doom vanilla_or_boom 219 monsters 146 items 2 image(s)

AI Analysis

This WAD contains a single large map with extensive geometry featuring 453 sectors and over 1400 linedefs. The monster population is moderate with a strong hitscanner presence dominated by shotgun guys and chaingunners, alongside a few archviles and barons, indicating a balanced but challenging combat experience. Resources are fairly generous, including multiple ammo types, health items, and power-ups like megaspheres and soulspheres. The theme blends stone and marble textures with techbase elements, suggesting a mixed environment. The map uses a linear progression with a single blue key and teleport mechanics, compatible with vanilla or Boom engines and designed for DOOM2.

Tags
ammo_plentifulboom_compatiblegenerous_healthhitscanner_heavylinearmedium_mapsmixed_thememoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue
Secret Exitno
Things413
Linedefs1408
Sidedefs2181
Vertices1118
Sectors453
Segs2359
SSectors1035
Nodes1034
UV monsters219
HMP monsters219
HTR monsters219
UV items146
HMP items146
HTR items146
shotgun_guy140
imp40
chaingun_guy11
spectre10
zombieman6
cacodemon4
lost_soul3
demon2
archvile1
baron1
hell_knight1
cell_pack26
medikit25
shell_box22
cell16
plasma_rifle13
super_shotgun10
rocket_box8
rocket_launcher6
green_armor5
health_bonus3
ammo_box2
rocket2
soulsphere2
stimpack2
berserk1
chaingun1
chainsaw1
megasphere1
STONE857
FLAT19267
CEIL5_1261
MARBLE1192
SHAWN2167
DOORTRAK106
FLAT23103
FLOOR3_3103
GRAYBIG83
LITE370
FLAT356
METAL44
BROWN14428
TLITE6_623
FLAT5_317
COMPSPAN16
TLITE6_516
FWATER114
ASHWALL212
MFLR8_212
REDWALL12
GRAY710
F_SKY18
FLAT208
DOORBLU6
FLOOR6_26
DOOR35
FLAT5_45
FLOOR7_24
BIGDOOR22
CEIL5_21
FWATER21
MARBFAC21
MARBFAC31
MARBFACE1
SW1COMM1
TEKBRON21
TLITE6_11

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