doom vanilla_or_boom 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single very small map with minimal geometry and no monsters or items, resulting in no combat or resource management. The environment uses a few gray and ceiling textures, suggesting a simple techbase or industrial theme. There are no keys, secrets, or teleportation mechanics, indicating a straightforward, linear layout. The map is compatible with vanilla Doom and Boom engines and designed for Doom 2. Overall, this is an extremely minimal and non-challenging map, likely serving as a test or placeholder rather than a full gameplay experience.
Tags
ammo_tightdoom2easylinearshort_mapssparse_healthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 1 |
| Linedefs | 23 |
| Sidedefs | 28 |
| Vertices | 24 |
| Sectors | 4 |
| Segs | 31 |
| SSectors | 7 |
| Nodes | 6 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| GRAYBIG | 21 |
| GRAY1 | 8 |
| CEIL5_1 | 4 |
| CEIL5_2 | 4 |
