doom vanilla_or_boom 30 monsters 36 items 2 image(s)

AI Analysis

A compact Doom II techbase built from brown/STAR/COMP textures, with teleports and a red key gating progression. Combat is intense for the map’s size, featuring multiple bosses (including cyberdemons and a spider mastermind) alongside a solid hitscanner presence and several barons/cacos. For a typical UV run it plays hard but gives strong tools (SSG, plasma, rockets, invulnerability/invisibility and multiple soulspheres), encouraging aggressive arena-style fighting and quick repositioning. Expect tight spaces, switch-driven access, and a short but punishing key-focused route.

Tags
ammo_plentifularena_fightsboss_encountercompactgenerous_healthhardhitscanner_heavykey_huntsmalltechbaseteleport_navigationtrap_heavyvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Craig Webb
Teleportsyes
Keysred
Secret Exitno
Things127
Linedefs314
Sidedefs444
Vertices310
Sectors61
Segs499
SSectors149
Nodes148
UV monsters26
HMP monsters25
HTR monsters17
UV items36
HMP items35
HTR items35
baron6
shotgun_guy6
imp4
cacodemon3
cyberdemon3
zombieman3
chaingun_guy2
demon1
hell_knight1
spider_mastermind1
armor_bonus10
medikit4
cell_pack3
shell_box3
soulsphere3
ammo_box2
blue_armor2
chaingun2
green_armor1
invisibility1
invulnerability1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
BROWN1160
BROWN14459
BROWNHUG38
STARTAN337
FLAT535
FLOOR7_135
STARGR115
FLOOR4_811
CEIL3_510
COMPBLUE10
STEP610
FLAT187
DOORRED6
DOORTRAK6
ICKWALL26
STARG36
FLOOR6_15
COMPSPAN4
FLAT14
FLOOR0_34
STEPTOP4
SUPPORT24
SW1BRN24
ASHWALL23
BIGDOOR42
CEIL4_32
FLAT142
FLAT191
FLAT5_51
FLAT5_81
FLOOR5_11
MFLR8_41
NUKAGE11
PLAT11
STEP11
STEP31
SW1GRAY1

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