doom vanilla_or_boom 3 monsters 52 items 2 image(s)

AI Analysis

A single-map Doom II deathmatch level built as a small, simple arena with quick movement and frequent clashes. The layout uses teleports for fast repositioning and keeps progression straightforward with no keys or secrets. Weapon and ammo variety is high for its size (including SSG, rocket launcher, and plasma), supporting aggressive play and rapid respawns. Monster presence is minimal overall, but higher skill adds a roaming cyberdemon plus revenants, creating a dangerous hazard element rather than a PvE focus.

Tags
ammo_plentifularenaboss_monstercyberdemondeathmatchdoom2minimal_monsterssingle_mapsmall_mapteleport_navigationvanilla_compatibleweapon_variety

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Andrew Orman
Teleportsyes
Keys
Secret Exitno
Things93
Linedefs209
Sidedefs312
Vertices198
Sectors31
Segs327
SSectors104
Nodes103
UV monsters1
HMP monsters2
HTR monsters0
UV items52
HMP items52
HTR items52
revenant2
cyberdemon1
ammo_clip8
health_bonus8
cell7
rocket7
shells7
medikit4
backpack1
berserk1
blue_armor1
chaingun1
green_armor1
plasma_rifle1
radiation_suit1
rocket_launcher1
shell_box1
shotgun1
super_shotgun1
NUKEDGE1113
SUPPORT352
SLADWALL25
F_SKY121
FLAT1_120
DOORSTOP8
FLAT206
GATE35
CRATINY4
NUKAGE14
SFALL14
NUKEPOIS3
STEP63
GATE12
GATE22
CRATOP11
EXITSIGN1
FLAT11
SW1COMM1

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