 55 |
| ADEL_S00 | 54 |
| QFLAT04 | 52 |
| ADEL_G01 | 48 |
| ADEL_Y01 | 44 |
| ADEL_F68 | 41 |
| ADEL_Q65 | 40 |
| BRICK7 | 38 |
| QFLAT07 | 34 |
| F_SKY1 | 32 |
| ADEL_P58 | 30 |
| ADEL_R90 | 24 |
| ADEL_F36 | 17 |
| ADEL_Q63 | 16 |
| ADEL_RR2 | 16 |
| METAL | 14 |
| ADEL_Y00 | 13 |
| ADEL_N26 | 12 |
| FIREWALL | 12 |
| GSTONE1 | 12 |
| ADEL_RR1 | 8 |
| DOORTRAK | 8 |
| ADEL_F58 | 7 |
| BSTONE1 | 7 |
| FLOOR7_1 | 7 |
| DEM1_5 | 6 |
| LITE3 | 6 |
| MARBFAC2 | 6 |
| ADEL_F04 | 5 |
| BLODRIP1 | 5 |
| ADEL_D08 | 4 |
| ADEL_J14 | 4 |
| ADEL_S65 | 4 |
| FIRELAVA | 4 |
| FLOOR6_1 | 4 |
| A-DAN4 | 3 |
| A-DAN3 | 2 |
| ADEL_C04 | 2 |
| ADEL_D11 | 2 |
| ADEL_L03 | 2 |
| ADEL_L04 | 2 |
| ADEL_L20 | 2 |
| ADEL_R99 | 2 |
| ADEL_S56 | 2 |
| SW2LION | 2 |
| A-DAN1 | 1 |
| A-DAN2 | 1 |
| ADEL_C03 | 1 |
| ADEL_J03 | 1 |
| ADEL_M02 | 1 |
| ADEL_S67 | 1 |
| LAVA1 | 1 |
| MARBFAC3 | 1 |
| MARBFACE | 1 |
| SW1EXIT | 1 |
