doom vanilla_or_boom 0 monsters 62 items 2 image(s)

AI Analysis

Triangle Death is a single-map deathmatch WAD designed for use with the -altdeath parameter. The map features no monsters, focusing entirely on player combat with a balanced arsenal including chaingun, plasma rifle, rocket launcher, and shotgun. Resources are moderately plentiful with various armor bonuses, health items, and ammo distributed to support sustained combat. The environment uses a mix of wood, stone, and industrial textures, creating a compact arena without keys, teleports, or secret exits. The WAD is compatible with vanilla and Boom-compatible engines and emphasizes straightforward, arena-style deathmatch gameplay.

Tags
ammo_plentifularenachallenge_wadgenerous_healthlinearshort_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things131
Linedefs589
Sidedefs760
Vertices475
Sectors145
Segs808
SSectors221
Nodes220
UV monsters0
HMP monsters0
HTR monsters0
UV items62
HMP items62
HTR items62
No per-type monster breakdown available.
health_bonus15
armor_bonus14
stimpack5
shotgun4
ammo_box3
rocket3
cell2
shells2
backpack1
berserk1
blue_armor1
chaingun1
chainsaw1
green_armor1
invisibility1
light_amp_goggles1
medikit1
plasma_rifle1
rocket_box1
rocket_launcher1
shell_box1
soulsphere1
BROVINE269
GSTONE165
MFLR8_158
FLOOR0_352
FLAT1850
BROWN148
METAL46
GRAY442
STARTAN238
STEP434
DOORTRAK24
STONE324
FLOOR5_119
BROWN14418
CEIL4_118
FLAT518
MARBLE117
SLADWALL17
DOOR116
LITEBLU415
WOOD315
STEP214
GRAYVINE12
PANRED12
STEP512
STEPLAD110
FLAT18
F_SKY17
ICKWALL77
DOORSTOP6
FLOOR0_26
FLAT1_25
FLAT1_35
FLAT105
ICKWALL35
MIDGRATE5
WOODGARG5
CEIL1_24
CEIL3_54
COMPBLUE4
COMPWERD4
CRATELIT4
CRATWIDE4
FLAT5_74
MFLR8_24
SPCDOOR34
PANEL33
SHAWN23
SP_FACE13
BIGDOOR52
BIGDOOR72
BLOOD12
DOOR32
EXITDOOR2
FLAT42
FLAT5_82
MARBFAC32
NUKAGE32
SILVER22
SP_DUDE22
SP_DUDE52
STEP12
WOOD42
BIGDOOR61
COMPSTA11
COMPSTA21
COMPTALL1
FLAT5_31
GSTSATYR1
MARBFAC21
MARBFACE1
SPACEW31
SW1EXIT1

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