doom vanilla_or_boom 118 monsters 69 items 2 image(s)
AI Analysis
A compact Doom II techbase with some marble/hell accents, built around keyed doors (blue/red/yellow) and teleport-driven movement. Combat is dense and punishing for its size, leaning heavily on hitscanners alongside multiple boss-class threats (including cyberdemons and spider masterminds) plus several barons. Resources are fairly generous—lots of cell ammo and several strong powerups—so the challenge comes more from pressure, traps, and positioning than pure scarcity.
Tags
ammo_plentifulboss_encountergenerous_healthhardhitscanner_heavykey_huntmixed_thememonster_heavysmalltechbaseteleport_navigationtrap_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Craig Webb |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 430 |
| Linedefs | 558 |
| Sidedefs | 792 |
| Vertices | 530 |
| Sectors | 102 |
| Segs | 870 |
| SSectors | 261 |
| Nodes | 260 |
| UV monsters | 117 |
| HMP monsters | 92 |
| HTR monsters | 77 |
| UV items | 69 |
| HMP items | 69 |
| HTR items | 69 |
| zombieman | 32 |
| shotgun_guy | 29 |
| imp | 19 |
| baron | 13 |
| mancubus | 4 |
| spider_mastermind | 4 |
| cyberdemon | 3 |
| lost_soul | 3 |
| spectre | 3 |
| arachnotron | 2 |
| chaingun_guy | 2 |
| demon | 1 |
| hell_knight | 1 |
| pain_elemental | 1 |
| revenant | 1 |
| cell_pack | 20 |
| health_bonus | 14 |
| stimpack | 9 |
| medikit | 6 |
| shell_box | 4 |
| blue_armor | 3 |
| ammo_box | 2 |
| invisibility | 2 |
| invulnerability | 2 |
| soulsphere | 2 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| STARTAN3 | 147 |
| BROWNHUG | 141 |
| SLADWALL | 68 |
| CEIL3_5 | 65 |
| FLOOR4_8 | 57 |
| BROWN144 | 39 |
| DOORTRAK | 26 |
| FLAT5_8 | 26 |
| STONE2 | 26 |
| BROWNGRN | 19 |
| GSTONE1 | 16 |
| FLAT1_2 | 14 |
| F_SKY1 | 13 |
| REDWALL | 12 |
| SHAWN2 | 12 |
| METAL | 8 |
| SPCDOOR1 | 8 |
| BIGDOOR4 | 7 |
| FLOOR0_1 | 7 |
| DOORBLU | 6 |
| DOORRED | 6 |
| CRATOP2 | 4 |
| DOORYEL | 4 |
| GATE3 | 4 |
| MARBLE1 | 4 |
| MIDGRATE | 4 |
| STEP3 | 4 |
| SW1STRTN | 3 |
| FLAT1 | 2 |
| FLAT1_1 | 2 |
| GSTONE2 | 2 |
| MARBFAC3 | 2 |
| MARBFACE | 2 |
| SW1BLUE | 2 |
| SW1GARG | 2 |
| SW1HOT | 2 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FLAT10 | 1 |
| FLAT14 | 1 |
| FLAT5_3 | 1 |
| FLOOR6_1 | 1 |
| MFLR8_2 | 1 |
| STEP2 | 1 |
| SUPPORT2 | 1 |
| SW1DIRT | 1 |
